Apr 23, 2008, 12:10 AM // 00:10
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#21
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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I am an optimist.
I like to think they will take all that they learned from GW, all that went right and all the mistakes they made along the way, and create a truely AWSOME game......but I could be wrong.
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Apr 23, 2008, 12:16 AM // 00:16
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#22
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Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
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Quote:
Originally Posted by Itokaru
I hate the idea, honestly. From what I've gathered, GW2 is going to be an all-out grindfest, just like WoW, DAoC, EQ2, and all the other MMOs.
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If it becomes it then we will all know that most of the old players will stop playing it.
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Apr 23, 2008, 12:16 AM // 00:16
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#23
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Doesn't this completely depend on the content? I realize they've said about what they want as an ideal Guild Wars 2, but who knows if it'll be like they've portrayed before. Guild Wars 2 could be the best step ever, depending on what they do..or it could be the worst choice ever. We'll have to see.
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Apr 23, 2008, 12:19 AM // 00:19
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#24
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Frost Gate Guardian
Join Date: Jan 2007
Profession: W/Mo
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I'm thinking of moving away from guild wars, the recent changes have not sat well with me. Mainly the ridiculously overpowered PVE skills and the lack of any response whatsoever from anet despite the outcry from the community from numerous fansites.
Guild wars 2? I think not...
Maybe a move to a pay per month mmo is the way forward, support or answers tend to be more forthcoming...
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Apr 23, 2008, 12:25 AM // 00:25
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#25
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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I like Guild Wars.
I imagine I'll like GW2, though there's no way to know until it comes out. However, the no-monthly-fee business model kicks so much ass that I'll likely buy it anyway.
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Apr 23, 2008, 12:50 AM // 00:50
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#26
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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From the little I know about Utopia, I believe it was another campaign/expansion. Since players have been complaining about the difficulty of dungeons and the unfairness of Ursan and the elitism of people excluding people based on low reputation ranks...
I think I'll be glad when GW2 is released.
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Apr 23, 2008, 12:50 AM // 00:50
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#27
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Lion's Arch Merchant
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
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I like it so far...But i'm gonna assassinate the dev team if the higer lvl cap isen't cosmetic -_-'
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Apr 23, 2008, 12:53 AM // 00:53
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#28
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
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I'm neither happy nor unhappy with the idea of it at the moment; it's just another game that I might play when it arrives. Plus it's hard to develop any sort of overall opinion seeing as they won't bloody tell us anything about it. Grrr.
I'm unsure about the idea of persistent worlds, as things like kill-stealing, looting, leeching, griefing and spawn-camping come to mind.
Also unsure about racial traits, and the possible idea that you'll need to roll a certain race in order to play a certain class because of the benefits that race has.
The supposed story doesn't really grab me at the moment either. This is mostly because I'm a big fluffy girlpants and wanted Ascalon to be all re-built and nice and pre-searing-esque again. *sigh*
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Apr 23, 2008, 01:11 AM // 01:11
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#29
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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utopia.
wont be getting gw2 dont like 90% of what they are going to change (and I dont NEED to swim/fly/z axis stuff)....
__________________
where is the 'all you can eat' cookie bar?
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Apr 23, 2008, 01:20 AM // 01:20
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#30
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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The concept of GW2 is OK, but im very wary because I fear anet will #$ck it up just like EOTN.
Basically, they're on my not so cool list, but i cant make any solid arguments or accusations till they RELEASE SOME BLOODY INFO ON IT ALREADY!
We still have no friggin idea how classes, consistent worlds, 2ndary classes, races, skills, etc... will work!
EDIT: This is the kind of post that should have come up BEFORE anet planned to make gw2.
Last edited by shoyon456; Apr 23, 2008 at 01:41 AM // 01:41..
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Apr 23, 2008, 02:06 AM // 02:06
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#31
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tinyurl.com/6hqar7a
Join Date: Mar 2006
Guild: We Couldn't Figure Out A Name [LMAO]
Profession: W/N
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Quote:
Originally Posted by free_fall
They lost me at persistent world.
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I'm sure Anet have said persistent areas, not world.
Quote:
Originally Posted by free_fall
Are we to go to a system where we must constantly chase the next "uber" item (which is how I gather WoW works) in order to be a more effective player?
