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Old Jul 19, 2007, 12:09 AM // 00:09   #61
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Quote:
Originally Posted by reetkever
I didn't see another topic discussing this, so I made one myself...

Well after being angry for a few days after the loot scaling came out, I decided to watch what happened...

A-Net said that with the loot scaling, casual players would be able to buy cool weapons etc. (Which means they're about 1K each). So did this happen? NO. I don't see any difference in prices, except ecto, but that's because UW is about the only farm spot left, and ecto's are the only way of making decent cash.

What DID happen, is people getting poor. Going from 100K to 5K while just buying needed stuff is just not right. Clearing ENTIRE AREA'S in Hard Mode only nets one about 600 gold, which excludes the bonus cash for clearing, but you still gotta buy ID Kits and Salvage Kits.

So why the hell is the loot scaling still here? Are we supposed to farm a week just to buy some descent skills? Are we supposed to save our cash for 5 months in order to buy 1,5K armor? Is this the way you keep your people playing, A-Net?

The ironic thing is that the rich people (1000K and more) stay rich, and the poor people (150K and less) keep getting more poor. PEOPLE ARE NOT LOWERING PRICES, and BOTS ARE ALIVE AND KICKING. Once again, a farm nerf update ruins the economy, and casual players who NEEDED to farm in order to buy skills, armor and keys are screwed.

Please tell me A-Net, how the hell am I supposed to make cash, only playing 2 hours a day, and getting only about 10K per week?

Please only add constructive criticism, and not just flame or spam or whine about whining...
You must be in a dream world.... I still clear over 100k per week farming in hard mode with my Elem/Derv....... There is plenty of gold to be made, but the problem is with these people that have ZERO patience. I do 15 min farms in Cliffs of Dohjok, and I get 3-4 gold unid, runes, materials, all kinds of stuff... 5k run for 15 min work. So dont tell me there is no gold to be made.. because Im still doing it, and Im doing it in a noobish area of Nightfall.
I dumped 7000 tanned hide squares today, cause the price went from 4g each to 6g each on the sell side. I had 700+ steel ingots that I saved until the price hit 200-210 on the sell side at the rare material trader, then I dumped it all.
You have to be smart, and if you are, there is plenty of gold to be made.
Did you know that you can net profit +50g per bottle of ink, free and clear..
All you need to do is save your plant fibers, and dust, in which I had 7000 of each... I then crafted glass, which takes both of those materials, it cost me approx 60g , which includes the glass, to craft ink... and I then sell the ink at rare trader for 110-120 per bottle. Can you imagine 500-1000 bottles of ink sold at 120 a bottle ???
It takes time, and it takes patience. If you dont have neither, you will not be rich in this game....
And my last tip, I salvage every weapon I get that is white, and blue if it is under 70g... if its over 70g, or purple, i just sell it at the trader....
Salvage it all, and save your materials. Except Bones, Granite, and Wood, they all have set prices, and you can dump them as you get them at the material trader... no need to save those...
It used to be good to craft Parchment with the wood, but parchment on the sell side is so horrible now, its not worth it. Unless you are using free wood that you have got while farming.
Anyways, it can be done, just a little creativity.

Liquid Fusion (in game name)
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Old Jul 19, 2007, 12:36 AM // 00:36   #62
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Quote:
Originally Posted by Kinn
My experience:

I'm a new player; been playing the game only 3 months, so Loot Scaling hit me right from the start basically (and I never attempted farming before the HM update anyway). I only play with one character (a Ranger).

Last Monday I completed the Nightfall campaign. I have already completed both Prophecies and Factions.

In those 3 months, the most I've ever had in my inventory at one time is 20K. I never spend money on vanity items. I never buy skills unless I absolutely need them for a particular build in mind. I have only ever been able to afford 1.5K armour, and the only reason I have a Sup Vigor is because one dropped for me. All my weapons are collector weapons apart from my two Factions and Nightfall end-game greens.

So far, I have enjoyed the game. It has been awesome. But now that I have completed all three campaigns I want nice things. I want 15K Kurzick armour, dyed black. I want cool skinned weapons for all my builds, and maybe *gasp* even give my heroes some runes and max dmg weapons

Aquiring these things is not feasible for me. I'm not playing a 55 monk or other class with a gimmick build that can farm HM. I work full time and can only invest at absolute maximum a dozen hours over the whole week; I guess that makes me a "casual gamer".
So, Anet - in what way, shape, or form does Loot Scaling benefit me, the "casual gamer"? I cannot farm normal mode because nothing drops. I cannot farm hard mode because I'm, well, a Ranger and not a 55 monk gimmick to put it bluntly.

Is my only option to trap the Underworld in the hope of getting ectos? Not very bloody likely when it costs a plat to get in only for me to die immediately because I haven't had any experience farming there.

"But you don't need any of this vanity stuff!" I hear you say. But everywhere I look, expensive armour and vanity weapons are teasing me. Towns are full of players kitted out in 15K armour, the pugs I join are full of tarts wielding rare-skinned golds and exotic greens. I course I bloody want these things - EVERYONE ELSE HAS GOT THEM!
Have you ever heard of the 105 /Famine Farm for Titan Gems?

