Oct 24, 2007, 04:27 PM // 16:27
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#21
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No Luck No Time No Money
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
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I love how 90% of that concept art is mesoamerican themed.
__________________
I looked at her, and looked again:
And did not wish her mine!
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Oct 24, 2007, 04:50 PM // 16:50
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#22
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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Quote:
Originally Posted by gene terrodon
The change wasn't due to a failed business model, but, in Anet's words, a desire to make changes that the community requested that the original engine could not produce.
In short, to put all of the things we asked in an expansion would have caused them to have to radically change the existing game.
Therefore, instead of changing an existing model, they decided to start from scratch.
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that is indeed what they said...but it translates (or i perceive it) as:
"more people are playing WoW, we need a WoWKiller"
"can't make WoW with GW engine"
"lets make GW2 then"
I dont want to play WoW, i want GW.
The main thing thats Anet is going to carry over is the GW1 business/update model, and thats great but...it could have worked with GW1.
Don't want get into an argument here. In fact i'm way off topic anyways.
yeah WinterSnowblind i thought the same regarding the armour...
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Oct 24, 2007, 05:02 PM // 17:02
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#23
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Meh.
I'm not too interested in a mesoamerican theme so Utopia getting cancelled doesn't mean that much to me.
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Oct 24, 2007, 05:08 PM // 17:08
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#24
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Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
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It's beautiful!
*Crosses fingers*
Maybe they will carry some of this over into GW2...
Or even better...surprise us all with just 1 more true expansion before the end of GW1 as we know it?
_______________
PvE Helpul Hint #1298: Vekk just isn't right in the head. Trust me on this one.
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Oct 24, 2007, 05:43 PM // 17:43
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#26
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Frost Gate Guardian
Join Date: Oct 2006
Location: Hangar 18
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Yep, I'd definitely get something like that ^ for my assassin... and the pirate armor for my ranger, for sure. He's always looked like a pirate to me, only problem is his armor was never piratey enough. Too bad we'll never see those armors... in GW1 anyway.
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Oct 24, 2007, 06:37 PM // 18:37
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#27
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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well the silver eagle armor makes MUCH more sense now
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Oct 24, 2007, 07:09 PM // 19:09
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#28
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
Originally Posted by Nevin
Amazing art, once again the gw graphics team sucks compared to the concept artists. From what I see, Utopia was going to be meseoamerican with a viking influence (norns) perhaps as invaders to recreate something like "The Pathfinder" anyone see that or read it? Amazing golems. http://dougbot.com/forum/GWXPostUno018.jpg
What assassin armor should've been
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I think they're supposed to be the Undead Corsairs.
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Oct 24, 2007, 07:25 PM // 19:25
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#29
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Frost Gate Guardian
Join Date: Nov 2006
Guild: I need a guild, R5 KOBD
Profession: N/
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Don't know if anyone else caught this, but while hovering my mouse over the picture below, the file name popped up for it, it is titled waterdragon. Possible that it's the water dragon that drags Orr up from the deep? The pic is from Jaime Jones, btw.
Last edited by Shiishii Momo; Oct 24, 2007 at 07:31 PM // 19:31..
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Oct 24, 2007, 07:31 PM // 19:31
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#30
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Frost Gate Guardian
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Quote:
Originally Posted by Shiishii Momo
Don't know if anyone else caught this, but while hovering my mouse over the picture below, the file name popped up for it, it is titled waterdragon. Possible that it's the water dragon that drags Orr up from the deep? The pic is from Jaime Jones, btw.
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I noticed that too, one other thing I noticed is that it looks similar to a mountain located between Grothmar Wardowns and Dalada Uplands in EotN Link
Or I'm just imagining things
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Oct 24, 2007, 07:32 PM // 19:32
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#31
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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what id do for that char heh....
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Oct 24, 2007, 07:38 PM // 19:38
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#32
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Nevin
insert awesome assa armor
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Yep, that's how A's armor should look, not spikey crap like Ancient
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Oct 24, 2007, 07:45 PM // 19:45
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#33
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Frost Gate Guardian
Join Date: Nov 2006
Guild: I need a guild, R5 KOBD
Profession: N/
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Quote:
Originally Posted by billypowergamer
I noticed that too, one other thing I noticed is that it looks similar to a mountain located between Grothmar Wardowns and Dalada Uplands in EotN Link
Or I'm just imagining things
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Very similar indeed, but in terms of scale, look at how miniature the sailing ships seem to appear in relation to this thing.
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Oct 24, 2007, 07:56 PM // 19:56
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#34
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Krytan Explorer
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Everything I see in the concept art for "Utopia" is far greater than anything I've seen in GW:EN -- which is slightly disappointing. Love the Meso-American theme so I would have really liked to see them finish this campaign before changing to GW:EN and GW2.
Of course, now we can only hope to experience these things in a GW2 expansion or something sometime much farther down the road.
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Oct 24, 2007, 08:04 PM // 20:04
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#35
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Hall Hero
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Quote:
Originally Posted by TremorCrst
I found it interesting that, infering from the concept arts, Utopia was after all an expansion for regular GW (at least it's what I think, given that they were developing more armors for existing classes/characters) AND that the setting was pre-columbian mesoamerican (mayan, aztec...).
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We've known it was cancelled since it was in the GW:EN Player Guide. Not only do they show shots of Utopia and say "this was going to be in Utopia", they state that they cancelled it.
So it's been known for a while, yeah. But the art sure is cool.
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Oct 24, 2007, 08:15 PM // 20:15
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#36
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by Shiishii Momo
Don't know if anyone else caught this, but while hovering my mouse over the picture below, the file name popped up for it, it is titled waterdragon. Possible that it's the water dragon that drags Orr up from the deep? The pic is from Jaime Jones, btw.
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It is the island in Grothmar, check the concept art for the great wall, it's much larger than it actually appears in game, same for the dragon.
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Oct 24, 2007, 08:55 PM // 20:55
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#37
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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so it seems they listen to their concept artists about as much as they listen to us......some of those shots and armor are beautiful! And just what did we get??? rehashed stuff....they could have finished more of that stuff off for the gw1 send off I think.
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Oct 24, 2007, 09:12 PM // 21:12
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#38
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Mo/
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Uh, I SO want that Monk armour with the crystals on it.
Just replace the monument monk armour, I could have reskinned Judge's in TexMod anyway.
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Oct 24, 2007, 10:36 PM // 22:36
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#39
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Wilds Pathfinder
Join Date: May 2006
Location: San Francisco native
Profession: Mo/P
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Quote:
Originally Posted by Bale_Shadowscar
Looks like at least some of utopia would have been set in a civilized, high class area (Like Vabbi), based on the Mesmer's dress.
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That's an odd statement. Keep in mind that Tenochtitlan, founded in 1325, now known as Mexico City, was once one of the largest cities in the world, and is the city that first created the idea of a sewer system.
Also note that the Maya had more advanced Astronomy than we do today, and had the largest libraries or writings in the world before the Spanish destroyed them.
And that's just touching on two Meseoamerican civilizations. Popular thinking places the Inca alongside them. While technology wise that is correct, they were too far south to be Meseoamerican.
As a quarter Incan myself, this is the chapter I'm going to always wish GW had put out... The themes would have been really wonderful to explore.
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Oct 24, 2007, 10:47 PM // 22:47
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#40
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Lawl, they show the [SPOILER!!!]
Actual Great Destroyer, along with the one we get to pummel.
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