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Old Dec 13, 2007, 04:48 PM // 16:48   #1
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Default Need a Hand :)

Im organising a guild event and we need a good fun place to complete

I would like someone that isnt so common that everyone know's it like the back of thier hand (e.g. UW, FoW). It also has to be somewhat of a challange, I dont mind going into Hard Mode but someone really over the top in difficulity will just discourage lesser experienced members from joining in

Any ideas?

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Old Dec 13, 2007, 04:50 PM // 16:50   #2
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Erm... Ice Dome in HM, maybe? Not really sure what the skill level of the group(s) will be, so it's a bit hard to say what would be a decent challenge. Ice Dome is pretty mediocre though, but tends to catch people off guard if they don't have bows handy.
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Old Dec 13, 2007, 04:54 PM // 16:54   #3
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Well the skill level is pretty high ^_^

However I dont want something that will take more than 2 hours Or something that will punish us for not having the most specific build.

The Ice Dome sounds interesting.
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Old Dec 13, 2007, 04:56 PM // 16:56   #4
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Try the Reed Bog ( I think thats what it's called) in the jungle in Proph's. quite hard, and also quite big, the spiders with poison really challenge me
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Old Dec 13, 2007, 04:58 PM // 16:58   #5
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Beacons to Droks in HM is good fun.
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Old Dec 13, 2007, 05:00 PM // 17:00   #6
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Quote:
Beacons to Droks in HM is good fun.
How long would that take mate? I like the sound of it
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Old Dec 13, 2007, 05:01 PM // 17:01   #7
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Try taking on Rotscale in HM. Can be either a relatively quick kill or take you an hour depending on your skill level.
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Old Dec 13, 2007, 05:02 PM // 17:02   #8
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How about 'The Falls' southwest of the Maguuma Jungle? I ventured there with a few people before. A little into there, some left as it was getting late. Kinda ended up myself and another warrior doing our best to clear all mobs there. I found it fun and challenging back then, probably more so now with HM available, and the scenery is nice too.
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Old Dec 13, 2007, 05:05 PM // 17:05   #9
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Great Northern Wall Mission in Hardmode...compete for Highest Kill Count
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Old Dec 13, 2007, 05:07 PM // 17:07   #10
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Quote:
Originally Posted by Wakka
How long would that take mate? I like the sound of it
Depends how you play. I've done it a few times, but we weren't really in a rush (toliet breaks, dancing on the dead people etc)

If you vanquish, it will take a good few hours.
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Old Dec 13, 2007, 05:25 PM // 17:25   #11
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How about a tiger hand?

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Old Dec 13, 2007, 05:28 PM // 17:28   #12
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Rotscale.

To be fair do it until everyone in the party gets the green bow. When we last did it those that got two bows gave one to those that didn't get one. Eight runs and we all got a bow.
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Old Dec 13, 2007, 06:30 PM // 18:30   #13
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Beacons to Droks in HM is good fun

QFT

How long, hmmm lets see, team of six , could be up to four hours if you want to bugger about and have fun, play tease the heretic in the Dreadnought Drift spawn etc. Would be a blast, i always enjoyed doing that walk.
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Old Dec 13, 2007, 06:39 PM // 18:39   #14
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If not Ice Dome, then Try the Falls, hard mode vanquishing. That's fun.
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Old Dec 13, 2007, 09:11 PM // 21:11   #15
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lol, the falls vanquishing was everything but fun, i sugest doing rotscale HM, or ice dome.
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