Mar 15, 2008, 04:50 PM // 16:50
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#81
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Wilds Pathfinder
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
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RoT was annoying.
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Mar 15, 2008, 05:03 PM // 17:03
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#82
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Realm of Torment may be hell... oh wait, it is... anyways...:
Regardless, that magical phrase comes up: "If at first you don't succeed, try, try again. If you're on your 32nd try, it's your problem, not the game."
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Mar 15, 2008, 05:09 PM // 17:09
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#83
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Lion's Arch Merchant
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your doing it wrong
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Mar 15, 2008, 05:37 PM // 17:37
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#84
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: Paladins of Eternal Truth[POET]
Profession: W/Mo
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RoT was easy.
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Mar 15, 2008, 06:02 PM // 18:02
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#85
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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if u fail in NM use different builds you wont survive in HM.
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Mar 15, 2008, 06:03 PM // 18:03
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#86
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Hall Hero
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While there is a slew of nasty people here, there's also solid advice as well. From me, I'll just say a few things: Watch the henchie aggro (they can be stupid, I know, bear with them, it's GW's AI : P), learn patrol paths, and tweak your builds. Once you know that you'll be lolling the whole way through.
And sweet! Another Tmr post! Wb, man!
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Mar 15, 2008, 06:10 PM // 18:10
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#87
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Desert Nomad
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
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If you want to play a game you never lose, don't play online games.
EDIT: I also thought I would just add that anyone who is actually a "casual gamer" will never use an online forum for their game of choice.
Last edited by Sha Noran; Mar 15, 2008 at 06:13 PM // 18:13..
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Mar 15, 2008, 07:04 PM // 19:04
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#88
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Frost Gate Guardian
Join Date: Jun 2007
Guild: Syag
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to the OP: CASUAL does not mean you just put some skills on the bar, pick some radome heros, enter an area or mission without knowing what kinds of monsters and their skills that area or mission has and expect to win easily on the first try.
So even if you don't play much, please spend sometime to learn the areas, the monsters, the skills they use (especially those monster-only skills) and what skills available to counter them before you start or explore. Wiki is great source of all such info.
If you do all those simple things and you still fail, it's either you are too bad or that particular area/mission is too hard, which only happens to few areas/mission, not the whole RoT.
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Mar 15, 2008, 07:14 PM // 19:14
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#89
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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I loved the Realm of Torment, it was never too difficult it was never too hard either, it was just right. Oddly enough the easiest time I had going through the Realm of Torment was with my Assassin. Once you understand the aggro and patrol routs the area the game is easy enough to master. An experienced player can enter the RoT and kill Abbadon in under 2 hours being lazy.
@OP
PM me in game and I'll help you get through.
IGN Henna Rose
BTW the "hard" area for most casual players is the Domain of Fear. If you just cant get through it, just take me up on my offer to helping you out.
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Mar 15, 2008, 07:31 PM // 19:31
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#91
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Normal mode has been dumbed down enough. Try admitting your mistakes and asking for advice instead of demanding that the game be made easier for you, please.
Quote:
Originally Posted by Ju-On
Sorry to Sorvio. Yes you where right. Tweaked my build and its a bit better. Can handle one mob at a time, but if one of my henchies accidently aggroes anything else my whole group gets snotted badly. Also if I mess up and let one spawn another then its a similar thing with at least one or two of the group dying. All my hero builds I have gotten from Wiki.
So is it normal to crawl through RoT? I'm in Jalhai (I think thats the name, the first one anyway). And I literally flag a clear spot and sit for 2-3 minutes to watch all the groups to work out their movement pattern, then go at it one mob at a time. I have the whole group constantly flagged, because if I don't, usually one of the henchies will aggro another group, or one of my ranged will be chased into another group and aggro then. And as I said, I can deal with one group ok but anymore and I'm toast.
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Yes. Do that. Flag your party outside agro range of patrols(patrols in RoT overlap, so it's easy to encounter 2-3 at once if you're not careful), and "pull" one group at a time back to your party to rip them to pieces. By "pulling," I mean fire an arrow from a longbow or flatbow from outside agro range and retreat back to your party while the arrow is flying. Also, whenever you see "Call to Torment," call that target and focus fire your party on them.
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Mar 15, 2008, 07:35 PM // 19:35
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#92
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Krytan Explorer
Join Date: May 2007
Location: Varna,Bulgaria
Guild: Glob Of Ectospasm [GoE]
Profession: W/
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actually u have to ask:
Why is Hard mode easy?
