Nov 26, 2007, 09:32 PM // 21:32
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#41
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Quote:
Originally Posted by mr_groovy
I bought Guildwars Factions for a friend of mine. I showed him the basics, and gave him a little bit of gear. He made a warrior, as it is one of the easiest prof to start with.
I told him he should upgrade his Armor every chance he got, monestary, seitung harbor & finally in Kaneing Center.
He now has been playing for 40 hours, is lvl 20 and has almost done all the quests he can find before doing Vizunah Square. (Told him better to have max armor for that one).
And here's the problem, he still hasn't got the money to buy it. With max armor using 200 Iron & 32 Steel Ignots the price get's pretty steep. And he merchs all the stuff he can find, and uses expert salvage kit's on for materials also already.
Now I don't know if lootscaling has anything to do with it, as he travels with 8 all the time. But I know first hand that if you kill a lot of creatures in a near instant moment, the scaling bumps in and u get almost nothing.
Now take this example. I go farm 1/8 and kill 12 creatures in an instant. I usually get 0-3 drops. Now if i'm 8/8 I will get (0-3)/8 drops. (Better example kill tons of groups of margonites in HM with Battle of Turai's Procession, in a instant with during pre-nerf splinter weapon, netting also 0-3 items).
Yes you might tell me your calculations are wrong because of lootscaling you still get the 0-3 drops because lootscaling recognizes party size. But experiences differ.
So my question is do you Experience the same in the quantity of drops, or is this just a figment of my Imagination?
Ps keep it clean, refrain from ranting. And please don't steer the pvp vs pve thing.
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Teach him to farm solo with a monk secondary. As he progresses thru factions, I would urge him to go with a ritualist secondary to cap "Vengful Was Kanai" on the Luxon side. My W/Rit has more flexibility than my Monk, Ele and Assasin when it comes to farming. I always find more areas that I can farm with him.
Point him in the direction of Guildwarsguru and have him set up an account. Then send him over to the farming section to research builds.
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Nov 26, 2007, 10:05 PM // 22:05
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#42
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Scars Meadows [SmS] Officer (not recruiting)
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Collectors armors and dont upgrade your armor every chance you get. Just stick with starter until you can afford the big stuff. thats what i do
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Nov 26, 2007, 10:16 PM // 22:16
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#43
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Quote:
Originally Posted by reverse_oreo
Collectors armors and dont upgrade your armor every chance you get. Just stick with starter until you can afford the big stuff. thats what i do
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I agree, though I didnt say it. Sticking with collectors armor is the way to go if you have the patience for collecting and finding the collectors. He could have saved enough for max armor easily.
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Nov 27, 2007, 01:03 AM // 01:03
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#44
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Scars Meadows [SmS] Officer (not recruiting)
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Quote:
Originally Posted by wsmcasey
I agree, though I didnt say it. Sticking with collectors armor is the way to go if you have the patience for collecting and finding the collectors. He could have saved enough for max armor easily.
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When i first started this game, i did just the opposite and got every level armor i could get. Bad move. If you just save your money for one set of decent max armor you are much better off.
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Nov 27, 2007, 01:20 AM // 01:20
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#45
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Making money in most RPG's is an exponential function of time invested (until you reach the most efficient farm/trade setup, anyway). At 40 hours you're still WELL within the range of setup time for this game.
I don't think I started making decent money until a couple of hundred hours in (bout two months in, on my War).
Could be worse; he could be playing WoW and need four to six months of hardcore play to reach max level.
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Nov 27, 2007, 03:27 AM // 03:27
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#46
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Lion's Arch Merchant
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Quote:
Originally Posted by MagmaRed
I really wish the people who state "killing things fast reduces drops" would provide evidence to support that claim.
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Evidence has been posted many times. If you don't want to believe it then fine don't believe it. IT IS 100% FACT.
Find a mob you can solo and mass kill, easiest way to see it is with Spiteful Spirit, then take that same mob and kill them one at a time solo. A perfect spot for this is the Zelnehlun Farm outside of Rilohon Refuge.
So where is YOUR evidence that all the people that claim this are wrong?????
