Nov 18, 2007, 07:45 PM // 19:45
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#301
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Pre-Searing Cadet
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In reference to the ecto bit, unless you selling it and not saving it for armor, you right. However, I used to be able to make enough money in the UW to be able to farm it with selling all of the items and gold drops. Now I have to dead sword farm for a few days to make enough money to farm the UW for a day. I have 2 characters that used to farm before LS(loot scaling) and 3 after, the 2 got more rare material drops in one run than the three make in two. I don't beleive Anet for a second when they say that the rare materials and 1/2 the other stuff on their list isn't affected by LS.
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Nov 18, 2007, 09:16 PM // 21:16
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#302
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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Quote:
Originally Posted by Painbringer
When A-net throws a curve ball you need to evolve. Farming is still there but you need to go out and look for it. Originally I thought the 55 was going to die with the Hard mode changes going to effect, but it has not. There are some great an easy farming spots out there. You need to pay attention to what creatures/skills are being used in the hard mode areas as you explore. The money is there you will have to work for it. I average 2K per 10-15 minutes when farming.
Tips
1. ID everything before you sell (Always go out farming with a ID Kit and Salvage Kit)
2. If you are running out of space in inventory salvage all armors for Tanned, cloth, and Iron (hope for steel or other rare items) Collect these till you get a stack go to material trader and see what he will give you if it is over 3 gold each sell them. If not you can sell at merchant
3. Always salvage Items that ID Salvageable
4. Take or keep 1 lock pick just in case you find a chest close to you. (sell any that drop for you along the way)
5. Either sell unidentified gold’s to players or Id them yourself (if it ain’t perfect merch it)
6. When your bags are full go to town
7. Limit your down time in towns go to merchant sell and leave. (I waste more time reading what people are saying sometimes)
8. Farm in hard mode.
9. Know your targets (there is a reason the bots are at the springs, the undead take extra damage to holy which speeds up the process)
10. When it gets feeling like a grind quit farming. (you don’t have to hate it to make it)
Good luck to you all
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wow, some of those tips actually helped me, especially the last one. lately, ive gotten my warrior to 20 and have been HM farming stone elementals outside sardelac, and not having much fun doing it. so whenever i get bored, i go and do a mission or two to take my mind off the monotony of farming. one tip for people - try to avoid using lockpicks, and if you desperately have to, buy them from discount merchants (if your alliance owns a town) or buy them from other players, as both are around 1.2k, saving 300g each time. may not be much, but hey, money is money, right? good luck to any and all farmers out there! oh, one more thing, THE UNDERWORLD AND THE FISSURE ARE NOT THE ONLY PLACES YOU CAN FARM. A-NET DIDNT GIVE US HUNDRED OF OTHER AREAS FOR NOTHING. happy farming all
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Nov 18, 2007, 10:26 PM // 22:26
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#303
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Wilds Pathfinder
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Quote:
Originally Posted by reetkever
What DID happen, is people getting poor. Going from 100K to 5K while just buying needed stuff is just not right. Clearing ENTIRE AREA'S in Hard Mode only nets one about 600 gold, which excludes the bonus cash for clearing, but you still gotta buy ID Kits and Salvage Kits.
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- You do realize that there's money has a value, right? If everyone in the world had million dollars, million dollars is a small sum. If everyone in the world had 1 dollar, there would be no difference to everyone having million dollars.
Yeah, and try to pick up the stuff that drops and sell it to merchant. Use collectibles to buy your salvage kits.
Quote:
Originally Posted by reetkever
So why the hell is the loot scaling still here? Are we supposed to farm a week just to buy some descent skills? Are we supposed to save our cash for 5 months in order to buy 1,5K armor? Is this the way you keep your people playing, A-Net?
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- I haven't saved "5 months" to buy 1,5K armor. I guess some people are just so bad at the game.
Quote:
Originally Posted by reetkever
The ironic thing is that the rich people (1000K and more) stay rich, and the poor people (150K and less) keep getting more poor. PEOPLE ARE NOT LOWERING PRICES, and BOTS ARE ALIVE AND KICKING. Once again, a farm nerf update ruins the economy, and casual players who NEEDED to farm in order to buy skills, armor and keys are screwed.
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- You see intelligence, ability to adapt to changing environment stays the same. This is the reason why rich get richer and poor people get poorer. If you had no skill to manage your economy. Clueless loudmouth masses get frustrated when things get nerfed and calm down when one of the intelligent ones posts a new farming build.
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Nov 18, 2007, 11:43 PM // 23:43
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#304
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Pre-Searing Cadet
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Ok, how bout when you take away something from the players, like loot, to stop or slow down and small portion of players, like the bots, and you give people a tool to use to seroiusly cut the numbers of the bots, like player reporting: Why not give the players back some if not all of what you origionally took away?
