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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Interesting article on MMOsite.com involving GW and Grind - Page 2 - Guild Wars Forums - GW Guru
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Old May 14, 2008, 07:45 PM // 19:45   #21
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Grinding is a mental state. If you find fun in an activity, it's not; otherwise, it is.

Any attempt to put it in a concrete definition ensures a " fail."
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Old May 14, 2008, 07:47 PM // 19:47   #22
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^Yum has it spot on.
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Old May 14, 2008, 07:56 PM // 19:56   #23
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Quote:
Originally Posted by Inde
I have no idea what his last paragraph is trying to say. Every game has grind, and then... something about inevitable to get rid of it? Or is he saying that if you take it away it won't make the game entertaining? No idea.
Well I think the best way to explain what I think they're saying is to compare it to a movie. You can tell the story in 10 minutes or you can over-dramatise it, giving it more action and making it last longer. Most movie makers like to make their story drag on to keep people interested.
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Old May 14, 2008, 07:59 PM // 19:59   #24
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Quote:
Originally Posted by yum
Grinding is a mental state. If you find fun in an activity, it's not; otherwise, it is.

Any attempt to put it in a concrete definition ensures a " fail."
So if someone finds HFFF entertaining then it mean's it's not faction grinding?
oh i c
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Old May 14, 2008, 08:01 PM // 20:01   #25
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"Grind" happens when you're not having fun.
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Old May 14, 2008, 08:09 PM // 20:09   #26
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Quote:
Originally Posted by Operative 14
Did that guy even play Guild Wars?
He is talking griffon farming. I dont think he played any time recently.

Anyone mentioning grind in GW would go for reputation titles to showcase grind.

I guess articles could be rewritten like this:

Long time ago i tried GWs. First, I tried that PvP thingie and was getting owned seriously. All i remember is loosin heluva hp while being snared. Clearly, It was imba and you had to grind a lot to become imba like that too (cuz you need to grind to get power in every game .. gw cant be different, right?).

Sins you cant get better throught leveling, it must be items, so you hafta farm them!

So i went to farm stuff. It was boring, but reaaaallly needed to do that, y know. And uw was not open so i sat there for hour waiting for it to open. That was pretty grindy.

I also faintly remember doing missions and hoping for good drops. Guess that was grind too. Because like ... doing mission didnt give me drops so i though i hafat to moar of them. So i like ... did. Grind!

PS: i might have not figured out that i can equip unlocked items on pvp character, because i think that i can only get runes for it with gold.

---

Author seems to be totally clueless.
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Old May 14, 2008, 08:10 PM // 20:10   #27
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Quote:
Originally Posted by Bryant Again
"Grind" happens when you're not having fun.
And you don't have fun when the 'path' is way less interesting than the 'reward'.

When you are making your favourite mission, do you have in mind the image of the shield and swords?
No... when you are having fun in a mission, you don't remember about that until you see it.
But when you are making a boring one, the shield and swords animation is all what you are waiting for.

Boring grind is the same. In the case of GW, the grind done with a title piles up with the grind you make with the next ones.
"I have already done this a lot of times, why is it that I see no reward?".
That's when it's grind.
When you are doing the 700th Margonite run, that's grind.
When you give the 5th completed HM dungeon guide,that's grind.
When you open the 10.001st or the identify the 10.001 rare item, that's grind.
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Old May 14, 2008, 08:14 PM // 20:14   #28
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Originally Posted by The Meth
Someone, please show me which skill this is. I want to make a team that just spams this supposed 500 damage skill that also 'freezes' people.

What awesome skill is this??? This skill makes ursan look weak.....
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Old May 14, 2008, 08:22 PM // 20:22   #29
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Originally Posted by BlackSephir
This gets me to wonder what kind of oldschool guy finds grind in almost every rpg ever made ;d
guess you havent played many of them then...in the 8-bit gen they were all grind-fest just to level.
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Old May 14, 2008, 08:28 PM // 20:28   #30
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It makes a couple points, but in reality Guild Wars wan't a grind until EoTN came out. I think hard mode is ridiculous and there is no way I could do it without Ursan, but I liked the game before hard mode and Ursan. If your knew to the game and you bought the PvE then you should just play through a character or two and unlock some skills and buy others with hero points.
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Old May 14, 2008, 08:34 PM // 20:34   #31
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Well that was a good laugh. Pity articles like that (don't fear the grind!) is only bad publicity on GW's part.

