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Old Nov 16, 2007, 06:08 AM // 06:08   #1
Wilds Pathfinder
 
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Default How are you supposed to use flags?

flags are completly and utterly useless...I don't see why anyone bothers to use them. Manually clicking them is inprecise, keyboard command has 1-3 second delay meaning that it's easy to use the key to select a flag click a area and instead of placing the flag yuo run there.

And EVEN if you get the flags up the hero's and henchmen ignore them the second anything comes in range. Flag so they stay in the wards they run out anyway. Flag them so they are spread out they all run to a single point to fight. I ran intot his problem against the guy in shards of orr dungeon, I flaged them all 1-3 feet apart so they could still heal each other and such ran and grabbed the boss, came back and they were all standing on the exact same spot attacking the guy and sure enough wiped out all at once.

How are you supposed to use the flag when it's impossible to keep placing them and they ignore where you place them.

Good example I was running into, I had dunkaro with balthazars spirit and other things to protect him standing in front taking all the attacks from the snowmen in HM lair. I flagged the rest of the henchmen 1-3 feet behind him, but still close enough to fight, what do they do, every one of them runs forward and stands EXACTLY where DUnkaro was so instead of one being attacked everyone was being attacked.
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Old Nov 16, 2007, 06:21 AM // 06:21   #2
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Yep, I'd flag Jora in place while vanquishing, and Jora would run off and do whatever she wanted.. Now Jora doesn't come with me anymore.

Same with other heroes, just not as bad as melee ones.. but oh well. I also find it hard to click the dang flag and move it around when I urgently need to, but I blame my mouse for that, I just click the flag icon and it takes about 5 clicks before it activates. Unless others are having this problem too.
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Old Nov 16, 2007, 06:26 AM // 06:26   #3
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I've had the problem myself, the problem is...there is a invisible border around the flag buttons untill you click them, but it LOOKS like you can click the entire thing, but if you click too far up or down or to the side you click on the border and it doesn't register. And keyboard doesn't help due to that fricking 2 second delya, why is it I can cast a spell imediatly but I can't activate a flag right away? If there is a delay for balance between mouse and keyboard then put the delay between putting the flag up and them moving...really annoying to go.

F5, then click where I want party to go so I can pull, I start running, I click again THEN they run, or if I"m too fast it some times takes 2-3 clicks before the flag is actually placed.
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Old Nov 16, 2007, 06:33 AM // 06:33   #4
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I've put all my heroes on "Guard", that way they're not prone to run off after every red blip that shows up on the spin map.
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Old Nov 16, 2007, 06:39 AM // 06:39   #5
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It's not them running off I have them on guard too, it's just when I have them spread out so when we engage a enemy they arn't all going to be killed by Spirit rift or such, and I turn around and they are all clumped togethre so they can figh the enemy thats the problem.
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Old Nov 16, 2007, 07:07 AM // 07:07   #6
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I flag all heroes+henchies with V, and unflag with X. Makes some pretty quick and responsive "oh shit" flagging.

That aside, when I know I'm going into something that can easily kill my group if clumped, then I'll separately flag my heroes in spots away from the party. The henchies are on their own in this situation.

I've only known them to bunch up when I'm chasing a melee attacker all over the place with another melee character.
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Old Nov 16, 2007, 07:38 AM // 07:38   #7
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Do you get a 1-3 second delay between v and when you can place the flag? I always get a second or two delay meaning I can't hit F5 and imediatly left click as the flag isn't available to place for a few seconds.
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Old Nov 16, 2007, 07:51 AM // 07:51   #8
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Quote:
Originally Posted by Brianna
I also find it hard to click the dang flag and move it around when I urgently need to, but I blame my mouse for that, I just click the flag icon and it takes about 5 clicks before it activates. Unless others are having this problem too.
The flag icon is pretty unresponsive to me too! It seems like if you click it too fast, it just doesn't work (but based on what wolfwing said, I'm probably clicking the edge of the icon). What makes things worse, is that other times it has worked, but the icon/pointer hasn't changed, so you don't know until you try to place it.

