Dec 03, 2007, 04:48 PM // 16:48
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#701
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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3. people leave sick and tired of Anets "vision" and buy SC2 instead.
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Dec 03, 2007, 06:02 PM // 18:02
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#702
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Forge Runner
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Quote:
Originally Posted by Personette
It's really a trip to read Devaney's responses and see that he thinks he's making statements of fact, and doesn't realize he's asking for the entire game to be balanced around his own individual skill level. The bulk of GW players, which are presumably somewhat less skilled than Devaney, would make the exact same arguments he does in order to justify having 7 heroes in NM.
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Of course its based around my skill level because im giving you my opinion. Also its not about being better or worse, its about taking time to work it out. I'm gunna say it plain now, Normal Mode is not hard, at all (disregarding elite missions), if you think it is tough, go play another game because I dont care. If you were playing lets say Half Life 2 on easy mode and you sucked would you email the developer asking for 4 more robots to help you out? No you wouldn't because they would expect you to work it out.
Hard mode is a different case, its meant to be challenging not frustrating which is hard for a developer to do I understand, if they added 7 heroes it could make it better or worse, only a test would see but its not really required. If you cant do normal mode with 3 heroes then you beyond help, go take a new build ect. Stop asking for a walk in the park, Hard Mode is hard for my to explain (Ironic) in this way because I think it will still be challanging with 7 heroes but not as frustrating, I could be wrong but like I said a test would only confirm this.
I dont care if you find normal mode frustrating, in other words dont play it. Its that simple, im not going to do something for the sake of it that would be idiotic. The henchmen are fine in Normal Mode but not so much in Hard Mode, thats why Normal should be untouched and Hard Mode be varied.
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Dec 03, 2007, 07:35 PM // 19:35
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#703
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by DeVaNeY121
Of course its based around my skill level because im giving you my opinion. Also its not about being better or worse, its about taking time to work it out. I'm gunna say it plain now, Normal Mode is not hard, at all (disregarding elite missions), if you think it is tough, go play another game because I dont care. If you were playing lets say Half Life 2 on easy mode and you sucked would you email the developer asking for 4 more robots to help you out? No you wouldn't because they would expect you to work it out.
Hard mode is a different case, its meant to be challenging not frustrating which is hard for a developer to do I understand, if they added 7 heroes it could make it better or worse, only a test would see but its not really required. If you cant do normal mode with 3 heroes then you beyond help, go take a new build ect. Stop asking for a walk in the park, Hard Mode is hard for my to explain (Ironic) in this way because I think it will still be challanging with 7 heroes but not as frustrating, I could be wrong but like I said a test would only confirm this.
I dont care if you find normal mode frustrating, in other words dont play it. Its that simple, im not going to do something for the sake of it that would be idiotic. The henchmen are fine in Normal Mode but not so much in Hard Mode, thats why Normal should be untouched and Hard Mode be varied.
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What if you were playing HL2 on a hard setting, and it was alot more difficult. Would you then have the right to contact the developers and ask for some more things to help?
By your reasoning, you would!
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Dec 03, 2007, 07:46 PM // 19:46
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#704
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Quote:
Originally Posted by freekedoutfish
What if you were playing HL2 on a hard setting, and it was alot more difficult. Would you then have the right to contact the developers and ask for some more things to help?
By your reasoning, you would!
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If foes were buffed up insanely, I would. Same with GW HM - enemies in HM areas (those in mainland, not the noob areas) are pretty frustrating with henchies. Not to mention the fact that some groups have MORE enemies and surprising Pop-ups in HM, which are absent in NM.
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Dec 03, 2007, 08:18 PM // 20:18
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#705
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Hall Hero
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Quote:
Originally Posted by freekedoutfish
What if you were playing HL2 on a hard setting, and it was alot more difficult. Would you then have the right to contact the developers and ask for some more things to help?
By your reasoning, you would!
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I think the person would lower the difficulty setting first (which you can do ingame at any time.)
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Dec 03, 2007, 08:42 PM // 20:42
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#706
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Bryant Again
I think the person would lower the difficulty setting first (which you can do ingame at any time.)
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So they just shouldnt play a harder setting? What about those who want to play HM in GWs and find it hard using current resources? should they just give up and go back to NM!
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Dec 03, 2007, 08:52 PM // 20:52
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#707
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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its called HARD MODE for a reason.
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Dec 03, 2007, 08:53 PM // 20:53
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#708
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Hall Hero
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Quote:
Originally Posted by freekedoutfish
So they just shouldnt play a harder setting? What about those who want to play HM in GWs and find it hard using current resources? should they just give up and go back to NM!
