Jul 15, 2008, 10:05 PM // 22:05
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#61
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Forge Runner
Join Date: Dec 2007
Profession: E/
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try in ascalon arena outpost
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Jul 15, 2008, 10:24 PM // 22:24
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#62
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Maybe you should try rescraping it at a different angle (hold right-click and walk slowly along the wall such that you're always facing it). Some of the little spots are really hard to get to.
Also, if you didn't get any black patches in texmod in Riverside Province, go back and rescrape - it's probably easier than getting the tiny bits there.
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Jul 15, 2008, 10:46 PM // 22:46
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#63
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I completed the title for Tyria and those areas are not uncovered in my Texmod screen.
Try somewhere else for your needed %
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Revision: the upper portion of the area in the first pic can be uncovered. It is not part of the arena. Let me check and I'll be back in a minute.
Ascalon - scrape area from Arena portal to staircase. Should unfog small area.
P.S. And this should go to the Tyria Cartography forum.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
Last edited by Darcy; Jul 15, 2008 at 10:54 PM // 22:54..
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Jul 16, 2008, 01:22 AM // 01:22
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#64
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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I'm pretty sure that the area around is not explorable, cus I didn't need that part to get 100% either.
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Jul 16, 2008, 01:39 AM // 01:39
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#65
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Frost Gate Guardian
Join Date: Dec 2007
Location: USA
Guild: KORE
Profession: N/
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I've got cartographer on 3 characters now and they have the same image around the Ascalon Arena as your picture. I never have figured out how to uncover that area but they didn't need it to get the title.
The small corner in the picture is uncovered by going to Regent Valley. It's one of those areas that once one of my characters got it, then the others had to get it too, so I saved a picture.
The other area varies from one character to another and as long as it looks similar to yours then I'm ok with it. It all depends on how much wall they can scrape before the timer runs out and how many times you're willing to go repeat that mission.
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Jul 16, 2008, 02:02 AM // 02:02
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#66
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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I have more than half of the ring of fire mission map unexplored and got 100% title.
Keep in mind that texmod isn't always accurate and what you cant reach means it's not needed for title.
As Darcy said try somewhere else.
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Jul 16, 2008, 10:43 AM // 10:43
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#67
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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For carto questions please go to the forums for the campaings and use the sticky threads. Makes it easier to keep track of questions.
The tyrian thread is at here.
I recently included updated U-maps for the continent to them, you can easily see how they compare to your map.
Those U-maps are about as clean as you can get them and the few unexplored spots are noted in posting 2 in the thread.
As for the spots you marked, I would not bother with them too much.
Some of the tyrian spots can be reached only when walking in the right direction while facing the rigth way. And this can be tricky.
No 3 seems to be the one that can be explored when hugging down from Piken all the way to the wall, at a certain point you can get closer to the Great Wall mission.
If you can't get them look for other spots, there is plenty of ground you don't need to cover before getting TGMC.
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Jul 16, 2008, 06:19 PM // 18:19
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#68
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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OP there must be other spots you are missing! I have 4 characters with 100% of tryria and NONE of them have that unfogged....look to other areas like the bonus of dunes mission...the north part of thk mission etc.... there is well over 100% of tyria to get without doing those small spots....(and believe me I know since my first character did it without the 'mod!)
__________________
where is the 'all you can eat' cookie bar?
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Jul 23, 2008, 11:21 AM // 11:21
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#69
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Krytan Explorer
Join Date: Sep 2006
Location: Dumfries, Virginia, USA
Guild: Happy guild moor
Profession: R/
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Dumb question about texmod
Hello
it might sound noobish, and when it comes to computers im a Noob in nevery way(lol), i know where to find texmod but my question is when i download it where in my computer (folder) does it go to,also when i try to load the different maps, tyria, can tha and elona it ask me to open, run or save , where im i sippose to save it to if i need to save it or just run it, cause when i go to texmod folder and click the folder Aand then look for the package and hightlight the map i want i double click run, it should start guildwars but it doesnt?, help a computer NOOB!.
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Jul 23, 2008, 12:03 PM // 12:03
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#70
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Pre-Searing Cadet
Join Date: May 2008
Location: Texas
Guild: Summer of [LOVE]
Profession: Rt/
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I have mine in a folder on my desktop with the maps in the same folder. I run Texmod, click the top "Target application" button and browse to the GW.exe executable and highlight it and click open.
Next I go down to the second box and click the folder icon and browse to where I saved my maps. I highlight the map I am working on and click open and then click the run button and GW runs with texmod loaded.
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Jul 23, 2008, 03:17 PM // 15:17
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#71
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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hahaha, i found another 0.1% and all this while it is hiding behind The Great Norhtern Walls (the mission).
Okay, you will think its the part where all the Charrs are, well NO!
You have to bring a running skill for this, or you won't have enough time. see attached screenshots for a rough idea which part i am talking about.
