Apr 18, 2008, 06:22 PM // 18:22
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#81
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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/agree with lyra_song.
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Apr 18, 2008, 06:22 PM // 18:22
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#82
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Banned
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Quote:
Originally Posted by Toxage
You could have just written that.
You need to learn to use more concise writing.
I feel that this suggestion is horrible. Races should NOT get special abilities.
Let's take a look at how World of Warcraft's racials turned out...
If you want to be a Horde Main Tank you must roll a tauren for the stamina boost.
If you want to PvP as a warrior on horde you must be an orc for stun resist.
If you want to PvP as a warrior on alliance you must gnome for escape artist.
Simply put racials are a horrible idea, racials create better races for certain aspects. A race should never be better than another at PvE or PvP all races should be equally as good. I don't want to lose to someone because I didn't roll X race for Y racial and they did.
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Amen to the above QFT. I've played far too many mmorpgs and see what race/class bonuses can do to a game. It only takes one misbalance and everybody and their mothers brother is playing the class. Like the Monk in Everquest man when the lizard race and monk came on board everyone and their mothers brother were exploiting the regen bonus of them. A flippin Lizard Shaman had double the regen as well.
So, nope we don't need any racial ability bonuses in GW2 no matter how small or seemingly insignificant they may be. Someone somehow some place will figure out the best one by 1% and that will be enough to cause an uproar.
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Apr 18, 2008, 06:24 PM // 18:24
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#83
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by JR
Nobody was suggesting that PvE only skills for GW2 should be as mindless as Ursan or SY!.
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Of course they will be.
Perhaps not in the release, but already in the very first expansion there will be something at least as mindless as Ursan or SY!.
Because they sell.
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Apr 18, 2008, 06:26 PM // 18:26
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#84
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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its so upsetting to see how easily only 2-3 skills, like sy, and ursan, wreck such a great game in so many aspects....
and moreso...
how many people continue to help them do that...
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Apr 18, 2008, 06:27 PM // 18:27
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#85
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Some lame and completely made up predictions for GW2:
Norn - Bear Form increases armor temporarily, Ice magic resistance
Asura - Increased magical capabilities, Earth Magic resistance
Charr - Increased health, Increased Fire resistance
Sylvari - no clue
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Apr 18, 2008, 06:29 PM // 18:29
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#86
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Forge Runner
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GW needs to get away from the new and more powerful skills/spells attitude, it is more suited to "progressquest" type levelling games, and even those have to combat the dire consequences of this attitude.
I still think Ursan Blessing is going to drive people away, I still wonder that people did not already stop joining Ursan groups or give up on GW, not only because of Ursan stuff ofc.
The Bear takes away the game and just offers and easy solution for what would have needed some more effort before.
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Apr 18, 2008, 06:29 PM // 18:29
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#87
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Quote:
Originally Posted by lyra_song
Some lame and completely made up predictions for GW2:
Norn - Bear Form increases armor temporarily, Ice magic resistance
Asura - Increased magical capabilities, Earth Magic resistance
Charr - Increased health, Increased Fire resistance
Sylvari - no clue
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more like...
norn-tanks
asura-mages
charr-GET OUT OF OUR GROUP!!!!!! YOU DONT HAVE A LEET RACE TO TANK OR SPELLCRAFT WITH NUBZOR!
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Apr 18, 2008, 06:30 PM // 18:30
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#88
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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how come skills cannot be "area specific" same skills, but when you enter a pvp area, the damages / requirements of energy (or what not) are different. Anet has to re-write the descriptionss in 2 sections when a skill is "area specific".
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Apr 18, 2008, 06:41 PM // 18:41
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#89
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by pumpkin pie
how come skills cannot be "area specific" same skills, but when you enter a pvp area, the damages / requirements of energy (or what not) are different. Anet has to re-write the descriptionss in 2 sections when a skill is "area specific".
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Thats very similar to my idea...see the link on page 1 and my massive quote of it on page 3.
http://guildwarsguru.com/forum/showp...5&postcount=45
Quote:
Originally Posted by lyra_song
I really think this idea is good...it got buried, but its very simple and contextually important so im bumping it!
More examples with real skills. Im picking skills at random here.
Avatar of Balthazar: Elite Form. For 10...74...90 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This Skill is disabled for 120 seconds. If you are not in pvp, your attacks also have 15% armor penetration.
Thrill of Victory: Melee Attack. If this blow hits, and you have more Health than target foe you strike for +15...39...45 damage. If you are not in pvp and this attack is blocked, it recharges instantly.
