Nov 06, 2007, 10:41 PM // 22:41
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#21
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Site Contributor
Join Date: Jan 2006
Profession: R/
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New races
Fresh Start! woo
If im pumped now, the week before launch will be unbearable.....
But then there's the beta
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Nov 06, 2007, 10:44 PM // 22:44
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#22
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Banned
Join Date: Sep 2007
Guild: UNCONTROLLABLE RAGE [moko]
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I started playing Guild Ward because of the low level cap, so yeah. Even if I buy GW2 I don't think I will enjoy it so much as I have enjoyed Prophecies, Factions, Nightfall and Eye of the North, but hey I haven't tried anything yet so what would I know
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Nov 06, 2007, 10:47 PM // 22:47
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#23
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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Quote:
Originally Posted by Omniclasm
Because Guild Wars was good until they added content via titles.
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Actually, i tought Prophecies got boring fast once you were done with the campaign. The only thing for non-PVP players to keep the game fresh was making new characters. Ever since GW:EN, i can focus on just one character and be rewarded for it.
Basically, the first concept of GW was to be a pure pvp game with the RPG elements mostly serving as a drawn out tutorial.Remember the Desert missions resembling pvp? But pvp simply isn't fun enough for people who don't like elitism and cookie cutter builds. And just playing RA and nothing else is only fun for a few days.
Another thing that was crappy about the original: The intire Maguuma area was utterly useless, since almost nothing of value was to be found there (totem axe was aded later i think). Most people just run to Sanctum cay anyway. So how is that "good"???
Last edited by EPO Bot; Nov 06, 2007 at 11:07 PM // 23:07..
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Nov 06, 2007, 10:55 PM // 22:55
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#24
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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Quote:
Originally Posted by EPO Bot
Actually, i tought Prophecies got boring fast once you were done with the campaign. The only thing for non-PVP players to keep the game fresh was making new characters. Ever since GW:EN, i can focus on just one character and be rewarded for it.
Basically, the first concept of GW was to be a pure pvp game with the RPG elements mostly serving as a drawn out tutorial.Remember the Desert missions resembling pvp? But pvp simply isn't fun enough for people who don't like elitism and cookie cutter builds. And just playing RA and nothing else is only fun for a few days.
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PVP =! elitism, cookie cutter =! bad.
But yea, fresh start, hopefully some new balance, reset.... sounds good. At least till people whine about HoM benefits. :x
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Nov 06, 2007, 10:56 PM // 22:56
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#25
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Desert Nomad
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Quote:
Originally Posted by Bryant Again
You won't need any NPC or party members because the entire game is supposedly going to be soloable.
Not only that, but you *will* be able to level up your own personal henchman.
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Which is what I mean by "less depth." No party management to speak of, no need to familiarize yourself with all the classes. For that matter, the implication of the entire game being playable by any class alone (or with one henchmen) is that the classes won't be functionally different enough ie. the skill system won't be as diverse. It's all very... MMORPG (along with the persistence, and the high level cap, and everything else that's been changed to make this game more like MMORPG's and less like Guild Wars). The more I think about it the more depressing it is, really.
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Nov 06, 2007, 11:00 PM // 23:00
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#26
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Lion's Arch Merchant
Join Date: May 2007
Location: New Mexico
Guild: GWEN
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Well from a look at my perspective, Guild Wars currently lacks any real depth for veteran players or hardcore players. Of course this all has to be taken with a grain of salt, but i would agree that any new player whom would start Guild Wars with all three campaigns would enjoy what we have already came across and enjoyed. For us who have played through the great and bad times of this franchise, its a great idea to move on to bigger and better things. I myself, have found that my loggin time has drastically been reduced, i was averaging close to a alarming rate of 200hrs a month. Now i am averaging close to half the innitial hours i played before. I am pumped for Guild Wars 2 for the sole purpose of something new and exciting again. GW was a great game and kept me home and kept my cornias melted to my computer screen for years. Hopefully GW2 has a great impact on my life as GW did, because i enjoyed the ride.
Of course i am not going to overhype GW2 or be tricked into being overly hyped about it. Gonna be cautious of purchasing GW2. GWEN is a fine example of how they and the community over hyped a let down expansion.
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Nov 06, 2007, 11:01 PM // 23:01
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#27
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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Quote:
Originally Posted by mrmango
PVP =! elitism, cookie cutter =! bad.
But yea, fresh start, hopefully some new balance, reset.... sounds good. At least till people whine about HoM benefits. :x
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If the HoM benefits will be anything more then just cosmetic, i would be shocked and amazed. And probably not very amused, since it will make a lot of people unhappy.Especially those who ignored HoM.
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Nov 06, 2007, 11:03 PM // 23:03
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#28
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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I am pumped for GW2 but the real question is my computer ready for it???? Do I need to start saving my pennies and dimes??? I would hate to find out late that I need a new system. Because that will take awhile to save for. And if that happens too late I will have to resort to becoming the “Lord of Factions” kicking Shiro out of Cantha for good over and over and over
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Nov 06, 2007, 11:20 PM // 23:20
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#29
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Bryant Again
That's they key, bro : ) I showed mine all the cool armors you can get and *poof* she's hooked.
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actually screw it, at last i know the game won't screw me behind myback...