On the subject of whinging about flags, I really wish there was a function to just flag the henchies. Maybe a shift-click on the global "all" flag - it would come in really useful for missions that need a party split.
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Old Nov 16, 2007, 07:59 AM // 07:59   #9
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so far i dont have any issue with this flagging thing.... by the way i normally use flag to make the hero/hench pull target....
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Old Nov 16, 2007, 08:11 AM // 08:11   #10
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Quote:
Originally Posted by Jongo River
The flag icon is pretty unresponsive to me too! It seems like if you click it too fast, it just doesn't work (but based on what wolfwing said, I'm probably clicking the edge of the icon). What makes things worse, is that other times it has worked, but the icon/pointer hasn't changed, so you don't know until you try to place it.

On the subject of whinging about flags, I really wish there was a function to just flag the henchies. Maybe a shift-click on the global "all" flag - it would come in really useful for missions that need a party split.
If you place flags for your heroes then place the flag for your henchies. You can then double click the icon to cancel the flags for your heroes and they will begin to follow you again as if there was no flag. The henchies will stay wherever you set their flag
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Old Nov 16, 2007, 08:15 AM // 08:15   #11
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Cool, thanks. I didn't know that.
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Old Nov 16, 2007, 08:30 AM // 08:30   #12
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Of course I too have a problem with flagging and heroes,
Especially my ele's love to chase enemies or fire off their spells at long range distance while i am just setting up the wards and traps ...
It's called "Mad Ele Disease" in our alliance (only henchman seem to be rather resistant).

The worst of it all is that Heroes don't recognize wards.
I am spamming the flag just to keep em close to me.
I had it to often that a dervish storms into my wards and my healers immediately kit out of the ward to get killed.

But hey,
The good thing is ... humans are not replaceable.

Timebandit
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Old Nov 16, 2007, 08:55 AM // 08:55   #13
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Lol all this time I thought I was the only one having trouble with clicking the flags... thought it was my shaky hands or what not...
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Old Nov 16, 2007, 09:39 AM // 09:39   #14
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Thing that gets me is that they'll kite out of defensive wards, but stand still in a meteor shower. Nuts.

You can make flags kind of work reasonably well with some practice and obsessive micromanagement, but it is neither easy nor intuitive. I get best results by fanning them out in a semicircle around the target pre-aggro (rather than in a straight line), and it usually works out okay. You need to be prepared to release some flags if the aggro comes at the extreme end of your group.

Some heroes are worse than others. Most of mine are fine, with the exception of Master of Whispers, who seems to insist on running in to melee range to cast (nothing on his bar that would warrant this). Master of Whispers dies a lot.
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Old Nov 16, 2007, 10:39 AM // 10:39   #15
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Enlarge the compass via the options menu. Makes every red dot stand out better and give you larger flag buttons too.
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Old Nov 16, 2007, 11:29 AM // 11:29   #16
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Quote:
Originally Posted by Brianna
Same with other heroes, just not as bad as melee ones.. but oh well. I also find it hard to click the dang flag and move it around when I urgently need to, but I blame my mouse for that, I just click the flag icon and it takes about 5 clicks before it activates. Unless others are having this problem too.
Yes, I'm having the exact same problem. Been driving me mad for a while that has. Wasn't sure if it was a mouse problem or not.
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Old Nov 16, 2007, 11:46 AM // 11:46   #17
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Something like this:
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Old Nov 16, 2007, 11:50 AM // 11:50   #18
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The problem with trying to use flags in a hurry, is that the buttons register use on mouse click release instead of the click. If you are in a rush to get a flag down, by the time you let pressure off the mouse button the cursor likely isn't over the flag button anymore and nothing happens.
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Old Nov 16, 2007, 11:51 AM // 11:51   #19
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Is this like, a serious thread? Flags are one of the most important aspects of successfully henching anything. No wonder everyone fails everything and blames the heroes, wow.
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Old Nov 16, 2007, 11:58 AM // 11:58   #20
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Quote:
Originally Posted by Sha Noran
Is this like, a serious thread? Flags are one of the most important aspects of successfully henching anything. No wonder everyone fails everything and blames the heroes, wow.
No he's complaining about the fact the heroes often run great distances from their designated flag spot to attack enemies or cast spells etc, even if they are on defend or avoid combat.

It get's quite frustrating when you try flag your heroes behind a wall so they won't get hit by projectiles, and they just ignore the flag and move into the firing line of the enemy.

The distance that a hero should venture when they are flagged should be drastically reduced. You should not have to flag a hero in a ward just to watch him run straight out of it.
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