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Old May 13, 2008, 09:26 AM // 09:26   #81
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Quote:
Originally Posted by King Symeon
Excluding Ursan and PvE skills, skills are fine in PvE right now. ANet, don't give in... however many skills you buff/revert, these people will just ask for more.
I don't think skills are fine in PvE right now, no not at all. Certain ones need to be buffed into use, so we're not running around using the same skills all the time cause everything else is less effective.
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Old May 13, 2008, 09:54 AM // 09:54   #82
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[skill]Feast of Corruption[/skill]

/fixplz - I'm tired of using [skill]Spiteful Spirit[/skill]
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Old May 13, 2008, 10:25 AM // 10:25   #83
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Quote:
Originally Posted by tmakinen
Of course not! It's supposed to be casual activity. When I go fishing IRL I want it to be a good excuse for not doing very much anything except enjoying the scenery. I don't want it to be an extreme sport where fishes have an equal chance of catching me. For competition and fair play there's always PvP.
When you go fishing, do you use a fishing rod or a giant fishing net that sweeps the pond clean?

While PvE should not be extremely difficult, I would like it to retain some sort of challenge, and not be more of a steamroll-fest.
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Old May 13, 2008, 10:42 AM // 10:42   #84
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I'm more interested in creative buffs for lesser-used skills in PvE than re-buffs to skills that are still pretty damn strong and oft-used, even if already victim of a prior nerfbat. It would be pretty interesting to see increased demand for smiting for PvE (and not in a farming sense), as well as mesmers overall.

How about Balthazar's Aura? I remember this being a little bit cheaper to use back in the day.
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Old May 13, 2008, 10:43 AM // 10:43   #85
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I would like to see the "Watch Yourself" nerf removed, the 2-3 attacks limiter removed.
I would like to be able to use Blood Magic for more than just Spoil Victor in PvE.


On the other hand, I see no point in buffing skills even more. The game does not get better if my heroes can already wipe the floor with the mobs without me doing anything at all.


Ursan Blessing and other PvE skills plus consumables should not even exist.
Mobs should be stronger and be given more dangerous skill combos in normal mode and hard mode as well.

Ah well.
I wonder where this shall lead to. Barrage will probably shoot nuclear warheads and we will have threads about the fastest/most efficient way of picking up loot.


Quote:
Originally Posted by TideSwayer
I'm more interested in creative buffs for lesser-used skills in PvE than re-buffs to skills that are still pretty damn strong and oft-used, even if already victim of a prior nerfbat.
Agreed. But I am not optimist enough to believe this is going to happen!
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Old May 13, 2008, 10:50 AM // 10:50   #86
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Spirit Bond

Prot Bond

Gale

That would be a good start...
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Old May 13, 2008, 10:56 AM // 10:56   #87
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Meh i guess skills are just fine now.
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Old May 13, 2008, 11:12 AM // 11:12   #88
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Quote:
Originally Posted by Lykan
As in your post, MR and SA were never used in PvP except for retarded builds.
You're wrong, even though you stated the answer yourself. SA and MR were nerfed to stop those "retarded builds" (terra tanking in AB and RA)
It was a griefing nerf, not a farming one. And as far as farm nerfs go, I can surely say there are only two skills that come to mind as a direct PvE update, [Protective bond] and [spirit bond], and the only other major farm updates have been AI/instanced related (AoE scatter, loot scaling, removing enemies, adding additional enemies) .
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Old May 13, 2008, 11:16 AM // 11:16   #89
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Quote:
Originally Posted by forc
I dont get it.

Why do poople want to bring overpowered skills back?
Isnt PvE boring enough without them?

O.o
It is but it seems like one ursan isn't enough.
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Old May 13, 2008, 11:22 AM // 11:22   #90
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Quote:
Originally Posted by BlackSephir
It is but it seems like one ursan isn't enough.
You miss the point, a reversion could attract other builds which might give UB a run for its money, in terms of efficiency and fun wise.