They still net about 20 to 25k a piece and the run only take 5 mins to do...

I do this about an hour a day and manage anywhere from 1 to 3 Titans...

You can either:
a. Sell them immediatly for the 20 to 25k profit
b. Save them to get an Armbrace of truth for you "Rare" Weapon
c. Save them for an Armbrace of turth and sell that for around 100k and 70 ectos...

There is plenty of money to be made in this game, you just have to *gasp* work at it!

Since loot scaling for me, might not be for everyone;

Loot scaling=me 2 sets of Fow Armor and 3/4 of the way to my 3rd set...not bragging or anything but you just have to work at it, and I usually only play for about 3 to 4 hours a day.
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Old Jul 19, 2007, 01:26 AM // 01:26   #63
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Quote:
Originally Posted by Sergeant of Marines
Have you ever heard of the 105 /Famine Farm for Titan Gems?

They still net about 20 to 25k a piece and the run only take 5 mins to do...
Yes, but I don't have the right profession at that place yet. Besides, DoA has been nerfed now, so by the time I get there, the titan gems are so overfarmed they're worthless.

Quote:
Originally Posted by Sergeant of Marines
I do this about an hour a day and manage anywhere from 1 to 3 Titans...

You can either:
a. Sell them immediatly for the 20 to 25k profit
I don't have the time to sell items. Besides, I wonder if 'WTS Titan Gem' even fits in the party search thingy...

Quote:
Originally Posted by Sergeant of Marines
b. Save them to get an Armbrace of truth for you "Rare" Weapon
I don't want rare weapons, I want skills, keys and stuff like boardwalk tickets so I can play, too.

Quote:
Originally Posted by Sergeant of Marines
c. Save them for an Armbrace of turth and sell that for around 100k and 70 ectos...
Once again, I have too little time for selling stuff, and the trade system is broken atm


Quote:
Originally Posted by Sergeant of Marines
There is plenty of money to be made in this game, you just have to *gasp* work at it!
And that is the problem. Doesn't A-Net want us NOT to work at it? What they're doing and saying are the opposite. We gotta work more and more and more for fun things.


Quote:
Originally Posted by Sergeant of Marines
Since loot scaling for me, might not be for everyone;

Loot scaling=me 2 sets of Fow Armor and 3/4 of the way to my 3rd set...not bragging or anything but you just have to work at it, and I usually only play for about 3 to 4 hours a day.
That probably is the exemption list, loot scaling just makes everything drop less. It's the exemption list that makes the titan gems still drop sometimes. It's the exemption list that saved us from the economy crash that the loot scaling almost created (ecto prises rising 3K in a matter of hours).

If the loot scaling was removed, you'd just make more profit, so it's not helping you at all.


Thanks for the tips, but they only work for people who have the right character at the right place, and who are patient enough to sell things with the broken pile of **** called the trade system.
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Old Jul 19, 2007, 03:15 AM // 03:15   #64
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Quote:
Originally Posted by reetkever

A common made argument is that people should stop spending cash when not needed... So the casual player is doomed to play through the game with Starter Armor, Starter Weapons and 3 skills? (these aren't actually NEEDED, as when you are truly skilled, you might beat the game with that).

Well even if we ARE doomed to do this, is it actually FUN?
Ok, please admit that you're stretching the truth just a bit here. I play "casually" and I have had no problem paying for new armor sets and skills without doing any farming whatsoever. I simply use the gold I find as I progress through the game. I've purchased 3 new armor sets already and I'm only level 16 with this character.
I'm not buying your argument at all.
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Old Jul 19, 2007, 06:07 AM // 06:07   #65
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Just by playing the game it is possible to get enough money to buy everything you need just by merching all of your junk. If you don't have enough money then you are most likely keeping stuff that you shouldn't be (hint:That req11 9% while hexed sword with a 13/12 sundering mod isn't ever going to be useful).

If you want 15k armour or superior vigor runes then work for them or be satisfied with droks armour and a major vigor rune.

Also I have been able to get a full set of 15k armour dyed black and several new greens since loot scaling through FoW and HM runs, and I only play mesmer so don't try to claim that you have to have a 55hp monk or anything like that to be able to make money.
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Old Jul 27, 2007, 01:24 AM // 01:24   #66
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Quote:
Originally Posted by Naylyn
Just by playing the game it is possible to get enough money to buy everything you need just by merching all of your junk. If you don't have enough money then you are most likely keeping stuff that you shouldn't be (hint:That req11 9% while hexed sword with a 13/12 sundering mod isn't ever going to be useful).

If you want 15k armour or superior vigor runes then work for them or be satisfied with droks armour and a major vigor rune.

Agreed!!!


There is absolutely no need for 15K armour or green weapons to finish the game. It is just "bling" for your character and nothing more!

My first character a W/R was able to finish all the missions and all but the titan quests from Proficies with Droks armour, a purple axe, and zero elites! My Mo/N was able to obtain Protector of Tyria with Droks armour, a blue healing ankh, a gold holy rod and only one elite.

