Oct 24, 2007, 01:24 PM // 13:24
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#81
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Factions wasn't really that bad when I look back. Nightfall was better, but it is better then GW:EN. I enjoyed factions looking back.
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Oct 24, 2007, 01:25 PM // 13:25
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#82
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Wilds Pathfinder
Join Date: Nov 2006
Guild: Be Aggressive B E Aggressive [AGRO]
Profession: E/Me
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Factions is my second favorite chapter and it is where I have created all my characters except Paragon and Dervish. I like the timed missions, I like it that to get masters you usually had to have a group or at least most of a group and for that reason there was more "lfg" people to meet and play with. You can level to 20 fast there and I made lots of plat there. The only thing I didn't like so much was that you had to get 10k factions to get to end and do it on every character..and the afflicted's auto death nova when you kill them.
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Oct 24, 2007, 01:27 PM // 13:27
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#83
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Furnace Stoker
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I liked factions, but NF was the best because of heroes.
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Oct 24, 2007, 01:29 PM // 13:29
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#84
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Krytan Explorer
Join Date: Oct 2006
Profession: W/
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I like factions best of all. I quit GW a week after release, found the story boring and uninteresting and there just wasn't much to do.
Once factions was released I returned to GW and was amazed by the improvements. Everything looked and played so much better. Good story, good missions, beautiful maps, cool armors and weapons... I finished Factions before I completed the prophecies campaign.
I didn't like Nightfall at all, and I'm not sure what to think of GWEN.
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Oct 24, 2007, 02:02 PM // 14:02
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#85
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ǝuoʞoɯ
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i play through the game. i don't let people run my chars. locked gates didn't hurt me a lot.
the primary quests at the beginning of the kaineng area were quite boring -- however considering that i pretty much wanted to do every quest i could find, i finished them on my ways through optional quests.
once you had to split, it turned a bit surprising and annoying with problems at the start -- but in the end it was still fun.
the only thing i hate factions for is the fact that it promoted a split in the game that made unmature morons so much happier (kurzick / luxon).
factions also tried to introduce more into PvP (altough it failed, it just introduced more idiots into scrubfests), which was another good thing (on paper).
generally, NF and GWEN PvE grind are a lot worse than Factions grind for 10k faction.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Oct 24, 2007, 04:03 PM // 16:03
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#86
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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In the PC Gamer artice, they are cutting off Elona and Cantha of GW2, that means they will be future expansions.
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Oct 24, 2007, 04:36 PM // 16:36
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#87
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Krytan Explorer
Join Date: Nov 2006
Profession: W/
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Quote:
Originally Posted by CagedinSanity
Factions was a PvP lovefest (just as Gwen was a PvE lovefest). Though it's almost a must have for AB, newly introduced PvE skills from kurz/lux.
Factions is annoying as mess. I still haven't beaten it, as I have beaten Proph/NF.
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Factions an PvP love fest? Are you joking? If you think Area's such as Fort Aspenwood and the Jade Quarry are PvP, then I have to say that a lot of the PvP community will disagree with you there.
Lets look at GWEN.
GWEN:
PvE
PVE only skills
Heroes
Storyline
Grindish titles
New armour
New weapons
New elites dungeons
Mini games
New pets for rangers
PvP
100 skills or 10 skills each profession.
And you really want to compare that to a stand alone game? Like whoa, thats an really amazing and stupid conclusion. But I really do want to know what your reasoning is behind this. I'll take a wild stab; Factions had some PvP elements brought into the PvE, however you can actually not do any of the PvE infused PvP content at all.
Factions is an amazing game. I actually like it the most. The art is fantastic and who ever says otherwise are just not liking city art, when they are actually thinking the art is bad. The music is good and Jeremy did an extremely good job with it. Luxon theme? Very nice.
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Oct 24, 2007, 05:03 PM // 17:03
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#88
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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Factions was just boring grind, dragging characters thru just for elite caps.
Cant say im suprised its been axed.
But where do you think GW2 will take place? if its tyria then they are gonna have to re-map all the terrain and mobs in a new engine which would be cool to see, but would lack new gameplay.
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Oct 24, 2007, 05:04 PM // 17:04
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#89
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Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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I'll always love Factions... for giving my Prophecies character very easy access to max armor.
Seriously, I think it's not as bad, or as good, as others have said. It's somewhere in the middle.
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Oct 24, 2007, 05:06 PM // 17:06
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#90
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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As I see it, Factions > NF > GWEN.The only thing that NF did better than NF is heroes.
Hero battles... what a joke.
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Oct 24, 2007, 05:44 PM // 17:44
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#91
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Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
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Factions= Wallows= my smiling...
