Jan 25, 2008, 01:26 AM // 01:26
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#61
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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glad they fixed ONE armor glitch among dozens.....its a start. Now fix the rest!!! (my monks wanderers skirt has a hole in it as does my eles elite canthan one!).
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Jan 25, 2008, 02:48 AM // 02:48
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#62
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Quote:
Originally Posted by King Symeon
Armor
* Fixed a bug that caused a visible gap at the elbow when Obsidian Armor (Necro male) was worn with certain combinations of other armor.
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I lawled at this.
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Jan 25, 2008, 04:28 AM // 04:28
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#63
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Furnace Stoker
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Well, unsteady ground has been bugged since factions was released and I have reported it via e mail twice, so thank you Anet for listening to my bug report and fixing it so soon.
/P.H.A.I.L.
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Jan 25, 2008, 04:43 AM // 04:43
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#64
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Glad they fixed the FoW armor for necros, that bug was one of the only things stopping me from getting Chaos Gloves... ... ... ... but not even sure I'll get 'em anyways x]. Hopefully that gets them fix more glitches like that.
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Jan 25, 2008, 10:01 AM // 10:01
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#65
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Frost Gate Guardian
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Quote:
Originally Posted by King Symeon
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There are tons of spells fail to cast if its target died before the casting time completed.
Why did they just fix 'Unsteady Ground'? I hope they can fix all AE spells which has this problem.
Most Faction/NF AE spells have the same issue.
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Jan 25, 2008, 01:15 PM // 13:15
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#67
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Desert Nomad
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I would gladly pay a monthly pee so they fix bugs faster then after 2 years ..
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Jan 25, 2008, 02:34 PM // 14:34
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#68
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Hall Hero
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Quote:
Originally Posted by Pyro maniac
I would gladly pay a monthly pee.....
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Hahaha, I dunno if that was intentional or not but I haven't heard that word in a long time.
Quote:
Originally Posted by Red Sonya
All the skills are balanced especially URSANS BLESSING teehee
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'Cus it's totally not better than any other skill, right?.....Right???
Last edited by Bryant Again; Jan 26, 2008 at 12:54 AM // 00:54..
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Jan 25, 2008, 02:41 PM // 14:41
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#69
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by ManMadeGod
There are tons of spells fail to cast if its target died before the casting time completed.
Why did they just fix 'Unsteady Ground'? I hope they can fix all AE spells which has this problem.
Most Faction/NF AE spells have the same issue.
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I suspect you fail to understand the difference in the skill descriptions. Do you know of any skills that specifically have 'target foes location' listed as the target which will fail if your target dies?
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Jan 25, 2008, 02:51 PM // 14:51
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#70
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Krytan Explorer
Join Date: Jul 2006
Location: Sydney, Australia
Guild: Lubricated Volcano Love [Club]
Profession: Rt/Mo
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Haha. Looks like many people have been so accustomed to nerfs after updates, that they're in a state of denial when glitches are fixed.
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Jan 25, 2008, 07:35 PM // 19:35
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#71
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by JR
I suspect you fail to understand the difference in the skill descriptions. Do you know of any skills that specifically have 'target foes location' listed as the target which will fail if your target dies?
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Exactly. Unsteady ground functioned as a target enemy skill even though it said in the description that it targets a location.
So much fail in this thread.
Anyway, this isn't a "wierd" update. Its a typical update. People are just so used to 30+ skills being changed or hoping for the next SF, HM, Xunai Market, etc update that they get too freaking disappointed when something more minor is done.
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Jan 25, 2008, 10:45 PM // 22:45
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#72
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Furnace Stoker
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Quote:
Originally Posted by ManMadeGod
There are tons of spells fail to cast if its target died before the casting time completed.
Most Faction/NF AE spells have the same issue.
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No theres not actually, Im sure UG was the only one.
Read the spell description. If it says 'Create ..... at target foes Loacation' then it is still meant to cast even if the target foe dies.
If its just an AoE spell that hits a target foe, but not the location, then its meant to fail if your target dies.
If there are anymore, send in a report and wait 2 years for the fix.
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Jan 25, 2008, 10:56 PM // 22:56
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#73
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Krytan Explorer
Join Date: Aug 2006
Location: Somewhere
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Hopefully they'll get time to fix more of those armor glitches. Besides the necro having a hole at the elbow, didn't male warriors have that same problem?
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Jan 26, 2008, 12:23 AM // 00:23
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#74
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Jan 26, 2008, 12:48 PM // 12:48
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#75
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Frost Gate Guardian
Join Date: Apr 2007
Location: Does it matter?
Guild: Im to good for guilds
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Quote:
Originally Posted by netniwk
something>nothing.
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Not true..................
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Jan 26, 2008, 01:12 PM // 13:12
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#76
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Desert Nomad
Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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Quote:
Originally Posted by TheLichMonky
Not true..................
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In this case it is......
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