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Old Nov 05, 2007, 03:17 AM // 03:17   #61
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Quote:
Originally Posted by Fitz Rinley
Actually the last quote was from me.
Oops. Fixed.

Quote:
Originally Posted by Fitz Rinley
And I did go in as a 55 monk. I had all my skills up, all my enchants on, and he killed me in 1 or 2 hits every time. Usually one. With Protective Spirit on he was still hitting me for hundreds damage on contact. I simply accepted he has some monster skill or other meant to ensure 55's wont work. After he killed me this way several times I saw no reason to bother persuing it.
Then something is going wrong. I know, as 55 was how I did it. You cant use just Prot Spirit. You minimally need SoA also, or possibly shielding hands or stoneflesh aura, as well as a moderately spammable health regen. That's the best bet. You could just use PS, but then health regen can never go down. The usual couple maintained enchants and then 2 slots for damage. What you choose to use for damage can pretty much vary. A number of things work.

I had a smite build for Tihark that was fun and handled that for both NM and HM. There's a number of routes you could try there, coupled with a little Prot and some healing mechanism. Fairly sure that would work in some manifestation for Magni also, but I never got around to testing it. 55 was my first attempt (successful) and smite was my plan B. Since you have the 55 gear and a number of skills, I wouldnt give up on it just yet. If you get to Magni, you can beat him with an adjustment.

Last edited by Aera Lure; Nov 05, 2007 at 03:25 AM // 03:25..
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Old Nov 05, 2007, 03:19 AM // 03:19   #62
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Quote:
Originally Posted by Fitz Rinley
Actually the last quote was from me. And I did go in as a 55 monk. I had all my skills up, all my enchants on, and he killed me in 1 or 2 hits every time. Usually one. With Protective Spirit on he was still hitting me for hundreds damage on contact. I simply accepted he has some monster skill or other meant to ensure 55's wont work. After he killed me this way several times I saw no reason to bother persuing it.
55hp+prot=5 damage per hit. Learn to play.
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Old Nov 05, 2007, 03:30 AM // 03:30   #63
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Quote:
Originally Posted by Zeek Aran
55hp+prot=5 damage per hit. Learn to play.
I have and it does not with Magni. With the skill on, straight out of the gate, he hit me for hundreds of damage - not the 5 it was supposed to be. So your critticism is wrong. Eat it.
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Old Nov 05, 2007, 04:55 AM // 04:55   #64
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I personally like the solo quests. If anything, it encourages players to "think outside the box" from their normal builds to try something different.

Every (I repeat every) class has the ability to beat the tourney with minimal use of their secondary.

To the OP, I did it with my Dervish/Assassin in three tries (trial and error)...and I never even tried to look up some cookie cutter build or Tourney guide to beat it. It just takes creativity and experimentation.
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Old Nov 05, 2007, 04:58 AM // 04:58   #65
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I find it fun and want to go back and do some more, but, would be nice if the rewards were somehow encouraging that a little. Dont really want a crown. Still fun though imho.
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Old Nov 05, 2007, 05:49 AM // 05:49   #66
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Already been said that solo quests are good in the fact that they require a little more knowledge of your builds, summed up perfectly by Jetdoc.

I would say that it'd be more fun to do stuff like that with a party, but we're kinda half-way there with Zaishen Challenges. Solo quests are random, though, so you have to remain a bit balanced.
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Old Nov 05, 2007, 08:05 AM // 08:05   #67
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I wouldn't claim that solo quests promote skillfull and knowlegable play.

not with known "make it easy" builds for any class.
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Old Nov 05, 2007, 08:24 AM // 08:24   #68
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Solo quests are uniquely interesting. I like em.
I'm glad they put some in.
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Old Nov 05, 2007, 08:32 AM // 08:32   #69
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My monk beat the tournament with only one skill.

Then again, that's more a testament to how broken ursan blessing is.
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Old Nov 05, 2007, 08:39 AM // 08:39   #70
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I doubt my husband will ever play any of the solo quests. He likes being a fire ele and giving him a whole set of new skills to play just puts him in a bad mood. He didn't even want to do the party mission in Nightfall because it was solo, and has been stuck in Tihark Orchard for nearly a year. I eventually did it for him last week, and I've never played ele. He complained like stink about being given raven skills and bear skills and wolf skills to do some of the eotn non-solo quests. When I told him the bonus missions were all solo missions he just shrugged and said he wouldn't be doing them then.

Nor does he like going out with heroes and henchies, he'd rather play with at least one other person.

I don't mind the solo quests or the skill changes. I don't mind playing with different skills. But I am a generalist and a loner in real life. I think people who are used to working as part of a team, and who enjoy team sports, will prefer the team aspects of the game.

