Jan 28, 2008, 03:14 AM // 03:14
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#1
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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GW2: greatest/worst
Here's a GW2 question for everyone: what is your greatest hope for GW2 and your worst fear for the game?
Hope: Skills will balanced with a minimal number of sucky skills
Fear: The new leveling system will suck all the life out of the game and turn it into GrindWars.
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Jan 28, 2008, 03:18 AM // 03:18
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#2
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Krytan Explorer
Join Date: Jan 2008
Location: Island of Undisclosed Location
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Hope: little/no grind
Fear: the pvp will be the suckiest ever created
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Jan 28, 2008, 03:22 AM // 03:22
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#3
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Hall Hero
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Hope: Entire game will be soloable.
Fear: No Fiery Dragon Swords.
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Jan 28, 2008, 03:26 AM // 03:26
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#4
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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Hope: They really make the world as worldish as they say
Fear: ..don't have one I guess.
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Jan 28, 2008, 03:26 AM // 03:26
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#5
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Hope: the payment thing stays the same as GW1, buy the game play for free
FEAR: "hidden cost" free to play, but have to buy A in order to do B kind type of thing, for instant, ArenaNet's Dungeon Runner.
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Jan 28, 2008, 03:27 AM // 03:27
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#6
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Wilds Pathfinder
Join Date: Mar 2007
Profession: Rt/
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Hope:Epic Battles/storyline.
Fear:PvP will be bad.
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Jan 28, 2008, 03:27 AM // 03:27
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#7
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Krytan Explorer
Join Date: Jul 2005
Location: Canada! eh!
Guild: ~none~
Profession: W/Me
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Hope: will still have the double bladed axe
Fear: will turn out to be a giant grind fest.
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Jan 28, 2008, 03:28 AM // 03:28
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#8
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Hope: What I put into the HoM = What I get in GW2.
Fear: It will be too much like GW, not having enough new stuff in the right places to truly be seen as a sequel.
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Jan 28, 2008, 03:32 AM // 03:32
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#9
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Ascalonian Squire
Join Date: Jan 2008
Guild: Silver Blades of Ascalon
Profession: W/
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Hope : It stays as true to Guild War's roots as possible.
Fear : It starts turning into WoW. I'm going to miss having all PVE maps be unique to your party if the rumors about it turning into a true "world" are true.
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Jan 28, 2008, 03:41 AM // 03:41
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#10
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Site Legend
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Hope - It's better then it is now
Fear - It turns into WoW2
__________________
Old Skool '05
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Jan 28, 2008, 03:55 AM // 03:55
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#11
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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Hope: Do away with the class system, allow characters to change primaries
Fear: pvp will not be fun like it was 2 years ago for GW1
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Jan 28, 2008, 04:09 AM // 04:09
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#12
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Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
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Hope: They surprise me like allways and turns out to be a top1 game at the entire world.
Fear: Repeat the same mistakes in the past (ecto 16k, grind grind grind, unbalanced pvp and pve). Basically the sum of all fears.
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Jan 28, 2008, 04:12 AM // 04:12
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#13
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Hope: No loot scaling (whether it helped us or hurt us in GW1, it put a damper on the community was a topic of too much debate.)
Fear: The developers will once again force us to do Hard Mode for drops+titles and put in DoA level areas (minus UB) if we want to explore a part of the game.
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Jan 28, 2008, 04:13 AM // 04:13
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#14
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Desert Nomad
Join Date: Jan 2007
Location: Canada
Guild: Guy In Real Life [GIRL]
Profession: W/E
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Quote:
Originally Posted by Winterclaw
Here's a GW2 question for everyone: what is your greatest hope for GW2 and your worst fear for the game?
Fear: The new leveling system will suck all the life out of the game and turn it into GrindWars.
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That is what I dread most.
Hope:That PVP can be made in such a way that it is easy to get into, and also in such a way that it does reward those who are the best.
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Jan 28, 2008, 04:19 AM // 04:19
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#15
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Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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HOPE: The game is beautiful and has good character development and lasts atleast as long as GW1
FEAR: They have less emotes than GW1
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Jan 28, 2008, 04:39 AM // 04:39
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#16
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
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Hope: No titles.
Fear: Titles.
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Jan 28, 2008, 04:48 AM // 04:48
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#17
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Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
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Hope: The described emergent skill usage creates new dimensions of playability with fewer skills, making balancing easier and more logical.
Fear: Some skills are massively IMBA, the rest uberly suck (i.e., what we have now).
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Jan 28, 2008, 05:06 AM // 05:06
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#18
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Krytan Explorer
Join Date: Jul 2006
Location: East Coast
Guild: Soldier's Union [SU]
Profession: N/Me
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Hope: I get a game for 50 bucks that stuns me as much and involves me as much as the first. And also, that the HoM carries over somehow nicely.
Fear: I get a game that requires serious grinding to do things. I have not bothered with many of the PvE only skills because I can't be conned into repeating areas, quests, and random bounties that much. R3 Norn skills FTW!
If such things become required, or even SERIOUSLY suggested (i.e. better have r6 whatever to do this area well/quickly/sanely), then I'll be deeply saddened.
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Jan 28, 2008, 05:07 AM // 05:07
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#19
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Hope: It will stay true to Anet's original aspirations for GW1 and expand upon what we have now (basically be an actual sequel).
Fear: The constant world, high lvl cap and ingame race conflicts will turn it into a WoW clone.
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Jan 28, 2008, 05:32 AM // 05:32
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#20
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Belgium
Profession: N/Me
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Hope: World PvP will be worth a complete game on itself, allowing players to assemble their own factions, conquer territory and resources, create military and industrial infrastructures; all with complete PK liberty, serious consequences for death and no cheap escapes from PvP.
Fear: certain shards of content will only be available through online purchase.
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