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Old Dec 03, 2007, 12:32 PM // 12:32   #1
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Default Why aren't there more vanquishing groups?

Sure, I can do it with heroes and/or henchies, but it sure is more fun doing it with other people, and my guildies aren't always on or up to a vanquishing effort when I am. So do people not really vanquish that much? Or are they all done vanquishing? Or is it just that they go out with heroes and henchies and do it without other people?
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Old Dec 03, 2007, 12:38 PM // 12:38   #2
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I use Heroes and Hench.
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Old Dec 03, 2007, 12:39 PM // 12:39   #3
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Lots of people hero/hench vanquish or use guild groups. Most people simply don't want to vanquish all the zones for the titles though. Your highest chance of finding a vanquish group would be EotN though because it has the last number of zones to finish LMotN.
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Old Dec 03, 2007, 01:32 PM // 13:32   #4
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because most people who play this game have lives, therefore cannot dedicate the 1-2 hour per zone with a group (maybe longer with pugs). Heros and Henchies are best to do it with...with consumables, vanquishing should be a walk in the park
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Old Dec 03, 2007, 01:39 PM // 13:39   #5
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Vanquishing is crushingly boring, takes ages and the rewards are at best mediocre. If someone drops partway (likely in a PUG) or doesn't pull their weight, then in many places you're hosed, and committed to a restart. There is zero incentive (loot; progression) to vanquish an area more than once (on a "title character"). Vanquishing is the absolute worst part of HM in my opinion.
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Old Dec 03, 2007, 01:50 PM // 13:50   #6
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Well, most Factions zones take less than an hour to vanquish.

Much longer for Prophecies and Nightfall regions though.

I'm done with Elona and 2/3s done in Cantha. Tyria looks annoying...
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Old Dec 03, 2007, 02:02 PM // 14:02   #7
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Because of how much PUGs suck... srsly
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Old Dec 03, 2007, 02:10 PM // 14:10   #8
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PUGs and HM don't mix.

Also - vanquishing is boring.
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Old Dec 03, 2007, 02:25 PM // 14:25   #9
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While I agree with most posters in this thread, what is the point of games if you don't play with other people?
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Old Dec 03, 2007, 02:28 PM // 14:28   #10
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Quote:
Originally Posted by aapo
While I agree with most posters in this thread, what is the point of games if you don't play with other people?
To have fun, obviously. What have "other people" got to do with it?
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Old Dec 03, 2007, 02:34 PM // 14:34   #11
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Quote:
Originally Posted by aapo
While I agree with most posters in this thread, what is the point of games if you don't play with other people?
Lets turn that around and ask, whats the point of playing games if you have to listen to abunch of "know it all's". At least with hero/henchis I can do it at my pace and enjoy my time in game. I play for fun and to get some down time, I get all the interaction I need with humans at work. Don't need more frustration when I play games.
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Old Dec 03, 2007, 02:38 PM // 14:38   #12
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Vanguishing all the regions, or try to.. It's far too far from boring. Lucklily I got my girl friend, to bring her and her heroes for some areas, to get the same goal. Sorry for bad english, few pointers (or some more ) and were're of tho go.

No, Ursan still, just trieng it out. Once actually, heh. 2 and 6 herous, and people did without consumambes, so won't we too! For the heck for it, nice, to have some builds, or a least knowledge and figuring it out how to deal with some areas.. There's no rush, and GW 2 is an absoluted must, came kind of too late at this original one, and was amazad. First in line, in time, I hope.. Now enjoyjing..
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Old Dec 03, 2007, 02:41 PM // 14:41   #13
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Quote:
Originally Posted by Tokimasa
Sure, I can do it with heroes and/or henchies, but it sure is more fun doing it with other people, and my guildies aren't always on or up to a vanquishing effort when I am. So do people not really vanquish that much? Or are they all done vanquishing? Or is it just that they go out with heroes and henchies and do it without other people?
I would agree with many of the posters here. There are several reasons why vanquishing PUGs are hard to find.