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Nov 27, 2007, 03:31 AM // 03:31
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#47
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Lion's Arch Merchant
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To the Original Poster.
I can't imagine enjoying this game if I had just started playing. Fortunately I have a full storage of cash, and 100k on each character. This is all from farming prior to the nerfs and loot scaling.
This game is NOT fun for new comers. Loot scaling failed to stop bots, and failed to make the game better for new comers.
As someone else said remember the way this franchise has been handled before spending money on GW2.
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Nov 27, 2007, 03:35 AM // 03:35
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#48
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by korcan
there are 35 monastery credits worth of quests available on shing jea. that equals out to 3.5k. im sure its not too difficult to come up with the remaining cash for max kc armor.
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Not to mention 20 imperial commendations @ 200g each + the various quests in between shing jea and vizunah that give 250g each.
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Nov 27, 2007, 03:51 AM // 03:51
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#49
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Forge Runner
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Quote:
Originally Posted by fog_of_redoubt
Evidence has been posted many times. If you don't want to believe it then fine don't believe it. IT IS 100% FACT.
Find a mob you can solo and mass kill, easiest way to see it is with Spiteful Spirit, then take that same mob and kill them one at a time solo. A perfect spot for this is the Zelnehlun Farm outside of Rilohon Refuge.
So where is YOUR evidence that all the people that claim this are wrong?????
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You also take more time killing them. Your earnings per hour are the same.
Quote:
I can't imagine enjoying this game if I had just started playing. Fortunately I have a full storage of cash, and 100k on each character. This is all from farming prior to the nerfs and loot scaling.
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No, you can't. Just like you'd have hard time imagining anyone enjoying any game after giving up all your wealth and achievements. Money was much harder to make in the beginning. Making a solo monk cost 50k easily. And yet, everyone eventually got past the beginner stage and made money.
Quote:
This game is NOT fun for new comers. Loot scaling failed to stop bots, and failed to make the game better for new comers.
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Jaded farmer?
There's plenty of newcomers. They are doing just fine, and have a much easier job than newcomers used to. Loot scaling only has meaning to some that relied on solo farming to make absurd fortunes. It has no impact on regular player. And even then, farms still exist, just like they always did. And almost all of them are considerably cheaper to run than they used to be, regarding the runes and equipment.
Last edited by Antheus; Nov 27, 2007 at 03:56 AM // 03:56..
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Nov 27, 2007, 04:02 AM // 04:02
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#50
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Quote:
Originally Posted by Keithark
he is new cannot vanquish
I did 8 areas in elonia this weekend and pu everything that dropped, 1/2 was done with h/h the other with 1 person and their hero's I made 22k....pitiful, that is like 3.7k/hr or something
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By vanquish I was simply reffering to killing everything on the map as opposed to doing only a quest or what needed to be cleared to reach the next town.
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Nov 27, 2007, 04:33 AM // 04:33
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#51
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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I never upgraded my armour every chance I got... I upgraded once, then waited until I got Max armour. Worked fine, and I didn't die more than other people. That's probably why your friend has no money...he's spent it all on useless armour upgrades he didn't need...
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Nov 27, 2007, 05:00 AM // 05:00
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#52
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Salvage old armor?
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Nov 27, 2007, 05:49 AM // 05:49
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#53
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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Quote:
Originally Posted by fog_of_redoubt
Evidence has been posted many times. If you don't want to believe it then fine don't believe it. IT IS 100% FACT.
Find a mob you can solo and mass kill, easiest way to see it is with Spiteful Spirit, then take that same mob and kill them one at a time solo. A perfect spot for this is the Zelnehlun Farm outside of Rilohon Refuge.
So where is YOUR evidence that all the people that claim this are wrong?????
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you are wrong. Its not a AoE bug that reduces loot. Its a ToD bug( Timing of Death) that what happens is when you multipe things at once the loot assignment system hangs on its first step the selection of who gets the drop. Thus if you are soloing and now since you have LS it makes it seems worse. Its actually a left over bug from the OLD FoW drop bug thats still left over when Anet fixed it long ago.
but heres your proof and by what you are claiming then thi would never happen.
First picture 3 kills 3 drops.
