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Old Mar 18, 2008, 06:09 AM // 06:09   #161
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Quote:
Originally Posted by maraxusofk
dude i coudltn disagree more. we should make the game easier for ppl lazy. while we are at it, lets make basketball accessible by people not coordinated! lets remove that silly small rim, add in a 1 yard wide one, and lower it so ppl who are 5 ft tall can dunk! and for any competition, we hand out gold medals to everyone like the special olympics so we can all feel like winners!
Oh yeah, sounds good to me! While we're at it, let's make video games a professional sport, so any geeky gamer can feel like an athlete!
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Old Mar 18, 2008, 07:22 AM // 07:22   #162
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Quote:
Originally Posted by arcanemacabre
Oh yeah, sounds good to me! While we're at it, let's make video games a professional sport, so any geeky gamer can feel like an athlete!
Nice one, arcanemacabre, really made me laugh!

I can't help wonder why so many keep complaining that GW is no real challenge. Why not instead move on to a much harder game? There must be something really challenging out there some place?


Either that, or cripple yourself. Take only 3 non-elite skills, starter armour or only use dropped items. If you want a challenge there are many ways to get yourself one. You can always try highend pvp, I guess.

If you can't come up with something that gives you a challenge I guess you are just lazy, and wants everything served to you?

Sorry, some posts just made me loose patience.


edit:
In all fairness we have at least 3 modes now:

Normal mode: Starting out in one single chapter, no help from overpowered friends, no previouos knowledge. I guess HM stuff done with experienced characters goes in this category also.

Hard Mode: New character in hard mode (Eastern frontier HM is a bit challenging for a character that only been once through Prophecy and is henching it :-)

Easy Mode: Most things involving NM, maxed out heroes, pve skills, all chapters etc. (pity it is exclusive for seasoned players)


Regards,
Cloudbunny

Last edited by cloudbunny; Mar 18, 2008 at 07:40 AM // 07:40..
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Old Mar 18, 2008, 09:13 AM // 09:13   #163
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This thread exemplifies best the HUGE GAP between the various sides of the GW community.

At one end, casual/easy gamers, who may or may not be lazy, but don't have the time to learn the complexities of the game but just want fun without too much hassle.

At the other end, pro power sellers and runners, extreme vanquishers (they vanquish with a blind on their face ) and other pro-gamers who can beat Mallyx and Duncan with one hand (sorry guys, I'm not disrespectful, just adding some humour).

And in the middle, there's Anet, torn apart by these two extremes, and shifting all the time between the beginners' and hell's modes. I guess both "sides" can also bring financial benefits, as casual/easy gamers have numbers while pro-gamers are ready to invest a lot of money.

The funniest of this funny story is that both "sides" point fingers at the moon, but they only see the tip of the finger of the other side, not the moon! So pro-gamers complain about casual/easy gamers not being pro, and casual/easy gamers complain about the game difficulty. This looks like a political debate where no one is listening to the other side!

The solution is pretty simple: the casual/easy gamers MUST learn when the opportunity arises, the pro-gamers MUST teach better their know-how.

(now I should wake up to the reality)
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Old Mar 18, 2008, 10:09 AM // 10:09   #164
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"The solution is pretty simple: the casual/easy gamers MUST learn when the opportunity arises, the pro-gamers MUST teach better their know-how."

I think if you had the time to read this thread from start to finish you will see that experienced players made an effort to help me out and give some really good advice, which I gratefully took on board and used to good effect. Its just hard to see those post amongst all the trolls and off-topics arguments that are also part of this thread. You don't have to wake up, it is a reality! Thankfully there are "pro-gamers" who are willing to take 2 minutes to help a casual player like myself out. That means alot to me, and hopefully one day I'll be able to return the favour when I have alittle bit (should read alot :P) more experience under my belt. Its very easy to take a condescending approach to cry's of help from casual/new players in gaming forums such as these, and troll/flame or simply state how easy it is. For me, the only real 'pro-gamers' in this thread are the one's who actually gave great advice.

Last edited by Ju-On; Mar 18, 2008 at 10:13 AM // 10:13..
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Old Mar 18, 2008, 10:14 AM // 10:14   #165
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Quote:
Originally Posted by Ju-On
Its very easy to taje a condescending approach to cry's of help
For the nth time, you weren't crying for help. You were asking for the game to be made easier for you. If you had asked for help, condescension would have been uncalled for; you didn't, and deserved every bit of derision you got. Take it as a lesson learned and move on.
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Old Mar 18, 2008, 10:19 AM // 10:19   #166
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Lrn2read. Which part of that sentence do I refer to my original post? It is a generalisation. Do you know what that is or don't they teach you comprehension in troll school? I was simply trying to establish the difference between trolls ie: you, and pro-gamers.
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Old Mar 18, 2008, 10:20 AM // 10:20   #167
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Quote:
Originally Posted by Ju-On
Lrn2read.
Congratulations! You have lost the last sliver of respect I might ever have had for you.
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Old Mar 18, 2008, 10:28 AM // 10:28   #168
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Quote:
Originally Posted by IslandHermet
Its like this. the hardcore players ask over and over for harder areas and something else to do that takes a couple of hours, but the casual player QQs about not being able to go to these areas, so Anet caves into the casual players demand and makes it so they can do these areas. same with hard mode and the PVE skills.

the thing you should ask is can we get some ultra hard things to do for us hardcore players and keep them away from all the casual players no matter how much they QQ about it? Anet is turning the game into a game for casual players.
You know what is weirdest?

