Apr 13, 2008, 04:58 AM // 04:58
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#101
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Just let everyone who has over 100+ posts.
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Apr 13, 2008, 05:46 AM // 05:46
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#102
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Faer
Inde
Rachto
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Apr 13, 2008, 06:04 AM // 06:04
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#103
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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Quote:
Originally Posted by Tarun
Just let everyone who has over 100+ posts.
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I agree. There would probably be some very entertaining spam the week that criteria was announced.
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Apr 13, 2008, 08:37 AM // 08:37
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#104
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Walking Wiki
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
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I think that some of the guys in the screenshotting subcommunity would be pretty good on the beta testing team (though not me - I have enough going on at the moment without the extra responsibilities of beta testing). If there are any glitches or issues with any of the graphics, a screenshotter would be the first person to notice and file the bug report.
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Apr 13, 2008, 10:05 AM // 10:05
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#105
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Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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Anyone thats been on guru since 2005 and is still active
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Apr 13, 2008, 10:14 AM // 10:14
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#106
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Wilds Pathfinder
Join Date: Jul 2007
Profession: N/
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Ensign definitly.
maybe tommy or JR could do good as well
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Apr 13, 2008, 10:50 AM // 10:50
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#107
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Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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Quote:
Originally Posted by HawkofStorms
Lol. Oh my god why didn't I think of that sooner?
Oh, I also think Fenix is a good call... since he... you know figured out and reported the duping bug to A.net. You need people who can fiddle around with options like that until they break something.
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heh i still find it funny that Fenix is the only one getting credit for it. He was helping me figure it out.
Quote:
Originally Posted by lyra_song
3) Player skill is really not relevant. In fact you want MANY player types in a Beta. Good players and bad players. this way you can see how the game feels to many player types, since the live version will have to cater to both. If something is confusing to bad players, then what's going on there exactly?
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can you imagine if you were selected for the beta for being a bad player?
"Hello, we are inviting you to participate in the Guild Wars 2 beta as we have noticed that you are a horrible player and want to see the reaction from bad players as well as good."
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Apr 13, 2008, 10:55 AM // 10:55
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#108
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Krytan Explorer
Join Date: Sep 2006
Location: Novi Sad, Serbia
Profession: Rt/
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After giving this thread a read yesterday, i had a dream that the beta has begun
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Apr 13, 2008, 10:58 AM // 10:58
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#109
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Sohgin
b. GW1's release was one of the most stable I've seen in an mmo. Anet would be fools to not follow the exact same plan for GW2.
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Actually they could learn a bit from their mistakes.
One of the most bitched about things in GW has always been armour glitches.
All it would take is to create all possible hair/face combos and dress them up in all armour combos and then do all emotes with them.
It shouldn't take long - BUT it's essential in a game such as GW where FoW armour has no benefits over that 1k armour and saving up insane amounts of gold for something that causes a huge hole in ones belly isn't really worth playing for.
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Apr 13, 2008, 11:37 AM // 11:37
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#110
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Forge Runner
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The core of GW is very stable and reliable. Very bug free
I do not think we need a fan forum geek contest to select beta testers to make THAT better.
Because where GW fails hard is where they would not have any positive influence either.
See their many events, Gaile Gray Farewell and others. They are always buggy, more often than not have issues.
Or general gameplay and game mechanic decisions.
I also think they want to start new from scratch with GW. Do they really need input from their old fanbase to create GW 1.5 or do they really dare and want to create GW 2.0?
I am absolutely sure that many of the mentioned potential candidates could write pages about the current meta, but not have an ounce of imagination of something really new and different.
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Apr 13, 2008, 12:22 PM // 12:22
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#111
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IRC W H O R E
Join Date: Feb 2006
Location: Australian Trolling Crew HQ, rightful leader and administration
Guild: Yale University [Snow]
Profession: W/
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Any people who are not called
Tender Wolf
Yanman.be
SotiCoto
Longasc
Age
MMSDOME (I HATE YOU SIR)
Malice Black
manitoba1073
Snow Bunny
Unlucky_Slayer
[DE] or whatever he calls himself now
Arkantos
SAVIO
SHAN-AWEWAELSABELJASFNDALK
ZingerIAMASTUPIDWHINER666
Loki
anyone with the words Dragon, Master or Killer in their name,
anyone who uses Q instead of the other accepted substitutes for 'requirement'
Any people who are called
Faer
Agyar
fallot
FENIX
ZenRgy
Apple. Forgot about apple.
