Nov 06, 2007, 04:52 AM // 04:52
|
#181
|
Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
|
Quote:
Originally Posted by cebalrai
No, no no you messed it up!
It's up, up, down, down, B, A, B, A, select, start
hahaha.... It's burned into my brain.
|
Then why did you also mess it up lol
its up, up, down, down, left, right, left, right, A, B, A, B, Start.
Contra FTW
|
|
|
Nov 06, 2007, 06:32 AM // 06:32
|
#182
|
Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
|
Quote:
Originally Posted by manitoba1073
Then why did you also mess it up lol
its up, up, down, down, left, right, left, right, A, B, A, B, Start.
Contra FTW
|
Actually it's Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start..
There have been a few other games that use variants of that which is what you guys are probably remembering. I had to look up which one was the actual "Contra" code - too many years and too many variants of it.
|
|
|
Nov 06, 2007, 03:54 PM // 15:54
|
#183
|
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
|
One of the biggest problems in GW is the elitest attitude of people that feel since they are obviously better than others they require something to show that to the world in general.
Giving less skilled players a means to play in and possibly complete an Elite zone where they would normaly stand 0 chance of finding a party let alone completing it is a great addition to GW.
However UB is not so powerful a skill that it guarentees anything, if your party does not understand how to play the zone or work together.
Im rank 10 norn and joined a pug asking for a UB for UW. We cleared the first quest and were wiped on the second when somebody took the wrong quest then agroed the aaxes to the reaper. A common mistake, but just one of many possible mistakes a party can make to end up losing in an elite zone.
Maybe if Anet were to fix EVERY broken skill, of which UB doest not count in my oppinion, then maybe we would have less threads about which skill needs a nerf and which is ok to leave alone. The fact is there are about 100+ skills that need changes to be made usefull or at the very least fun to use, but as it stands now those skills will never see any use except on a Hench
|
|
|
Nov 06, 2007, 04:04 PM // 16:04
|
#184
|
Lion's Arch Merchant
Join Date: Feb 2007
Location: England
Profession: R/
|
A skill that promotes pugs? NOT ON MY WATCH!!! NURF PLZ K THX BAI
|
|
|
Nov 06, 2007, 06:02 PM // 18:02
|
#185
|
Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
|
Quote:
Originally Posted by Crom The Pale
Giving less skilled players a means to play in and possibly complete an Elite zone where they would normaly stand 0 chance of finding a party let alone completing it is a great addition to GW.
|
So... shouldn't less skilled players work towards getting better? Why is there an overpowered skill that allows them to accomplish the same things as people who did the work to become skilled? In that sense there's no reason to become a better player... even though Anet is calling GW a skill game.
IMO some areas shouldn't be doable by players who are inexperienced/sucky/don't try to get better. The game should (and does) give them the opportunity to get better. I think they should go that route and try to become more skilled (which is what Anet wants us to do) before being able to complete high-skill areas.
|
|
|
Nov 06, 2007, 06:18 PM // 18:18
|
#186
|
Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
|
Quote:
Originally Posted by Darko_UK
A skill that promotes pugs? NOT ON MY WATCH!!! NURF PLZ K THX BAI
|
that rofled my waffles
to the OP:
seriously, its a skill. if you dont want it, DONT TAKE IT. I do not see why this community (especially all the GWG carebears) feels like they need to impose their playstyle on others. I play how I do, and I affect you in no way shape or form. You play like you do, and you affect me in no way shape or form. deal with and /gooutside
|
|
|
Nov 07, 2007, 12:25 AM // 00:25
|
#187
|
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
|
Quote:
Originally Posted by cebalrai
So... shouldn't less skilled players work towards getting better? Why is there an overpowered skill that allows them to accomplish the same things as people who did the work to become skilled? In that sense there's no reason to become a better player... even though Anet is calling GW a skill game.
IMO some areas shouldn't be doable by players who are inexperienced/sucky/don't try to get better. The game should (and does) give them the opportunity to get better. I think they should go that route and try to become more skilled (which is what Anet wants us to do) before being able to complete high-skill areas.
|
Your oppinion is shared by many, and that is the real problem here. People that believe part of the game should be denied to those that do not live up to thier standards. This is just a game, one people play to have fun. If you wish a balanced challenge go to PvP. PvE is never going to be balanced and some people will never reach a skill lvl allowing them to enter the most elite zones or will never find a group of people that they can party with to learn what to do in those zones.