Second picture 3 drops 4 kills all where kill at once using AoE.
Now back to the OP. Yes it is harder for new players now as all the essentials that are needed for armors and that is exactly what is effected by LS. Including collectors drops.
Last edited by manitoba1073; Nov 27, 2007 at 05:52 AM // 05:52..
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Nov 27, 2007, 06:03 AM // 06:03
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#54
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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A thought just hit me. Are we going to have to buy 100-200 levels worth of armor in GW2? Are we all going to need 1 million plat plus per char in order to buy the max AL armor in that game, not to mention elite or that game's version of FoW/Vabbian?
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Nov 27, 2007, 06:10 AM // 06:10
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#55
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by Winterclaw
A thought just hit me. Are we going to have to buy 100-200 levels worth of armor in GW2? Are we all going to need 1 million plat plus per char in order to buy the max AL armor in that game, not to mention elite or that game's version of FoW/Vabbian?
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A very good point....
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Nov 27, 2007, 06:56 AM // 06:56
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#56
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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I'll take my husband's case. He's relatively new to GW, but not to MMORPGs (he's been playing D2 online since 2000, so 7 years). In only a few days of playing, he already outgrew the learning curve. He's getting bored of not being of a higher level, not having the skills and weaponry that he'd need... so cash is an issue for him.
Normally I'd tell the people to play through the game and get cash, save for max armor instead of buying stuff every town... since cash is hard to come by these days. But he's my husband and I can see him (literally) get bored of having to kill all these foes for a measly 100g, while he has skills, weaponry and another character to sustain.
What we did:
1. I paid for his Droks armor and a few runs; he's getting bored, might as well help him level up fast before he goes nuts. He's past the learning curve of where he is level-wise (15, in Kryta), time for him to move on. 15k won't kill me anyways.
2. I told him to work on ONE character at a time. He doesn't have the means to sustain multiple characters yet, like most of us are doing (I guess, after 2 years). He's gotta deal with one, a ranger, that needs skills so he can learn farming runs (FoW, UW, ToPK - he's a Proph-only guy so far). So once he's settled, and made a few more k's... he'll be able to do the same with his ele (farm, make money, get ran around, work on a new character).
I think this... lack of cash... comes from loot scaling, since I have no idea why he's having such a hard time coming across cash, which isn't a good experience for him. I don't recall having such problems, or maybe I didn't NOTICE it, since I hadn't played online RPGs before (but been gaming since I'm 4 and I'm 22) and had nothing to compare it.
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Nov 27, 2007, 09:05 AM // 09:05
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#57
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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I haven't made a new character in over a year but as I recall, even in prophecies getting to max level is easy. Making money on the other hand has changed since loot scaling and end game greens which has decreased the value of greens dropped by bosses.
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Nov 27, 2007, 10:32 AM // 10:32
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#58
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Wilds Pathfinder
Join Date: Sep 2005
Location: Washington
Profession: W/E
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You all act like hes a veteran player starting a new character. New players don't know about all the quests. New players don't know the return rate for trading Imperial Commendations is highest with Superior Salvage. New players don't know the best builds. New players don't know the best farming spots.
You can talk all high and mighty about soloing mobs in the UW, and vanquishing zones in a timely manner, but how the hell is a new player suppose to find out about these things, and more importantly, if he can't even afford armor, how's he suppose to afford skills to run these builds?
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Nov 27, 2007, 12:39 PM // 12:39
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#59
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Quote:
Originally Posted by N8mare
OMG, what's the problem? if u can afford buying GW, u can afford spending some money on buying the gold from some korean websites or ebay. The worst thing that could happen is 72hrs ban - far better then spending a month trying to farm the gold. AN has nerfed everything that could help u to get rich (Lenin's school?) - so I don't care about their mental problems with GOLD
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It's still against the EULA. I've never resorted to this and I make cash quiet easily, you just need the good spots.
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Nov 27, 2007, 12:46 PM // 12:46
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#60
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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In the past, when you get lucky, you get gold runes from armor drops. eg. monk sup runes are like 15-20k, sup vigor are like 70k and warrior absorption runes are 100k at trader.
Well, now they don't make a difference, everything cost the same
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