No thanks.
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Not read anything about this, but I'll second that 'no thanks' anyway.
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Apr 23, 2008, 02:10 AM // 02:10
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#32
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Wilds Pathfinder
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Quote:
Originally Posted by jiggles
if i wanted a game that sounded exactly like WoW, id buy wow
ill probably still buy gw2 anyways
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Well, GW2 will have way better graphics than WoW and you won't have to pay a subscription fee. To tell you the truth, these two reasons are why I bought GW instead of WoW.
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Apr 23, 2008, 02:14 AM // 02:14
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#33
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Ascalonian Squire
Join Date: Dec 2007
Guild: Elite freedom Fighters {CASH}
Profession: E/
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i think itll be ok. but i dont like the higher level cap i just quit WoW for GW... not its like going back to WoW again...
the entire concept of guildwars was to make a game where level and skill was not baised on amount of hours played.. now thier throwing that out basically
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Apr 23, 2008, 02:14 AM // 02:14
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#34
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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I'm excited.
I want to play a Charr and like threaten to eat my human friends/guildies *gets hot sauce*
What I've heard about Utopia, I'm intrigued about the story line. I would like it if they would share more about it.
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Apr 23, 2008, 02:18 AM // 02:18
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#35
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Hustler
Join Date: Nov 2006
Location: in between GW2 servers
Profession: Mo/
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I'd rather have GW2. Fresh start new game. Utopia may have been fun, but it was scrapped so we didn't get to see much. Best to just move on instead of wondering what could have been.
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Apr 23, 2008, 02:29 AM // 02:29
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#36
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Lion's Arch Merchant
Join Date: Jun 2007
Guild: The Nyktos Guild [win]
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MMOs are lame. Persistent world = spawn camping which is lame. High level cap = forced grind which is lame. These are the things GW was sold on NOT being, and these are the reason I bought it. If I WANTED to play WoW, I would PLAY WoW (well, actually I wouldn't play WoW, since I hate the ugly graphics and the way it completely massacred the Warcraft storyline, but I'd play one of the million MMOs out there).
To answer the question: Yes, I would prefer a new game over Utopia. GW1 has too many flaws to be fixed in the game as it is. But GW2 isn't that game. GW2 is Generic MMO #542.
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Apr 23, 2008, 02:33 AM // 02:33
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#37
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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i just want me some persistant worlds and huge battles!!!
gw2 ftw.
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Apr 23, 2008, 02:34 AM // 02:34
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#38
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Wilds Pathfinder
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I'm on my toes for GW2 as GW1 has nowhere to go but down from here.
and:
Quote:
Originally Posted by Nyktos
MMOs are lame. Persistent world = spawn camping which is lame. High level cap = forced grind which is lame. These are the things GW was sold on NOT being, and these are the reason I bought it. If I WANTED to play WoW, I would PLAY WoW (well, actually I wouldn't play WoW, since I hate the ugly graphics and the way it completely massacred the Warcraft storyline, but I'd play one of the million MMOs out there).
To answer the question: Yes, I would prefer a new game over Utopia. GW1 has too many flaws to be fixed in the game as it is. But GW2 isn't that game. GW2 is Generic MMO #542.
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You have no idea what the game is going to be like, the persistent areas could end up having no enemies at all, and could just be larger explorable hubs like towns are today. They already stated dungeons and missions would be instanced, which means the "phat lootz" shouldn't be campable. And they said that the high level cap would most likely be aesthetic.
Don't jump to conclusions about a game that hasn't been released, or even previewed yet.
Last edited by shru; Apr 23, 2008 at 02:37 AM // 02:37..
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Apr 23, 2008, 02:44 AM // 02:44
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#39
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Desert Nomad
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I'd rather have had a game I would play (Utopia) than a game I won't buy (GW2 - a true MMO with a persistent world, high level cap, and twitch-based skill system).
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Apr 23, 2008, 02:53 AM // 02:53
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#40
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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I'm extremely happy. About time we got some persistence and hopefully they do have mobs so I can laugh at all the people who think it equals spawn camping and kill stealing because they're ignorant of how it can be prevented because they don't play the right games.
That's all I'll say for the time being as none of us really know what it's going to be like, but this old claim of persistent areas is really annoying.
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