Looking up a build on wiki and reading about an Elite Zone will never teach you how to play with a party or how to predict the movment of mobs. Only actual experiance fighting in those zones will, and UB is giving may people that chance for the very first time, why take it away from them??
|
|
|
Nov 07, 2007, 02:52 AM // 02:52
|
#188
|
Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
|
Quote:
Originally Posted by bungusmaximus
Not everytime, but some skills are either imba, or crap, the skill itself leaves no room inbetween (Discord for example). However, stuff like enraging charge still sees play even though it's nerfed. Nerf Ursan and it won't be any better then people's own skillbars, and therefore it will probably never see play again, and that's pity. Anet won't get any good out of it either, it's just like dangling a juicy sausage in front of your face and pulling it away afterwards, it pisses people off, and that's bad PR. So i will have to see what happens to Ursan.
|
The idea that it has to be better than a regular skillbar seems to me to be a fallacy. Even if it's slightly inferior to the skillbar, it still provides the capability, as I mentioned earlier in this thread and others, to drastically change your skillbar during combat. That is a powerful option.
While if it's more powerful then the regular skillbar... you're essentially making everything that isn't Ursan or a support skill for Ursan to be a subpar skill.
|
|
|
Nov 07, 2007, 05:23 AM // 05:23
|
#189
|
Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
|
I'd say, limit it to certain areas...like, limit it to the Norn areas, near the shrines themselves. Makes them useless, but are the Wolfen or Raven ones useful? Not really. Make Ursan the same.
|
|
|
Nov 07, 2007, 12:17 PM // 12:17
|
#190
|
Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
|
Quote:
Originally Posted by Crom The Pale
Your oppinion is shared by many, and that is the real problem here. People that believe part of the game should be denied to those that do not live up to thier standards. This is just a game, one people play to have fun. If you wish a balanced challenge go to PvP. PvE is never going to be balanced and some people will never reach a skill lvl allowing them to enter the most elite zones or will never find a group of people that they can party with to learn what to do in those zones.
Looking up a build on wiki and reading about an Elite Zone will never teach you how to play with a party or how to predict the movment of mobs. Only actual experiance fighting in those zones will, and UB is giving may people that chance for the very first time, why take it away from them??
|
That's just the thing... Challenging zones are NOT denied to them. They're simply on the horizon for now. Less skilled people that try to get better are going to get better. And as they do, more things continually open up.
GW isn't about progressing in levels. It's not about progressing in loot. It's not about finishing the relatively short campaigns. It's all about progressing in skill. Take that away and what's left?
|
|
|
Nov 07, 2007, 12:36 PM // 12:36
|
#191
|
Jungle Guide
Join Date: Jul 2007
Guild: Wars
|
Quote:
Originally Posted by cebalrai
GW isn't about progressing in levels. It's not about progressing in loot. It's not about finishing the relatively short campaigns. It's all about progressing in skill. Take that away and what's left?
|
That is a nice fantasy. The most skilled Mesmer or Assassin or Paragon can't even find a redengined team in the Domain of Anguish, the Deep, or Slavers' Exile. Heck, they are frowned upon in even low rent elite areas like the Fissure of Woe or the Underworld. Rangers are wanted as long as they can plink out a broadhead epidemic, or spam splinter barrage. Dervishes need only apply if they can slap on obsidian flesh and stand around pretending to be a gnawing post.
The thing is, individual skill advancement in a team-based game is essentially irrelevant when you have the rest of the gaming population to bring you down. This is why the PvE meta has been trying to reinvent the gear tank, the pinnacle of PvE perfection, ever since that was removed.
|
|
|
Nov 07, 2007, 06:10 PM // 18:10
|
#192
|
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
|
Quote:
Originally Posted by Esan
This is why the PvE meta has been trying to reinvent the gear tank, the pinnacle of PvE perfection, ever since that was removed.
|
Playing down a man was the pinnacle of PvE perfection? A sponge contributes nothing besides making your monk's job easier.
|
|
|
Nov 07, 2007, 11:42 PM // 23:42
|
#193
|
Jungle Guide
Join Date: Jul 2007
Guild: Wars
|
Quote:
Originally Posted by Racthoh
Playing down a man was the pinnacle of PvE perfection?
|
"Pinnacle" used there purely for sarcastic effect, of course.
|
|
|
Nov 08, 2007, 12:27 AM // 00:27
|
#194
|
Lion's Arch Merchant
Join Date: Sep 2006
Profession: W/
|
Why not have some few skills that might just be what some players call overpowered?
I like to call it FUN! I like the entertainment factor that it brings. Does it make things a bit easier? So what? It only affects PVE. Devs have been making a darn good job with balancing the game already. Don't you think things get a little boring without some spice into it?
Do I use UB all the time? No... I'm glad that I have the choice to try new skill sets. I prefer to use it when I really do need it.
