Mar 08, 2008, 09:13 AM // 09:13
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#41
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Jungle Guide
Join Date: Nov 2007
Profession: R/
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Quote:
Originally Posted by Computerwiz1990
Ok, i dont get why people say "Dont do that, thats like making another WoW!"
"Lets add an auction house" "*** No thats like WoW...." I don't get it. People seem to forget the main feature that makes Guild Wars, Guild Wars... Guild Wars is unique no matter what we add. Guild Wars is I think. the only successful MMORPG that has NO subscription fees, at all....
Long story short. I get tired of people saying we are making another WoW.... Personally, if i could play a higher tech, free version of WoW, i would love that. No other game has as many advanced network features that GW has....like the patching.... Patches only like 1mb at the most....come on!
Does anyone agree with me?
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I do. I think the update system is pretty much the crowning glory of GW from a technical standpoint. Well, that, and the graphics running very well on a very low spec machine.
As for GW vs WoW, I have no real comments. I tried WoW, it wasn't for me. That's not because it's a bad game, it just doesn't suit me or my lifestyle.
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Mar 08, 2008, 09:23 AM // 09:23
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#42
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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Graphics shouldn't have anything to do with the quality of a game.
I've tried arguing this at my work, but none of them seem to understand.
To this day, I would much rather play Perfect Dark on my N64, than games such as Gears of War on my 360. There is a reason you keep going back to those older games, and I can tell you it isn't the graphics. In 10 years, I won't even remember Gears of War, but I'm damn sure I'll still be playing Perfect Dark.
__________________
I like pizza.
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Mar 08, 2008, 09:31 AM // 09:31
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#43
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Jungle Guide
Join Date: Nov 2007
Profession: R/
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True, but the graphics style does tend to impact on players like/dislike of games.
Good games however, transcend the graphics with engaging game play and storytelling.
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Mar 08, 2008, 09:33 AM // 09:33
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#44
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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For me, it's the story and gameplay that defines a game. Graphics mean nothing. I STILL love Final Fantasy 7.
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Mar 08, 2008, 11:48 AM // 11:48
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#45
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Bryant Again
Here's my favorite pic from the Black Temple I took a few nights ago:
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No shadows (simple omnidirectional lighting), extremely low polygon count (look at how angular those arches are, and the starfish-shape of the trees!) and mini-textures so stretched that there literally is no detail anywhere, it's all solid color. And it's not that it's an old game, WoW is newer than Morrowind and contemporary with Half-Life 2.
Yeah, WoW's artists have done a very good job with the extremely heavy technical limitations they've got, but the "cartoon look" isn't so much by design as it is due to a marketing decision to have the game run well on every machine sold the last ten years.
Quote:
Originally Posted by Darkobra
For me, it's the story and gameplay that defines a game. Graphics mean nothing. I STILL love Final Fantasy 7.
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Graphics sure add to the gameplay, though. I love Planescape: Torment, and consider it the greatest game of all time - but I'd just loooove to see it with graphics with higher resolution, and preferrably 3D graphics.
Last edited by Numa Pompilius; Mar 08, 2008 at 11:51 AM // 11:51..
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Mar 08, 2008, 12:00 PM // 12:00
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#46
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Ascalonian Squire
Join Date: Nov 2007
Guild: Dragon Force
Profession: D/
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i find it funny how people talk about the story telling aspect when 9 out of 10 times u do a mission the majority of the group will want to skip the cinematic (story telling bit). not saying story telling is bad or taking a stab at it, i try to watch the cinematics. but in the end people just seem to run out of patience and want to jump into the fray instead of sitting still and watching people talk for 5 minutes.
anyway i rekon u can compare GW and WoW, i mean they are both MMORPG's, its just they've both put a different spin on it. there are things in WoW i would like to see in GW just like i think WoW would benefit from some of GW's characteristics. Saying u cant compare the two is like saying u can't compare 2 people just because they are different, well im certain we all compare people to others regardless, if not because, of their differences. in fact the whole reason we compare things is because they are different, as long as the have a base of similarity they are fair game.
