Jan 31, 2008, 06:20 PM // 18:20
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#1
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: The Eternal Champions
Profession: W/Mo
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Keeping your guild in GW2?
I know it's a long way off, but hell...can't help it if I'm looking forward to the new game
I was just wondering - call it being nosy - how many people are planning to recreate, or stay with their GW guild when they get GW2.
At this point we don't know how guilds are going to work in GW2, but if it's possible, will you be trying to stick together or will you be making a clean break? If you're a guild leader, are you planning the move to GW2 and hoping to keep your flock intact?
I for one really hope the guild I'm in stays together, even if we lose a few members who won't buy the game or just move on to other things. I think a large reason I still enjoy playing so much is because of the people in the guild I'm a member of. It's a nice feling having them there, and I hope to take that feeling with me to the next level, though I think I'm lucky we have some great members (not being biased, honest).
Is it just me feeling sentimental?
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Jan 31, 2008, 06:26 PM // 18:26
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#2
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Pennsylvania
Guild: Leaked Aggression [grr]
Profession: D/W
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Not sure if its true... but I read/heard somewhere that guilds will carry over (I sure hope thats true) - so me and a few friends recently made a guild (I'm the leader) so that we can have a pre-established one that hopefully carries over to GW2. Right now its only us 3, but I hope to get more members.
But in the case that guilds do not carry over, I decided that I will create a guild asap when GW2 is released, and get my friends together again - so we can be a founding guild ^_^
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Jan 31, 2008, 06:27 PM // 18:27
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#3
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Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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If they work in the same fashion as they do as far as gw1. A group of people/friends with their own chat. Then I would have to say I would join a guild focused around World vs World PvP. Only because I think it will be so incredibly fun. Like a giant Battlefield match dated back in time before they used guns ^^.
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Jan 31, 2008, 06:28 PM // 18:28
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#4
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Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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Quote:
Originally Posted by NeonXero
Not sure if its true... but I read/heard somewhere that guilds will carry over (I sure hope thats true) - so me and a few friends recently made a guild (I'm the leader) so that we can have a pre-established one that hopefully carries over to GW2. Right now its only us 3, but I hope to get more members.
But in the case that guilds do not carry over, I decided that I will create a guild asap when GW2 is released, and get my friends together again - so we can be a founding guild ^_^
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Yea me and about 30 or so guys had thought about forming a founding guild for gw2 if the guilds don't carry over
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Jan 31, 2008, 06:28 PM // 18:28
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#5
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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i just pray guilds will have more advanced ranking systems. (not just leader, officer and member but also some fancy title given by the leader for merit or other crap)
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Jan 31, 2008, 06:29 PM // 18:29
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#6
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Gaile mentioned that guilds should carry across, just as character names do
If thats the case, I will be keeping my guild active
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Jan 31, 2008, 06:34 PM // 18:34
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#7
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IGN: J C A C H E
Join Date: Sep 2006
Location: 843
Guild: [Liar]
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As long as all of us move to GW2 together, we plan to stay together...though im 100% sure a few of us will be sticking it out in GW2 together.
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Jan 31, 2008, 06:37 PM // 18:37
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#8
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: The Eternal Champions
Profession: W/Mo
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Quote:
Originally Posted by Lonesamurai
Gaile mentioned that guilds should carry across, just as character names do
If thats the case, I will be keeping my guild active
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Cool, I don't recal reading that I hope they implement it. It's good to have camaraderie, even if the game isn't an RPG.
I'd also, like Prism2525, like there to be more control over ranks and the naming of them. I'm sure that would make guilds even more special and distinct if you could have your own system of promotion, etc. Yup, I'm all for that
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Jan 31, 2008, 06:39 PM // 18:39
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#9
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Jungle Guide
Join Date: Jul 2007
Guild: Wars
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I was told by this guy named Freddy-Bob that I know in Anet that only guilds that have ever been in the top 100 in the ladder and with a pseudo-Latin name will be allowed to be transferred to GW2. All other guilds will be required to break up and pick a new name that differs from their old at at least 36 characters.
