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Old Jan 10, 2008, 06:59 AM // 06:59   #21
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Quote:
Originally Posted by Absolute Destiny
Why is "ascension" in Nightfall so much exponentially easier than Ascension in Prophecies?
Maybe ANet actually managed to learn from a mistake? Maybe?
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Old Jan 10, 2008, 07:13 AM // 07:13   #22
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Or perhaps they learned how to make mistakes as seen in Nightfall and GWEN. Everything is too easy now on normal and some places totally rediculous in hard mode. They have changed so much and dumb down the game in a lot of places and made things so easy overall that it's not much fun to play anymore unless you like never having to worry about losing. Unless of course you group with just total idiots who are 8-10 years old and just are laughing and laughing as they screw up your fun.
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Old Jan 10, 2008, 07:17 AM // 07:17   #23
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Quote:
Originally Posted by Olim lll
I breezed through THK with H/H my very first time, finding it pretty simple...does that give me the right to say you "suk"? The following mission, Ring of Fire, I found more of a challenge. People find missions hard or easy for different reasons.
Hey I did also I just said it was a lil tougher than most others igmo. So no you can't say I suk because you suk if you had a hard time through Ring of Fire as I breezed through hell like it was newbieland. But, then again I also don't believe you "breezed" through THK your very first time. People lie online all the time, what makes YOU an exception?
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Old Jan 10, 2008, 07:35 AM // 07:35   #24
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It amazes me everytime I am here. How people can think up posts on ideas that is........incredibly trivial in GW as a whole. Yet here we are, already 2 pages.
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Old Jan 10, 2008, 07:39 AM // 07:39   #25
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And yep you're part of them two pages ain'tcha?
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Old Jan 10, 2008, 07:54 AM // 07:54   #26
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Ascension is just tool/requirement to do challenging stuff.

There is just no need and no point to make it hard.
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Old Jan 10, 2008, 08:32 AM // 08:32   #27
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Quote:
Originally Posted by Master Knightfall
Wow you must really suk then because that was the first thing I did after I got my heroes and geared them up is went to the desert and did all those missions again with just my heroes and henchies. It was so easy I laughed. I've even taken people through who couldn't get other PUG groups to pick them up. The only real challenging mission left in Prophecies with heroes and henchies is THK, that one is still a goodie, but, easy to do once you know what to do. My heroes are so powerful I can play 3/4ths of the game with just the three of them (the holy trinity of monk, minion/curses necro and either an ele or ritualist) what stompage what power what a laugh and fun.
I think the OP was referring to those missions being hard when prophecies was first released. THat is only being able to play the ascension missions with pugs/henchies/guildies. I whole heartedly agree that pre-NF those missions were quite difficult, I suppose it could be attributed to the uselessness of henchies and the moronic nature of some pugs but thats beside the point. Overall when it was just prophecies around, those ascension missions were tough cookies. The equivalent quests in NF were on the other hand a breeze.

Why its like this?... I have no idea... maybe anet just wanted ppl to be able to change their secondaries around really early. TBH I didn't even realize it was the equivalent to ascension until quite a while after I had beaten the quests
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Old Jan 10, 2008, 12:59 PM // 12:59   #28
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Quote:
Originally Posted by Master Knightfall
Hey I did also I just said it was a lil tougher than most others igmo. So no you can't say I suk because you suk if you had a hard time through Ring of Fire as I breezed through hell like it was newbieland. But, then again I also don't believe you "breezed" through THK your very first time. People lie online all the time, what makes YOU an exception?
What's so hard to believe? In THK I was able to pick off numbers of foes from outside the walls - that made things pretty tame from there. The king followed along nicely and stayed out of danger. At the end, I guarded the throne with little trouble, save for a few tense moments during the last couple of waves.

I never said I had a 'hard time' with Ring of Fire. I just said I found it more challenging than THK.

Believe what you want, of course. Godspeed.

Last edited by Olim Chill; Jan 10, 2008 at 01:11 PM // 13:11..
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Old Jan 10, 2008, 03:11 PM // 15:11   #29
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Quote:
Originally Posted by Inger
I think the OP was referring to those missions being hard when prophecies was first released. THat is only being able to play the ascension missions with pugs/henchies/guildies. I whole heartedly agree that pre-NF those missions were quite difficult, I suppose it could be attributed to the uselessness of henchies and the moronic nature of some pugs but thats beside the point. Overall when it was just prophecies around, those ascension missions were tough cookies. The equivalent quests in NF were on the other hand a breeze.
You are correct. I had ONLY Prophecies until this past Christmas (got Nightfall as a present) so perhaps my viewpoint is different than those who have all three campaigns + GWEN.

