May 28, 2008, 05:57 PM // 17:57
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#121
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Abedeus
Uhm, actually, if something was sold in better amount, it is better. Same as why someone smart will get higher grades than a stupid person and same why person with high IQ is more intelligent than person with lower IQ at almost same age.
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Besides the fact that you don't understand what an IQ is (it's a measure of intelligence potential, not intelligence...)
By your logic:
CSI: Miami is the best TV show in the world.
Windows is the best operating system
McDonald's is gourmet food.
Ikea makes excellent furniture.
Easily-breakable copy protection is a REALLY GOOD idea.
Repeat after me: "Popularity does NOT imply quality."
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May 28, 2008, 06:14 PM // 18:14
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#122
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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Quote:
Originally Posted by Abedeus
qft. If there was a monthly in GW, nobody would play.
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I think your premise is all wrong. If there were a monthly fee, then there would be money available to peroidlically add new content thus keepimg the game fresh.
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May 28, 2008, 06:42 PM // 18:42
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#123
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Side note: Did you know that in Oblivion nearly all quests are "go here, kill X" or "go here, talk to Y" quests, yet no one complains about them?
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Because, like, it's an action RPG with focus on fight? I mean, there are so many mods that change fight (like Deadly Combat - isn't that stupid, than in 1.0 oblivion you could like attack someone 20 times and he didn't die?), that it's pretty understandable why people don't complain. Hey, Oblivion is one of THE best games I've ever played and so is NwN - on the first one I've spend at least 300 hours, and on the second about 800. It's just that... Well, plot in first is pretty good, but in NwN it's pretty boring. At least act1 and act 2, then it's a bit more fun.
Quote:
I was able to play just fine as a Rogue/Assassin on a 2nd playthrough...It was a hard transition, sure, but that's because I was used to the baddies focusing on me.
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Yeah, but Assassin can use Invisibility and Improved Invisibility. I had a Monk/Rogue/Shadow Dancer and it was damn hard to kill that boss from SoU. I used at least 20 health packs ;d
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May 28, 2008, 07:06 PM // 19:06
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#124
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Academy Page
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Quote:
Originally Posted by Abedeus
Want a funny screenshot? Tell me what you see is strange on it.
http://img138.imageshack.us/img138/573/gw566vi1.jpg
I'll tell you - a player using no consumables, no ursan and only 6 heroes clears FoW. I had a screenshot when I did 7 or 10 quests, but for the first I have something broken with my screenshoting, images sometimes are not caught, and for the second I'm too damn bored after charging through ,,elite'' area. THERE IS NO REAL CHALLENGE. What's the point if I don't even need to call a target, killing Shadow Monks is just a matter of time before they'll be overwhelmed, heroes and players have infinite health and energy... Like a god damn cheat in a single-player game.
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Lul. Excuse me, who need consumables, or ursans in ... NM?
Oh and next time, try to post a screenshot with the final chest or something, not just 5 out of 11. Yes, it is NOT CHALLENGING AT ALL. Tell you what, way to go. FoW and UW HM could be slightly more challenging, if you dare to try, that is. Lul.
Last edited by yacom1118; May 28, 2008 at 07:12 PM // 19:12..
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May 28, 2008, 07:16 PM // 19:16
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#126
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Servants of Fortuna
Profession: N/Mo
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Quote:
Originally Posted by RedNova88
Anet is still forging itself. For example look at the Halo series, I love all 3 of them. But just imagine if Halo 3 had been released on it's own, without having the two before it, it would NOT have sold as many copies due to lack of popularity, and the lack of people knowing Bungie's name. See my point? If the name is already popular than people will flock to it just because it says Blizzard on the box.
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This is where the thread should end. A.Net has made their name. They have a great game worth every penny. Is it the best? Or fulfill all your MMO needs? Well that's up to you. It does not for me, BUT I absolutely love that I can come back for whatever/whenever.
I am hoping that GW2 is the D2 for A.Net. Maybe then they will be king.
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May 28, 2008, 07:23 PM // 19:23
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#127
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Jungle Guide
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Quote:
Originally Posted by Abedeus
Because, like, it's an action RPG with focus on fight? I mean, there are so many mods that change fight (like Deadly Combat - isn't that stupid, than in 1.0 oblivion you could like attack someone 20 times and he didn't die?), that it's pretty understandable why people don't complain. Hey, Oblivion is one of THE best games I've ever played and so is NwN - on the first one I've spend at least 300 hours, and on the second about 800. It's just that... Well, plot in first is pretty good, but in NwN it's pretty boring. At least act1 and act 2, then it's a bit more fun.
