/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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white-space: nowrap; cursor: pointer; } .vbmenu_option a:link, .vbmenu_option_alink { color: 3B3323; text-decoration: none; } .vbmenu_option a:visited, .vbmenu_option_avisited { color: 3B3323; text-decoration: none; } .vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover { color: #000000; text-decoration: none; } .vbmenu_hilite { background: #BCA786; color: #3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_hilite a:link, .vbmenu_hilite_alink { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:visited, .vbmenu_hilite_avisited { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover { color: #3B3323; text-decoration: none; } /* ***** styling for 'big' usernames on postbit etc. ***** */ .bigusername { font-size: 14pt; } /* ***** small padding on 'thead' elements ***** */ td.thead, th.thead, div.thead { padding: 4px; } /* ***** basic styles for multi-page nav elements */ .pagenav a { text-decoration: none; } .pagenav td { padding: 2px 4px 2px 4px; } /* ***** de-emphasized text */ .shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; } a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; } .tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; } /* ***** define margin and font-size for elements inside panels ***** */ .fieldset { margin-bottom: 6px; } .fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; } #toplinks{ font-family:Tahoma, Arial, Helvetica, sans-serif; font-size: 11px; color: #C1AE8B; margin-top:0px; font-weight: bold; } #toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;} #toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;} .topwrap { background-image: url(../Img/forumT2_topbg.gif); background-repeat: repeat-x; height: 27px; } .headerwrap { background-image: url(../Img/forumT2_headerbg.gif); background-repeat: repeat-x; height: 183px; } .mmoguru { background-image: url(../Img/forumT2_mmoguru.gif); background-repeat: no-repeat; height: 27px; width: 112px; } .logowrap { background-image: url(../Img/GuildWarsGuru_logo.jpg); background-repeat: no-repeat; height: 183px; width: 233px; } .headerR { background-image: url(../Img/forumT2_headerR.gif); background-repeat: no-repeat; height: 183px; width: 14px; } .topFORMarea { width: 219px; margin: 0px; padding: 0px; } .topwrap .topFORMarea form { padding: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 7px; } .topwrap .topFORMarea select { background-color: #CCCCCC; width: 200px; } .topdivider { background-image: url(../Img/forumT2_topdivider.gif); background-repeat: no-repeat; height: 27px; width: 2px; } .footerwrap { background-image: url(../Img/forumT2_footerbg.gif); background-repeat: repeat-x; height: 100px; } .footerL { background-image: url(../Img/forumT2_footerL.gif); background-repeat: no-repeat; height: 100px; 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font-weight:normal; color:white; } .t-footer .t-footer-curseInfo hgroup>strong { font-weight:bold; } .t-footer .t-footer-curseInfo .t-footer-signUp { background:#262626; -webkit-border-radius:8px; -moz-border-radius:8px; -ms-border-radius:8px; -o-border-radius:8px; border-radius:8px; padding:15px; margin:0 15px 30px 0; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-signUp>h4,.t-footer .t-footer-curseInfo .t-footer-signUp h5 { font-size:20px; font-weight:bold; color:white; line-height:1.2em; text-shadow:0 1px 1px #000; } .t-footer .t-footer-curseInfo .t-footer-signUp h5 { margin-bottom:10px; font-weight:normal; color:#e6e6e6; } .t-footer .t-footer-curseInfo .t-footer-signUp .u-button { background-color:#EA8F20; background-image:0; background-image:0; background-image:0; background-image:0; background-image:linear-gradient(top,#ea8f20,#c56711); -webkit-border-radius:4px; -moz-border-radius:4px; -ms-border-radius:4px; -o-border-radius:4px; border-radius:4px; -webkit-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); text-shadow:0 -1px 0 rgba(0,0,0,0.25); border-color:#C56711 #C56711 #EA8F20; border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25); overflow:hidden; color:#fff; padding:10px 30px; font-weight:bold; font-size:16px; display:block; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after { content:""; display:table; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:after { clear:both; } .ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks { zoom:1; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li { width:22.4625%; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Thoughts on GW/EOTN from an ex-WoW player - Page 5 - Guild Wars Forums - GW Guru
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Old May 01, 2008, 09:33 PM // 21:33   #81
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Originally Posted by bhavv
How are those high demands on todays computers? Anyone that has bought a new gaming PC in the last 3 years will be able to play AoC comfortably.
On the one hand, they're requiring a graphics card, which immediately restricts the game to a (relatively) small group of people, but on the other hand they intend to release a console version to catch the other guys. It's an interesting move, but it depends on the quality of the console version and honestly, more people have a PC without a graphics card than have an xbox 360. I hope they succeed, but at the end of the day requiring a graphics card at all is a restriction they don't need post WoW.
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Old May 01, 2008, 09:42 PM // 21:42   #82
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Originally Posted by bamm bamm bamm
On the one hand, they're requiring a graphics card, which immediately restricts the game to a (relatively) small group of people
Since when do people without graphics cards play games? I think the majority, if not every 'gamer' has a graphics card.