If I don't salvage from them all my blue, purple, and gold drops are sold directly to the merchants or weapons npc. I even sold my one green drop tothe weapons npc because it didn't work for my profession. I have no interest in spending any amount of time trying to find people to purchase them, I'd rather play the game.

I think people forget it is a game and if people were to play the game with the prices set by the game everything would work out fine. When people start to set their own prices for things (like ectos & green weapons) the prices for everything-else gets F'ed up.

Personally I believe the people who participate in the overpricing of items in any-way-shape-or-form are the ones causing the Loot Scaling problems. When the price of things change dramatically you have no one to criticize but yourselves.

I refuse to participate and laugh at those who do participate in the purchasing or selling of items at greater prices than what the npcs provide.

Regards,
Grukk

Last edited by Grukk Darkfire; Jul 27, 2007 at 01:33 AM // 01:33..
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Old Jul 27, 2007, 07:54 AM // 07:54   #67
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I have always played in full parties, for 9 months.
I have 8 characters. 5 wear 15k armor, 3 don't, but only because I don't like any of the 15k armors available to them. All are using runes and insignia.
All of the above characters have unlocked enough skills to run several builds.
I have about 180k in my storage.

Yesterday, by clearing out normal mode Drazach thicket of monsters and doing the available quests there, I earned about 2.5k in 1hour 30mins, and got a few steel ingots to save up. That's two skills, or a piece of normal armour.

So, I call the OP's bluff. You can get the gold playing.

Also, Nightfall campaign alone, assuming just primary quests and masters missions yields you 14k gold. Enough for a normal max armour and assumes no drops at all during the game.


If you want to earn gold, consider the following:
-use the quest rewards to buy identification kits and ID everything that drops. By the time you run out of the credits, commendations, tokens, requisitions, battle commendations, coins, artifacts AND secrets, you'll have a long beard.
-do some quests, the rewards add up

Oh, BTW:
I've spent quite some time farming kurzick faction by completing the Duel of the houses quest. It takes 3-5 minutes, barring wipes and Oni minefields, and rewards 100 gold. That's at least 1000 gold in an hour, plus any drops, plus 4000 Kurzick faction, yielding 4 amber, which you can sell at the daily prices.
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Old Jul 28, 2007, 08:55 PM // 20:55   #68
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Quote:
Originally Posted by Iuris
Yesterday, by clearing out normal mode Drazach thicket of monsters and doing the available quests there, I earned about 2.5k in 1hour 30mins, and got a few steel ingots to save up. That's two skills, or a piece of normal armour.

So, I call the OP's bluff. You can get the gold playing.


Yesterday, when clearing snake dance with a friend of mine and heroes, and half of Dreadnaught's Drift (Until my friend accidentally teleported us to the UW -.-), I got like 6 items. Whole Snake Dance = 6 items. They weren't even good, 2 Raven Staves, some Troll Tusks and that's it. Selling everything together, and the gold we picked up, I got 800 gold. That's in 2 hours.

What I'm trying to tell is: You being lucky with drop numbers, doesn't mean we all are. And 2K from clearing an area still isn't much. I'm supposed to do 1 hour of continuous grinding in an area, AND do some quests, and THEN, I'm able to buy 2 skills?


Quote:
Originally Posted by Iuris
Also, Nightfall campaign alone, assuming just primary quests and masters missions yields you 14k gold. Enough for a normal max armour and assumes no drops at all during the game.
But too bad that I already did these quests, and masters is too hard on some missions. If not, I already have done it way back when cash was easy to get.

Quote:
Originally Posted by Iuris
If you want to earn gold, consider the following:
-use the quest rewards to buy identification kits and ID everything that drops. By the time you run out of the credits, commendations, tokens, requisitions, battle commendations, coins, artifacts AND secrets, you'll have a long beard.
Already did the quests that give them, and already used the rewards to get sup salvage kits, which I sold. This was of course, before the loot scaling, so I had no idea it would be hard to make cash back then, and just spent the money. (btw I do have hair under my chin, so yeah...)

Quote:
Originally Posted by Iuris
-do some quests, the rewards add up
Already did most quests, the ones I still have to do are way too hard and troublesome, and only have 300 gold as reward, anyway.

Quote:
Originally Posted by Iuris
Oh, BTW:
I've spent quite some time farming kurzick faction by completing the Duel of the houses quest. It takes 3-5 minutes, barring wipes and Oni minefields, and rewards 100 gold. That's at least 1000 gold in an hour, plus any drops, plus 4000 Kurzick faction, yielding 4 amber, which you can sell at the daily prices.
Sorry, I do not like to repeat a single quest over and over and over, for a minimum amount of cash. Isn't it called... grinding? Something A-net said we would NOT need if we wanted to get cash?


My main problem here isn't even cash anymore, my main problem is A-Net screwing with us all. They tell us it's easier to buy stuff for casual players, while they did NOTHING to make it easier. NOTHING at all. The loot scaling helps NOBODY at all, and still A-net says it's better for everyone.

And don't come with: 'I'm getting way more golds now.' cause that is NOT the scaling, it's the prevention list (Which is, btw, only good for farmers, because it.

