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Old Jan 06, 2008, 12:19 AM // 00:19   #41
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Aurora Glade

Eternal Grove

Dzagonur Bastion



Definitely the unholy trinity.
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Old Jan 06, 2008, 12:20 AM // 00:20   #42
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Eternal Grove and Dzagonur are easily done with multiple people.

Aurora Glade on the other hand I did alone....please don't remind me.
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Old Jan 06, 2008, 02:22 AM // 02:22   #43
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Quote:
Originally Posted by Da Mad M00
Tyria: Dunes of Despair without using Necrotic Traversal.

Factions: Eternal Grove (though i finished it at once but i knew how to counter basically everything).

Elona: Dzagonur Bastion (even tho it is not that hard).

I don't know why people say that Jennur's Horde is so hard. But i found that one of the easiest missions to do in Elona.
Agreed with this 75%.

Jennurs horde should be on the list too

oh no, I would say aurora glade bonus is harder then dunes of despair still.
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Old Jan 06, 2008, 03:59 AM // 03:59   #44
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I completed hard mode missions in Kryta and Cantha. I did em all with H/H except for The eternal grove mission in Cantha, i had another human player helping me. I just finished Slaver's exile in normal mode with H/H so im gonna try my luck at the elonian missions in hard mode.
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Old Jan 06, 2008, 05:28 AM // 05:28   #45
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Prophecies: Dunes of Despair with the bonus

Factions: Raisu Palace, it's so much shiroken and with h/h they use their special skills at the most inopportune times

Nightfall: Gate of Madness, everyone already knows why this mission is hard.

Eye of the North: Shards of Orr on hard mode is something I've found truly impossible, Shards on normal mode is really hard for me. If anyone has beaten Shards of Orr on hard mode they're godly.
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Old Jan 06, 2008, 05:33 AM // 05:33   #46
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good thing i got shards hm ran for 30k ;p done by a monk with 2 heros while everyone else tagged along.

tyria: no idea

cantha: eternal grove = easy as hell -.- whats so hard about it? raisu palace...easy, with a skilled group

elona: nothing so far..i doubt dzagour is hard with my alliance helping
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Old Jan 06, 2008, 05:35 AM // 05:35   #47
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Prophecies: Aurora Glade
Factions: Eternal Grove

but for Elona was my hardest surprisingly: Modok Crevice, i did this mission 20x, and failed at bonus, dunkoro 4th advice, stop two runners who run in different paths and they are very fast , but with luck i did that and now i am happy, because everything else was easy in hm, even dzagonur, did that on first try.
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Old Jan 06, 2008, 05:41 AM // 05:41   #48
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Eternal grove is not only the hardest mission in factions HM, but also the hardest HM mission in the game(imo). You need a coordinated and fairly smart team, which is sometimes hard to fine. A full group of humans is not needed(did it with 4 peeps 4 heroes), but it is incredibly helpful.
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Old Jan 06, 2008, 05:42 AM // 05:42   #49
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The hardest mission is always Abaddon's Mouth for me, NM or HM. More specifically finishing the bonus while keeping my sanity.

Seriously though, I've done em all so much by now both h/h and with guild/friend teams. Allmost all of the missions have very specific tricks or strategies that I have come up with over time to finish them, they others are beaten by good old balanced builds with the correct counters.
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Old Jan 06, 2008, 05:46 AM // 05:46   #50
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Quote:
Originally Posted by jimmyboveto
Eternal grove is not only the hardest mission in factions HM, but also the hardest HM mission in the game(imo). You need a coordinated and fairly smart team, which is sometimes hard to fine. A full group of humans is not needed(did it with 4 peeps 4 heroes), but it is incredibly helpful.
No, its not, at all, lmao. i did it with my alliance, i was in awe of how EASY it was -.-

minion master+ele+monk+something else on each side = win

oh and +skill to the equation also please..
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Old Jan 06, 2008, 08:16 AM // 08:16   #51
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Quote:
Originally Posted by Kha
Aurora Glade though... I can't see doing that bonus H/H in HM, but if someone has then they deserve a title just for that. Same goes for Eternal Grove.
Flagged the H/H on the middle pedestal while I capped the left side over and over. The runner would constantly overcap me, while the rest of the group would stick around attacking. So long as the runner doesn't die you won't trigger the next group until you've dealt with the previous squad assisting it. You do need to pack a fair amount of defense; I had a ward against elements and Razah dropping spirits.