Nerfing things to death absolutely kills the fun factor and that's what they probably going to do with Ursan Blessing, taken into account what's been written in this thread.
|
|
|
Nov 08, 2007, 12:45 AM // 00:45
|
#195
|
Lion's Arch Merchant
Join Date: Sep 2007
Guild: They May Be Dead [DEAD]
Profession: N/
|
Hello my name is Guildwarsguru, you might remember me from such films as 'casual players can do what I do? Nerf!' and 'I'm not happy until you're unhappy.'
Seriously, you all make me sick. You all bitch and moan about the golden days of guild wars being gone, yet it's because of your complaining and whining that these nerfs started. It's because you wanted change they were made.
Enjoy the fact you had fun when you did, otherwise, shut the f*ck up and stop trying to ruin the experience for every NEW player who hasn't had a chance to experience guild wars yet.
I swear, you people wont be satisfied until every skill in the game only does 15 damage and ONLY while suffering froma condition WHILE below 50% hp, and every monster has a reusable res skill.
This is a GAME. An online game where everyone is welcome, power gamer, meta gamer, casual gamer, and of course, all of you whining pussies.
Don't touch this skill.
Save the bear indeed.
Save guild wars.
The rest of you emo kids, cry in a dark corner somewhere far away from me.
|
|
|
Nov 08, 2007, 12:51 AM // 00:51
|
#196
|
Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
|
Quote:
Originally Posted by Amon Warrior
Why not have some few skills that might just be what some players call overpowered?
I like to call it FUN! I like the entertainment factor that it brings. Does it make things a bit easier? So what? It only affects PVE. Devs have been making a darn good job with balancing the game already. Don't you think things get a little boring without some spice into it?
Do I use UB all the time? No... I'm glad that I have the choice to try new skill sets. I prefer to use it when I really do need it.
Nerfing things to death absolutely kills the fun factor and that's what they probably going to do with Ursan Blessing, taken into account what's been written in this thread.
|
Anyone here say that the bear should be nerfed "to death"? Nope!
And unless something is overpowered it's not fun and can't bring "spice" to the game? That's a really awful way to look at things IMO
|
|
|
Nov 08, 2007, 12:52 AM // 00:52
|
#197
|
Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
|
Quote:
Originally Posted by Drakken Breathes Fire
Hello my name is Guildwarsguru, you might remember me from such films as 'casual players can do what I do? Nerf!' and 'I'm not happy until you're unhappy.'
Seriously, you all make me sick. You all bitch and moan about the golden days of guild wars being gone, yet it's because of your complaining and whining that these nerfs started. It's because you wanted change they were made.
Enjoy the fact you had fun when you did, otherwise, shut the f*ck up and stop trying to ruin the experience for every NEW player who hasn't had a chance to experience guild wars yet.
I swear, you people wont be satisfied until every skill in the game only does 15 damage and ONLY while suffering froma condition WHILE below 50% hp, and every monster has a reusable res skill.
this is a GAME. An online game where everyone is welcome, power gamer, meta gamer, casual gamer, and of course, all of you whining pussies.
Don't touch this skill.
Save the bear indeed.
Save guild wars.
The rest of you emo kids, cry in a dark corner somewhere far away from me.
|
I'm not at all saying what you're reacting to. So not sure how you have a point
|
|
|
Nov 08, 2007, 01:05 AM // 01:05
|
#198
|
Wilds Pathfinder
Join Date: Oct 2005
Guild: Posers and Wannabes [nubs]
Profession: W/E
|
This is typical forum "the sky is falling" bs.
Sorry, but I have not seen this huge surge in UB only groups. I see as many generic build groups being formed (if not more of them) than I do UB. The whole point of PvE only is .. it can be overpowered and not throw the game out of balance .. you are not forced to group with UB people. Nerfing a skill because YOU feel it is overpowered or YOU are too cheap to buy GWEN should not call for a skill to be thrown in the shit can like so many have. This is pve ... hello you have your own instance so stop trying to dictate how people enjoy theirs.
|
|
|
Nov 08, 2007, 01:28 AM // 01:28
|
#199
|
ArenaNet
|
I'm sure you already realized this from past "hot topics," but we will pass this thread link along to the designers in the Community Summary, so that they can get a feel for the opinions on all sides of this issue.
__________________
Gaile Gray
Support Liaison
ArenaNet
|
|
|
Nov 08, 2007, 02:24 AM // 02:24
|
#200
|
Lion's Arch Merchant
Join Date: Oct 2007
Location: Kahlifownia
Guild: Roses of the Moonlight Sigil [RoMS]
Profession: W/Rt
|
Well, it's been fun...
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:46 PM // 19:46.
|