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Nov 06, 2007, 11:26 PM // 23:26
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#31
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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GW 3 lame >.>
I know for a fact that
Guild Wars vs Legend of Zelda: Prophecies (GWLOLZ)
is going to blow up like hotcakes who wouldn't buy that!
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Nov 06, 2007, 11:35 PM // 23:35
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#32
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Krytan Explorer
Join Date: Dec 2005
Location: Louisiana
Profession: E/Me
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Quote:
Originally Posted by Lonesamurai
actually screw it, at last i know the game won't screw me behind myback...
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I told you I was just trying to comfort her....:P
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Nov 06, 2007, 11:40 PM // 23:40
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#33
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Krytan Explorer
Join Date: Aug 2006
Location: Soviet Canuckistan
Profession: N/
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Im crazy pumped by the lore alone, reading the way the story is going is drving me crazy with anticipation and its like 2 years away still.. sigh i hope they dont start leaking SS soon lol
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Nov 07, 2007, 12:26 AM // 00:26
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#34
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Furnace Stoker
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-GW with a PvE that matters! Endless character development! Having *anything* maxable makes it instantly boring, getting max level, max attributes, max armor, max weapons in GW1 in a day or two was the major suckage and was the reason huge masses left GW or went PvP only. Hopefully the devs understood all that.
-lots and lots and lots of absolutely NEW stuff and it's still GW!
Just can't wait
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Nov 07, 2007, 12:44 AM // 00:44
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#35
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Academy Page
Join Date: Feb 2007
Location: Bendigo - Australia
Guild: Search For Gwen Foundation
Profession: E/Mo
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Quote:
Originally Posted by Rexion
- the community might reset, and politness and courtesy will rise up again. (Think back to Xmas '05 and remember that)
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I doubt that, being F2P. I've played tonnes of MMOs, and only on one have I managed to find a nice community with no annoying jerks. But the people who are nice and polite are fun to play with.
Quote:
- new characters, new story, new new new!!
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Plus for me too. I get bored once I know a story, so I always need something new.
Quote:
- seeing what will happen to Ascalon. Will it be still destroyed, or has 200 years taken its tole and its back to normal?
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Spoilers. Since I'm not playing Charr, I prolly won't get much of an oppurtunity on this one. Hopefully the Tarnished Coast will still look as good as ever though.
I'm looking forward to being able to play as an Asura, exploring the landscapes of Tyria, spotting all the new pop-culture references, and of course questing.
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Nov 07, 2007, 12:49 AM // 00:49
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#36
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Croatia
Profession: A/P
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New content and a new start, GW is getting dull. I'm looking forward to see what do they have prepared for us and how will they counter the problems that plague the game.
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Nov 07, 2007, 01:30 AM // 01:30
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#37
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Krytan Explorer
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
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A community "reset" would be awesome. I miss all the awesome times i had with awesome people in the first year and a little more of GW. Man those were the days. Hell even when Factions came out people were still nice and new and exploring the game, just trying to have fun. Ah man one can only dream.
That and the enw mechanics of the game in general are what i really wanna see.
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Nov 07, 2007, 01:33 AM // 01:33
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#38
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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I'm looking forward to Guild Wars 2 because it'll be completely different. I can start new characters from scratch (I won't delete my current ones because of all they've done and such), playable races (sylvari woot!), and a whole new story and new way to play. Kind of like a better version of WOW with no monthly fee. I'm so excited! hehe
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Nov 07, 2007, 01:37 AM // 01:37
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#39
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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There's PLENTY of elements of character advancement once you hit max without introducing grind(-like elements) for further mechanical character advancement. That's the time to start experimenting with builds to see if you can make new combinations that are either better or more fun (not necassarily contradictory...) than what you were using before. It's almost like making a new character!
And there's the other benefit - low level caps encourage making additional characters. High level caps discourage it - and, by extension, discourage trying all the profession. Personally, I don't think I've experienced all the content until I've thoroughly explored every profession.
These elements notwithstanding, I am looking forward to the chance that they might be able to undo some of the things that I consider to have been mistakes. A traditional levelling system will probably be better than the pseudo-levelling advancement-by-title disaster GW has now, and without mentioning any names there are some skills that I think have been misassigned that would probably do great things for the professions that should have them without knocking out the professions that do. (Of course, we don't know how similar the skill system will be... but one can still hope they'll have the niches better defined rather than having one profession being better at a particular role than the profession that would otherwise be expected to fill that role due to a couple of uber-elites)
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Nov 07, 2007, 01:42 AM // 01:42
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#40
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Pre-Searing Cadet
Join Date: Nov 2007
Guild: Ladies of the Knight
Profession: Mo/
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I find I have to agree with some other people on this thread I view GW2 with a growing trepidation, I'm hoping it stacks up to what we are all hoping for and doesn't leave us bitterly disappointed.
What i do know is that the announcement of GW2 has contibuted to splintering our Guild somewhat of which I was one of the founding members of, and that saddens me.
The former GL has left the game totally and probably won't be comming back, the other founding member barely wants to play anymore and both have gone over to WOW, due to that a lot of our key members are either leaving to form their own Guild, find another one, or barely play anymore and some have left the game totally. This is probably not just us though. I am still the one founding member who still actually logs on and plays but not so much now due to this and other Real life commitments but I also have been forced to look into other options as well as there is noone left to play with anymore
So yes I am a little worried about GW2, I'm hoping that it will be great as I still love GW and always will, and that it'll survive but still two years is a long time to wait.
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