Dec 23, 2007, 04:35 AM // 04:35
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#21
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Krytan Explorer
Join Date: May 2005
Location: Michigan
Guild: Gangstas in the Hood [HooD], The Impossible is Possible [DUPE]
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The best build ever in guild wars was a sword warrior build, there could be no hamstorm with no hamstring.
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Dec 23, 2007, 04:35 AM // 04:35
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#22
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Cripslash is still rape, there's just no need for it in the current meta.
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Dec 23, 2007, 04:36 AM // 04:36
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#23
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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Quote:
Originally Posted by Brother Mhenlo
The best build ever in guild wars was a sword warrior build, there could be no hamstorm with no hamstring.
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No further comment.
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Dec 23, 2007, 04:39 AM // 04:39
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#24
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Krytan Explorer
Join Date: May 2005
Location: Michigan
Guild: Gangstas in the Hood [HooD], The Impossible is Possible [DUPE]
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Quote:
Originally Posted by Brother Mhenlo
The best build ever in guild wars is a sword warrior build, there could be no hamstorm with no hamstring.
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fixt (>' ')> <(' '<)
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Dec 23, 2007, 04:40 AM // 04:40
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#25
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Quote:
Originally Posted by Lady Raenef
Every now and then.......case closed. ¬_¬
So, I'll stick to sword sucking balls.
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No, the sword doesn't suck balls, the players do.
Swordsmanship is a very useful attribute. It is the part of the two of three that can inflict deep wound and bleeding, and it can do something that the others cannot. Cripple Unconditionally. It takes half a brain to put together a useful build using a sword. Most PvP players are half a brain short of that.
/Fail.
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Dec 23, 2007, 04:44 AM // 04:44
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#26
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Quote:
Originally Posted by You can't see me
No, the sword doesn't suck balls, the players do.
Swordsmanship is a very useful attribute. It is the part of the two of three that can inflict deep wound and bleeding, and it can do something that the others cannot. Cripple Unconditionally. It takes half a brain to put together a useful build using a sword. Most PvP players are half a brain short of that.
/Fail.
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You sound worse than s/he does :<
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Dec 23, 2007, 04:44 AM // 04:44
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#27
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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Quote:
Originally Posted by You can't see me
No, the sword doesn't suck balls, the players do.
Swordsmanship is a very useful attribute. It is the part of the two of three that can inflict deep wound and bleeding, and it can do something that the others cannot. Cripple Unconditionally. It takes half a brain to put together a useful build using a sword. Most PvP players are half a brain short of that.
/Fail.
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*still notices there's no sword warriors in high-end PvP*
Are you seeing what I'm seeing? Obviously not.
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Dec 23, 2007, 04:45 AM // 04:45
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#28
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Quote:
Originally Posted by Lady Raenef
*still notices there's no sword warriors in high-end PvP*
Are you seeing what I'm seeing? Obviously not.
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That has nothing to do with it being good or not, considering the lack of competition makes things stagnant pretty quickly.
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Dec 23, 2007, 04:47 AM // 04:47
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#29
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Krytan Explorer
Join Date: Aug 2005
Guild: Ex Talionis [Law], Schindlers Fist [ouch]
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Quote:
No, the sword doesn't suck balls, the players do.
Swordsmanship is a very useful attribute. It is the part of the two of three that can inflict deep wound and bleeding, and it can do something that the others cannot. Cripple Unconditionally. It takes half a brain to put together a useful build using a sword. Most PvP players are half a brain short of that.
/Fail.
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Are you dead serious? Every single good sword build has been created by PvP players. Cripslash/conjure, Dslash, Charge/Plague Touch, and a bazillion others.
owait, you must be a pro pver, so your pro sword bar must include healing breeze, bane signet, and of course no elite. Gtfo, please.
EDIT: Oh, and Raenef, go watch vZ on obs. Rank 5 and they run Dslash. Pretty RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing sure thats high end. You're dumb.
Last edited by .defekt; Dec 23, 2007 at 04:50 AM // 04:50..
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Dec 23, 2007, 04:55 AM // 04:55
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#30
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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The newer classes have less total skills, because they have not been around for as many new content releases such as campaigns as the core classes do.
I would agree that there are a bunch of totally useless paragon/dervish skills that still desperately need to be buffed. I'm hoping that comes with time, because it has with (mostly) all other classes useless skills.
Burning shield...? Come on.
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Dec 23, 2007, 04:56 AM // 04:56
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#31
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Forge Runner
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Guys, give it a rest. Trying to talk to someone who is bad at the game about balance is pointless.
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Dec 23, 2007, 04:58 AM // 04:58
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#32
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Quote:
Originally Posted by -Loki-
Guys, give it a rest. Trying to talk to someone who is bad at the game about balance is pointless.
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But its not talking to
Its talking at
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Dec 23, 2007, 04:59 AM // 04:59
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#33
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Sha Noran
Don't see high-end pvp, do you?
Current Meta =/= Permanent Meta
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Exactly.
Sword isn't that great in the current meta, but that doesn't mean it sucks. As others have said swords have been used, and have been very effective. I guess you haven't been playing too long, seeing as conjure cripslash warriors were in the meta not too long ago.
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Dec 23, 2007, 06:56 AM // 06:56
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#34
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Krytan Explorer
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More stuff for them to half-ass balance. Don't need more skills.
And sword was great. Just cause it isn't used much in the meta now (because of defense webs and the inherent lack of getting a DW in the first hit), doesn't mean that it has always been bad.
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Dec 23, 2007, 07:28 AM // 07:28
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#35
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Frost Gate Guardian
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Quote:
Originally Posted by Lady Raenef
...decent tank build...
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Wait a minute...
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Dec 23, 2007, 07:59 AM // 07:59
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#36
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Hall Hero
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There's way too much shit in the game as it is. Keep it simpler, please.
Quote:
Originally Posted by natural sugar
Wait a minute...
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That's like saying a "good healing ranger build."
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Dec 23, 2007, 08:11 AM // 08:11
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#37
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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I sort of agree.
I love playing Dervish, and I'm quickly learning to like Paragon. However, I can see why they wouldn't have an equal number of skills as the core proffessions.
Though, I think that they should be brought up to equal standing to the Factions only proffessions in a lot of respects, including the number and variety of skills. Perhaps they could introduce this at the same time that they introduce Canthan, Luxon, Kurzick, and Shing Jea armor sets for Paragons and Dervs....
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Dec 23, 2007, 09:33 AM // 09:33
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#38
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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Quote:
Originally Posted by natural sugar
Wait a minute...
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I say decent, because it wasn't exceptional or outstanding. It worked, but I like the shock axe build more.
Quote:
Originally Posted by Operative 14
Perhaps they could introduce this at the same time that they introduce Canthan, Luxon, Kurzick, and Shing Jea armor sets for Paragons and Dervs....
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As much as I like the idea, I'm not sure it should be implimented. Like how Assassins and Ritualists can't get Istan, Sunspear, Primeval, etc. They can get Ancient and Vabbian though, so in exchange, I think Paragons and Dervishes can get Kurzick and Luxon. Just as a trade off.
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Dec 23, 2007, 11:41 AM // 11:41
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#39
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Banned
Join Date: Mar 2007
Location: EU
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all skills should have just+1 to damage, now that would be nice no need for more nerfing or buffing. bwahahaha...
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Dec 23, 2007, 12:29 PM // 12:29
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#40
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Whether or not they should have the same number of skills is not at all relevant to whether they ever will. They won't. ANet's focus is now on GW2, and they are not adding any further skills. I'd rather they spent time balancing skills for GW2. Second time's the charm, right?
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