Heck, everyone that plays GW has a graphics card lol. And I'm sure there is hardly anyone that plays games on the PC as a hobby that doesnt have a 6600 GT as a minimum graphics card.

Yes a lot of PC's might not have graphics cards, but the users of those PC's obviously arent gamers and dont contribute in any way to how many copies a game will sell.

And just look at how well oblivion did before making the stupid comment that people wont buy a game with high requirements:

http://www.joystiq.com/2006/04/10/ob...-and-climbing/

Last edited by bhavv; May 01, 2008 at 09:44 PM // 21:44..
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Old May 01, 2008, 09:52 PM // 21:52   #83
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And what's Oblivion's breakdown on PC versus xbox 360 sales?
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Old May 01, 2008, 09:55 PM // 21:55   #84
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Originally Posted by bamm bamm bamm
And what's Oblivion's breakdown on PC versus xbox 360 sales?
Oh it sold plenty fine on the PC. I was around on the forums when it was released.

Theres also this bit on the page I linked:

Quote:
the PC version accounted for 13% of all Windows games sold during Oblivion's first week of release — more than four times the percentage of the next best selling game. Currently, the standard and collectors editions rank #1 and #2, respectively, on the PC sales chart.
I was trying to find how many copies it sold on the PC up untill today, but that info is pretty hard to find.

Assasins Creed is also currently selling well. Not as well as Oblivion did, but it at the number 3 spot on Play.
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Old May 01, 2008, 10:10 PM // 22:10   #85
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Quote:
Originally Posted by bhavv
Since when do people without graphics cards play games? I think the majority, if not every 'gamer' has a graphics card.

Heck, everyone that plays GW has a graphics card lol. And I'm sure there is hardly anyone that plays games on the PC as a hobby that doesnt have a 6600 GT as a minimum graphics card.
http://www.joystiq.com/2006/04/10/ob...-and-climbing/


You'd be surprised, I've worked in a games developers studio that's had 6600 GT and lower. I'd guess a good proportion of casual PC users don't even know what the graphics card does, let alone what all the numbers mean (I've had to help out friends too many times to believe otherwise). Also, I have to say I really don't think a 6600 is going to cut it for AoC. There is no way in hell anyone's going to be able to run it at a decent graphical llevel and not lag to hell.

Don't get me wrong, I'm looking forward to playing it, got my money out already as it goes. But then I'm running a decent machine (quad core 8800 with 640meg). But the higher the spec the narrower the market.

Gameplay > all.

Anyway... erm yeh. That was a bit OT. /runs away
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Old May 01, 2008, 10:25 PM // 22:25   #86
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Originally Posted by bamm bamm bamm
And what's Oblivion's breakdown on PC versus xbox 360 sales?
I got Oblivion "game of the year" with all three installments for the ps3. Played it for 3 days, became the arena champion in the imperial city and stopped playing it. i don't know if its the game, or the fact that I needed something more action packed at that time, But it bored me to death!

Elder scroll has always been a good game, but it requires a certain mood to really get into it. I'v been on CoD4 modern warfare and Assassins Creed more.