And it might be true that I can play the game without 15K armor and without elite skills or max armor, but do people want that? NO. It's A-Net forgetting that it's just a game. Why work for cool stuff like that? Why make it nearly impossible? Wouldn't it be more FUN if we could get these items without having to grind endlessly?

Why doesn't A-Net just make these rare weapons drop ALOT? That way, everyone can get them. So what if the weapon is useless? If YOU like the skin, you'll enjoy it, no matter how many other people share the same weapon with perfect stats. Is it so hard to make the 'leet' stuff accessible to everyone?
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Old Jul 28, 2007, 10:02 PM // 22:02   #69
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[QUOTE]
Quote:
Originally Posted by reetkever
Yesterday, when clearing snake dance with a friend of mine and heroes, and half of Dreadnaught's Drift (Until my friend accidentally teleported us to the UW -.-), I got like 6 items. Whole Snake Dance = 6 items. They weren't even good, 2 Raven Staves, some Troll Tusks and that's it. Selling everything together, and the gold we picked up, I got 800 gold. That's in 2 hours.
i gave you a easy dependable run anybody can do that will get you 8 to 10 times what you got there or the other places you have farmed at.

i just did the exact same run to see if anything had changed which it didnt.

except this time i got a white dye which adds a few k to it..

without the white dye i got a total sale net of3.4 K for ONE HOUR

you got 400 gold per hour so it is you that is the problem not the scaling

Quote:
What I'm trying to tell is: You being lucky with drop numbers, doesn't mean we all are. And 2K from clearing an area still isn't much. I'm supposed to do 1 hour of continuous grinding in an area, AND do some quests, and THEN, I'm able to buy 2 skills?
mine is over 3 skills or at least 5 skills counting the dye.

since other people have run the same run i detailed with the same results it is not just one lucky player
Quote:
My main problem here isn't even cash anymore, my main problem is A-Net screwing with us all. They tell us it's easier to buy stuff for casual players, while they did NOTHING to make it easier. NOTHING at all. The loot scaling helps NOBODY at all, and still A-net says it's better for everyone.
every bitch you make is cash so give that up already.

YOUR PROBLEM IS THAT YOU ARE NOT ONLY NOT A CASUAL PLAYER YOU WOULD NOT RECOGNIZE A CASUAL PLAYER AT ALL

Quote:
And it might be true that I can play the game without 15K armor and without elite skills or max armor, but do people want that? NO. It's A-Net forgetting that it's just a game. Why work for cool stuff like that? Why make it nearly impossible?
no reet it is you who have forgotten it is a game.

and *max armor* can be drok or basic but you think 15 K is the starting point for max armor.

here tis the terrible truth reet.

a casual player (most of the players) is playing the game doing the missions the quests getting to the next part of the game having fun PLAYING THE GAME

you.................

keys for chest runs i have fun chest running so make them real cheap but keep the chest rewards high to make me rich.

CASUAL PLAYER

i found a key that dropped and got a real nice purple ..... goodie

you

i need 15K armor for all the ones that dont get FOW armor i deserve the nicer things

CASUAL PLAYER

i got my 1.5 K DROKS armor and boy i feel great about it

you

i need a bunch of elites and other skills to play around with builds

CASUAL PLAYER

doesnt even think about skills except to grab a few along the way and maybe cap an elite doing a mission playing the game.

you are not playing the game reet you are working to get the best things possible it seems to try to impress people with what you have.

if you are not having fun playing the game and it is work instead of fun have the brains to stop for a break instead of bitching.

i have spent less than 5k total over all characters in the last 6 months since wintersday.

i am playing for fun not working for proft
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Old Jul 28, 2007, 10:06 PM // 22:06   #70
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Quote:
Originally Posted by reetkever
Yesterday, when clearing snake dance with a friend of mine and heroes, and half of Dreadnaught's Drift (Until my friend accidentally teleported us to the UW -.-), I got like 6 items. Whole Snake Dance = 6 items. They weren't even good, 2 Raven Staves, some Troll Tusks and that's it. Selling everything together, and the gold we picked up, I got 800 gold. That's in 2 hours.

What I'm trying to tell is: You being lucky with drop numbers, doesn't mean we all are. And 2K from clearing an area still isn't much. I'm supposed to do 1 hour of continuous grinding in an area, AND do some quests, and THEN, I'm able to buy 2 skills?




But too bad that I already did these quests, and masters is too hard on some missions. If not, I already have done it way back when cash was easy to get.



Already did the quests that give them, and already used the rewards to get sup salvage kits, which I sold. This was of course, before the loot scaling, so I had no idea it would be hard to make cash back then, and just spent the money. (btw I do have hair under my chin, so yeah...)



Already did most quests, the ones I still have to do are way too hard and troublesome, and only have 300 gold as reward, anyway.



Sorry, I do not like to repeat a single quest over and over and over, for a minimum amount of cash. Isn't it called... grinding? Something A-net said we would NOT need if we wanted to get cash?