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Mar 15, 2008, 07:49 PM // 19:49
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#93
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Furnace Stoker
Join Date: May 2006
Profession: R/
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It's funny, because there is a particular path that is guaranteed (since the patrols never differ) to get you to the end of Nightfallen Jahai, and you only need to fight one mob at the beginning until you reach the ramp going upwards to the broken castle. Devona and her "Charge!" is necessary.
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Mar 15, 2008, 07:52 PM // 19:52
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#94
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by Ju-On
So after having my rant, GAME DESIGNERS have some pitty on us casual gamers and TONE down normal mode just a smige plz!
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If they did that then alot of other Casual gamers would be pissed because NM in any of the campaigns is NOT hard at all. First time every playing NF I breezed through the entire game in 2 days. Not even playing all day.
Quote:
Originally Posted by Ju-On
Otherwise its uninstall time and off to play something that is FUN for casual gamers!
end.
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Maybe this is something you should consider then because if youre having this much trouble with something that is really easy sounds like mario brothers is the game for you.
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Mar 15, 2008, 08:49 PM // 20:49
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#95
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Site Legend
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Quote:
Originally Posted by Hailey Anne
If they did that then alot of other Casual gamers would be pissed because NM in any of the campaigns is NOT hard at all. First time every playing NF I breezed through the entire game in 2 days. Not even playing all day.
Maybe this is something you should consider then because if youre having this much trouble with something that is really easy sounds like mario brothers is the game for you.
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GW is serious business, right?
__________________
Old Skool '05
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Mar 15, 2008, 09:27 PM // 21:27
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#96
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Quote:
Originally Posted by Reflect
actually u have to ask:
Why is Hard mode easy?
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That's an easy one lol! The answer is the reason the opp is posting: It often looks easy because the high end levels of NM are really hard! If you can beat NM elite areas, than you can beat the average dungeons and stuff in HM as well.
I symathize with the opp. Its not fair to tell him his real question is a differend and very personal one. There are parts of the game in NM which almost feel as HM. Sure, you can beat them by spending more time in builds but I agree it can be a very unpleasant suprise when you enter those areas unprepared. And that has nothing to do with the qualities of the player.
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Mar 15, 2008, 09:33 PM // 21:33
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#97
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Reflect
actually u have to ask:
Why is Hard mode easy?
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Because nothing changed except the number besides the monster's name, who deals a bit more damage and has a bit more health.
Half-hearted attempt to make the game harder
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Mar 15, 2008, 09:33 PM // 21:33
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#98
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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The OP isn't asking any specific question, he's asking why he found DoT hard in normal mode.
The only two serious answers to that is:
1) Your tactics suck, and/or
2) Your build sucks.
That's not a flame, that's simply the only possible answers to the question.
I'd love to give constructive criticism, but it's not possible to do without even knowing what profession the OP is, much less exactly what it is he found hard, or what his builds are, what heroes and henches he used.
It's not that people are being nasty or want to air their e-peen (well, not just that), but that the OP asked a question which can not be answered with the available information other than with:
Your build suck and/or your tactics suck.
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Mar 15, 2008, 09:37 PM // 21:37
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#99
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Krytan Explorer
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
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Quote:
Originally Posted by Hailey Anne
...sounds like mario brothers is the game for you.
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Hey! Mario 64 is serious business!
A "casual" player would get on a Wiki, just as a casual poker player learns the value of cards and hands, the popular variants(Texas Hold-em, Omaha), and the basics of bluffing. You learn how the mechanics of any game works. For Guild Wars, that comes from other experienced players on a wiki. Then you apply it in real play, getting better and learning enough so you can help others in your turn, plus just enjoy the game more. Are people saying you don't do in GW what you would do for a frigging game of Monopoly? Maybe that's why pugs suck so much. People don't take the time to learn that they would playing any other game.
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Mar 15, 2008, 09:47 PM // 21:47
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#100
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Ascalonian Squire
Join Date: Jan 2008
Location: Lutgardis Conservatory
Guild: [TCD]
Profession: Mo/
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Running a tough mission in NM for the first time can be troublesome. But after playing through it a few times it becomes pretty easy with the right group. The same can be said for HM, but usually you need to adjust the group's builds specifically for that mission just to complete it.
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