Having said all of that, I agree that solo quests are better as festival events in an online game. You're playing online because you usually want to play with somebody, right? Otherwise there are a host of adventure games you can play without an online connection.

Solo pvp would probably work, because it's you against an opponent, like in tennis.
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Old Nov 05, 2007, 09:56 AM // 09:56   #71
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I beat Magni with a Searing Flames build, so it's entirely possible to win with fire. Thing is, if he hates solo quests as much as that, there's no way he'd have the mentality to pull it off. He'd be more interested in either failing to get out of there as soon as possible or just not do it in the first place.
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Old Nov 05, 2007, 10:45 AM // 10:45   #72
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I can imagine SFer can do just fine in theese quests ... all you need is a bit of water for steam and most of oponents are KO.
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Old Nov 05, 2007, 10:48 AM // 10:48   #73
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That mime....realy

*slits wrists*

Most solo quests aren't required though to finish the game and lots of people DO like them, so what's the actual problem here?

I think they should make another quest, involving brass knuckles and a certain mime.

Last edited by bungusmaximus; Nov 05, 2007 at 10:51 AM // 10:51..
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Old Nov 05, 2007, 10:56 AM // 10:56   #74
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Here's a complaint about this so-called Norn "Tournament":

Where are the brackets? I want to see my opponents match up against one another. How is it a tournament if I'm the only who's fighting these competitors?

Imagine how good the Norn minigame could've been with a little forward thinking on ANet's part. Doubles tournaments (ie. 2v2), the option to change your bar/build between rounds (without knowing your next opponent), human opponents (other people competing at the same time should have a chance to meet up in your bracket), mobs taking part in the tournament as well, etc..
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Old Nov 05, 2007, 11:10 AM // 11:10   #75
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Personally, I enjoy the solo missions and rarely have any trouble with them on my different characters. But I remember reading about one person with a disability and couldn't get Master for Tihark because of the mime. I know, they don't *have to* get Masters for the mission, but it's a shame, really.

Quote:
Originally Posted by TideSwayer
Here's a complaint about this so-called Norn "Tournament":
... human opponents (other people competing at the same time should have a chance to meet up in your bracket), mobs taking part in the tournament as well, etc..
Human opponents in Norn Tournament? No, thanks! :S
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Old Nov 05, 2007, 11:16 AM // 11:16   #76
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Quote:
Originally Posted by Vickie
Personally, I enjoy the solo missions and rarely have any trouble with them on my different characters. But I remember reading about one person with a disability and couldn't get Master for Tihark because of the mime. I know, they don't *have to* get Masters for the mission, but it's a shame, really.


Human opponents in Norn Tournament? No, thanks! :S
Some day you wake up, log into GW, and instead of magni you get a A/Mo yelling: Omg nub I pwn u 1vs1


With you on this one
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Old Nov 05, 2007, 01:53 PM // 13:53   #77
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Quote:
Originally Posted by ThyNecromancer
I also hate the polymock crap.
Same here, I mean I did it fine and had no troubles with it but only did it to get the Assuran skills, if those quests did not include skills as rewards there is no way I would even think about doing them.
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Old Nov 05, 2007, 02:02 PM // 14:02   #78
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When bad lag arrives to spoil the fun, that's when I really dislike soloing. You're dead, back to square one.

Polymock is another jewel that's not kind at all for those with lag issues...
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Old Nov 05, 2007, 04:07 PM // 16:07   #79
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Quote:
Originally Posted by Vickie
...But I remember reading about one person with a disability and couldn't get Master for Tihark because of the mime...
Unfortunate if it was a real disability, but oh so amusing if it was because of a phobia

I found the solo missions to be a nice break from the regular boring and repetive stuff. I'm not going to lie though, after the first char, I took the path of least resistance, of least time and effort - PvE only skills. if you just want to get the solo quests over with quickly (or anything else in for that matter), just (ab)use the pve skills that anet so happily handed over

Last edited by Taki; Nov 05, 2007 at 04:10 PM // 16:10..
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Old Nov 05, 2007, 04:14 PM // 16:14   #80
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Quote:
Originally Posted by Darkobra
I beat Magni with a Searing Flames build, so it's entirely possible to win with fire. Thing is, if he hates solo quests as much as that, there's no way he'd have the mentality to pull it off. He'd be more interested in either failing to get out of there as soon as possible or just not do it in the first place.
I did the solo mission for him with his searing flames build, I found it quite fun to play. He never even went into it. Just knowing it was solo was enough to put him off and it sounded so silly to him! So I doubt he'll even try Magni, or polymock. Even with a fire imp piece.
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