Nov 29, 2007, 11:03 AM // 11:03
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#41
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Mongoose United
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You and Alesia are the last ones of your H/H team. You run away and break aggro. Both are at a sliver of health and Alesia is diseased as well. Alesia runs up to you, infects you and dies. Before you can finish casting your res on her you die from the degen.
Besides that I like Alesia.
Edit: That was before Nightfall so no flags to keep her away.
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Nov 29, 2007, 11:11 AM // 11:11
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#42
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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your partys about to get wiped.
you all flee, one guy takes agrro, starts to loose health fast and run towards the group that managed to get away.
you all die.
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Nov 29, 2007, 11:16 AM // 11:16
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#43
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Always Outnumbered
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When you start taking screenshots and forget the destroyers are behind you.
All of a sudden you see them.
You run.
You die.
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Nov 29, 2007, 11:29 AM // 11:29
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#44
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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In pve - In times Before Wikied Nightfall, loosing a 600k survivor when you press ,,Don't Touch!'' in Vabbi without pre-proting. It was kinda amusing - Searing Flames, Searing Flames -260, Searing Flames -250.... 5 seconds later everyone died. And ,,You have died 1 time''.
In pvp - Almost winning HoH, then a Blood Spike comes to you and spikes half of your team in 2 seconds (Enfeebling Blood + Oppressive Gaze = thank-god-they-nerfed-it). Boom, you lost by 1 point.
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Nov 29, 2007, 11:33 AM // 11:33
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#45
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Trans Tasman Alliance [TTA]
Profession: Me/
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Taking almost 2 hours to get all the way to the end of Kathandrax (or any other dungeon) without any difficulties, then finding that he or the rolling balls slaughters your H/H party and there's just no way with your party's skillset to kill him.
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Nov 29, 2007, 11:38 AM // 11:38
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#46
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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retarded AOE El spikes in HM.
spot enemy, Knockdown, Knockdown, Knockdown. whole team dead.
OR
spot enemy, < insert favorite lvl 28 aoe Fire spell here * 3 >. Whole team dead.
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Nov 29, 2007, 11:47 AM // 11:47
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#47
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Krytan Explorer
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Quote:
Originally Posted by Scarlett Romanov
The worst way to "die"
7 Party members die.
1 party member survives.
This party member does not have rez.
Honestly the worst way evar to "die".
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I was going to put this down, but see it's already been said. I absolutely agree with you. I hate when people don't bring a rez! Assasins tend to be the worst at not bringing rez. OMG! I only have 8 skill slots and I need the 8th slot for my uber attack chain!
Oh, well. No worries. To each their own. It's just a game...blah, blah blah.
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Nov 29, 2007, 11:52 AM // 11:52
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#48
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Academy Page
Join Date: Jun 2007
Location: Lahti, Finland
Profession: W/
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Worst way to die is to die in shame while playing WoW
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Nov 29, 2007, 11:52 AM // 11:52
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#49
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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Abedeus, guess that's why it says 'Don't Touch'
Walking into the desolation, for some unknown reason not realising the sand's gone bright yellow and dying half a second later.. doesn't cause the death count to go up though.. which is nice given I'm slowly progressing the character after finishing the survivor title without dying and without fear of dying now.
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Nov 29, 2007, 11:54 AM // 11:54
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#50
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Academy Page
Join Date: Oct 2005
Guild: A Circle of Ravens
Profession: W/
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Worse death ever. Getting your ranger to lvl 2 survivor by doing it the right way questing and missions. Making it to hells precipice and having some moron aggro a whole friggin army of fire imps who attack at once and cause A massive lag. Never able to move = Dead Survivor
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Nov 29, 2007, 12:03 PM // 12:03
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#51
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Ascalonian Squire
Join Date: Sep 2006
Guild: Guardians of Divinity
Profession: Mo/W
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Quote:
Originally Posted by Thibor
Worse death ever. Getting your ranger to lvl 2 survivor by doing it the right way questing and missions. Making it to hells precipice and having some moron aggro a whole friggin army of fire imps who attack at once and cause A massive lag. Never able to move = Dead Survivor
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Wow, I was in the exact situation, only my connection did not quit on me. This resulting in me and some ranger to survive the near-whipe...was on 1.2 mil exp at that time.
Near whipe was caused by two W/any running to the bonus, effectivly killing themselves, the seer and 4 other teammates.
As for the worst way to die. I'd say after spending 3 hours on any map and right before the finish is always a bad time to die.
And for all you wammo's out there, if I'm monking and you leave my reach you are on your own.
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Nov 29, 2007, 12:16 PM // 12:16
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#52
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Krytan Explorer
Join Date: Aug 2006
Location: England,UK
Guild: Incredible Edible Bookah [YUM]
Profession: R/
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You're clearing fow and just done the quest near the seige wurms, the mage comes along and opens the gate, you complete the quest, you only have 3 left to do, all runs off but you as the NCP mage is trying to solo a seige wurm, you start begging your team mates to come back and help him out as you know if he dies thats it....they all disagree with you and say he doesnt need to live...you have no choice to follow. 30 secs later we're all dead....
That really really pissed me off the other day....
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Nov 29, 2007, 12:28 PM // 12:28
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#53
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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You + No armor + Cataplut + Frenzy + Heal sig = Epic.
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Nov 29, 2007, 12:29 PM // 12:29
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#54
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Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Death by lag.
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Nov 29, 2007, 12:34 PM // 12:34
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#55
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Zen daijun, Henchies.Bridge. Spirit Rift.Ensoriki.Sucks
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Nov 29, 2007, 02:12 PM // 14:12
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#56
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Ok, I can beat all of you with this true story. Last weekend our guild planned a "clear FOW" event. Due to start at 8pm. Well, the guy planning the event was unable to make it due to a freaky internet connection. The rest of us formed up, but it was too disorganized and we broke up and did other stuff.