My main problem here isn't even cash anymore, my main problem is A-Net screwing with us all. They tell us it's easier to buy stuff for casual players, while they did NOTHING to make it easier. NOTHING at all. The loot scaling helps NOBODY at all, and still A-net says it's better for everyone.

And don't come with: 'I'm getting way more golds now.' cause that is NOT the scaling, it's the prevention list (Which is, btw, only good for farmers, because it.

And it might be true that I can play the game without 15K armor and without elite skills or max armor, but do people want that? NO. It's A-Net forgetting that it's just a game. Why work for cool stuff like that? Why make it nearly impossible? Wouldn't it be more FUN if we could get these items without having to grind endlessly?

Why doesn't A-Net just make these rare weapons drop ALOT? That way, everyone can get them. So what if the weapon is useless? If YOU like the skin, you'll enjoy it, no matter how many other people share the same weapon with perfect stats. Is it so hard to make the 'leet' stuff accessible to everyone?
You said it perfectly as I farm casual and don't get near enough as pro.I remember the days when you could get 10 or 15 ectos on a single run or shards.I didn't farm the UW or FoW back then but I know some who have and got their FoW relatively easy .
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Old Jul 29, 2007, 12:54 AM // 00:54   #71
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[QUOTE=Loviatar]
Quote:

i gave you a easy dependable run anybody can do that will get you 8 to 10 times what you got there or the other places you have farmed at.

i just did the exact same run to see if anything had changed which it didnt.

except this time i got a white dye which adds a few k to it..

without the white dye i got a total sale net of3.4 K for ONE HOUR

you got 400 gold per hour so it is you that is the problem not the scaling



mine is over 3 skills or at least 5 skills counting the dye.

since other people have run the same run i detailed with the same results it is not just one lucky player


every bitch you make is cash so give that up already.

YOUR PROBLEM IS THAT YOU ARE NOT ONLY NOT A CASUAL PLAYER YOU WOULD NOT RECOGNIZE A CASUAL PLAYER AT ALL



no reet it is you who have forgotten it is a game.

and *max armor* can be drok or basic but you think 15 K is the starting point for max armor.

here tis the terrible truth reet.

a casual player (most of the players) is playing the game doing the missions the quests getting to the next part of the game having fun PLAYING THE GAME

you.................

keys for chest runs i have fun chest running so make them real cheap but keep the chest rewards high to make me rich.

CASUAL PLAYER

i found a key that dropped and got a real nice purple ..... goodie

you

i need 15K armor for all the ones that dont get FOW armor i deserve the nicer things

CASUAL PLAYER

i got my 1.5 K DROKS armor and boy i feel great about it

you

i need a bunch of elites and other skills to play around with builds

CASUAL PLAYER

doesnt even think about skills except to grab a few along the way and maybe cap an elite doing a mission playing the game.

you are not playing the game reet you are working to get the best things possible it seems to try to impress people with what you have.

if you are not having fun playing the game and it is work instead of fun have the brains to stop for a break instead of bitching.

i have spent less than 5k total over all characters in the last 6 months since wintersday.

i am playing for fun not working for proft
So sometimes you really go off there alot at times But in my book and many others someone getting 400 gold an hour is not just there problem but chances are very likely high that many others are also like that. It also true it is anerf fault as the problem before was not enough people were getting decent rewards for casual playing. A simple just adding a higher chance alone would have been the perfect solution long ago as I had mention numerous times, since there are 2 economies ingame, 1 for vanity and 1 for necessity items. The only thing loot scaling has effected whether anyone wants to admit to is the fact to get necessities harder since they havent gone down in price at all. You can spin what you want on this and that but we really know the truth abouts drops its random and your chances to even receive the drop are pittifully low.

Quote:
Originally Posted by Age
You said it perfectly as I farm casual and don't get near enough as pro.I remember the days when you could get 10 or 15 ectos on a single run or shards.I didn't farm the UW or FoW back then but I know some who have and got their FoW relatively easy .
Its ok bro you know if you every need help on anything, you know how to get ahold of me most of the time lol.
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Old Jul 29, 2007, 01:14 AM // 01:14   #72
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Some of you seem confused because loot scaling and HM came out at the same time. People are getting more money and golds because of HM, not loot scaling. Loot scaling has nothing to do with the quality of drops, HM does. So if you are going to credit something from that update with your newfound ability to make more money, please attribute it to HM, because it sure as hell was'nt because of lootscaling.
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Old Jul 29, 2007, 01:29 AM // 01:29   #73
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Quote:
Originally Posted by Loviatar
YOUR PROBLEM IS THAT YOU ARE NOT ONLY NOT A CASUAL PLAYER YOU WOULD NOT RECOGNIZE A CASUAL PLAYER AT ALL
Who are you to decide what makes a casual player or not? Playing 2 (Well maybe 3 hours, since it's vacation now), hours per day without farming isn't a casual player? Then what is? What is someone called after beating the game? Is it a hardcore farmer, is it a pro?

