Feb 15, 2008, 05:25 PM // 17:25
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#21
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Krytan Explorer
Join Date: Jan 2007
Guild: [Leet]
Profession: R/
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I would love to see Urgoz busy again I really had a lot of fun there back in the days
Tombs still has a good crowd as does SF but something new might be nice
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Feb 15, 2008, 05:38 PM // 17:38
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#22
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by The Way Out
Seriously, bring inscriptions to Urgoz, Deep, UW, and FOW. It isn't like it would tip the balance of the game.
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Go say that in the thread on Sardelac, and see how long until Yawgmoth rips into you...
I agree, though.
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Feb 15, 2008, 06:14 PM // 18:14
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#24
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Krytan Explorer
Join Date: Jan 2007
Guild: [Leet]
Profession: R/
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Quote:
Originally Posted by Mork from Ork
You need to be able to draw people together in a way that will encourage groups trying difficult areas they are not familiar with.
When you could farm the vamps in Urgoz there were large groups there because of the easy farming. But, as farmer got bored, many of them would form groups to try the mission out. You don't dare just "tryout" UW or FoW or you lose your entrance fee if you fail. You don't dare go to urgoz or deep to look for a group because you won't find enough people and you will have wasted your scroll.
Maybe they need to have a single staging area for all the elite missions. A place where you can choose do do any of them and where, if you wipe, you return to instead of being kicked out.
Then people going for the easy ones like TPK would also be in a spot where they could join up with groups who are tutoring the harder ones or get a pug to try out something they have never done before.
Basically, elite missions are and will remain dead until you can entice enough people into them to make forming a group a reasonable probability.
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I don't mind throwing away the entrance fee to UW or FOW to try it. They aren't that hard to do so odds of not getting your moneys worth are slim.
Urgoz and he Deep - well I wouldn't waste a scroll knowing nobody is there - they need to do Elite mission days or something for them.
Perhaps we can make an Urgoz Day - Saturday or Sunday all day long?
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Feb 15, 2008, 06:36 PM // 18:36
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#25
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Wilds Pathfinder
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
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Quote:
Originally Posted by Hyper Cutter
Go say that in the thread on Sardelac, and see how long until Yawgmoth rips into you...
I agree, though.
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i don't pay mind to angry posters
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Feb 15, 2008, 06:46 PM // 18:46
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#26
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Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
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DOA gem prices dropped fast AFTER UB's farming the heck outta it
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Feb 15, 2008, 07:02 PM // 19:02
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#27
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Nemo the Capitalist
DOA gem prices dropped fast AFTER UB's farming the heck outta it
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That's actually something good. If they drop low enough, people will start getting them to use them instead to sell them.
Get to use >>>> Get to sell.
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Feb 15, 2008, 07:07 PM // 19:07
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#28
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Wilds Pathfinder
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
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Quote:
Originally Posted by Nemo the Capitalist
DOA gem prices dropped fast AFTER UB's farming the heck outta it
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You have to admit that UB made gems available to the market in general. Previously, DoA was dead and only farmed by like ten guilds/alliances that I remember. I don't know much about European or Asian guilds, so if there are more than ten American/Canadian guilds, then you anyone can chirp in on them. DoA used to take an eternity to complete... and HM was something that no one wanted to waste their time on.
I just hate where the sell is at with gems now. It sucks.
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Feb 15, 2008, 07:25 PM // 19:25
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#29
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Guild: retired from gw [agro] still ftw
Profession: W/
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Okay but this thread is about the other elites
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Feb 15, 2008, 07:48 PM // 19:48
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#30
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Ascalonian Squire
Join Date: Dec 2006
Location: GMT -6 hrs (I'll let your mind wander)
Guild: Running Rangers [RR]
Profession: R/
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Why not just allowing PvP traders access to the areas. Possibly as a drop for PvP players a celestial signet?
Require NF, Factions, Proph respectively for the missions?
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Feb 15, 2008, 07:51 PM // 19:51
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#31
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Hall Hero
Join Date: Aug 2005
Profession: E/
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I really don't like Phoenix Tears idea of just adding more minipets.
I still think the Deep and Urgoz are tons of fun. I just don't expect to go without a good alliance/guild group. If you want to do them, you still can. You can't "force" people to go back to older content. People stoped playing (read, not farm) UW/SF/Tombs/Urgoz/etc because they got bored with it becuase it is older content. People will always gravitate towards the newer zones.
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Feb 15, 2008, 07:54 PM // 19:54
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#32
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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URSAN LFP DEEP ;
URSAN 10 LFP URGOZ ;
URSAN LFP TOMBS ;
no thx =)
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Feb 15, 2008, 08:00 PM // 20:00
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#33
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Phoenix Tears
The Elia area of Kanaxai would provide then such special items, like the armbraces/coffers, which would have the chance to drop minis like:
Mini-Kanaxai
Mini-Shiroken
Mini-Vizu
Mini-Yeti
Mini-Naga
while in the other elite area would players have the chance to get through those items a
Mini-Urgoz
Mini-Zhed
Mini-Panda/Polar Bear
Mini-Oni
Mini-Grawl
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I agree. I really like the mini Oni and the mini Shiro'Ken, but because they're a limited quantity high end item most players will never see it.