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Apr 18, 2008, 06:45 PM // 18:45
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#90
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Krytan Explorer
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Quote:
Originally Posted by lyra_song
Sylvari - no clue
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Immune to conditions, just like Avatar of Melandru
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Apr 18, 2008, 06:54 PM // 18:54
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#91
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Quote:
Originally Posted by lyra_song
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very good idea lyra! great minds think alike! I think that might just solve the problem of skill balancing and I also think its very doable or code-able thou I am not a programmer, but logically it should be able to.
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Apr 18, 2008, 07:13 PM // 19:13
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#92
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Krytan Explorer
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Quote:
Originally Posted by JR
It's worth noting that there are *already* racial traits planned, such as the Norn ability to use bear form. An awful lot of people seem to be ignoring that.
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Source?
Or this just another thing to came to by using "common sense" and jumping to the ultimate conclusion?
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Apr 18, 2008, 07:17 PM // 19:17
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#93
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Longasc
GW needs to get away from the new and more powerful skills/spells attitude, it is more suited to "progressquest" type levelling games,
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In my first post, which apparently was too inflammatory, I said pretty much that. I've played GW since a week after release, and IMO the PvE skills is the worst idea in GW history. The PvE skills and the consumables broke the game.
I suppose the reason my post was deleted was because I went on to say that in ANets, and a significant portion of the PvE communitys view, "PvE balancing" == "easy farming", but come on, who here doesn't already know that that's true?
I only play PvE, by the way.
I could ignore Ursan as I play alone and Ursan is only truly godlike when in groups, but I could not really ignore all the other overpowered skills. Headbutt, Vanguard Assassin, Pain Inverter, SY!...
I really tried, but gimping my own skillbar when I knew there were skills which made PvE a cakewalk... And yes, they break PvE.
No area is even remotely a challenge for a full human team with PvE skills, and should you still manage to find something the slightest bit difficult you can always pop some consumables.
Which is why I consider separating PvP balancing from PvE balancing a really horribly bad idea. The PvP balancing kept PvE honest.
Quote:
I still think Ursan Blessing is going to drive people away
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I know the PvE skills will do that. I've stopped playing.
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Apr 18, 2008, 07:24 PM // 19:24
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#94
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by Toxage
Source?
Or this just another thing to came to by using "common sense" and jumping to the ultimate conclusion?
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JR does seem to have a ton of insider information lately. I'm pretty sure he's not pulling stuff out of his ass, but I think I missed the post that explained where it's coming from. Are you alpha testing or somesuch now?
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Apr 18, 2008, 07:27 PM // 19:27
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#95
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Krytan Explorer
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Quote:
Originally Posted by Dr Strangelove
JR does seem to have a ton of insider information lately. I'm pretty sure he's not pulling stuff out of his ass, but I think I missed the post that explained where it's coming from. Are you alpha testing or somesuch now?
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He is pulling it out of his @55.
In previous threads I have asked him to provide his source, and he just provides some random bull. I.E I just know! or I used common sense!
Not to mention do you know how tight gaming companies keep the lid during alpha testing? Very tight.
Not to mention employees aren't suppose to discuss the game unless authorized.
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Apr 18, 2008, 07:30 PM // 19:30
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#96
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Toxage
Source?
Or this just another thing to came to by using "common sense" and jumping to the ultimate conclusion?
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Try the official Guild Wars Wiki page on Guild Wars 2.
Quote:
Different races will have different advantages and disadvantages, for example the Norn will be able to shapeshift into a half-bear half-human, with increased health and melee damage. It is presently not known what advantages other races will have.
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Quote:
Originally Posted by Toxage
He is pulling it out of his @55.
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Odd how I can pull things out of my ass for three years, and yet remain consistently right.
Last edited by JR; Apr 18, 2008 at 07:36 PM // 19:36..
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Apr 18, 2008, 07:34 PM // 19:34
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#97
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Quote:
Originally Posted by lyra_song
Some lame and completely made up predictions for GW2:
Norn - Bear Form increases armor temporarily, Ice magic resistance
Asura - Increased magical capabilities, Earth Magic resistance
Charr - Increased health, Increased Fire resistance
Sylvari - no clue
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I guess Humans fail.
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Apr 18, 2008, 07:39 PM // 19:39
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#98
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Oh gee, people wanted GW to remain one of a kind, special game, but it seems AN is more interested in making yet another L2/WoW/other typical MMO.
Thanks JR for even further destroying my hopes for GW2.
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Apr 18, 2008, 07:41 PM // 19:41
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#100
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Toxage
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It's not there because you just deleted it.
http://wiki.guildwars.com/wiki/Speci...s/69.202.46.73
__________________
People are stupid.
Last edited by Savio; Apr 18, 2008 at 07:50 PM // 19:50..
Reason: quote for posterity
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