Mind you, I STILL DO ENJOY THE STORYLINE. It's just that I also enjoy OTHER THINGS IN THE GAME. Why only do the storyline with the minimum? Why can't I do the stuff that farmers can?
Quote:
Originally Posted by Loviatar
no reet it is you who have forgotten it is a game.

and *max armor* can be drok or basic but you think 15 K is the starting point for max armor.
No, I said armor, because alot of my characters do NOT have the cash to buy max armor when they get to the point where they can buy it. My first character had to kill random creatures for days, before he could buy his first 1,5K armor. This was, of course, before I knew how to farm.

Of course, he PLAYED LIKE HE IS SUPPOSED TO PLAY, AND BOUGHT NEW ARMOR AT EACH OUTPOST.

Tell me, how am I forgetting this is a game? In my opinion, when playing a game, one should be able to actually PLAY it. Now, all the things I can 'play' is the storyline. For all the other things Guild Wars has, I have to farm and grind. Why is it so hard to make these things accessible to all, without having to work for it?
Quote:
Originally Posted by Loviatar
a casual player (most of the players) is playing the game doing the missions the quests getting to the next part of the game having fun PLAYING THE GAME
Who says I don't enjoy doing that? It's just that I've already done every mission and quest, and again, and again and again. So I'm forced to enjoy them, or I'm not a casual gamer anymore?
Quote:
Originally Posted by Loviatar
you.................

keys for chest runs i have fun chest running so make them real cheap but keep the chest rewards high to make me rich.
Chest rewards don't have to be high at all. It's not about the loot, it's about the fun searching for chests, the thrill of getting a gold, regardless of the stats. You don't seem to understand this.
Quote:
Originally Posted by Loviatar
CASUAL PLAYER

i found a key that dropped and got a real nice purple ..... goodie
So... if I don't like a purple drop, that suddenly makes me NOT a casual player? Just because my sense of what is a good and bad drop is different than yours, does it make me a hardcore farmer or whatever?
Quote:
Originally Posted by Loviatar
i need 15K armor for all the ones that dont get FOW armor i deserve the nicer things
I don't NEED 15K armor. I'm just saying that it would be cool to have it. Is it bad wearing good-looking armor? Is it a sin of some sort? Is it wrong to be bored of the armor my character wears for 2 years? And is it wrong to want other stuff that the same ol' collectors armor I have crafted for over 20 times, now?
Quote:
Originally Posted by Loviatar
CASUAL PLAYER

i got my 1.5 K DROKS armor and boy i feel great about it
You're telling I do NOT feel great about 1,5K droks armor? It's great when a char of mine gets 1,5K armor, since he/she invested alot of time in it.
Quote:
Originally Posted by Loviatar
you

i need a bunch of elites and other skills to play around with builds
So... it's ALSO wrong for me to look which build works well and which does not?

Quote:
Originally Posted by Loviatar
CASUAL PLAYER

doesnt even think about skills except to grab a few along the way and maybe cap an elite doing a mission playing the game.
Hmmm, so casual players WANT to play the game with whatever skills the may begin, and not improve their skillbar at all? When they can't beat a mission or a special monster, they don't even think about maybe their build is wrong, and maybe they need to improve it?

If a casual player's build gets screwed up because of one of the endless skill balances, the casual player will keep playing with the broken build?

Quote:
Originally Posted by Loviatar
you are not playing the game reet you are working to get the best things possible it seems to try to impress people with what you have.
But alas, you know nothing about me.

I don't care what people think about me. I just want my characters to look cool, I want to get titles cause I already beat the game on all my chars. People wouldn't be impressed with what I have, cause at this moment, it's next to nothing.

Did it ever occur to you, that people might ENJOY other things than just the storyline, WITHOUT it being to impress others, try to make others look bad, or want to brag?

Quote:
Originally Posted by Loviatar
if you are not having fun playing the game and it is work instead of fun have the brains to stop for a break instead of bitching.
Once again, stop telling other people what to do. If you don;t know the entire situation, stop making decisions based solely on things posted on a forum. And by the way, if you enjoy the game so much, why do you waste your time looking in loot scaling topics like these?


Quote:
Originally Posted by Loviatar
i have spent less than 5k total over all characters in the last 6 months since wintersday.
So over the last half year, you bought only 2 sup salvage kits, or 10 sup ID kits, or 5 skills? Well if that makes you happy, go ahead.

I, however, play the game how it's supposed to be played. I participate in special weekend events. I Identify unidentified items, I buy weapons for my heroes. I salvage stuff. You don't have to be a hardcore farmer to do that, do you?

Quote:
Originally Posted by Loviatar
i am playing for fun not working for proft
Your sense of fun is once again, different. So you're telling me that your sense of 'fun' is right, and the rest is all wrong and pure for making money?


It seems to me, that to you, casual players have to be:

-Brainless and without a will. They have to play the game with nothing, and they can NEVER want anything else. If they do, they immediately lose their 'title' as casual player, and become a whiner.
-an Arenanet fanboi, who accepts ANYTHING A-Net does, may it be messing with their builds, possessed items, character looks etc.
-Enjoy the storyline of the game, and cannot do anything else than that.
-All share the exact same interests, like and dislike the exact same things, and all play in the exact same way.


