Dec 04, 2007, 10:52 AM // 10:52
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#41
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Lion's Arch Merchant
Join Date: Apr 2006
Profession: W/
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Vanquishing is easier done with hench & hero because it can take so long. While I was vanquishing I'd often take a break mid way through, and that sort of thing is awkward with other players.
Sure some of the more difficult zones, I'd do with guildies, but there is no way I'd take a random pug.
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Dec 04, 2007, 11:06 AM // 11:06
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#42
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Krytan Explorer
Join Date: Aug 2005
Location: Portugal
Profession: R/
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Vanquishing is more of a H/H or guild/friends group sport, because it requires time, adjusting to the specific area u want to vanquish, and that's something u won't get from most PUGS.
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Dec 04, 2007, 12:57 PM // 12:57
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#43
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Frost Gate Guardian
Join Date: Dec 2005
Location: Uber Elite Rit Force of Justice Headquarters
Guild: What's a Guild? [LoL]
Profession: Rt/
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I too think its more fun with other people along.
The problem is, when I vanquish: - I also want to map.
- I want to go slow and explore all the areas. I don't want to be in a hurry.
- I like to take breaks if its a long vanquish.
Most people are in a hurry and don't have the patience for that. Therefore I use H/H.
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Dec 04, 2007, 04:53 PM // 16:53
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#44
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
Originally Posted by aapo
- the definition of game has always been passtime spent with other people
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Solitaire is a game. For that matter, so is Super Mario Brothers......and......
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Dec 04, 2007, 04:57 PM // 16:57
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#45
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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I seriously read "Why aren't there more vanishing groups?"
I think it's because they do it in guild/alliance groups. When they see people saying "LFG for vanquishing" they will assume "Uh oh, it's a PuG..." and run.
My alliance does HM a little, but they vanquish zones with H/H most of the time.
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Dec 04, 2007, 05:00 PM // 17:00
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#46
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Hall Hero
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Well besides the obvious rise of difficulty, there aren't a whole lot of vanquishing groups because of what's already been said: It takes awhile and is boring. I've only been able to vanquish 36 areas now and it just got boring. Now what I do is I make a build, go against a couples groups, and then map back satisfied that my build was able to work against them.
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Dec 04, 2007, 06:40 PM // 18:40
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#47
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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The reason there aren't many vanquish groups is probably because it's one of the longest, hardest titles and not many people can be arsed doing it. the people that do want to often use h/h because they want to take their time and map as well.
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Dec 04, 2007, 06:44 PM // 18:44
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#48
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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My guild does a vanquishing run every night or so, but we know each other, and are competent players.
Vanquishing takes a while, especially with places like Talus Chute and most players are depressingly enough, just not up to snuff.
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Dec 04, 2007, 06:45 PM // 18:45
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#49
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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It takes an exeptional PUG to beat H/H and a godly one to beat 2 guys and there heroes, which about makes up the reaon people will guild the hard ones and HH the easier ones.
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Dec 04, 2007, 07:05 PM // 19:05
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#50
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Desert Nomad
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Quote:
Originally Posted by aapo
- Whether you're playing poker, football or chess, the definition of game has always been passtime spent with other people involving set of structured rules. So I guess other people have "something" to do with it. This threads illustrates quite well the perverse attitude players have towards this game. When you're playing it's work where you repeatedly load your party full of henchmen and go from instance to instance killing AI-controlled critters. It sure is no wonder people are getting bored with the "game"!
Dictionary.com:
3. a competitive activity involving skill, chance, or endurance on the part of two or more persons who play according to a set of rules, usually for their own amusement or for that of spectators.
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You skipped two definitions, how about the FIRST one:
Dictionary.com:
1. an amusement or pastime
but i suppose that doesn't fit your preconceptions, so it's not to be bothered with.
Other people are not required for an activity to be "an amusing pastime" for most of us. Not everyone is you. Not everyone has your taste in games, nor your preferences about how they should be played. Quite a lot of people find playing by themselves or with a friend or two to be diverting, amusing, and relaxing (the very definition of a good game) while PUGing is obnoxious, frustrating work. There's a simple solution for everyone to be happy, though: play the way you want. I hate PUGing, so rather than trying to remove the ability to group with more than two or three people from the game, I simply don't PUG. You don't like playing single player, so rather than trying to remove the option to play the game with AI how about you just don't play with AI!
Last edited by Vinraith; Dec 04, 2007 at 07:09 PM // 19:09..
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Dec 04, 2007, 08:50 PM // 20:50
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#51
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Wilds Pathfinder
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Quote:
Originally Posted by Esan
To get that Legendary Vanquisher monument in the HoM, of course. Why else would anyone bother with vanquishing?