Other hiding places regarding this mission and its map. When you start, go across the first bridge, hugs left side to go below the bridge and map the right hand side area where it seem like you cannot go down to. but you can. there will be a boss Grawl there too. and lots of pops up devours, low levels becareful.
and then there's that area where the Charrs were having a meeting. only if you are higher level will it be easier to access that area as you have to fight all those charrs there.
Then there's this, it is only accessible after the Charrs spotted you, when you are running towards Captain Callhan, run towards bridge, after Big Door, hug your right hand side and don't cross the bridge, this will lead you below the bridge.
hahahahahahaha 0.3% more ~
Note: the red lines is a rough one that i drawn on to show where I am talking about since I forgot to take a screenshots.
Last edited by pumpkin pie; Jul 23, 2008 at 03:23 PM // 15:23..
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Jul 23, 2008, 05:12 PM // 17:12
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#72
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Desert Nomad
Join Date: May 2006
Profession: A/
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Jul 24, 2008, 06:46 PM // 18:46
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#73
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Ascalonian Squire
Join Date: Jan 2008
Location: us
Profession: E/Me
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I counted 19 little spots uncovered on my Textmod in Tyria and I have reached my 100%.
I imagine these 3 spots can not be the only ones that you have left.
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Jul 26, 2008, 09:54 PM // 21:54
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#74
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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Quote:
Originally Posted by jhadine
I counted 19 little spots uncovered on my Textmod in Tyria and I have reached my 100%.
I imagine these 3 spots can not be the only ones that you have left.
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I completely agree with you, but think your answer does not really help that much.
Let's say the poster is at 99.8/99.9% and posts those 3 spots.
They look easy to reach and are in an easy area. And the only spots he has left are in Mineral Springs (east wall), the top of Thunderhead Keep and the bonus area in Dunes. I would also rather ask how to explore the marked spots instead of going through a lot of trouble to get the last 0.1% elsewere.
To put it harsh, from an explorers point of view the Texmod maps fail.
They show more then 100% and get the job done, that's a fact. But they don't cover the full map that can be uncovered, leaving a lot less margin when someone is only walking the map with Texmod and does not explore outside areas marked by Texmod.
There is one way to help on this subject, Texmod exploration.
That is marking and documenting every spot that Texmod does not show right, so people can be pointed to those spots. It's much more helpfull than saying: "there are other spots to uncover".
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Jul 27, 2008, 10:24 AM // 10:24
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#75
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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I insist on not using texmod
I have lots of fun (although it can be frustrating sometime) to find the last few % on my map, after that, i am going to find the last few % on Cantha and Elona both around 1.5% left. ...
I have 99.7% on Tyria, maybe i should go to mineral spring east walls and see whats over there. I remember i cover that part many times, but you never know.
I have a suggestion that has help me find some of the last % on my maps. While you are doing your new or other characters look out for places that you are not familiar with. That is how I look for mine, and how I discover the Great Northern Walls below the bridge 0.1%. Don't do mapping when you are tired, you will surely miss area behind a wall, under the bridge or places that looks to you like its not reachable, but actually if you turn around or just walk towards it, you will find that it is actually reachable.
Last edited by pumpkin pie; Jul 27, 2008 at 10:29 AM // 10:29..
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Jul 28, 2008, 11:01 AM // 11:01
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#76
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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pumpkin,
If you don't mind a little 'cheating' you could check posting #2 of this thread.
It has a list of spots that people used to miss in the past, each spot was missed by at least two players before I noted it down.
I agree on your exploration tips, specially the Don't Map When Tired one.
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Jul 31, 2008, 05:38 PM // 17:38
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#77
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Ascalonian Squire
Join Date: Jul 2008
Guild: The Imperial Guards [TIG]
Profession: Mo/
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Does missing out all the areanas (Shiverpeaks, Ascalon, Shing Jea, Sunspear) have an effect on the title meaning you can't get 100%?
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Jul 31, 2008, 06:02 PM // 18:02
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#78
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Perfectly Elocuted
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Quote:
Originally Posted by Frenzied Insanity
Does missing out all the areanas (Shiverpeaks, Ascalon, Shing Jea, Sunspear) have an effect on the title meaning you can't get 100%?
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No it doesn't. It is still perfectly possible to get 100% without the Arenas.
__________________
" Capital letters were always the best way of dealing with things you didn't have a good answer to."
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Jul 31, 2008, 06:24 PM // 18:24
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#79
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
Originally Posted by SnipiousMax
No it doesn't. It is still perfectly possible to get 100% without the Arenas.
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Yes i agree, and can confirm i have 100% and have not been to any of the arenas
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Jul 31, 2008, 06:50 PM // 18:50
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#80
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Ascalonian Squire
Join Date: Jul 2008
Guild: The Imperial Guards [TIG]
Profession: Mo/
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Ah thank you for your quick replies, them arenas had me worried there about my cartography titles
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