Not to mention, why don't admins login every once in a while to check up on the highly reported areas like, The Granite Citidel, and just start suspending accounts for a week or so and pretty much kill the bots all together. I know what you are going to say, "They just can't start suspending accounts." Well if I can get my account suspended for trading in the mission section of the player party window, I think they should suspend on the suspicion of using bots.
Sorry for sounding so cynical, I have been peaved at this for some time now.
PS. Hope this post lands far out side to the smug cloud of the last post. Sheesh.
Last edited by K-BO; Nov 18, 2007 at 11:55 PM // 23:55..
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Nov 19, 2007, 12:45 AM // 00:45
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#305
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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Quote:
Originally Posted by K-BO
Ok, how bout when you take away something from the players, like loot, to stop or slow down and small portion of players, like the bots, and you give people a tool to use to seroiusly cut the numbers of the bots, like player reporting: Why not give the players back some if not all of what you origionally took away?
Not to mention, why don't admins login every once in a while to check up on the highly reported areas like, The Granite Citidel, and just start suspending accounts for a week or so and pretty much kill the bots all together. I know what you are going to say, "They just can't start suspending accounts." Well if I can get my account suspended for trading in the mission section of the player party window, I think they should suspend on the suspicion of using bots.
Sorry for sounding so cynical, I have been peaved at this for some time now.
PS. Hope this post lands far out side to the smug cloud of the last post. Sheesh.
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i completely agree with the bolded part. i once got a 3 day account suspension for saying "selling such and such" in the local channel. if they say they cant suspend people for no reason, see previous example. and really, which is hurting anet more, selling in the local channel, or people using programs to play for them?
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Nov 19, 2007, 01:38 AM // 01:38
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#306
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Frost Gate Guardian
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[QUOTE=Kiragi Yagami]which is hurting anet more, selling in the local channel,QUOTE]
Admittedly though, those rules are in place because it hurts everyone else more than ANET. I remember when they FINALLY started enforcing the rules, it was great.
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Nov 19, 2007, 01:43 AM // 01:43
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#307
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Wilds Pathfinder
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Quote:
Originally Posted by Kiragi Yagami
i completely agree with the bolded part. i once got a 3 day account suspension for saying "selling such and such" in the local channel. if they say they cant suspend people for no reason, see previous example. and really, which is hurting anet more, selling in the local channel, or people using programs to play for them?
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- You deserved that suspension. Using external programs and hacks deserves permanent banning.
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Nov 19, 2007, 01:58 AM // 01:58
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#308
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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wow, is it flaming in here, or is it just me? im not saying what i did was right, im saying which should be focused on more, silly little things or things that actually have an impact on arenanet? and aapo, just to clear things up, at the time, i had no idea that selling in the local channel was a suspendable offence. so sue me, we were all new once.
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Nov 19, 2007, 02:15 AM // 02:15
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#309
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Underworld Spelunker
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Quote:
Quote:
Originally Posted by Kiragi Yagami
wow, is it flaming in here, or is it just me? im not saying what i did was right, im saying which should be focused on more, silly little things or things that actually have an impact on arenanet? and aapo, just to clear things up, at the time, i had no idea that selling in the local channel was a suspendable offence. so sue me, we were all new once.
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actually it is you.
that is why they have a trade channel.
you missed the fun before they finally started cracking down.
picture this.
you are trying to say something to a friend.
you say something and 25 lines of WTS spam hit the screen before the other person can type 3 words.
chat was honestly unusable which is why it seems so warm now.
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Nov 19, 2007, 02:52 AM // 02:52
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#310
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Wilds Pathfinder
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Well one thing that I've noticed is that it can be pretty hard to some of the titles like skill hunter when you barly make 400 gold if luck getting 1 skill. I remember wurm farming and I could make 10-15k just from whites and such, that was including subtracting cash from the 2-4 chests I was opening with 600 gold each keys.
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Nov 19, 2007, 03:10 AM // 03:10
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#311
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Frost Gate Guardian
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Not a popular suggestion, but I still think they should make capture signet free. That way, you can either buy skills or you can go get them yourself - it makes more sense with the likes of Factions, where ANET toned down the number of skill-quests from Prophecies.
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Nov 19, 2007, 03:19 AM // 03:19
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#312
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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coughcoughusewhispersanddisablelocalchatcoughcough . again, we were all new once, some at a later point than others. anyway, were getting dangerously off topic. i agree with the free sig of cap suggestion, or at least make em cheaper. 1k a pop may not seem like a lot to some of you, but what about us poor people?
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Nov 19, 2007, 03:30 AM // 03:30
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#313
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Guide to making money and not whining on GWG about being a poor FAILURE of this game:
Play the game in HM. ID all your whites. Merch. Rinse and repeat. An hour may yield several k, usually 1-2 just from killing things.