Oh and Rhanoct I guess.
Oh, and also, register fraps, you cheapskates.
Last edited by Akuma; Apr 13, 2008 at 12:32 PM // 12:32..
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Apr 13, 2008, 12:24 PM // 12:24
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#112
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Lion's Arch Merchant
Join Date: Apr 2007
Guild: Ancient Shaolin Guardians
Profession: E/D
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If they do want to keep gw2 secret, then giving fansite people a key would be a wrong move, because we all know as soon as they get into gw2 beta they will be posting and showing screenies of everything!!
Not saying all will do this, but you know people will want credit for providing "info"
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Apr 13, 2008, 12:29 PM // 12:29
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#113
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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It goes without saying the people who should beta test GW2 are :
PopulationControl
Tender Wolf
SotiCoto
They would all obviously know how to change it for the best.
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Apr 13, 2008, 01:24 PM // 13:24
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#114
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I see a lot of people saying names, and no one rings the bell for me, XDD.
Do people actually remember people they read in forums?
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Apr 13, 2008, 01:28 PM // 13:28
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#115
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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In my opinion, anyone who play the game can be a beta tester, divided into categories, each categories has (rough numbers) 1000 players dividend into age groups and locations (because then we would know if its good, when a lot of players are logon). Therefore someone from arena net has to come up with a questionaire for the volunteers to fill up and base on these questionair, they will then do an indepth seach of their activities in GW1, after which invitations can be send out to those whom they think fits the categories.
1) categories 1 - casual players
2) categories 2 - the PvPers
3) categories 3 - the PvEers
4) categories 4 - the farmers (not the illegal ones, could be, if they are willing to participate, then we know how they work)
5) categories 5 - players who play more than one MMORPG
6) categories 6 - the newbies
I think I cover most "demographics", but I am sure there are other categories, but thats just an examples for a structure to collect ample data for a better GW2.
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Apr 13, 2008, 02:27 PM // 14:27
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#116
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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There should be a separate team of testers for the technical side of things (bugs & glitches), as from a team to test skill interaction and game flow. Some stuff will overlap of course (using x skill against y monster makes the game crash), but separate beta testing groups focused on distinct ideas would make the game better. I hope against hope that a single class as detrimental to the game as the Assassin doesn't make its way into GW2.
I'd say they need hard core players who got pissed off and quit Guild Wars to be part of testing for GW2. Get some input from those people about what the game needs to bring them back.
Last edited by kvndoom; Apr 13, 2008 at 02:30 PM // 14:30..
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Apr 13, 2008, 03:05 PM // 15:05
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#117
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Furnace Stoker
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Its funny how traits of human society always find their way into all the sub-groups of human culture. For instance this is an internet forum for an MMORPG known as Guild Wars, thats a very specific sub-group creating a community with people who probably have a lot more in common with each other than any other groups they may belong too. Yet still, even us "intellectual" gamers revert to the high school basics of, who's popular, who's not, who's the weirdos, who's the nobodies.
It's a bad habit that dies hard.
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Apr 13, 2008, 03:32 PM // 15:32
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#118
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Tommy's computer is so bad that he can barely run gw1. gw2 is clearly out of the question.
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Apr 13, 2008, 03:37 PM // 15:37
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#119
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Desert Nomad
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Inde should make a timed Gw knowledge and aptitude quiz, and from there whoever gets the best scores wins.(to beta test, that is)
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Apr 13, 2008, 03:42 PM // 15:42
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#120
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by lacasner
Inde should make a timed Gw knowledge and aptitude quiz, and from there whoever gets the best scores wins.(to beta test, that is)
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I now better understand why they chose this GWG's April Fools joke . Only GWGers with highest GWG IQ (i.e. >150) will be in beta! A beta-tester selector in disguise, as simple as that.
P.S.: just in case, yes, I know what the highest value was And I got 62... or was it 162?
Last edited by Fril Estelin; Apr 13, 2008 at 03:53 PM // 15:53..
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