Last edited by Azeren Wrathe; Mar 08, 2008 at 12:03 PM // 12:03..
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Mar 08, 2008, 12:03 PM // 12:03
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#47
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
Originally Posted by Computerwiz1990
Long story short. I get tired of people saying we are making another WoW....
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Who is 'we'?
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Mar 08, 2008, 12:52 PM // 12:52
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#48
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Jungle Guide
Join Date: Dec 2005
Location: Kangaroo-land.
Guild: Blades of the Dingo [AUST]
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Quote:
Originally Posted by arcanemacabre
Let's all discuss why Mario makes so much more money than GW. Obviously GW is doing something wrong and needs to be more like Mario.
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Water came out my nose ^____^
Oh yes.
Guild Wars needs a racing part that you can access all year, not just Canthan etc..
That's why! ^______________________________________^
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Mar 08, 2008, 01:03 PM // 13:03
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#49
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Game comparisions are unavoidable.
People always want to be playing something that is unique, so they get a little aggresive to defend that uniqueness.
What gets me thinking is what will the comparision between GW and GW2 be?
Will GW2 be differenet enough from GW to gain its own foothold, or will it play like the exact same game with better graphics and a new story(ie just another chapter but stand alone).
How much of a radically different game can GW2 become and still have the title Guild Wars?
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Mar 08, 2008, 01:15 PM // 13:15
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#50
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Emo Goth Italics
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Arguments about game vs. game is stupid.
Alot of games carry different aspects, infact -- ALL games do.
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Mar 08, 2008, 01:21 PM // 13:21
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#51
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Frost Gate Guardian
Join Date: Dec 2005
Location: Uber Elite Rit Force of Justice Headquarters
Guild: What's a Guild? [LoL]
Profession: Rt/
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I play wow a little every now and again, but I can't play it often without getting annoyed.
I suppose one main thing I don't like about it that I sincerely hope gw2 doesn't do is have you have to camp bosses waiting for them to spawn and then have 10 other people around waiting for the same one.
I love that guildwars has none of that and I hope they keep that aspect of it.
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Mar 08, 2008, 01:22 PM // 13:22
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#52
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by tyla salanari
Arguments about game vs. game is stupid.
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Comparisons of game vs game are inevitable.
You do it every time you buy a game. You've done it simply by deciding to play GW and not Lineage2 or Star Wars Galaxies or EVE or WoW.
For me the deal-breaker wrt WoW was the graphics. I checked it out when it was new and decided I couldn't stomach it, it's just too kiddy and ugly. I'm also not interested in the social interaction which is WoW's real selling point - claiming that the content is a lot better flies in the face of at least what I saw when I trialed it.
So it was GW for me, because it's got good gfx and is more like a single-player game, just the way I want it.
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Mar 08, 2008, 01:23 PM // 13:23
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#53
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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Quote:
Originally Posted by Master Knightfall
Exactly!! The poor JUST play GW, but, the RICH & FAMOUS play WOW AND GW.
WRONG! We'll take a lil survey to prove how wrong you are:
Question 1: Does GW & WoW provide a central meeting place for players to meet and group up beyond the group max size?
Answer: Yes to both
Question 2: Does GW & WoW provide quests and missions from inside these meeting places for the players to gain and do?
Answer: Yes to both
Question 3: Are the prefixes for GW & WoW MMO?
Answer: Yes to both
Question 4: Does GW and WoW have grind for achievements, titles and character progression?
Answer: Yes to both
Question 5: Are there NPC merchants to trade with in the towns/outposts of both games?
Answer: Yes to both
Question 6: Does GW and WoW offer up UNIQUE loot on a level scale to their maximum levels ALLOWED by the perspective games?
Answer: Yes to both
Question 7: Does GW and WoW offer player trading amongst one another for profit and gain or even loss at times?