Note: Vanq reward is a pathetic bonus, you shouldn't think that is a farming spot for gold.
Also, what is a poor person doing aiming for maxing titles?
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Nov 19, 2007, 03:38 AM // 03:38
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#314
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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who says its for titles? elites have a purpose other than skill capping titles. wow, im bad at staying on topic. most of your suggestions are valid though, especially the vanqing one. dont waste your time striving for a petty 400g when you could just as easily farm 5 times that much.
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Nov 19, 2007, 03:39 AM // 03:39
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#315
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Quote:
Originally Posted by Kiragi Yagami
who says its for titles?
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Quote:
Originally Posted by wolfwing
Well one thing that I've noticed is that it can be pretty hard to some of the titles like skill hunter
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121212121212
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Nov 19, 2007, 03:41 AM // 03:41
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#316
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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loot scaling hurts everyone....
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Nov 19, 2007, 04:36 PM // 16:36
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#317
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/E
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Quote:
Originally Posted by aapo
- You do realize that there's money has a value, right? If everyone in the world had million dollars, million dollars is a small sum. If everyone in the world had 1 dollar, there would be no difference to everyone having million dollars.
Yeah, and try to pick up the stuff that drops and sell it to merchant. Use collectibles to buy your salvage kits.
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Yes but in a game with fixed prices it doesn't matter how much money is worth. The point is that money gets harder to obtain and prices don't decrease to compensate.
I already used all collectibles a looong time ago, too.
Quote:
Originally Posted by aapo
- I haven't saved "5 months" to buy 1,5K armor. I guess some people are just so bad at the game.
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What does being good or bad have to do with getting great drops or not? It all depends on what you do in which time. Now that I play in EotN, I don't really have problems with gold.
Before this, however, getting 1,5K armor was just very hard and it required you to do alot of questing/killing monsters.
Of course, it depends which armor, but most armors need Rare crafting material that is really expensive (300 gold for a steel ignot isn't much, but if you need 70 steel ignots you really feel it in your storage.)
Quote:
Originally Posted by aapo
- You see intelligence, ability to adapt to changing environment stays the same. This is the reason why rich get richer and poor people get poorer. If you had no skill to manage your economy. Clueless loudmouth masses get frustrated when things get nerfed and calm down when one of the intelligent ones posts a new farming build.
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Intelligence and ability to adapt have nothing to do with this. If it was a farm run that got nerfed it would be easy to find a different one. However farm runs aren't nerfed. The whole drop system is. The lootscaling affects EVERYTHING. This means EVERY SINGLE FARM RUN. This of course excludes the farm runs aiming for items on the exemption list (UW farming, gold weapons)... But these farm runs aiming for special items are never for the normal people anyway.
It's like footballing without a ball and then tell people to change the rules. Even when the rules are changed, there still is no ball.
As for the gold items, ecto's etc. - They have been nerfed in a different way. The lack of being able to trade decently makes buying/selling gold items very hard - almost too hard to bother doing it at all imo.
And ecto's... Farming UW is just very expensive. It costs 1K every run and the chance of dying there is large if you don't know what you're doing. To farm ecto's one needs to be skilled and needs the right equipment (which also costs alot of cash). In other words, to farm in the UW you need to be rich already. And even then, getting an ecto in a run is not guaranteed. You might also lose 5K worth of entry cost before you get an ecto.
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Nov 19, 2007, 04:46 PM // 16:46
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#318
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by reetkever
Yes but in a game with fixed prices it doesn't matter how much money is worth.
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Have you ever bought anything from another player?
Quote:
(300 gold for a steel ignot isn't much, but if you need 70 steel ignots you really feel it in your storage.)
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Your typical armor needs 200 of a common mat and 32 of a rare mat. That's maybe another 12k (if you buy straight from mat traders; buying from other players is much cheaper) on top of the 5k in gold you have to pay. 17k isn't terribly hard to come by if you merch everything while playing normally.
__________________
People are stupid.
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Nov 19, 2007, 05:35 PM // 17:35
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#319
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Desert Nomad
Join Date: Apr 2006
Profession: W/
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I think Anet should just delete the game from orbit. It's the only way to be sure.
/sick of whiny gold farmers who think storage is a high score counter
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Nov 19, 2007, 06:56 PM // 18:56
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#320
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Wilds Pathfinder
Join Date: Nov 2006
Guild: Be Aggressive B E Aggressive [AGRO]
Profession: E/Me
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Quote:
Originally Posted by Ctb
I think Anet should just delete the game from orbit. It's the only way to be sure.
/sick of whiny gold farmers who think storage is a high score counter
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/sick of people who can't see the point. "gold farmers" are those who want to get stacks of gold to sell or to say hey look everyone I got lots of gold. Most posting here that they don't like loot scale are people who want to have armor, skills, etc to use on their character so they get more enjoyment out of the game.
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