Quote:
Originally Posted by Olim lll
What's so hard to believe? In THK I was able to pick off numbers of foes from outside the walls - that made things pretty tame from there. The king followed along nicely and stayed out of danger. At the end, I guarded the throne with little trouble, save for a few tense moments during the last couple of waves.
Agreed. I beat THK my first time through with only henchies, not having any idea how the mission was put together (where to go, etc.). Still had nooo trouble.
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Old Jan 10, 2008, 03:22 PM // 15:22   #30
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Quote:
Originally Posted by Absolute Destiny
Agreed. I beat THK my first time through with only henchies, not having any idea how the mission was put together (where to go, etc.). Still had nooo trouble.
I am about 99.99% Anet made that mission easier due to whiners. The mob's definitely come alot slower. There were times where if you didnt kill a mob quick enough another mob would come as well.
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Old Jan 10, 2008, 03:27 PM // 15:27   #31
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There is nothing difficult about any of the GW games in normal mode. Also, there is no Ascension in NF.
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Old Jan 10, 2008, 03:38 PM // 15:38   #32
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Heh...you know, until I read this thread I had no idea at what point you became ascended in NF. Same thing with Factions. It's funny, in Prophecies it feels like this test of trials to become a god, where as the others it's just "hey yeah your ascended move along now".

Last edited by Dkraftwerk; Jan 10, 2008 at 07:00 PM // 19:00..
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Old Jan 10, 2008, 04:33 PM // 16:33   #33
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Ascention wasn't hard.

You're bad.
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Old Jan 10, 2008, 04:35 PM // 16:35   #34
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Hunted is definitely the way to go.
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Old Jan 10, 2008, 06:03 PM // 18:03   #35
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Quote:
Originally Posted by Absolute Destiny
Okay, after playing a Nightfall character through the Sunspear Sanctuary Command Post missions, and knowing that Hunted! is the Nightfall equivalent of Ascension, I'm left wondering something.

Why is "ascension" in Nightfall so much exponentially easier than Ascension in Prophecies?

Prophecies = three of the most difficult missions in the entire campaign (I've done all except Ascension and the Ring of Fire) that can be nearly impossible without relying on other players.

Nightfall = three relatively easy quests that can be completed in less than an hour with three semi-decent heroes and four henchies...if you're lazy.

Any ideas?
You've also missed out the part in factions where you fight the star creature things one after another as part of that mission. Not sure what its called. That is factions version of ascension and its also stupidly easy.

Prophercies had it right in the first place with asking us to do reasonably hard missions and a fight against yourself before you cuold reach a higher level. But the ascension in the other two games are just pathetic tbh.

Last edited by freekedoutfish; Jan 10, 2008 at 08:28 PM // 20:28..
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Old Jan 10, 2008, 08:27 PM // 20:27   #36
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I found it more annoying the Nightfall ascension only works on Elonians, whereas Factions ascension works on Tyrians (the one foreign character who's been to the desert was already ascended from beating Factions, so no idea if Prophecies is as accommodating)...
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Old Jan 10, 2008, 08:30 PM // 20:30   #37
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Quote:
Originally Posted by Navaros
There is nothing difficult about any of the GW games in normal mode. Also, there is no Ascension in NF.
Acensions in HM in prophercies, NF and factions is also a walk in the park!

Killing your duplicate in prophercies in HM is nothing more then using the necro skill to pass damage onto them and healing yourself somehow.
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Old Jan 11, 2008, 05:05 AM // 05:05   #38
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I started playing GW with Nightfall. After beating it I purchased Prophecies and created a char there. I found the entire ascension thing to be pretty tedious. Not HARD, but just unnecessarily drawn out and slow. Just my opinion.
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Old Jan 11, 2008, 12:05 PM // 12:05   #39
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Yeah if you play a character up in Prophecies and don't cheat it's a longggggg way to ascension. I'd say at least 3/4ths of the game without them 30 extra attribute points and you still have to fight a lot of crap and go up into high Southern Shiverpeaks to get 15 of them. The other 15 are pretty easy just go find some stupid ancient guy out where all those hydras are. Getting past those centaur types is the hard part. To me that's when I assend is when I get those extra attribute points. They came pretty fast in Nightfall, easiest I'd say of all 3 chapters to get. Nightfall though pretty much sucked until one got to torment. I found the majority of the missions and quests rather boring. There were only a couple of rememberable ones the Drought was one, and where you had to defend the fort from wave after wave of mobs coming up different stairs was the other. Torment though was awesome, but, I got to finish it before the screwed up normal mode and that made it even more awesome. It's so easy now in normal mode and so rediculously hard in hard mode it's not even fun to play it either way now. I really hate the normal/hard mode way they screwed up the game. It was better the way it was.
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Old Jan 11, 2008, 12:17 PM // 12:17   #40
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Quote:
Originally Posted by Absolute Destiny
Prophecies = three of the most difficult missions in the entire campaign (I've done all except Ascension and the Ring of Fire) that can be nearly impossible without relying on other players.
Nearly impossible? lolwut
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