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Oblivion was a joke of a game, compared to Daggerfall and Morrowind. It was simplified for the masses, and removed far too much of the freedom. Neverwinter Nights was also extremely overrated, pretty fun to play through on multiplayer, and had a lot of great user made content, but the campaign itself was very dull, and again, nothing compared to their earlier work, like Baldurs Gate.
But again, I can understand why some of you guys don't like GW anymore, or even not at all, but I stil don't understand why you continue to stick around. Whining of a message board is not going to get anything changed, and repeatedly expressing your hatred is just trolling.
It seems like you have some kind of personal vendetta against Guild Wars. Again, I don't like games like CoH or WoW but I don't sit around on the message boards, attempting to convince others how they could be made better. I'm not trying to stoop to personal insults, but the only way I can describe your posts is: sad. Very sad.
Quote:
Originally Posted by Red Sonya
That's fine then WOW is MORE POPULAR than GW, but, by the same token GW does not have MORE QUALITY than WOW. So, WoW still wins on both accounts. WOW is KING of it ALL not just popularity and quality as well. So, 10 million subscribers can't be wrong. We all know the fanbois of GW will try every means possible to downgrade what can't be downgraded by the STATS and the MAJORITY and the INCOME and those are the bottom lines in the business of gaming to Blizzard and even NCsoft and of course Blizzard wins hands down.
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That's a very biased outlook though. I could almost guarantee that even you yourself wouldn't agree with that statement if it were used in other contexts. By your logic other franchises like Final Fantasy are 100% every bit as good as the fanboys claim. How about Pokemon? Grand Theft Auto? ..Halo? Do you really agree with that, or are you another one who would go on a two page rant about how overrated Halo is?
Well, I hope not because by your own logic, Halo 3 is the second greatest videogame ever made. And not only that, but it tops every other type of media as well, including movies and books.
Last edited by WinterSnowblind; May 28, 2008 at 07:31 PM // 19:31..
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May 28, 2008, 07:32 PM // 19:32
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#128
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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I have played many other games in the past 3 years since I started playing GW. I always come back to GW because to me it is the most fun of all. The game is getting old and I am running out of things to do, but hey no other game kept me this entertained for this long.
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May 28, 2008, 07:41 PM // 19:41
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#129
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Hall Hero
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Quote:
Originally Posted by Abedeus
I mean, there are so many mods that change fight (like Deadly Combat - isn't that stupid, than in 1.0 oblivion you could like attack someone 20 times and he didn't die?), that it's pretty understandable why people don't complain.
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Hard to implement mods on the 360 (which it was *also* very successful on).
I don't see what's so stupid about that, though. He's just putting up a fight. I guess it depends, though, but I've never found myself complaining.
Quote:
Originally Posted by Abedeus
Yeah, but Assassin can use Invisibility and Improved Invisibility. I had a Monk/Rogue/Shadow Dancer and it was damn hard to kill that boss from SoU. I used at least 20 health packs ;d
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Rogue 16, Assassin 4. I wasn't evil until later in the game.
Quote:
Originally Posted by WinterSnowblind
Oblivion was a joke of a game, compared to Daggerfall and Morrowind. It was simplified for the masses, and removed far too much of the freedom. Neverwinter Nights was also extremely overrated, pretty fun to play through on multiplayer, and had a lot of great user made content, but the campaign itself was very dull, and again, nothing compared to their earlier work, like Baldurs Gate.
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I considered Morrowind the joke compared to Daggerfall. The only game that's really followed in Arena's footsteps was DF. Everything else after - Redguard, Battlespire, Morrowind, OB - were just all spin offs, but all great games. I considered Oblivion a much more "return to form" more than anything else in the Elder Scrolls series. I loved every single one of them, they're just all different. Oblivion was a bit more simplified, true, but the essence still remained.
Regarding NWN, it just felt a bit impersonal. Everything had to be pre-determined by the player. It wasn't until SoU and HoTU that I really started to get insanely hooked into the series, leading me up to NWN2 (which was a little rusty, still great) and the incredibly expansion that is MotB.
Last edited by Bryant Again; May 28, 2008 at 07:46 PM // 19:46..
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May 28, 2008, 07:41 PM // 19:41
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#130
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Krytan Explorer
Join Date: Aug 2006
Location: Soviet Canuckistan
Profession: N/
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Quote:
Originally Posted by wu is me
Yes but if Starcraft had a monthly fee would any1 play?
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I would, Starcraft is one of the greatest games of all time and should be played no matter what lol.