Eternal Grove: Splinter Weapon, stay behind the damn gates, just kill one turtle on the north and south before the cutscene, use the juggernauts, a minion master that uses fiends. Or, Enfeebling Blood. Honestly I think the biggest issue people have with Eternal Grove is going outside of the gates when the Afflicted show up. Danika, Mhenlo, luxon NPCs, juggernauts... you have them for a reason people.
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Old Jan 06, 2008, 09:42 AM // 09:42   #52
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I h/h 90% of the hm missiosn so the only ones i found hard were the ones i needed ppl to help with b/c i coudlnt solo it

tyria: dunes of despair: how great, this mission provided plenty of despair b/c of the monk boss not dying fast enuff during bonus. ended up having to use the necrotic trick, which meant 2 hours of doing mission till right mob appeared, then teleporting across, self degening to death, and finally going 4 man on a monk boss wooo how fun.
aurora glade is really easy if u do the sucide trick. u get to bonus and u cap one pedestial, then sneak to the right and bum rush dorian. kill him for bonus and redo mission without bonus. easy as sandwiches.


factions: eternal grove wasnt hard per se, only that i needed another person
raisu palace this place was hard ONLY b/c of the part immediately after the tahkora cutscene. goodness gracious sooo much pressure from debiltating shot, wells, and poision

nf: dragonzaur bastion was the only one i failed at and needed ppl lol.

Last edited by maraxusofk; Jan 06, 2008 at 09:45 AM // 09:45..
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Old Jan 06, 2008, 09:55 AM // 09:55   #53
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Quote:
Originally Posted by maraxusofk
I h/h 90% of the hm missiosn so the only ones i found hard were the ones i needed ppl to help with b/c i coudlnt solo it

tyria: dunes of despair: how great, this mission provided plenty of despair b/c of the monk boss not dying fast enuff during bonus. ended up having to use the necrotic trick, which meant 2 hours of doing mission till right mob appeared, then teleporting across, self degening to death, and finally going 4 man on a monk boss wooo how fun.
aurora glade is really easy if u do the sucide trick. u get to bonus and u cap one pedestial, then sneak to the right and bum rush dorian. kill him for bonus and redo mission without bonus. easy as sandwiches.


factions: eternal grove wasnt hard per se, only that i needed another person
raisu palace this place was hard ONLY b/c of the part immediately after the tahkora cutscene. goodness gracious sooo much pressure from debiltating shot, wells, and poision

nf: dragonzaur bastion was the only one i failed at and needed ppl lol.

I guess by Talkhora you mean Danika and by Dorian you mean the Demagogue?
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Old Jan 06, 2008, 11:02 AM // 11:02   #54
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Quote:
Originally Posted by great sir s
No, its not, at all, lmao. i did it with my alliance, i was in awe of how EASY it was -.-
Which missions did you find harder?
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Old Jan 06, 2008, 11:06 AM // 11:06   #55
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I got my legendary guardian with h/h for every mission.

Aurora Glade: Same strategy as NM, cap the nearest pedestal. Flag the h/h to the middle pedestal and intercept their mobs while you run the crystal and recap after their runner capped.

Dunes of Despair: Managed to kill the 3 bosses with 1+min left, just in time to go back to heal the ghostly hero. But you can do them separately so it is not a big deal.

Eternal Grove: Make use of the juggernauts, they can hold the easier gate with a mm hero while you clear the other gate.

No mission of note in elona, Dzagonur Bastion was fairly easy probably because you need only 5 defences to be intact for masters.
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Old Jan 06, 2008, 12:56 PM // 12:56   #56
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+1 for dzagnour... it doesn't help that i can *never* find a group for this mission ><
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Old Jan 06, 2008, 03:09 PM // 15:09   #57
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I hero/henchied most of the missions in hm, without consumables (I'm cheap, or poor lol) but the ones I absolutely HAD to find a group to do, and often failed anyway, were

Tyria: Sanctum Cay (the one where you have to protect the guy at the end from hordes of enemies) because I'm not a monk and had so much trouble getting a group that understood how to either stay and defend him, or stand back and pick off the mobs from far away. Aurora glade is not hard, the mission itself is easy to do, the secret is that you should bring a necro with a corpse traversal skill and instead of opening that last gate (that spawns all those white mantle) keep doing the mission until there's a tameable pet that occasionally spawns close enough to use to traverse the gate, then everyone die and get rebirthed on the other side, the white mantle never spawn, and the guy you need to kill for the bonus is standing there all by his weak self.

Cantha: Eternal Grove, which is hard because you rely on someone else to hold the other side, so no matter how good you are you can't be in 2 places at one time

Elona: Dzagonur Bastion, for the same reason.
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Old Jan 10, 2008, 11:28 AM // 11:28   #58
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HM Eternal Grove really hard with H/H, but still possible.
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Old Jan 10, 2008, 11:47 AM // 11:47   #59
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Aurora Glade can be done easily if you have a bit of luck and find a warthog on the other side of the last gate. You can then teleport you and your heroes over without opening the gate and spawning the white mantle. You and three heroes are more than a match for the Demagogue, and you can then cap the shrines leisurely. Might require a few tries to get the warthog spawn in the right place.
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Old Jan 10, 2008, 01:51 PM // 13:51   #60
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Aurora Glade was pretty difficult. The White Mantle aren't pushovers on Hard Mode and the team really needs to be on task.

I also found Jennur's Horde to be pretty difficult. Because of the speed boost, you may have a Margonite group on the opposite side slip by when you are killing a Harbringer.
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