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As long as they don't come onto the forums demanding that ANet lower the difficulty because "it's obviously too hard," they can do whatever they want.
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Dec 03, 2007, 08:54 PM // 20:54
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#709
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Quote:
Normal Mode is not hard, at all (disregarding elite missions), if you think it is tough, go play another game because I dont care.
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If you don't care, then why do you feel the need to come here and post your biased perspective?
If you don't care, then this doesn't matter to you. This thread doesn't need your "saving", so you can stop now.
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Dec 03, 2007, 10:21 PM // 22:21
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#710
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by freekedoutfish
So they just shouldnt play a harder setting? What about those who want to play HM in GWs and find it hard using current resources? should they just give up and go back to NM!
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Well... yes. It's supposed to be hard "with the current resources". If they can't cope, they're obviously not ready to be playing HM.
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Dec 04, 2007, 12:11 AM // 00:11
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#711
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Forge Runner
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Quote:
Originally Posted by AuraofMana
If you don't care, then why do you feel the need to come here and post your biased perspective?
If you don't care, then this doesn't matter to you. This thread doesn't need your "saving", so you can stop now.
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My post was quoted, so I will response. Zip It. This thread doesnt need posts telling other people that there post is useless when in fact the post they have made about the other guys post that he made to tell him his post is useless is infact useless itselfs. WORK IT OUT.
Let me guess, you cant be Thunderhead Keep?
Also dont quote a section of my post, read it all. Your just trying to be smart, imagine a president said ' I will lower hospital funds by 1% but increase education funds by 10000%' they wouldnt just quote the 1% would they?
Quote:
What if you were playing HL2 on a hard setting, and it was alot more difficult. Would you then have the right to contact the developers and ask for some more things to help?
By your reasoning, you would!
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Nope, I'd pwn it.
Im not saying i really want them to be added, im saying thats the best way. If you cant do normal mode then dont try hard mode, simple, you will only double fail. 3 in NM, 7 in HM = Best solution, disagree? I dont care. OMG QUOTE THAT BIT AND BASH ME..... HARD.
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Dec 04, 2007, 02:42 AM // 02:42
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#712
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Its not about the game being hard, its about it being fun.
If you like a challenge then great for you, but others just want to have fun and its more fun when you can set up a total party build, not half a party and just hope the last 4 spots don't agro or die instantly.
I'm a very good player myself, I take great care to set up my build and my Heros. Why should I be forced to use 4 builds that dont mesh with my carefully designed builds?????
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Dec 04, 2007, 04:00 AM // 04:00
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#713
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Exactly Crom, people need to get away from the idea that its about the level of difficulty.
Hell I play some missions in NM with less than 8 players to try and make it more challenging.
The fact is 7 heroes opens up a lot more of the game, you can try out different team builds and playstyles. Currently you are limited by having 4/8 builds chosen for you. Not only are they for the most part very poor but they also are set. So you are forced into building around them. This seriousely limits gameplay.
Quote:
Originally Posted by Bryant Again
Time is a *huge* factor when it comes to PUGs. Not everyone is so patient. Making it take longer when it already is somewhat difficult would not help in the slightest.
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My point was even if people have to spend an extra 5 minutes forming a PuG, the actual PuG isnt limited.
Solo play is, no matter if I spent 5 hours in an outpost I wouldnt get a team of 7 heroes.
Quote:
Originally Posted by Bryant Again
We still don't know how hard the hit would be. If we were sure that little would happen then yes, I'd say go for it. But we have no clue, only ideas and "what we believe" would happen.
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Actually we do know to a point.
All those people who dont enjoy solo play wont switch.
All those people who prefer PuGs wont switch.
It will not kill off Pugging, therefore there will be others to pug with.
Quote:
Originally Posted by Bryant Again
That's only half of your team though. And even though having to take a henchie isn't "skillful," as you had put it, it's still quite a challenge (fun to some, not to others) building your heroes around your henchies.
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Your suggesting that having fixed builds and limits upon your playstyle is fun?
How about we make all PuG teams take 4 set henchmen builds. Would that go down well?
Quote:
Originally Posted by Bryant Again
Could be rather poor and it'll do either of two things: 1. People play solo or 2. People buy GW2. Pretty nasty move, aye?
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GW will continue to sell even when GW2 is out. There are people who just wont enjoy GW2, people who still havent purchased all of the GW campaigns, people who have never played it before.
If people cant PuG and are limited in solo play do you think its going to do well?
Last edited by Isileth; Dec 04, 2007 at 04:47 AM // 04:47..
