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Old Nov 21, 2007, 11:05 PM // 23:05   #341
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Quote:
Originally Posted by DéesseBrighid
Is this thread real or fake? Like are we discussing REAL worst updates? Or what the worst update WOULD be if it happened that GW decided to do it? I'm really confused... I honestly can't tell... The first couple I thought it was real, but then I read a few more and I thought maybe they were all fake, and now I'm just REALLY confused...
Not sure how this started out, but now it's theoretical.
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Old Nov 21, 2007, 11:16 PM // 23:16   #342
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That means hasn't really happened, right? But if it did...?
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Old Nov 21, 2007, 11:21 PM // 23:21   #343
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Quote:
Originally Posted by DéesseBrighid
That means hasn't really happened, right? But if it did...?
The theoretical ones have not actually happened as they are completely unrealistic.
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Old Nov 21, 2007, 11:35 PM // 23:35   #344
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I see. Thank you for clearing that up for me. So really then, this thread is kinda pointless...?
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Old Nov 21, 2007, 11:39 PM // 23:39   #345
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Explorable areas are now persistent instead of instanced. All heroes and henchmen removed. Level cap removed.

In other words, GW2.
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Old Dec 22, 2007, 03:13 AM // 03:13   #346
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Default The worst game update that's happened

I searched for this thread but didn't find it so...yeah. hehe

Okay so I've been wondering, there have been so many updates in Guild Wars, so in your opinion, what is the worst one?

Mine would have to be nerfing the runes. Come on, a superior one worth as much as, sometimes less than, a minor one? That's stupid...
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Old Dec 22, 2007, 03:34 AM // 03:34   #347
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Guild Wars Nightfall 2!
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Old Dec 22, 2007, 03:51 AM // 03:51   #348
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Quote:
Originally Posted by Jormund
* Added a new NPC, the farmer! This guy appears at the beggining of any instance (even PvP ones!) and kills anything that could potentially be farmed.

* Added a new all class signet that destroys all equipped gear on your target, this signet was added to increase the fear factor when doing anything with valuable gear (or anything that required gear (many monsters have been given this signet as well (all of them in fact))).

* Added new Guild Hall, the Gankhall! This guild hall is a wacky idea we came up with where teams start out in their opponent's guild hall, may the fastest gank win!

* All names must now be a minimum of 8 words. Names not following this rule already have been deleted, along with their respective character.

* Added new NPC, the Bank Theif (in all PvE and PvP zones)! This realistic NPC will attack your character's storage vault, stealing items and gold. If nothing is in there, then he will steal from your character (even if you are wearing it), if you do not have anything either, then he will begin to seize property you own in real life, or deduct money from your bank account. We beleive this adds a degree of realism to the crime that exists in both Tyria and Cantha.

* Added a spoiler crier to all outposts and towns. This silly NPC will tell anyone who hasn't played through the story before exactly what will happen, ruining our intricately crafted storyline.

* Added rewards for players who leave their parties for no reason, crippling their progress through our game.

* All materials for armor must now be mined. Mining will be a long and intentionally tedious process.

* Level cap has been increased to an infinite number. Attribute points gained and experience needed to be leveled have been scaled upward signifigantly, so if you don't play more than your neighbor Scott, you will fall behind and be inferior to him, just like your lawn is to his.

* Replaced the official Guild Wars Soundtrack with an album from Hootie and the Blowfish. Remixes by JR.

* Text is now completely black in all channels. The background to the chat window is now completely black.

* You can no longer enter elite missions or the favor zones (UW and FoW) unless you have maxed out your skill hunter title.

* Skill hunter title has been fixed so it can never be maxed out.

* Fixed a bug that was preventing some players from getting Err=7 right before the end of a mission.

* Added new NPC! This one is called the "Attribute Phantom", he can appear at random in any instance, even towns and outposts! Whenever he successfully makes a melee attack against anyone, that player will permenantly lose 10 attribute points. This NPC also knows Flurry. We feel this will help balance our new level cap and attribute point gains.

* Reset the gold and item supply in storage vaults. This will happen periodically in the game, although very infrequently. We feel this should effectively simulate the results of a Great Depression or Market Crash. Players will be compensated with a Candy Cane each time this happens however, because they are a rare and unique treasure everyone loves.

* All Charr now drop Candy Canes on a very frequent and non-unique basis.

* Candy Canes now give DP instead of removing it.

Ok I'm done with this list.

EDIT: For now that is
You made me cry and I now hurt from laughing so hard.
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Old Dec 22, 2007, 04:06 AM // 04:06   #349
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1] To prevent people being offended, all names now assigned on character creation from the approved list. Welcome "Fluffy Mushroom"!

2] To prevent people being offended, all chat restricted to pre-generated comments.
- Excellent. I love it!
- I say! Might be a tad restrictive, what?
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Old Dec 22, 2007, 05:22 AM // 05:22   #350
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20 skill slots. increase lvl cap to 100
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Old Dec 22, 2007, 05:28 AM // 05:28   #351
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Skill Changes:

Ursan Blessing has been reconfigured to the Norn Shout "I PAWN YOU ALL".

Shout. All enemies within earshot lose 100% health, and drop items that were once worth something. Energy Cost: None. Adrenaline Cost: None. Cast time: None. Recharge time: None. (Attribute Casual Playing)
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Old Dec 22, 2007, 05:30 AM // 05:30   #352
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The one we just had that disabled PvP
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Old Dec 22, 2007, 07:09 AM // 07:09   #353
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This is a easy answer..

Game Wipe.. Everyone has to start alll over again with a clean slate! Gogo! Grab them ectos @ 100g first!
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Old Dec 22, 2007, 07:27 AM // 07:27   #354
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-Due to upseting the holy trinity all professions excluding Monks, Warriors and Elementalists have have been locked from being created, any characters that are not the mentioned pofessions have been deleted from the server.
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Old Dec 22, 2007, 07:59 AM // 07:59   #355
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Quote:
Originally Posted by urbnatr
ummm hope that is fake
If you're referring to the cartoony screenshots of GW. Those are in fact older then beta GW1, before they updated the graphics all together- Thats what the GW we are currently playing used to look like.

As for worst update...
Removing the benefit of mods when wielding a weapon you do not have adequate req with.

So all those +5 energy swords 20% longer enchants, would need the swordsmanship points to work. Youch this would hurt.
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Old Dec 22, 2007, 08:00 AM // 08:00   #356
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Guild Wars 2.
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Old Dec 22, 2007, 08:52 AM // 08:52   #357
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Quote:
Originally Posted by Miss Temptress
This is a easy answer..

Game Wipe.. Everyone has to start alll over again with a clean slate! Gogo! Grab them ectos @ 100g first!
That would be horrible and awesome at the same time.

Really. A chance to screw over eBaying munchkins? That alone almost redeems that idea.
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Old Dec 22, 2007, 11:25 AM // 11:25   #358
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Worst Would be that it would change Prot spirit.
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Old Dec 22, 2007, 12:10 PM // 12:10   #359
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Worst update........I think for me, anything that ruins my chance of getting my Obsidian armor would crush me and make me want to splatter brains together at ArenaNet.
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Old Dec 22, 2007, 12:19 PM // 12:19   #360
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I know the worst...

12/25/2007 - Due to a lack of people playing mesmer's all there skills now inflict 200 damage to the target.
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