Dec 10, 2007, 09:31 PM // 21:31
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#21
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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Old news, still interesting to look at though.
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Dec 10, 2007, 09:36 PM // 21:36
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#22
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Frost Gate Guardian
Join Date: Oct 2006
Location: A house :)
Guild: LaZy!
Profession: Mo/
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GW Card game would be ultimate fail - how would they " balance " it? - OMG THEY NERFED MY CARD!
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Dec 10, 2007, 09:44 PM // 21:44
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#23
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Lion's Arch Merchant
Join Date: May 2007
Location: UK
Guild: Stop Stealing[agro]
Profession: W/A
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im not cool enough to play gw on cards
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Dec 10, 2007, 09:45 PM // 21:45
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#24
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Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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A GW-based trading card game would be very interesting, indeed! I wouldn't mind seeing something like that at all. Will be kind of like Magic: The Gathering, methinks.
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Dec 10, 2007, 09:47 PM // 21:47
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#25
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Krytan Explorer
Join Date: Jan 2006
Location: Australia
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basically you got a deck of 20 cards prior to battle, you and your team mates can swap cards, make the best team u can using only the skills u have, then you go to the computer and ONLY using those skills VS ppl with other deck's.
it was a way to see how well ppl can work together and actually think about builds, not just run the meta.
our guild does this weekly using SoF's Sealed Deck Generator.
after teh end of the match you return the cards, so to my knowledge you can't keep them.
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Dec 10, 2007, 11:31 PM // 23:31
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#26
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Wilds Pathfinder
Join Date: Apr 2006
Guild: House of Caeruleous [HoC]
Profession: R/E
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Yeah those are just the sealed deck skill cards.
Don't know if they can do it for GW now, but a cool idea for GW2 PVP would be to have characters created just for sealed deck play.
For example: You create a character named Sealed Lawls, select PVP: Sealed Deck as his area he plays in, much like PvE or PvP is selected now. You get in a noob area that teaches you how to play sealed deck etc etc...
Then, when you join a game (there can be all different game types or whatever), you get 20 randomized skills (with some sort of constant random positions (3 random attacks, 3 random heals, etc) for types of skills so you can't get all spirits if your a ranger and no bow attacks). You have 5-10-whatever minutes to "build" your "deck", aka 8 skills, and then everyone joins the game and play to win. When the match/matches/whatever ends, your character returns to the town with no skills, but every sealed deck opened "unlocks" the skills (if they haven't been already) to be viewed for information purposes to make choosing builds quicker/more productive in the future.
Would be a lot slower paced than regular PvP but would be a hell of a lot of fun for those who want that element and a little bit more of a challenge. You can implement it externally right now sure, but it would be sweet to have it integrated into the system. Of course, various modes of play for it would be great, and I believe I would become insanely addicted to that possibility.
Therefore, GW could be closer to its Magic: TG element for PvP, with constructed play from Magic being the normal style of PvP we all know now. Maybe some other PvP innovations would be implemented as well.
Sealed Deck PvP play (integrated) ftw!
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Dec 10, 2007, 11:38 PM // 23:38
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#27
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Furnace Stoker
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Quote:
Originally Posted by milias
A GW-based trading card game would be very interesting, indeed! I wouldn't mind seeing something like that at all. Will be kind of like Magic: The Gathering, methinks.
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Yeah thats what I had to do for mine, its VERY close to MTG.
http://www.guildwarsguru.com/forum/s...php?t=10045325
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Dec 11, 2007, 11:26 PM // 23:26
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#28
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Krytan Explorer
Join Date: Sep 2007
Location: somewhere on earth!
Profession: E/Me
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plus if WoW has a tcg why cant we have one?
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