Quote:
Dude, have you seen how grindy this game is?!? It makes me click the LMB over and over!!! <gasp>
Guess I'll be off doing some more HFFF...
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Old May 14, 2008, 08:34 PM // 20:34   #32
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Quote:
Originally Posted by komma
guess you havent played many of them then...in the 8-bit gen they were all grind-fest just to level.
Indeed. The best part about playing those oldies on an emulator today is that you can turn on 10-50x speed for a few mins and eliminate grind

Quote:
Originally Posted by komma
It makes a couple points, but in reality Guild Wars wan't a grind until EoTN came out. I think hard mode is ridiculous and there is no way I could do it without Ursan, but I liked the game before hard mode and Ursan. If your knew to the game and you bought the PvE then you should just play through a character or two and unlock some skills and buy others with hero points.
Right. So you can either be a bad player who grinds and uses ursan to beat Hard Mode, or be a good player who can beat Hard Mode without PvE skills. There is a difference between being forced to grind to finish the game and being forced to grind because you don't have the skills to play Hard Mode. EotN even has that nice pseudo-level 20 buff nowadays in case leveling before going there was too bothersome.
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Old May 14, 2008, 08:39 PM // 20:39   #33
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Quote:
Originally Posted by komma
guess you havent played many of them then...in the 8-bit gen they were all grind-fest just to level.
Maybe you should just stay you had jrpgs like Final Fantasy in mind and we'd be done with your "rpgs are grind" comedy.
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Old May 14, 2008, 08:54 PM // 20:54   #34
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Quote:
Originally Posted by BlackSephir
So if someone finds HFFF entertaining then it mean's it's not faction grinding?
oh i c
If one can find fun in it, so no it's not grinding for him(though I doubt anyone could). And your point is?

Let compare the concept of grinding to happiness, and you'll get a better picture.
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Old May 14, 2008, 09:02 PM // 21:02   #35
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Originally Posted by wetalkshit.com
Allow me to put it in perspective. Say you have just bought the game and you create a level twenty character and you immediately head over to the player vs. player arenas in order to compete, in hopes that this game where the player vs. player is so cherished for being based upon skill and strategy, not cumulative time played, lives up to expectations. Could you possibly beat an average player, meaning someone who doesn't suck at player vs. player, who has been playing for over a year? No. I don't care how good you think you are, you can't. The fact is that without items a player vs. player character is basically a level one, except with more base damage and health as well as some other attributes.

<snip>

You have nothing compared to your opponent, thus skill plays no part in the competition.
Damn, they seriously know jack shit about what grind actually is.

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When you're using a base skill that does 30 damage on your opponent and he's attacking back with a skill that freezes you for five seconds, and drains fifty health a second for ten seconds with a seven second recharge time, how the hell can skill help you out there? It can't.
I think someone needs to learn how to apply attributes, and get that shitty skill off their bar. Dear oh dear, what a shambles.
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Old May 14, 2008, 09:11 PM // 21:11   #36
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Quote:
Originally Posted by MithranArkanere
And you don't have fun when the 'path' is way less interesting than the 'reward'.
That's when the reward itself is subject to the person. Beating Halo on Legendary the first time around was a pain in the ass, but was I glad to have gone all the way through? Sure, I'm damn satisfied that it was worth it.

That's where this largely varies: A person may not be fully enjoying what they're doing, but it lies in the players hands to determine if crossing the finish line was worth it. It's when you find out the reward isn't worth it that's quite a let down, but that's a bit less about the grind itself.

If a person is not having fun and asking themselves "why am I doing this?" without an answer, then that's a very different problem.
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Old May 14, 2008, 09:13 PM // 21:13   #37
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excuse me hfffing is fun it was a dead title to me while i thought you had to ab now is just a matter of time till my 27th
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Old May 14, 2008, 09:13 PM // 21:13   #38
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The writer believes its that hard to get items. Hell, you can buy a perfect green for 1K these days, and you make that amount just getting out of presearing
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Old May 14, 2008, 09:14 PM // 21:14   #39
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But why exactly do some games not come across as grindy, while others bore the hell out of us and seem ten times more grindy? It's because the game developers attempt to hide the grind. They don't want you to know it's there, not because it's a secret, but because anytime that the grind is so obvious you can detect it without having to think at all the game is going to get boring and old, quickly

I think this is the key point of the article.

GW is not different, after content is exhausted, people get offered some grind to continue playing.
GW at least has most grind more or less optional, but all their content enhancements, be it titles or faction skills, are grind heavy.

And unfortunately, GW grind does not taste too good. It is very very shallow and repetitive.

I just wonder that he focuses so much on attaining skills and not on faction related skills and so on. He played GW, but obviously he did not experience that aspect.

I did not have to start after Nightfall, I had already all skills unlocked.
But for new players they offer for some bucks unlocks, as the author of the article is quite right: Without many skills unlocked you cannot compete.


Still, I do not really want to take his advice.
I do not embrace the grind, I think less grind is good for me and other people that do not live in the basement and still want to play some kind of MMO.

And we can be glad that we westerners usually do not experience really hardcore asia grinders... they would find all GW grind unchallenging, quickly achieved crap.
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Old May 14, 2008, 09:17 PM // 21:17   #40
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Quote:
... Could you possibly beat an average player, meaning someone who doesn't suck at player vs. player, who has been playing for over a year? No. I don't care how good you think you are, you can't. The fact is that without items a player vs. player character is basically a level one, except with more base damage and health as well as some other attributes.
I laughed, sighed and stopped reading after this part. If I missed anything after it worth reading, let me know.
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