If I am in Underworld, how am I NOT playing the game? If I am opening chests, how am I NOT playing the game? If I am standing on the 9 rings, how am I NOT playing the game?

All these things were inserted in the game, and it is there to be used. So what the hell are we doing when chest running, working on titles etc, if it isn't playing the game?
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Old Jul 29, 2007, 01:57 AM // 01:57   #74
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"Clearing ENTIRE AREA'S in Hard Mode only nets one about 600 gold"



I call BS to anyone making this claim.

I make 2-5k WITHOUT selling items/tomes to players from vanquishing 1 zone.
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Old Jul 29, 2007, 03:52 AM // 03:52   #75
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Some people think they get more gold then before but it's not true at all because if they were NO loot scaling in HM those people would get alot more then only the 1/8 we are getting whit the loot scaling.A.net said that helped casual player....all my friend that are casual player said that loot scaling just make them more poor.A.net said that would stop the bot....all the bot still run 24/24 and get more then before because there is no more anti-farming code so they helped them a bit.Yeah you can drop more gold item in HM but god know how many hours or days you can spend trying to sell that item.Loot scaling will always suck for me(and for alot of GW players)




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Old Jul 29, 2007, 04:20 AM // 04:20   #76
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Loot scaling has not helped casual players at all. The same points are being made in this thread and in another similar one. Some people just refuse to see it from another's point of view. It's hard for them when they're already comfortably set or non-evolving.

Stormcloud, they could mean the vanquishing reward which does give crap. I haven't gotten a single regular or elite tome monster-drop vanquishing, only when I farm. Nor have I ever gotten a gold item drop worth selling to anyone when vanquishing. I guess I'm unlucky, that's why I'm enjoying pvp much more than pve, where actual skill rewards me rather than stupid randomness bullshit.
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Old Jul 29, 2007, 04:39 AM // 04:39   #77
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Quote:
Originally Posted by frodo7
Some of you seem confused because loot scaling and HM came out at the same time. People are getting more money and golds because of HM, not loot scaling. Loot scaling has nothing to do with the quality of drops, HM does. So if you are going to credit something from that update with your newfound ability to make more money, please attribute it to HM, because it sure as hell was'nt because of lootscaling.
This is very true. People who were and still are playing in full parties are getting more than before by playing in HM. Those people, like me, are seeing a general increase in wealth since we never farmed (or didn't enjoy farming and stopped). Those who are used to farming for their wealth are seeing an overall decrease because of loot scaling, despite the better loot in HM, it comes less frequently.

I don't think you can lump all full-party players into the casual category, and all farmers into the hardcore category, though. I think there is a nice mix of both in both categories. Loot-scaling simply hurts all people who solo-farm. The only way it really helps is by making money worth more in the player market. Hard Mode helps those who enjoy full parties and solo, as everyone gets more rare stuff. The only way it hurts is again the player market, making rare stuff less valuable.

This basically means everything is balancing out. Where before money was so saturated in the market, and certain items were so rare that just about everything in the player market was insanely overpriced, while 15k and obsidian armor was seen as cheap and worthless. That's an imbalance. Now it's just about right. If I have 75k, I can choose between a really rare item or a 15k armor set. All of these changes were designed to bring that balance to the player economy, and I think it worked.

Besides, a solo farmer will still make more money on average than an individual in a full party. That holds true, it's just more even than it was.

Last edited by arcanemacabre; Jul 29, 2007 at 04:43 AM // 04:43..
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Old Jul 29, 2007, 06:12 AM // 06:12   #78
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instead of several replies I'm lumping these all together. each persons is in their own block.

Quote:
Originally Posted by Mystic Cobra
Some people think they get more gold then before but it's not true at all because if they were NO loot scaling in HM those people would get alot more then only the 1/8 we are getting whit the loot scaling.
Hmm, that doesn't make much sense as I never farmed HM without loot scaling. I agree that I would make *more* if there were no loot scaling, however that has no bearing whatsoever on comparing to what I made *before*. I make more now than I did before with less effort - add in lower prices on most things and I'm even better off.

Quote:
A.net said that helped casual player....all my friend that are casual player said that loot scaling just make them more poor.
Not sure what you declare as "casual" - I make MUCH more and I know of many that do so also. All of them are casual by any definition. I do not know what yours is, had I enjoyed farming the UW I would make less even though I generally fall into the "casual" classification. I suspect you friends are in my class - borderline.

Quote:
A.net said that would stop the bot....all the bot still run 24/24 and get more then before because there is no more anti-farming code so they helped them a bit.
No, Anet got what they wanted - less inflation in game, gold farmers prices rising, and true casual gamers purchasing ability increasing. It worked quite well for what they intended and most of these rants just reinforce the decision.

Quote:
Yeah you can drop more gold item in HM but god know how many hours or days you can spend trying to sell that item.Loot scaling will always suck for me(and for alot of GW players)
Agreed, however it is great for an even larger amount so it's not going to be change no matter how much one rants about it.

