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Old Apr 15, 2008, 01:59 PM // 13:59   #61
Ctb
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If GW went open-source, it would die. End of story.
Good.

I'm tired of playing ANET's screwed-up version of the game. I'd love to see it splinter into customized worlds so that I could play free of PvP-inflicted nerfs and with mods to expand the PvE world I've trounced all over as much as I can trounce.

Really, at this point in the game, it has nothing left to offer the group as a whole anyway. It would be nice if every little group of bickering nutters could go their own ways and play the game how they want to for awhile.
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Old Apr 15, 2008, 02:28 PM // 14:28   #62
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Originally Posted by Prokiller88
Make rapier for mesmers, deals 11-22 damage, req 9 fc, +5e 20% hc, 20% hr
THIS

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Old Apr 15, 2008, 03:10 PM // 15:10   #63
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Add new armors!

GW has come a long way from when I started playing (everyone looked exactly the same). Now we finally have a respectable amount of variety in armor styles, but I think what we need is A LOT MORE to choose from!
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Old Apr 15, 2008, 04:58 PM // 16:58   #64
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Honestly I would probably make only my characters invincible and then go do pvp with them and solo whole teams on my own and laugh as I read people complaining in the local chat.
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Old Apr 15, 2008, 05:38 PM // 17:38   #65
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well, to be perfectly honest, I would so what a friend of mine did on a private WoW server. Made everything uber!
One kill to max lvl, everything drops ectos every time, titles be un-grind based...
nah but really I think this would never happen. Maybe they should make private servers like wow for fun tho?
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Old Apr 15, 2008, 05:45 PM // 17:45   #66
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how is it fun maxing everything with no effort on a server where no1 else will be to see or care about what your doing?
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Old Apr 15, 2008, 05:51 PM // 17:51   #67
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Originally Posted by dunky_g
how is it fun maxing everything with no effort on a server where no1 else will be to see or care about what your doing?
Who cares what people are doing on the current servers?
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Old Apr 15, 2008, 06:04 PM // 18:04   #68
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how is it fun maxing everything with no effort on a server where no1 else will be to see or care about what your doing?
Why wouldn't it be?
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Old Apr 15, 2008, 06:21 PM // 18:21   #69
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A dungeon full of Fiery Dragon Sword-wielding, Frenzy-using Prince Ruriks with Shatter enchants!
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Old Apr 15, 2008, 06:29 PM // 18:29   #70
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Probably make a new campaign that plays like Zelda Ocarina of Time esque gameplay, but with the systems GW uses.
Seriously, I can see it work.ESPECIALLY dungeons
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Old Apr 15, 2008, 06:30 PM // 18:30   #71
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Originally Posted by mazza558
-Create an OpenGL version
Along with that, porting it to linux/mac would be great. In addition, anet could potentially use the port to make it easy for them to port gw2 to linux/mac, since from what I've read it will use a modified gw1 engine. That way, anet could satisfy the non-windows player base without having to put in as much time and money, so it could actually be profitable for them.
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Old Apr 15, 2008, 06:34 PM // 18:34   #72
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Originally Posted by fearfactory
I would quit, because the minute you turn a game into open source, the cheats and hacks come out in full force, because now these programmers who make the spam bots, cheats, etc. can read the code for each update, and code a new more effective bot/spammer each time. Hell, it would even get the the point where they could prob manipulate the code so even if you set yourself to Do not Disturb, you could still be PM'd to go buy their gold.

It would become Open Battle.Net like Diablo 2 was. That was a waste of time. God Mode always becomes boring.
Yes, because that's what happened with most linux distros. Open source, totally insecure.
Oh wait.

:P
--

blakecraw, gw runs fine in Wine (ubuntu gutsy). There's a fair few guides out there for setup.

--

Community added content could certainly help the game, but going full open source probably isn't such a wise idea. Judging by the number of client-side hacks found just by packet-sniffing, having full access to source would almost certainly reveal some high-profile potential exploits. It's a lot of work and risk on aNet's side for no real gain.
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Old Apr 15, 2008, 06:42 PM // 18:42   #73
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- Fix Ctrl and Alt behavior to hide the opposite names, so items and allies are never show when you only hit Ctrl and enemies are never show when you only hit alt.

Ho, wow. Please,do so.
I'd add a minion bar also.
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Old Apr 15, 2008, 06:45 PM // 18:45   #74
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Originally Posted by BlueNovember
blakecraw, gw runs fine in Wine (ubuntu gutsy). There's a fair few guides out there for setup
yep, that's how I play, but it's still nicer to have a native client, and who knows how long it'll take after release to get gw2 to run
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Old Apr 15, 2008, 09:04 PM // 21:04   #75
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Is this in response to EVE going open source on accident?
If it did....w/e. GW1 is near the end of its life expectancy with GW2 beta before the end of the year and such. I wouldn't care....unless my account somehow got hacked.
Quote:
enemies are never show when you only hit alt.
Pretty sure it does that already.....
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Old Apr 15, 2008, 10:24 PM // 22:24   #76
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Quote:
Originally Posted by Ctb
Good.

I'm tired of playing ANET's screwed-up version of the game. I'd love to see it splinter into customized worlds so that I could play free of PvP-inflicted nerfs and with mods to expand the PvE world I've trounced all over as much as I can trounce.

Really, at this point in the game, it has nothing left to offer the group as a whole anyway. It would be nice if every little group of bickering nutters could go their own ways and play the game how they want to for awhile.
Bad is better than nothing. In its current state, GW is still fun for some people, even if not me. (Well, it is a tiny little bit, but only for PvP.)
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Old Apr 16, 2008, 04:06 AM // 04:06   #77
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i Would stop playing gw1.. Remember d2 Open? ^^
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