It is already evident that UB is not about to get any form of change. So since UB builds are already the end all PvE game stratetegy, why not allow for other non-UB efficiency like PvE builds then ? It is after all, variety.

Last edited by Mewcatus; May 13, 2008 at 11:31 AM // 11:31..
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Old May 13, 2008, 11:25 AM // 11:25   #91
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From my point of view there are not that many skill reversions I'd like to see.
Reverting LoD would be nice, hardly ever used it anymore since the update.
For the rest I've adapted to new builds that are very playable in balanced teams.
Maybe not as efficient as they used to be but I play for fun and efficiency is only a very small part of the fun.
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Old May 13, 2008, 11:36 AM // 11:36   #92
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Quote:
Originally Posted by R Langdon
bring back paragons so they don't have to rely on pve skills
Quote:
Originally Posted by Musei Karasu
Assassins in general.
In my opinion, these changes should be at the top of the list.
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Old May 13, 2008, 11:43 AM // 11:43   #93
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IMO PvE in fine the way it is now, the only skill i want them to revert or improve is "Watch Yourself", because it had no reason to be nerfed for PvE, everybody knows that this skill was literaly killed after the last nerf, they could just erase this skill from their database now that it would have the same effect of the nerf, this is skill is only usefull with 12 points in tactics (something that no one will run) the recharge time is more than enough to hinder the skill spamming.
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Old May 13, 2008, 11:48 AM // 11:48   #94
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Quote:
Originally Posted by shru
You're wrong, even though you stated the answer yourself. SA and MR were nerfed to stop those "retarded builds" (terra tanking in AB and RA)
It was a griefing nerf, not a farming one.
No you're wrong they were nerfed to make EleTank farming builds a bit harder than 1,2,3 repeat and to stop Mindless Inviciderv tanks and slow down Mo/D's .

Yes those builds were used in AB and RA but were only in the same league as a Healing Hands wammo and were never a threat because they were a joke, people that couldnt beat it were even bigger failures. Any PvPr with a clue brings an interupt or a knockdown anywhere.
If you believe they would nerf skills just to stop builds in AB and RA you have no clue about anything, those arenas are way way way way way down on the list of things Anet care about.

Last edited by Lykan; May 13, 2008 at 11:57 AM // 11:57..
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Old May 13, 2008, 12:33 PM // 12:33   #95
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lykan they didnt nerf things cuz of pve unless it was ridiculous... this was about PvP not farming (which they have nothing against).
and unless they revert skills to over ursan lvl it wont matter much for most ppl
(im happy with new skills to exploit >.>)
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Old May 13, 2008, 12:39 PM // 12:39   #96
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Gogo infinite hit spirit bond 600hp Monk farming!
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Old May 13, 2008, 12:40 PM // 12:40   #97
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Actually, let me ask everyone, even if all the skills were reverted, would the builds associated with them be able to fully outweigh the power of an UB build ?

If not, does it really matter if they revert then ?
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Old May 13, 2008, 12:45 PM // 12:45   #98
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Quote:
Originally Posted by Mewcatus
Actually, let me ask everyone, even if all the skills were reverted, would the builds associated with them be able to fully outweigh the power of an UB build ?

If not, does it really matter if they revert then ?
The point is variety...
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Old May 13, 2008, 12:48 PM // 12:48   #99
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Quote:
Originally Posted by Mewcatus
Actually, let me ask everyone, even if all the skills were reverted, would the builds associated with them be able to fully outweigh the power of an UB build ?

If not, does it really matter if they revert then ?
I enjoyed Ursan. For a while.

But now the world is full of people who can't be bothered to max Ursan, and instead run HBoon Monks, and Ursan r10's which mean the Monks and Ursans require neither skill nor intelligence.

I'd honestly prefer Ursan to be nerfed now...purely because I'm so bored with it.

Infact lets just remove EotN from the game :/
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Old May 13, 2008, 12:50 PM // 12:50   #100
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nerf prot spirit for pve.
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