Quote:
Originally Posted by reddswitch
Loot scaling has not helped casual players at all. The same points are being made in this thread and in another similar one. Some people just refuse to see it from another's point of view. It's hard for them when they're already comfortably set or non-evolving.
And there is the real problem - there are WAY more people who just play through the game than do anything else and this update helps them. The ones complaining are the ones that were *meant* to have their income reduced. I can easily see how it hurts - the only reason I never really farmed those areas was because I hated doing so. However, Anet has said since the beginning that the average person has 20k in the bank, this update really ups their purchasing power and doesn't change their income/hour in the least (if anything it is higher). You and me aren't the target of the increase.

Quote:
Stormcloud, they could mean the vanquishing reward which does give crap. I haven't gotten a single regular or elite tome monster-drop vanquishing, only when I farm. Nor have I ever gotten a gold item drop worth selling to anyone when vanquishing. I guess I'm unlucky, that's why I'm enjoying pvp much more than pve, where actual skill rewards me rather than stupid randomness bullshit.
My experience is the opposite - I really wish I could get a few elite tomes farming as it would *really* help one of my skill hunter title characters. I've only gotten them while just playing the game.

Quote:
Originally Posted by arcanemacabre
This is very true. People who were and still are playing in full parties are getting more than before by playing in HM. Those people, like me, are seeing a general increase in wealth since we never farmed (or didn't enjoy farming and stopped). Those who are used to farming for their wealth are seeing an overall decrease because of loot scaling, despite the better loot in HM, it comes less frequently.
Which is *exactly* what Anet said their intention was - thus all the post complaining this is the case only reinforces their idea. It's kinda amusing reading threads like this given that- huh

Quote:
I don't think you can lump all full-party players into the casual category, and all farmers into the hardcore category, though. I think there is a nice mix of both in both categories. Loot-scaling simply hurts all people who solo-farm. The only way it really helps is by making money worth more in the player market. Hard Mode helps those who enjoy full parties and solo, as everyone gets more rare stuff. The only way it hurts is again the player market, making rare stuff less valuable.
Again, spot on. However, this is one of those complaints that *may* get Anet to do something as they were trying to promote the player market and have instead killed it. It's just not really worth the trouble and a few changes to the trade system would fix it. I can't say as I have high hopes for it, I see much of this stuff as more testing for GW2 - but one can hope. Since I base all my farming on merch food it doesn't bother me much, though I would like to take advantage of the player market if it was ever actually decent.

Quote:
All of these changes were designed to bring that balance to the player economy, and I think it worked.
Very much so - again why so many of the above complaints are only reinforcing Anets decision. The vast majority of things were *not* intended to be high end farmers only even though that is what those people wanted. The ones they wanted to complain are, the ones they didn't want too are purchasing the items the want.

Quote:
Besides, a solo farmer will still make more money on average than an individual in a full party. That holds true, it's just more even than it was.
It seems to me that the cutt-off is around 15k/hour - anything above was not intended and is an "exploit", below that and it will be ignored. If you have a place making more than that I suggest you keep it secret and abuse it, below that no reason not to share it. That seems to have been true for well over year now - at least since I started paying attention.
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Old Jul 29, 2007, 06:45 AM // 06:45   #79
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If you get anything out of threads about farming, loot-scaling, etc. it should be that NOT EVERYONE SHARES THE SAME EXPERIENCE AS YOU DO! Just because you farm an area and pick up an average of 4-5 gold items does not mean everyone will have that same average.

I've played this game 2 years with the same friend and not only are our drop rates consistently different but also the quality of drops. So, those who post in threads as absolute authorities on how to make coin in a specific way are only talking about their own personal situtation.

It also pays to remember that many who post in fan site forums are exactly the reason why Anet attempts to control in-game wealth accumulation. They have subscriptions to sites that offer hacks and exploits, so of course they are happy campers no matter what Anet does to the rest of us. Naturally, people of this type just love to come into forums like this and flame any thread that honest players start about issues with the game.

Only Anet really knows the statistics about the distribution of wealth in the game, and they aren't talking. However, every attempt that Anet has made to "balance the player economy" has had major impact on basic gameplay while doing little to fix the perceived problem. This game will always have bots, hacks, exploits, etc. It's apparent that loot-scaling had absolutely no effect on the bots, they seem more prevelant now than ever!

Another major issue in the game is what consitutes a "causal" player. Personally, I believe a casual player is best defined by the manner in which they play the game rather than by the number of hours played, amount of wealth, or owning of rare items. A casual style of play is using a balanced party to explore various areas that the game has to offer. A casual player isn't prone to farming the same area over and over just to make coin or earn a title. A casual player doesn't visit forums to get cookie-cutter builds and follow step-by-step guides to play the game. Unfortunately, this style of play has become extremely unrewarding as Anet continues their attempt to "balance the economy".

This is just my 2 cents 8^)
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Old Jul 29, 2007, 09:17 AM // 09:17   #80
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This thread sure make me dizzy reading them.
From my point of view.Comparing my Nightfall monk who was made when NF came out and a Phropercy warrior who just made recently.Both of them playing normally doing quest and missions with full team.I don't notice any different between them.

My warrior still have a few platinum left after buying all skill that he need , signet of capture and the basic max armor with runes and insignias.

I think my play style is casual enough.
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