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Screw the HOM
People dont only get titles for the HOM they get it for the KoABD title track.
Y else Y else comeone dont you want to have many leather bound books? or does you guild hall not smell of rich mahogany? or are you to fearfull of the god walking among us? these seem to be a good reason to max out all the titles lol. even the pvp ones muahahaha
I will have koABD on my pvp only chars.
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Dec 04, 2007, 09:56 PM // 21:56
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#52
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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pugging while vanquishing = almost certain fail. For the multitude of reasons already listed.
Like other, I generally either H&H it, or bring along a friend or two. I'm 14 Elonian zones away from Legendary Vanquisher, and the only time I've seriously needed a good solid (alliance) group was some of the Tyrian ones, where you go on 2-3 zone runs since there aren't that many outposts, and I did that before EotN and no consumables.
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Dec 05, 2007, 12:45 AM // 00:45
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#53
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Frost Gate Guardian
Join Date: Nov 2006
Location: South Africa
Guild: Forever Knights
Profession: Mo/
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I vanquish with h/h. Not because I want to, but because I can't be bothered to hang around an outpost trying to scrape together a half decent PUG that won't get pwnd by the first group of Jotun we run into. I'd much rather play with people, but getting a group together is such a hassle.
I reckon finding groups for vanquishing would be so much easier with a global party search feature. I can't see that happening though. Your best bet is probably guildies. Or good old Jora and the gang.
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Dec 05, 2007, 01:19 AM // 01:19
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#54
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by VitisVinifera
pugging while vanquishing = almost certain fail.
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Funny, every time I've gone out vanquishing with a PUG, we've never failed, haven't even come close to failing. Granted, I've only done it a few times, so far.
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Dec 05, 2007, 04:53 AM // 04:53
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#55
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Quote:
Originally Posted by Vinraith
There's a simple solution for everyone to be happy, though: play the way you want. I hate PUGing, so rather than trying to remove the ability to group with more than two or three people from the game, I simply don't PUG. You don't like playing single player, so rather than trying to remove the option to play the game with AI how about you just don't play with AI!
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QFT
Its completely possible for both groups to play how they want.
Trying to kill 1 off will not help the game. It will just cause a lot of players who purchased it for that reason to quit.
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Dec 05, 2007, 06:06 AM // 06:06
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#56
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Krytan Explorer
Join Date: Jul 2007
Location: Australia
Guild: No Loitering In The Guild [Hall]
Profession: E/
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I started Vanquishing Elona with my main character. I find it easier to do it h/h:
-You do it in your own time (I can go to the toilet)
-No need to wait to form a party
-You do what you want, when you want
-I can scrape the map in my own time
-I lag :P
But I do sometimes do it with Alliance members but usually no-one is up for it. Whilst it's faster (maybe) to do it with real players, its more of an inconvenience. I'll stick to my anti-social self
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Dec 05, 2007, 10:27 AM // 10:27
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#57
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Wilds Pathfinder
Join Date: Aug 2005
Location: Philadelphia-Go Eagles
Guild: Raptor Five [Five]
Profession: W/
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i actually got my legendary vanquisher title with friends and h/h. i answered/posted ads in the group section here and was able to work with other palyers who were also vanquishing. we would discuss the areas we were going to vanquish and get it done. i found the other team members quite resonable when it came to requests for mapping or just needing a 5/10 minute break (especially the lornors/snake dance/dreadnought area- done at once).
i did cantha almost all h/h and used sab's build for the necros and they owned. for those still needing areas, hit me up and if i can help i will, have fun
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Dec 05, 2007, 12:49 PM // 12:49
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#58
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Krytan Explorer
Join Date: Feb 2007
Location: Napa, CA
Guild: Inadequately Equipped [GeAr]
Profession: R/N
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Vanqing is fun with my guild because they make it fun, as they are fun people. Vanqing with a pug or with heroes/hench is pretty amazingly boring though.
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Dec 05, 2007, 03:27 PM // 15:27
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#59
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Frost Gate Guardian
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Quote:
Originally Posted by Tokimasa
Sure, I can do it with heroes and/or henchies, but it sure is more fun doing it with other people, and my guildies aren't always on or up to a vanquishing effort when I am. So do people not really vanquish that much? Or are they all done vanquishing? Or is it just that they go out with heroes and henchies and do it without other people?
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Vanquishing is long and tedious and a total grind. Plus there is no/little motivation to redo an area you already beat... the gold at the end is a pittance.
It can take hours to vanquish an area. So, if you are vanquishing with another player... and that other player needs a break, your stuck waiting for him, making a long trip even longer.
Much better to do it with henchies, as finding groups for that form of grind is opressive.
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