Quote:
Originally Posted by bhavv
Age of Conan looks better then both GW and WoW combined, even with Lotro thrown in on top.
As long as AoC is nothing like the ps3 conan game it might have a chance, The ps3 version is utter crap, complete rip off of God of war and not a good rip off. With the most annoying end game boss fight ever! Defeating the final boss while falling through the hole, hitting the different buttons is a pain because of the speed of the button switch, Press X repeatedly now without warning press square! oops you didnt stop pressing X fast enough= FAIL! Now fight the last boss all over again! WOOHOO!

Guildwars is still better than WoW simply because its free to play. If wow was free to play, GW wouldnt stand a chance.

Last edited by HuntMaster Avatar; May 01, 2008 at 10:34 PM // 22:34..
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Old May 01, 2008, 10:27 PM // 22:27   #87
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The 6600 is for minimum settings though, everything turned to lowest settings @ 1024 x 768 resolution.

Depending on how well the engine scales with details turned off, I wouldnt doubt that the minimum settings wont be able to play it.

But it might still not cut it, we will see after it is released just how it does, but from the activity on the forums I do believe it will do just fine.

Then again, when GW was released, how many people didnt have a Geforce 3 or better?

If you didnt like Oblivion, then I really dont think you would enjoy any MMORPG, AoC and WoW included. You may like guild wars, but remember it isnt an MMORPG, it is a completely different game altogether.

But anyway, for anyone in the UK in need of a good, cheap graphics upgrade, I will post this unmissable bargain again:

http://www.novatech.co.uk/novatech/s...jsp?HIS-HD29GT

Cant really complain about AoC system reqs when you can just grab one of these for £45 (as long as your PC supports PCI-E....)

Last edited by bhavv; May 01, 2008 at 10:42 PM // 22:42..
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Old May 01, 2008, 10:51 PM // 22:51   #88
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Quote:
Originally Posted by bhavv
Oh it sold plenty fine on the PC. I was around on the forums when it was released.

Theres also this bit on the page I linked:

the PC version accounted for 13% of all Windows games sold during Oblivion's first week of release — more than four times the percentage of the next best selling game. Currently, the standard and collectors editions rank #1 and #2, respectively, on the PC sales chart.
I'm not interested in how well the game performed compared to other PC games. I don't doubt that it sold well. I'm interested in how well it sold compared to the xbox 360 version, since console counterparts tend to sell around 3x more units. If Oblivion sold 1.7 million copies combined, I doubt it sold more than a million on the PC at that point in time.

I never said it's high requirements will stop AoC selling, I just said it's a restriction they don't need, which is pretty accurate as far as I'm concerned. And yet I find myself defending a position I didn't even make. Requiring a graphics card restricts them to people who own a graphics card, know how to install one or what one even is. That's probably more than enough people to sustain the game, but it's hardly reaching out to the casual gamers like WoW did. I'm fine with them going down that route, as I'm in no doubt you are, but post WoW it's just a risky move for an MMORPG is all.
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Old May 01, 2008, 11:09 PM // 23:09   #89
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Other people made the made the remark that AoC will flop because of its system requirements, I was posting to counter their claims and using oblivion as an example that high spec games do sell. You just started replying after the discussion has been going on for quite a while and got caught in the middle.

The link I posted with the 1.7 million sales figures is referring to Oblivions sales after just one or two months of launch. If you want to go look up information on how well it sold on the PC vs the Xbox, go and do that yourself. I'm not a google god you know.

We are looing at the release of the first MMORPG with such an advanced graphics system here, and the game has recieved hype and recomendations a plenty from the media, computer game conventions, and review sites. This hype has been carried over and created a huge fan base that are eagerly awaiting the launch of the game. There is also plenty of negativity in the press in the US about the mature content of the game which furthur adds to its publicity.

I havnt ever seen such a hyped MMORPG release yet, and I dont think AoC is going to flop, regardless of how risky its launch may look to fans of other MMOs That is all.

And if I remember correctly, a lot of people prefer GW over WoW because of its better graphics. We now have an MMORPG coming up with even better graphics, so arent these gamers that like nice graphics, and great gameplay ofc, going to be tempted to at least try AoC? I most certainly am.

Last edited by bhavv; May 01, 2008 at 11:17 PM // 23:17..
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Old May 02, 2008, 12:24 AM // 00:24   #90
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Is this another "WoW vs GW" thread? Or did it morph into "AoC will be awesome...no, it won't".