In GW it takes about half days work to perfectly spec for any "elite" area even if you missed everything you needed for it and that effort can be spread over in 30 minute sessions (not counting titles, only pvp-valid options). And any "Elite" are can be comfortably completed in two hours and sped through in one hour.

As far as casual players go, elite areas were always super accessible. Difficult, yes, but doable with coordinated scrub group as even tankway groups would progress in reasonable pace.

They were able to go there, always. But they chose not to adapt to that areas, so they prevented themselves from succeeding.
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Old Mar 19, 2008, 09:14 PM // 21:14   #169
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Quote:
Originally Posted by Esan
Congratulations! You have lost the last sliver of respect I might ever have had for you.
Pffft. (Did I spell that right?)
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Old Mar 19, 2008, 10:46 PM // 22:46   #170
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Quote:
Originally Posted by Esan
Congratulations! You have lost the last sliver of respect I might ever have had for you.
He/she probably doesn't even care, you know.

Chill folks... measuring up isn't going to solve anything.
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Old Mar 19, 2008, 11:02 PM // 23:02   #171
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Realm of Torment can be really hard to unexpecting travelers.

Be sure you have stuff like Wild Blow to counter the Lightning Reflexes (Wild Blow does wonders throughout whole Elona, really) and be sure to have a nice damage skill ready for when they use Call to Torment (They take double damage when attempting to clone, so you can quickly kill them when doing it right).


Also, be VERY sure not to lure more than 1 group. Especially when you and your heroes/henchies have alot of AoE spells, more monsters will attempt to duplicate at the same time. Try to focus all of your firepower on 1 monster and you'll do fine, good luck!

(BTW, a high Lightbringer rank also does wonders. Don't forget Lightbringer's Gaze, either.)
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Old Apr 23, 2008, 05:54 PM // 17:54   #172
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GW IS TOO HARD IN NORMAL MODE

The above is a true statement. Many of you will ridicule it or disagree with it.

I know many of my middle aged friends will agree.

As 45 year old gamer, (when you had to pay to play pong !), the game needs an EASY mode.

NO, I don't have 24 hrs of available time to invest in this game and "learn" all the in's and out's

NO, I don't want to join a Guild of 12 year olds (or even 20 year olds for that matter !) to play the game.

NO, I don't want to play the same mission OVER AND OVER AND OVER .... until I have a stroke.


YES, I want to get through the game with relative easy. (its an age thing)

YES, I don't mind if LvL 20 enemy sages drop dead on my mere presence next to them

YES, I stop frequntly to admire the beautyful scenery and graphics.

YES, I hate freaking timmers on certain missions.

ARENANET, .... MAKE THE NEXT GW WITH AN EASY MODE !!!

HINT: Watch the Staples commercial !
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Old Apr 23, 2008, 06:11 PM // 18:11   #173
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first time i got to relm of torment, yes, it was hearder than everything in elona before that, but isnt this the point of most any game? for it to get harder as you progress.
That being said, in normal mode, it's a matter of pulling, calling targets, and choosing effective builds. these of course, are not somthing only "hard core gamers" learen, but somthing everyone should have picked up throughout the way. Unfortuantly with all the power leveling, ursan, getting run, i notice more and more players who dont comprehend simple tactics such as the above.
Not saying that the above applies, but really, a casual player should be able to get past relm of torment with hnh after a few tries and tweeks to thier team.
also.. you have resources. guru, 2 wiki's, pvx. use em iif need be
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Old Apr 23, 2008, 06:16 PM // 18:16   #174
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do not feed the trolls
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Old Apr 23, 2008, 06:18 PM // 18:18   #175
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Quote:
Originally Posted by Esan
do not feed the trolls
'I want my /rank emote to be able to kill other players please'

If Easy mode is implemented, /rank smite should too.
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Old Apr 23, 2008, 06:19 PM // 18:19   #176
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The OP is incorrect.

Normal mode in any GW game is not the least bit hard. Every NM mode area in any GW game, including ROT, is extremely easy.
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Old Apr 23, 2008, 06:21 PM // 18:21   #177
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If nm is hard, then you are, in fact, doing it wrong.
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Old Apr 23, 2008, 06:21 PM // 18:21   #178
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[QUOTE=Yang Whirlwind]Maybe they should make a "beginner mode" for people just starting! QUOTE]

Unless im mistaken, i thought thats what the tutorial and noob island are for.

And yes, they have made normal mode easier already since the introduction of Hard Mode.
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Old Apr 23, 2008, 06:35 PM // 18:35   #179
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RoT can be a bit tricky when you first encounter it but there are a number of things you can do to make the area much easier. Here is a checklist of various things that I do when encountering a new and difficult challenge (some of these have all ready been mentioned but I thought I would pull them all together in one list).
1. Research the quest on Wiki
2. Research builds for myself and my heros, Pvxwiki and the build section here
3. When in the RoT, watch the patrols and get a general idea of their pattern
4. Flag your heros back and use a longbow/flatbow to pull individual groups to your party
5. Call target to focus your heros/henchman, kill one monster at a time
6. I recommend taking out the Rain of Terrors first
Good luck and don't give up!
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Old Apr 23, 2008, 06:39 PM // 18:39   #180
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Realm of Torment is annoying, not hard :/

If your finding it hard to play casually, you should read some of the profession guides on this forum for effective builds.

(Not, I'm not talking about sabway)
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