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Dec 04, 2007, 04:06 AM // 04:06
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#714
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Lion's Arch Merchant
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Quote:
Originally Posted by DeVaNeY121
Of course its based around my skill level because im giving you my opinion.
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I'm gunna say it plain now, Normal Mode is not hard, at all (disregarding elite missions)
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Hard mode is a different case, its meant to be challenging not frustrating
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If you cant do normal mode with 3 heroes then you beyond help,
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Listen, kiddo, I think you need to go refresh your memory about what an "opinion" is. Because it seems to me that you think an opinion is when you say any fool thing you want, and nobody can tell you you're wrong.
These aren't opinions. They are attempts to describe an objective reality. But they fail, because you make no attempt at objectivity (i.e., separating yourself as much as possible from your own desires and preferences).
Better luck next time.
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Dec 04, 2007, 04:36 AM // 04:36
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#715
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Hall Hero
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Quote:
Originally Posted by Isileth
All those people who dont enjoy solo play wont switch.
All those people who prefer PuGs wont switch.
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And there are still the iffy cases and people switching over who were fine before.
Quote:
Originally Posted by Isileth
It will not kill off Pugging, therefore there will be others to pug with.
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I notice how you say "it will not kill off pugging," which of course it won't. But how much will it hit? How many will there be able to pug with? /shrug
Quote:
Originally Posted by Isileth
Your suggesting that having fixed builds and limits upon your playstyle is fun?
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Quote:
Originally Posted by Bryant Again
it's still quite a challenge (fun to some, not to others) building your heroes around your henchies.
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Quote:
Originally Posted by Isileth
How about we make all PuG teams take 4 set henchmen builds. Would that go down well?
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They can still have four people to bring PvE skills, so it evens out : P (yes a joke.)
Quote:
Originally Posted by Isileth
If people cant PuG and are limited in solo play do you think its going to do well?
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Depends. Given on how limited PvE itself is (not very much,) some could argue that yeah they'll be fine.
In all seriousness, ANet has done many a thing to encourage others to buy their products: Having material storage Faction exclusive, having heroes only in GW:EN and NF, Insignias in NF, etc.
You'll have noticed that a few things in that list were later added universally to the game. So hopefully ANet will add recruitable heroes in the other campaigns.
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Dec 04, 2007, 04:46 AM // 04:46
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#716
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by Bryant Again
And there are still the iffy cases and people switching over who were fine before.
I notice how you say "it will not kill off pugging," which of course it won't. But how much will it hit? How many will there be able to pug with? /shrug
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Do you really want to PUG with people that would rather not play with you in the first place? These are the only people that will switch.
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Dec 04, 2007, 04:51 AM // 04:51
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#717
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Quote:
Originally Posted by cellardweller
Do you really want to PUG with people that would rather not play with you in the first place? These are the only people that will switch.
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You can go even further than that and ask are they even pugging right now?
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Dec 04, 2007, 05:38 AM // 05:38
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#718
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Hall Hero
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Quote:
Originally Posted by cellardweller
Do you really want to PUG with people that would rather not play with you in the first place? These are the only people that will switch.
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Only if he was bitter about it.
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Dec 04, 2007, 07:31 AM // 07:31
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#719
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Quote:
Originally Posted by Bryant Again
I notice how you say "it will not kill off pugging," which of course it won't. But how much will it hit? How many will there be able to pug with? /shrug
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Who will be left? The people who want to pug.
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Dec 04, 2007, 07:41 AM // 07:41
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#720
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Quote:
My post was quoted, so I will response. Zip It. This thread doesnt need posts telling other people that there post is useless when in fact the post they have made about the other guys post that he made to tell him his post is useless is infact useless itselfs. WORK IT OUT.
Let me guess, you cant be Thunderhead Keep?
Also dont quote a section of my post, read it all. Your just trying to be smart, imagine a president said ' I will lower hospital funds by 1% but increase education funds by 10000%' they wouldnt just quote the 1% would they?
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Obviously anyone that disagrees with you must be a noob, because the world revolves around you. That mish can be H/Hed even in HM, as evident by my Guardian of Tyria.
The other parts of your post doesn't matter. You mentioned you don't care. Since you don't, you don't need to come in this thread and keep the flame burning.
And yes, the media would actually quote that. You overestimate the intelligence of the media.
Stop posting about this if you don't care. No one really cares about your "I AM SO LEET I DON'T NEED 7 HEROES LOLOLOL!!!11" Brag somewhere else.
Last edited by AuraofMana; Dec 04, 2007 at 07:44 AM // 07:44..
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