BTW, Hellgate suffered from releasing the beta as a finished game to meet a deadline, whereas Warhammer and AoC have no problems moving theirs back so a good game is released. Hellgate didn't release version 1.0 of their game till January. Check the updates.

On topic: It's personal opinion. GW is a CORPG, WoW is an MMO. One you pay a fee per month, the other you buy once(or quartice, if you got all the products) and play for free. some like the fantasy feel of the characters in WoW and the fact that you can travel the whole map. Others like the more realistic look of GW and the more lifelike action of the characters. GW you can put down for a few months, then come back and play to your heart's content. WoW offers more skills, content and higher leveling. Both are successful for the formula each follows, and with GW2 sticking to the one-time payment option, it will attract the same casual base it did with the first game. This guy's thread is just an opinion, and I'm still trying to find where the hell the OP mentions AoC. Though it must be decent, as people like Malice are ditching GW for it(though I can't say whether that is because it's that good, or GW just got that bad).

Now, can we bury the hamburger that's left of this dead horse? Or at least make the /search option a 48 font for the visually impaired?
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Old May 02, 2008, 01:35 AM // 01:35   #91
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good observations and agree. I just wish I could wipe my memory and start GW fresh, having all 4 titles to explore. Instead, it's a dead end and we have all there is to have, and once you've seen it all twice (I've seen it all 8 times, as in taken 8 toons through all 4 campaigns completely), it's stale.

But I digress: varied ways to acquire top-stats gear, from super easy not so appealing to the eye yet nonetheless perfectly fuctional, to grind your heart out super leetsauce skins mega expensive and no more fuctional, is highly HIGHLY preferable to the WoW model.

I just wish I could have it all over from the start. Like I've been diverted by another game for a few years, and can instantly jump into this with everything already on the table.

OP: enjoy it, congrats on finding it. It has it's playability life, almost all of us have hit that limit, but you are just starting at the beginning of the journey. In this way, I envy a noob (and I mean that in the best possible way)
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Old May 02, 2008, 02:21 AM // 02:21   #92
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Can we just agree that people on teh internets suck and leave it at that vs the "this community sucks more than this other one" debate? Because frankly, any time you get people who can hide their identity and not face actual people, people will turn into jerks. It doesn't matter what game they play or even if they PLAY a game. Welcome to the interwebs, kids.

Last edited by ElinoraNeSangre; May 02, 2008 at 02:30 AM // 02:30..
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Old May 02, 2008, 07:20 AM // 07:20   #93
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It is sad to see people give such credence to self avowed trolls.
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Old May 02, 2008, 09:18 AM // 09:18   #94
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Im closing up to 4000 hours now, and GW is still the funniest game i've ever played- Glads me to see threads like this again.

btw.. wow is problably the worst game i ever played.. i gave up early on it, but thats cos its pure BAD imo. I dont really understand how so many millions of people actually enjoy that.
But that is ofc up to them and not of my buisness.
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Old May 02, 2008, 12:48 PM // 12:48   #95
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Hellgate didn't release version 1.0 of their game till January. Check the updates.
Nope. Game sucked, won't waste my money or time looking again.

Which is not just a knock at the game or its developers, it's a valid point regarding consumer behavior. If you release a game that makes a bad first impression, it doesn't matter how good it is because it will always have a stigma attached to it from the bad launch. If AoC comes out and doesn't run for a lot of people, or a lot of people don't even buy it because of the steep requirements, they won't buy it a year later when those requirements become more of a standard. They'll just buy whatever new game is out at that time.

Quote:
Now, can we bury the hamburger that's left of this dead horse? Or at least make the /search option a 48 font for the visually impaired?
If you're not interested, don't click. The title clearly states what the topic is and yet you clicked for no other reason, apparently, than to whine about it. That's just plain stupid, though I sure wish I had that much spare time.

Quote:
btw.. wow is problably the worst game i ever played..
You must not have played too many games in your time. WoW may be dull and repetitive, but I can think of an awful lot of games off the top of my head that suck a lot more than WoW does.