1. There is no specific benefit to vanquishing an area other than working toward a title. Because it's done in hard mode, you can get lots of nice drops and good chests, but that's true whether you actually "vanquish" or whether you simply "farm" or do quests in Hard Mode. That is, the drops and chests are a function of HM not the vanquishing.
2. Vanquishing takes a lot of time. You'd need to get enough people together at the same time, with enough time.
3. Quests and Missions usually have a specific goal or series of tasks to perform. It's hard enough sometimes, to get a PUG to all try to accomplish the tasks without differences of opinion/method cropping up. You can imagine the chaos when 8 people decide they know the "best" way to vanquish an area and start bitching at each other ("Rage quit!" )
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Old Dec 03, 2007, 03:03 PM // 15:03   #14
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A lot of the problem with finding people to vanquish an area with is that for many of the explorable areas, there are 2 or 3 outposts to start out from. so there may be one or two people in each outpost looking for a PUG to cover it with. Something I've done on occasion is gone larger cities like Droknar's Forge and advertized for people to vanquish a particular area and then map over to whichever starting point we choose. Normally, I've gotten 2 or 3 people for the task at hand & filled the party out with Heroes.

Another problem is the "PUGs suck" mentality. Yeah, there are some crappy players out there, but with a little preparation before heading out (ping skills, please) that's easily avoided. Also, you're less likely to find crappy players trying to do anything in HM. (They lose interest in getting it handed to them in HM very quickly, so don't bother with it after a few tries)

And then there's the issue of vanquished zones each person needs. You may want to vanquish "Area X," but there may not be any vanquishers around who also need it. The other day I got with a couple people who needed one place vanquished that I'd already done, and I needed a place that they'd already done. It worked out well because we did both areas and had fun doing them.
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Old Dec 03, 2007, 03:14 PM // 15:14   #15
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Quote:
Originally Posted by bifter
Vanquishing is crushingly boring, takes ages and the rewards are at best mediocre. If someone drops partway (likely in a PUG) or doesn't pull their weight, then in many places you're hosed, and committed to a restart. There is zero incentive (loot; progression) to vanquish an area more than once (on a "title character"). Vanquishing is the absolute worst part of HM in my opinion.
Exactly.
Vanquishing just isn't fun enough. (Or in my case - not even fun!)
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Old Dec 03, 2007, 03:15 PM // 15:15   #16
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Those who are still trying to get legendary vanquisher are the bottom of the barrel. Ask yourself if you really want to group with these players. Most people who wanted that title it got it months and months ago.

That said, find yourself a HM guild.
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Old Dec 03, 2007, 03:26 PM // 15:26   #17
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Quote:
Originally Posted by Esan
Those who are still trying to get legendary vanquisher are the bottom of the barrel. Ask yourself if you really want to group with these players. ...
yeah because even though people wanted this title, little things like real life, jobs and families really come second to getting the Legendary Vanquisher Title.
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Old Dec 03, 2007, 03:34 PM // 15:34   #18
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I have a real life, job and family, and don't even play PvE all that much. HM has been out since April. How much time does one need? Even at the comfortable average rate of two zones a day, it takes a mere two months. And with all the boosts PvE has gotten since GW:EN, vanquishing has never been easier. Just grab the nearest three N/Rts, consume some ables, and slap on a bear suit.
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Old Dec 03, 2007, 03:52 PM // 15:52   #19
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Quote:
Originally Posted by Vinraith
To have fun, obviously. What have "other people" got to do with it?
- Whether you're playing poker, football or chess, the definition of game has always been passtime spent with other people involving set of structured rules. So I guess other people have "something" to do with it. This threads illustrates quite well the perverse attitude players have towards this game. When you're playing it's work where you repeatedly load your party full of henchmen and go from instance to instance killing AI-controlled critters. It sure is no wonder people are getting bored with the "game"!

Dictionary.com:
3. a competitive activity involving skill, chance, or endurance on the part of two or more persons who play according to a set of rules, usually for their own amusement or for that of spectators.
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Old Dec 03, 2007, 03:57 PM // 15:57   #20
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Which would explain why there are no single player games aapo. I always wondered why that was, thanks for explaining.


hmm, actually looking up on my shelf I seem to be spotting quite a few single player games. That doesnt make any sense....

Lets take chess for example. Is in not a game when you play against a computer?

What about single player card games like patience?

To suggest that all games have to be played with others is absurd.


And just because you find it boring and "work" to play with AI doesnt mean the rest of us do.
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