Well we really did want to go to the FOW and there seemed to be enough interest on Alliance chat so we tried again around 10pm. We formed up a group of mainly newbs. 6 of the 8 people admitted they had never been in FOW before or had just "peeked their heads in" and gone no farther than the first Tower of Courage quest.
We decide to go for it with the intention of not clearing, but just giving the newbies a peek at the place. Our party make up was not ideal. We had about 6 Rangers, 1 monk and 1 ele.
Before starting we convinced most of the rangers to switch to other chars.
Next we end up running those other chars to ToA.
10:30pm. We finally warp in with 2 rangers, 2 eles, 1 mesmer (who we find out later was really a ranger in disguise), 2 monks and 1 poor Tank that we decide to shove in front of every mob.
We clear the tower of courage. Pretty easily I would say.
Next we start killing random monsters near the tower because this group really has no direction and no goals.
We move on to the Battlefield and kill most monsters there.
Complete the Army of Darkness and move on to the forge.
Clear the forge. Pick up all the "forge quests"
Complete Restoring the forge.
10 minute merching break!!!
It's now 11:30 and our tank has to leave.
Ok, now what? We have no tank. We decide to move on to The Tower of Strength and Kobay and see how far we get with no tank.
Turns out that 3 Barrage rangers and 2 Fire Nukers really don't need a tank. We demolished most mobs with only a few problems.
Ok, 7/11 quests done. Not bad for a group of newbs. Let's move into the forest and complete Wailing Lord.
Yikes!!!! That forest was tough. We goofed badly and our monk and 1 Ranger were the only ones left standing. The rest of us were grouped around the Wailing Lord and a bunch of skeletals way out of range of a safe rebirth.
Our monk and ranger really rallied together and managed to kill/distract enough bad guys to safely get in and rez the rest of us. Time wasted: a half hour.
Griffins are next. (Not a quest to attempt with a bunch of fow virgins!!!)
We convince (sat on and forced) the mesmer to stay behind with the griffins. The rest of us journey back to Rastigan clearing the way.
Very close call at the end, but the griffins arrived safely.
9/11 done. Wow! Never expected this. Who knew our newbs were so good? Talk now turns to the end chest and the riches that await us.
Burning forest is next. None of us have ever been in this area before and have no clue what to expect. We journeyed over there and got the quest. We found a BUNCH!!! of heavy mobs. Our rangers expertly pulled the key targets away from the mobs and we complete the quest without much bloodshed on either side.
Last quest! The wolves. Otherwise known as the grand tour. We get the quest with a few mishaps. Seems some people were too eager to reach the quest giver and they ignored the 10-20 Shadow Beast pop-ups.
It's now 2am. We just want to go to bed! (But not before raiding that end chest and getting the statue in HoM.)
We kill the 1st wolf. No problem.
2 wolves down
3 wolves
4 wolves
5 wolves
6 wolves Woohoooo!!!!!!
1 last wolf left on the beach. Someplace we haven't been yet. Well we're already near the tower of courage so we start towards the beach and encounter a lot of pop-ups near the tower that somehow we previously missed.
We panicked and managed to run in 5 different directions to escape the mob. I ended up near the spawn point with a monk.
3 of us were dead.
1 other was near the tower
and 2 others were someplace else.
We yell at everyone to stop aggroing and regroup at the tower.
When someone starts screaming. THEY'RE IN THE TOWER!!!!!! THEY'RE IN THE TOWER!!!! RASTIGAN'S GONNA DIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The monk and I kinda blew him off since Rastigan is in our Ally list and his health bar is perfectly fine. We tell him to calm down. We're fine. (But we're hightailing it back to the tower anyways!)
All of a sudden we wipe. Whole party dead! Turns out the mob got one of the griffins. I always thought they were safe once the Griffin quest was complete.
10/11 quests done and the final quest 6/7 done. And it's 2:30am.
I can't think of a worse death than that. Can you?
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Nov 29, 2007, 03:03 PM // 15:03
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#57
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Desert Nomad
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
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Quote:
Originally Posted by TheRaven
All of a sudden we wipe. Whole party dead! Turns out the mob got one of the griffins. I always thought they were safe once the Griffin quest was complete.
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Lol, the mob that agros the Griffins through the wall is a pop-up mob that you must have triggered when going through to kill Shard Wolves. After it pops up, it patrols and eventually will agro and kill the Griffins if you don't stop them.
In my opinion, the worst way to die is when absolutely nothing is going right, your opponent has the perfect counter to whatever you're running and the players on your team are doing poorly anyway, yet it still takes 5+ minutes for everyone to actually die. Slow, painful health degeneration as you frustratedly consider screaming at Vent.
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Nov 29, 2007, 03:05 PM // 15:05
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#58
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Oh NOes Teh Bowldar!
but yeah i jumped out of my seat when i got wiped by these. XD
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Nov 29, 2007, 03:16 PM // 15:16
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#59
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Jungle Guide
Join Date: Dec 2005
Profession: W/N
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No rez in the party...
Bosses with AeO skill that rip all party...
Someone that dont "ping bar" and dont bring a must have skill...
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Nov 29, 2007, 04:24 PM // 16:24
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#60
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Quote:
Originally Posted by 1 up and 2 down
Worst way has to be when someone goes and leroys into a mob and then runs back to his party and gets everyone killed.
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And then he complains when you yell at him for causing the wipe.
GG noob, then pl ragequits.
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