Quote:
It is sad to see people give such credence to self avowed trolls.
If you're referring to the insistence on responding to bhavv, it's simple. He's pretending he has so much money that relatively high PC specs are inconsequential to him and he can't imagine how anyone wouldn't be running a $3500 system just to nerd out every Friday night alone. It's basically the dweeb equivalent of telling someone they have a small pecker.

/ troll troll your posts, gently through the thread...

Last edited by Ctb; May 02, 2008 at 12:53 PM // 12:53..
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Old May 02, 2008, 02:31 PM // 14:31   #96
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the average computer graphics in North America is an intel GMA950, or a nvidia 6150SE. neither of these will be able to run AoC. that cuts off about 90% of potential players. out of the remaining 10%, only a handful will have something better than a 6600GT.

the fact is, AoC's requirement IS high, and it WILL cut into their sales. just how much we'll have to wait to see.
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Old May 02, 2008, 03:22 PM // 15:22   #97
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Originally Posted by invsblmn
. . . . .

. . . I think there is still an enormous amount of innovation left in the MMO. I really hope GW2 will continue to innovate and surprise people by doing new things rather than settling for some tried and true formula.
I completely agree and suspect that Arena Net feels the same if you consider the last released INFO for GW2

Quote:
As some fans noted when Guild Wars 2 was announced, by adding persistent areas and extensive character advancement to Guild Wars, we risked creating another me-too MMO in the Everquest tradition. Plenty of those games already exist, though, and making yet another has never been our goal.
and this:

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Goal: Give players deeper options for character advancement. We knew this would be the most controversial of our new goals. Could we do this without creating a game full of grind? As avid fans and players of RPGs, massively multiplayer or otherwise, we saw many untapped opportunities for making this work.
I think we will all be pleasantly surprised how unlike WoW Guild Wars 2 will be; as well, how far the GW1 theme, style and innovations will be taken in GW2.

I'm guessing that Instancing will be so advanced that you'll be able to choose who is in your persistent world and who is not. Add someone to your friends list and you'll likely see them frequently. Remove someone, you'll never have to see them again. Think Facebook. This is just a guess though, maybe I'm wrong and all will be WoW2 . . .

p.s. I'm in beta for AoC, still ToNs of work to do. And if you're not a fan of Asian Grinder styled MMOs (I.E. solid fan of GW) you may not dig the grind, level stratification and character maintenance involved.

Last edited by Balan Makki; May 02, 2008 at 03:38 PM // 15:38..
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Old May 02, 2008, 03:46 PM // 15:46   #98
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the average computer graphics in North America is an intel GMA950, or a nvidia 6150SE.
Citation or it didn't happen. And we don't care about the "average computer graphics in North America", we care about the "average computer graphics in North America among the target audience of AoC".
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Old May 02, 2008, 04:01 PM // 16:01   #99
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Originally Posted by Balan Makki
I'm guessing that Instancing will be so advanced that you'll be able to choose who is in your persistent world and who is not. Add someone to your friends list and you'll likely see them frequently. Remove someone, you'll never have to see them again. Think Facebook. This is just a guess though, maybe I'm wrong and all will be WoW2 . . .
Nice idea, almost an extension of the "ignore" feature that removes someone's spew from the chat panel. Don't know if that works in Local for GW as I've never put anyone on ignore. A trigger to make eejits alpha out completely would be handy, although if I did that in Shing Jea it'd end up pretty empty.

I have high hopes for GW2 as well, but I try to keep in mind that this is the team who called mismatching armour and spectacles "more character customisation".
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Old May 02, 2008, 04:58 PM // 16:58   #100
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Originally Posted by Saraphim
I have high hopes for GW2 as well, but I try to keep in mind that this is the team who called mismatching armour and spectacles "more character customisation".
Some of my favorite characters look best in mixed armor, and my Mesmer is gonna look awsome in shades. . . if only I could find a cheap pair in Pre Searing.

Oh, and friends of friends could alpha-in when in towns, cities, thus helping populate things a bit. As well ignoring someone could just turn their character into a generic model/skin, a peasant, beggar, local riff-raff, that can't be heard, nor silly name be viewed. Of course guildies and allies would all be there as well.

Last edited by Balan Makki; May 02, 2008 at 05:08 PM // 17:08..
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