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Oct 24, 2007, 05:49 PM // 17:49
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#92
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Frost Gate Guardian
Join Date: Oct 2006
Location: Hangar 18
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The locked gates did it for me, and the amount of time spent in the ugly Kaineng city. However, the Jade Sea and Echovald Forest areas are amazingly beautiful, as is the Shing Jea Island. Honestly, when Nightfall came out, I preferred the new chapter to Factions. However, after playing both chapters again since they came out, I actually prefer Factions to Nightfall. The scenery in Factions Jade Sea and Echovald Forest areas are far better than anything in Nightfall (brown, or how about light brown... maybe some greyish brown as well...). I find myself in Factions now surprisingly often, and I only go to Kamadan for trades. Prophecies is still #1 though.
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Oct 24, 2007, 05:51 PM // 17:51
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#93
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Krytan Explorer
Join Date: Jun 2006
Guild: I've had it with guilds.
Profession: E/Me
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In terms of PVP, the skills Factions added were great and did not have nearly as much inherent degeneracy as those added by Nightfall.
I maintain that Blessed Light is probably the best monk skill in the game; and its a shame that its fallen into disuse.
Also, if you played assassin in Factions, you had to know the class inside and out. It wasn't for scrubs, took a lot of skill, and it meant your ass if you didn't know what you were doing.
A world of difference from the 1234567 killswitch we see nowadays.
I also liked Factions because it had such a short level grind. I leveled up several characters to 20 within 10 hours; it can probably be done in three if you're insane...
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Oct 24, 2007, 05:52 PM // 17:52
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#94
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Frost Gate Guardian
Join Date: Dec 2006
Profession: R/E
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Factions looked the same everywhere. The city-part was the most boring and the tutorial isle had a bit of everything which made me feel like they made a small prophecies out of it.
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Oct 24, 2007, 06:21 PM // 18:21
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#95
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Lion's Arch Merchant
Join Date: Nov 2006
Location: The Netherlands
Profession: N/
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Hmmmmm i see that many people dislike factions.
And the funniest thing is i may be one of few who likes factions so much.
That i play it many many times.
As many bow down @ Prophesies i just hate that part, it may be the first but it wasn't that good it had many flaws in it
And what is so bad about th locked gates.
It motivates you to play.
And the 10k factions you have it in 3/4 hours only from quests.
Afterall #1 Factions #2 Nightfall #3 Prophesies #10000000 GW:EN
Greetzzzzz.
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Oct 24, 2007, 06:27 PM // 18:27
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#96
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by Malice Black
Locked gates FTL
Put me off Factions.
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QFT In a stupid attempt to stop runners they introduced this idiotic feature. Lockaed gates are only fun if you can go get a key and unlock them. If they are just locked arbitrarily because you have yet to complete some stupid quest that gets old fast. I also disliked the super sharp leveling curve in Factions. Lvl 20 before leaving the noob island is sad and left a lot of people woefully unprepared for the game in general.
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Oct 24, 2007, 06:28 PM // 18:28
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#97
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Mokone
factions also tried to introduce more into PvP (altough it failed, it just introduced more idiots into scrubfests), which was another good thing (on paper).
generally, NF and GWEN PvE grind are a lot worse than Factions grind for 10k faction.
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QFT, but AB had some potenial, a shame Anet give it no attention (just like TA, HINT HINT to Anet) And atleast the grind in Factions had quests, or going to AB and squashing some bugs. Which is more fun that NF and GWEN.
Oh, and Factions had a much nicer Starter island than NF.
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Oct 24, 2007, 06:31 PM // 18:31
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#98
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Jungle Guide
Join Date: Mar 2006
Guild: The Hand of Omega [WHO]
Profession: E/
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10K Faction grind is only a grind if you're someone who doesn't enjoy doing all the side quests. I find it easy to rack it up just by playing the game. The shrine priests make it even easier now.
When I first played through Factions I found it frustrating, but more of a challenge than Prophecies, I like the fast levelling, and the environments are gorgeous. I find myself taking Elonian characters to Cantha much more than I do to Tyria, unless I'm vanquishing.
The only aspect I didn't like were the forced 2 party missions. People on the other side tend to quit if they see an assassin or heroes/hench, when in actual fact I get masters in Viz Sq and Unwaking Waters with just H/H pretty much every time.
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Oct 24, 2007, 06:50 PM // 18:50
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#99
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Wilds Pathfinder
Join Date: Oct 2005
Guild: Posers and Wannabes [nubs]
Profession: W/E
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The voice actor for Danika (Arborstone mission) is enough of a reason to have this chapter removed. Forget the locked gates and the Asian ghetto theme.
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Oct 24, 2007, 06:54 PM // 18:54
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#100
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by leprekan
The voice actor for Danika (Arborstone mission) is enough of a reason to have this chapter removed. Forget the locked gates and the Asian ghetto theme.
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Yeah I wanted to throttle Danika just to get her to stop talking. They should have made her a mute that communicated in hand signs or something, anything but that voice.
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