Answer: Yes to both
Question 8: Are GW and WoW RPG's in the sense and definition of what RPS's are ONLINE (not related to what an actual RPG is as per tabletop DnD)
Answer: Yes to both
Question 9: Can you SOLO efficiently and well in GW and WoW?
Answer: Yes to both
Question 10: Can you SOLO ALL the content in both GW and WoW?
Answer: No to both (you can't solo any of the epic level dungeons or missions from start to finish even in GW you are limited to certain areas).
So, you see good man that they are more than equal already in style and play. There is no apples to oranges needed to be applied. Their only difference lie in their character advancement levels and the advancement of loot stats above those character level advancements. As for one having something the other does not, doesn't make them apples and oranges, a handful of features in one vs the other also doesn't make them apples and oranges. To be uncomparable they must not have ANY features that can be compared to one another and as you can see above I have listed at least 10 and there are plenty more. WOW rules as the supreme game of choice by the MAJORITY of gamers who play these online mmo's. There's no arguing that, if you try to argue it then you are just showing what a fool you really are. WOW cannot be defeated with it's 10 million subscribers and that's subsribers not just people who purchased the game which is well beyond 10 million. GW is just a puny wannabe and that is why GW2 will have MORE features like WOW, but, still will not be WOW. Nightfall and GWEN have shown their direction they were heading for GW prime and GW2 will just enhance that direction and vision even more....towards WOWlike.
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For the mature gamer GW has to be the choice over playing with "10 million" teens and preteens. I recently tried the trial of WoW and found it to be a grind from the very start. Go kill 10 of this and 12 of that, etc. I have also played SilkRoad and can do the very same thing in that game without paying a monthly fee. There is nothing in WoW or GW that hasn't been done in some form or another in many past similar type games. The great thing about GW is it's simplicity and how you use your ability to play the game. WoW is mainly grind to the highest level you can to be uber strong. To call people fools for disagreeing with you just shows your ignorance and is insulting. Remember more people drive Chevrolet's than Cadillac's but that doesn't make them a better vehicle.
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Mar 08, 2008, 01:32 PM // 13:32
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#54
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Frost Gate Guardian
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Quote:
Originally Posted by You can't see me
Well I won't argue there, but it's just that I like Apples more than Oranges =P
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How about server lag?
A friend of mine would rather have apples than oranges too but can’t seem to eat the apples anymore. She joined GWs in late Feb and it played just fine and she thought it was fun. Then something happened and GWs became too laggy for her to play. She teleports all over the place (actually it became laggier for me too, but not unplayable like it is for her). Yet her WoW game still runs very smooth. I would have said that it was her computer, except that her game ran just fine the first few days after she joined. Thus I think that server lag is an important issue to look at. If you can’t play GWs because of server lag, then it doesn’t matter how much you may prefer it over other games.
Note: Maybe the WoW servers run fine because they are emptier than the GWs servers – could that be it?
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Mar 08, 2008, 01:57 PM // 13:57
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#55
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Dryndalyn
She joined GWs in late Feb and it played just fine and she thought it was fun. Then something happened and GWs became too laggy for her to play.
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There isn't widespread lag on GW servers, so the problem is with either her system, her GW installation or her connection.
For instance, she might have installed some software that keeps talking to the net - a P2P filesharing software, for instance - that will cause heavy lag, or she may have switched to wireless networking (which, even though no vendor will ever tell you this, always are much slower and less reliable than wired networks).
Another possibility is that she's running out of RAM after installing new software. If she's got less than 1GB of system RAM that is very likely to be the case.
Or the GW installation may have become corrupted. Deleting the GW installation directory and reinstalling (or downloading client and running it with the -image option) should if so fix it.
WoW is a much simpler game, from a technology POV, and for that reason has much lower requirements, so that it's not horribly laggy too doesn't really say anything - but one thing is sure, her problem is a technical problem with her machine or network, not an inherent problem with GW.