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Jan 31, 2008, 06:55 PM // 18:55
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#10
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Lion's Arch Merchant
Join Date: Sep 2006
Guild: Alchemy Incorporated
Profession: Mo/E
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Quote:
Originally Posted by Esan
I was told by this guy named Freddy-Bob that I know in Anet that only guilds that have ever been in the top 100 in the ladder and with a pseudo-Latin name will be allowed to be transferred to GW2. All other guilds will be required to break up and pick a new name that differs from their old at at least 36 characters.
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I heard Benny Simon fired Freddy-Bob for breach of confidentiality. He says we can take our guild names but we can't use the same capes.
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Jan 31, 2008, 07:30 PM // 19:30
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#11
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Righteous and Honorable (RAH)
Profession: N/Me
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personally I hope they do away with the guilds. Now before you chaste me let me explain. I think there needs to be permanent in-game guilds like Kurzicks and Luxons. There should be like 5 perma-guilds depending on region and deity-worship. Withiin the perma-guilds we can create our own clans.
I suppose we can still call our groups guilds and call the 5 perma-guilds as factions.
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Jan 31, 2008, 08:13 PM // 20:13
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#12
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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1. I'm hoping guild names can be carried over. We're a rather small guild (In GW, anyway), but we've had our name in GW since beta. We also have our name in other on-line games we play.
2. Additional ranks, just one or two, would also be a nice addition. Even in a small guild they'd be very helpful for organizational purposes. I'm sure the larger guilds really benefit from them.
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Jan 31, 2008, 08:33 PM // 20:33
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#13
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands
Profession: E/Mo
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In the birthday visit to LLL Gaile Gray sayd guild names can be carried over. Use the search for the chat logs.
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Jan 31, 2008, 08:34 PM // 20:34
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#14
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Hall Hero
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Nah. Gonna be startin' a new!
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Jan 31, 2008, 08:36 PM // 20:36
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#15
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by schaapie
In the birthday visit to LLL Gaile Gray sayd guild names can be carried over. Use the search for the chat logs.
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Thats where it was, cheers
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Jan 31, 2008, 09:00 PM // 21:00
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#16
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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really hope so tho not sure what are opinions of my members about it
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Jan 31, 2008, 09:31 PM // 21:31
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#17
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: The Eternal Champions
Profession: W/Mo
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Quote:
Originally Posted by Craywulf
personally I hope they do away with the guilds. Now before you chaste me let me explain. I think there needs to be permanent in-game guilds like Kurzicks and Luxons. There should be like 5 perma-guilds depending on region and deity-worship. Withiin the perma-guilds we can create our own clans.
I suppose we can still call our groups guilds and call the 5 perma-guilds as factions.
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That sounds interesting.
I'm guessing if they're going to have world PvP we'd have to choose a faction to be allied with maybe. I like the Kurzick/Luxon alliance thing we have now; it would be nice to see maybe more than two choices in the new game, however.
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Jan 31, 2008, 09:37 PM // 21:37
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#18
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Dylananimus
That sounds interesting.
I'm guessing if they're going to have world PvP we'd have to choose a faction to be allied with maybe. I like the Kurzick/Luxon alliance thing we have now; it would be nice to see maybe more than two choices in the new game, however.
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Apart from Luxons and Kurzicksno longer existing at all in GW2, as the new canthan Emperor has overthrown and disbanded the factions and bought them into line under his Rule (sounds like a fascist dictator from the story ANet released)
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Jan 31, 2008, 10:17 PM // 22:17
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#19
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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Well I think what I'll do is form a new guild, which will combine my guild and all the guilds in my alliance into one big one. Not sure if I'll keep the same name or not, but that's what I'm planning.
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Jan 31, 2008, 10:21 PM // 22:21
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#20
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Tender Wolf
Well I think what I'll do is form a new guild, which will combine my guild and all the guilds in my alliance into one big one. Not sure if I'll keep the same name or not, but that's what I'm planning.
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Woah, hold on you said you weren'tgoing to get GW2
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