That being said I think GW is good but GW2 should be better and Aion looks really good too but is taking forever to come out. Stargate will be the next MMO i try though after i read a few reviews on it
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May 28, 2008, 08:00 PM // 20:00
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#131
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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Quote:
Originally Posted by Abedeus
That's a fact based argument. Ragnarok Online (4,5 millions accounts), WoW (10 millions), Lineage 2 (700k players) have more players, not counting private servers. We have to wait for AoC to get few hundreds of thousands. Btw, we know GW has 5 mlns of copies. But we don't know how many of them are unique players or active accounts.
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No, really? The same thing applies to all the other games. Many "players" on WoW are multiple accounts.
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May 28, 2008, 08:02 PM // 20:02
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#132
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Hall Hero
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Quote:
Originally Posted by Darksun
No, really? The same thing applies to all the other games. Many "players" on WoW are multiple accounts.
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See: Multi-box users.
It's still incredible to see people so intent on playing by themselves that they'd pay over 100$ a month just to do so.
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May 28, 2008, 08:38 PM // 20:38
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#133
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Hmm. An argument for quality =/= quantity.
People drink cola, right? A lot of people. Almost everyone. Does it mean it's good or healthy? No.
Or people eat meat or vegetables. But since not too many people eat crap (literally), it doesn't mean crap is worse than normal food. Right? ;d
There are usually reasons why something is more popular than the other thing.
Quote:
Oblivion was a joke of a game, compared to Daggerfall and Morrowind.
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Freedom limited? What? Few tens of cubic kilometers to travel and 1/4 of that in the expansion is limited? Then I want every game to be limited this way.
Oh, and Daggerfall... you mean Buggerfall.
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May 28, 2008, 09:11 PM // 21:11
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#134
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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GW King?!
Sorry Age of Conan is now the King. Everything else will follow in it's footsteps including Guild Wars 2 just watch. Yeah I know it's pay to play but so far I'm not complaining about it. Until ANet can pass this benchmark, I'll be over there.
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May 29, 2008, 02:48 AM // 02:48
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#135
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Abedeus
qft. If there was a monthly in GW, nobody would play.
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Pretty sure a decent amount of the PvP community would, if that monthly fee meant that the developers focused on them entirely, properly did skill balancing, and had other tournament support. As well as providing uax.
__________________
And the heavens shall tremble.
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May 29, 2008, 02:59 AM // 02:59
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#136
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Wilds Pathfinder
Join Date: Feb 2007
Location: Around
Guild: Pillar's of Earth [ROCK]
Profession: W/
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GW with a monthly fee makes me LOL. The game wouldnt have had enough support behind it. It would not have even made it to 3 years.
They went the correct route by making it free to play, Guildwars has its good side and its bad side. In the end its good enough to survive in a overflooded market of mmoish type games, But its got enough flaws to leave players waiting for something better to come along.
That being said, Guildwars is more of a jester than a king.
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May 29, 2008, 03:11 AM // 03:11
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#137
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Ascalonian Squire
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Not bashing GW but WoW is the King and will continue to be.
WoW is more popular even though it has a monthly fee. Missing GW whenever you play another RPG/MMO is just a personal thing. Maybe you are an accomplished player in GW already so starting fresh in a new game may not be as fun as being loaded in another.
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May 29, 2008, 03:29 AM // 03:29
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#138
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Man, if Gw had a monthly fee and the developers cared about their player base enough to fix all the latest trash, I'd certainly play. As it is now it's a chat engine, plain and simple.
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May 29, 2008, 04:28 AM // 04:28
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#139
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Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
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Understand that Anet can't just fix problems. You have to understand that everything Anet does for us costs them money. It IS all about the money. This is the price we pay for not having to pay a monthly fee, we pay with a lack of support, but I can absolutely guarantee you that Anet supports the community a hell of a lot better than other companies that are detached and don't even bother with the community.
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May 29, 2008, 05:45 AM // 05:45
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#140
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Before GW I played Neverwinter Nights, the first game. I hated the fact that in every game there's a new story and therefore I had to make a different character. I wanted to take Owik Gall through all of the stories, and not have to make it a recreated story for him. I got GW and was satisfied that it allowed me to play my character to the end. The only thing I wished GW had was a Paladin class. So, basically I have to imagine him as a paladin, but hey, I guess imagination is always good. Anyways, the game play is nice. I like that they practically even things out with the fighting and the builds as well with the leveling. I would have liked more variety, but then that's asking too much for this game. I'm good enough with Owik Gall venturing through all of the 4 stories and I'll be anticipating for the next game. And unlike the games in NWN, Owik Gall might possibly come back as a reincarnate.
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