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Mar 08, 2008, 02:25 PM // 14:25
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#56
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Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Anyone else here who hears the sound of The Lock?
You can't compare two different games and a good game doesn't need good graphics (FF7).
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Mar 08, 2008, 02:40 PM // 14:40
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#57
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Quote:
Originally Posted by Vilaptca
Graphics shouldn't have anything to do with the quality of a game.
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They dont. Not for me anyway. I should have made a better distinction in my post between graphical style and graphical prowess. Its the former that kept me away from WoW. I simply cannot play a game that looks like that. I really do not like its Nikelodeon style. I'm quite sure its a great game, given its positioning, but if I'm going to invest a lot of time and money into a game, I need to have some sort of affinity. I still play games off my Genesis because they are great games, despite being otherwise somewhat dated.
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Mar 08, 2008, 02:44 PM // 14:44
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#58
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Jungle Guide
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Quote:
Originally Posted by Zinger314
Six Words: You get what you pay for.
I don't think anyone is asinine enough to argue that GW has more content than WoW.
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I certainly wouldn't compare it to WoW in terms of the amount of content, but compared to almost any other MMO? In my opinion, WoW is the only game out there that really justifies having a subscription fee. And even then, it's too excessive for my tastes.
But I do agree with the original poster, I don't see why adding in things like an auction house or mounts would instantly make GW a WoW clone. Mounts do have a reason for being unnecessary, but if they can add in other features that would benefit everyone, I see no reason why they shouldn't be added.
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Mar 08, 2008, 02:46 PM // 14:46
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#59
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Vilaptca
Graphics shouldn't have anything to do with the quality of a game.
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Sorry, but that's rubbish. Of course graphics have something to do with quality of the game, what you presumably mean is that it's not THE ONLY thing determining quality.
Would Perfect Dark have been a worse game if it had had good graphics? Would BioShock have been just as good if it'd used ASCII graphics?
Last edited by Numa Pompilius; Mar 08, 2008 at 02:54 PM // 14:54..
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Mar 08, 2008, 03:03 PM // 15:03
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#60
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Lion's Arch Merchant
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Quote:
Originally Posted by aapo
-I love your reasoning here. Oh wait, what reasoning? And also whatever happened to Guild Wars endgame in that Access to content GW wins beyond a doubt. Last I heard FOW/UW require some stupid favor to activate what no single player can influence. Deep/Urgoz? Belong to faction grinding alliance or buy scrolls to receive the privilege to stare at the empty lobby room. Epitome of content access!
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Favor is constant for FOW/UW. Scrolls are very easy to come by; as are a few other players/guildies to join you in the Deep/Urgoz. But remember, this likely only represents maybe 1% of the greater game, the other 99% is yours for the taking, solo or with friends. End game content in WoW is far less accessible. Content that is less accessible represents lack of content in my book.
Quote:
Originally Posted by aapo
- Entire world - only closed doors between places! At least Prophecies had some sense of exploration when players were less fed places where they had to go. You gotta have some standards for these kinds of things.
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So your saying that Your lvl 70 character in WoW finds challenges, and other fun things to do in 85% of the "Entire World"? Re-playable/Challenging content is far and away superior in GW.
I do agree that we are mixing apples and oranges for most of these discussions of GW vs WoW . I see nothing wrong with games using the better features of other games if that is something players really like. WoW needs to keep subscribers, they need grindy, silly content to waist a persons time and life. GW was originally designed to be played then shelved till the next expansion/campaign.
WoW, for instance, will be providing Max Level Characters for PVP tournaments. . . Does that sound familiar to anyone? Have you played Alterac Valley lately? The new system, as poorly implemented as it is, is a direct Rip from GW.
Not to sound reduntant, but my prediction again: Blizzard's next major MMO release will be a Guild Wars Clone.
Last edited by Balan Makki; Mar 08, 2008 at 03:07 PM // 15:07..
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