/signed to give us the option to acquire these items by playing the game itself instead of sitting around power-trading or getting lucky in a contest.
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Feb 15, 2008, 08:06 PM // 20:06
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#34
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Guild: retired from gw [agro] still ftw
Profession: W/
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Quote:
Originally Posted by phan
URSAN LFP DEEP ;
URSAN 10 LFP URGOZ ;
URSAN LFP TOMBS ;
no thx =)
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Deep and Urgoz can be easily done without UB builds... Im positive the deep can be done faster without Ursan then with..
Deep and Urgoz are missions you can do in a casual way cuz they are not too long and both fun to do.. The reason i made this thread is to see if there are ways to motivate people to do these missions more
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Feb 15, 2008, 08:23 PM // 20:23
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#35
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Uber Mass
Deep and Urgoz can be easily done without UB builds... Im positive the deep can be done faster without Ursan then with..
Deep and Urgoz are missions you can do in a casual way cuz they are not too long and both fun to do.. The reason i made this thread is to see if there are ways to motivate people to do these missions more
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Yeah, but UB is more idiot proof for the Deep. So even if another way is better, it won't be used.
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Feb 15, 2008, 08:51 PM // 20:51
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#36
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Tombs: Stupidly easy. A B/P team can beat it in like half (sometimes one third) of the time a normal party can do it. People only B/P that place now, IMO it doesn't deserve a chest. The Phantom Chests still yield some fair stuff, the Greens are worth some value, the whites there are usually worth 70g+ (usually 100g+) apiece, not to mention the potental for ectos.
Urgoz/The Deep: In all truth I never bothered with these missions, as soon as I got Factions (and NF, I got Proph Dec. 2005 then went on a hiatus in late 2006 then bought Factions and NF at the same time in June 2007) and beat it, I was like "THANK GOD IT'S OVER! *loads up Nightfall*". It should be open access though, the whole town ownership idea is bullshit anyway because the main towns rarely change ownership anyway, and the elite areas are PvE yet the access is based on PvP? WTFBBQ!
FoW and UW are just fine IMO, they have and always will be. They are always nice income and since Favor was changed, the Americans finally get some time in there. I remember when Europe hogged favor until like 11PM where I live, East Coast in the USA, and mind I'm a student - not to mention 3/4ths of my guild were Europeans, and I was so pissed at them getting 4 sets of FoW whilst I had to stick to farming Ettins (which I cannot even do anymore since ANet nerfed their drops).
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Feb 15, 2008, 08:57 PM // 20:57
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#37
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Wilds Pathfinder
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
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Quote:
Originally Posted by Eldin
Tombs: Stupidly easy. A B/P team can beat it in like half (sometimes one third) of the time a normal party can do it. People only B/P that place now, IMO it doesn't deserve a chest. The Phantom Chests still yield some fair stuff, the Greens are worth some value, the whites there are usually worth 70g+ (usually 100g+) apiece, not to mention the potental for ectos.
Urgoz/The Deep: In all truth I never bothered with these missions, as soon as I got Factions (and NF, I got Proph Dec. 2005 then went on a hiatus in late 2006 then bought Factions and NF at the same time in June 2007) and beat it, I was like "THANK GOD IT'S OVER! *loads up Nightfall*". It should be open access though, the whole town ownership idea is bullshit anyway because the main towns rarely change ownership anyway, and the elite areas are PvE yet the access is based on PvP? WTFBBQ!
FoW and UW are just fine IMO, they have and always will be. They are always nice income and since Favor was changed, the Americans finally get some time in there. I remember when Europe hogged favor until like 11PM where I live, East Coast in the USA, and mind I'm a student - not to mention 3/4ths of my guild were Europeans, and I was so pissed at them getting 4 sets of FoW whilst I had to stick to farming Ettins (which I cannot even do anymore since ANet nerfed their drops).
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The Deep is ridiculously easy and short... with the necro split
However, Urgoz still posts a bit of a challenge in that it just take a little longer than most people are willing to deal with for such crap rewards. However, this article has motivated me to organize a guild run at Urgoz again. FTW!!! just for old times sake.
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Feb 15, 2008, 09:17 PM // 21:17
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#38
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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We dont need new reward for something old. We need a new content. A new SF type update with new elite zones/missions/monsters/skins. Even if that means we have to pay for it.
Hopefully something that requires some work to get through so the prices wont collapse the first week.
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Feb 15, 2008, 10:01 PM // 22:01
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#39
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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My guild/alliance does runs through these old elite areas-mostly for the fun of it and to get us some Zodiacs
But compared to other "high-end" weapons, the market on Zodiacs is kinda of a niche-although you can sell a q9 for a decent amount if you can find a buyer.
Although I wish they would make a Zodiac spear
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Feb 15, 2008, 10:48 PM // 22:48
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#40
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Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
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To be honest, I really don't see the point of reviving old elite areas if all we are gonna find there are ursan groups. The only place you can get a decent non-ursan group at the moment is FoW.
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