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Old Nov 02, 2007, 03:51 PM // 15:51   #61
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Quote:
Originally Posted by ARandoman
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE
So what is the deal with the red engine gored crap all the time at guru?
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Old Nov 02, 2007, 04:05 PM // 16:05   #62
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Quote:
Originally Posted by Dark Luke
Notice that this HB in TA thing is temporary as this is done on an experimental basis.
Notice that,since its arrival in Nightfall,No one still deosn't give a shit about HB?

How do you think people are going to react if you add something the players hate to something the players enjoy?
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Old Nov 02, 2007, 04:08 PM // 16:08   #63
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In RA last night I capped and held the center shrine the entire round with my W/Rit farming build.


It would be much more fun to play GvG maps in RA. This would get more people accustomed to playing GvG which is where the real pvp is at in Guildwars if ya ask me.

A-Net should take notes from the game TeamFortress if they really want to learn how to make capture-the-flag fun.

Last edited by wsmcasey; Nov 02, 2007 at 04:11 PM // 16:11..
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Old Nov 02, 2007, 04:40 PM // 16:40   #64
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I never complained before, but seriously Anet, what a fux? Keep your shitty HB out of RA/TA. It's epic fail. And if you want more people in TA/RA, just increase rewards. I mean, yeah, you get glad points, but in HA you get fame points for EVERY win, while here you only get it on every 5 wins. So maybe scale glad title or add some rewards that are viable in PvE.
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Old Nov 02, 2007, 05:49 PM // 17:49   #65
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I will pass your feedback on to the designers.
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Old Nov 02, 2007, 05:57 PM // 17:57   #66
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Quote:
Originally Posted by Martin Firestorm
So what is the deal with the red engine gored crap all the time at guru?
It is the censor's input to replace the inappropriate words.
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Old Nov 02, 2007, 06:08 PM // 18:08   #67
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Quote:
Originally Posted by Omniclasm
HB maps are retarded to begin with, then to fix that, you add them to other arenas? wtf?
QFT if anything they should remove all HB maps and just use TA and RA maps (Sans the one with the lava...)
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Old Nov 02, 2007, 06:10 PM // 18:10   #68
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Quote:
Originally Posted by B B
This update made me cry



/ponder , this reminds me of 6v6 HA...
I agree. OMG this is the 6v6 HA update with a double fame weekend all over again. A.net is going to see the popularity of RA/TA this weekend, assume its because of the new HB maps, and then keep them for a year until they realize it was a mistake.
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Old Nov 02, 2007, 06:19 PM // 18:19   #69
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Instead of playing TA/RA I'd rather play AB/PvE this weekend...
1. shitty "new" maps in RA/TA
2. double glad points = three times more retards
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Old Nov 02, 2007, 06:48 PM // 18:48   #70
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Quote:
Originally Posted by Bryant Again
To this update I say:

lolwut?

I second this. =/

HB blows,gtfo my RA!
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Old Nov 02, 2007, 07:31 PM // 19:31   #71
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Please Anet, make it separate things, I loved the Arenas as they were before, don't mix the 2 things plz... The maps are ok, but cap sistem is crap and it takes too many time to finish a match... This is a mini Ab and we dont need it.
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Old Nov 02, 2007, 07:35 PM // 19:35   #72
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The maps are fine but to discribe shrine capping would involve alot of swearing i wont ^^. Might give the old place a bit of a rez if they.. wait better idea, make it the other way round, dont add capping to TA, remove it from HB =DDD[/dream]
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Old Nov 02, 2007, 07:38 PM // 19:38   #73
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Why do I always get the feeling: The more we disagree with something, the more AneT will be inclined to keep it and the more new players will love it? It has happened so far to the majority of updates...

I.E.: DHex, /report, Text Fade, Loot Scaling, Nerf Bats, Paragon-Obsoletion, etc...
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Old Nov 02, 2007, 07:49 PM // 19:49   #74
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I totally agree with this. If I ever play RA, its to try and kill other players plain and simple. If I want to do something that requires a little more skill, I'll AB. There is no point to the shrines here. Keep the maps, they're nice to play on, and its good to have a bit of variation. Just remove the activity of the shrines.
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Old Nov 02, 2007, 07:49 PM // 19:49   #75
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Quote:
Originally Posted by Regulus X
Why do I always get the feeling: The more we disagree with something, the more AneT will be inclined to keep it and the more new players will love it? It has happened so far to the majority of updates...

I.E.: DHex, /report, Text Fade, Loot Scaling, Nerf Bats, Paragon-Obsoletion, etc...
Well paragons were overpowered, and they did change the text fade slightly. And the /report thing was actually DEMANDED by players and was a 50/50 split over /signed, /notsigned. Most of the people who didn't like it just had misconceptions about it (like thinking getting reported multiple times would mean you'd be banned, when a.net still investigates every report with a real person).

But yeah, a.net still seems to have gotten out of touch.
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Old Nov 02, 2007, 08:06 PM // 20:06   #76
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Quote:
Originally Posted by Andrew Patrick
I will pass your feedback on to the designers.
Thanks, but could you clarify exactly why these maps were included in the first place? It just doesn't make any sense given how horribly imbalanced HB currently is. Please tell them that they should ask the community for their opinion next time before they implement a change like this.
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Old Nov 02, 2007, 08:07 PM // 20:07   #77
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Quote:
Originally Posted by HawkofStorms
Well paragons were overpowered, and they did change the text fade slightly. And the /report thing was actually DEMANDED by players and was a 50/50 split over /signed, /notsigned. Most of the people who didn't like it just had misconceptions about it (like thinking getting reported multiple times would mean you'd be banned, when a.net still investigates every report with a real person).

But yeah, a.net still seems to have gotten out of touch.
Text fade should be purged completely or made a togglable switch. I do not like the /report function, and I assure you that it's not for fear of being perm-banned (because I knew it was automated and Anet saw it coming that tons of players would abuse the function to the point of simply overlooking the vast majority of them). Rather, it's the waste of time that it inherently causes. Other malicious players who don't give a hoot about titles or winning dance upon those that feel this way. Sadly, they have it their way, the way of the "non-gladiator". I mean, really... What's the purpose of RA if not to win and gain gladiator points? I know alot of people will flame on me for expressing my thoughts and tell me that if I want the right team, go to TA. However, I'm tired of getting wiped by syncers; the only way to even stand a chance is to beat them at their own and "sync" as well.

Ergo, /report + DHex + Loot Scaling + Nerf Bats = Miserable Failure/ GWars Community...

Andrew Patrick: Please send my feedback to the Developers and ask them to seriously consider withdrawing (or modifying) the above. It'd be a HUGE step in the right direction.

Last edited by Regulus X; Nov 02, 2007 at 08:09 PM // 20:09..
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Old Nov 02, 2007, 08:09 PM // 20:09   #78
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i have perfect synthesis of fail ideas:

6 vs 6 TA with HB maps!
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Old Nov 02, 2007, 08:17 PM // 20:17   #79
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what is red engine gore term?
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Old Nov 02, 2007, 08:20 PM // 20:20   #80
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Quote:
Originally Posted by TheRanger
Not the one who complains a lot, but I agree completely.

I don't join RA to run around all day capping shrines. If I wanted to, I would AB. RA should be quick, simple matches.


thank goodness! if i wanted to do that i would do hero battles or AB

something taht is ugly imo


BTW RA should be fast not cap

LAME
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