May 17, 2008, 10:05 AM // 10:05
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#41
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Academy Page
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Quote:
Originally Posted by lutz
Cripshots have 9 in Marks, 10 after rune. So you need a r9 for after weakness.
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Yes, yes I am a retard. Thank you for noticing.
I'm amazed nobody else spotted that tbh.
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May 17, 2008, 10:24 AM // 10:24
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#42
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Desert Nomad
Join Date: May 2008
Location: Blackwater Park
Guild: MpF
Profession: P/
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I don't really understand at all why ppl only want req 9 weapons, i think that most of them are only fashion player...the point is: if u are a meele/range (war, sin, derv, para, ranger) there's no point in having 9 in weapon attribute u will do the max dmg as well, but forget critical hits!!!
I always run 12 in scythe, even while playing Ursan, simply beacuse u got much more chances to land a critical and it makes the difference.
I understand a req 9 shield or offhand cos it can make the difference in having 16 armor/12 energy or the half, but not for those player who try to deal massive dmg.
My conviction is having at least 11 in weapon attribute if u wanna deal a decent dmg..most of all in pvp.
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Jun 04, 2008, 08:08 PM // 20:08
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#43
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Academy Page
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wow 1st of all, you guys are totaly wrong
Saying that all the reqs on weapons deal the same dmg? wow u are TOTALY wrong jesus christ! I am NOT saying that the dmg is higher with more attrib mastery although, if u ppl truly knew what u were talking about
If u have a req13 axe, and ur war has 13 in axe mast Vs
a War with an req9 axe with a war with 13 in axe mast, its 100% sure the war with req9 axe will totaly outdeal dmg in terms of
1- critical hits
2- his max dmg
yes, the max is change depending on ur weap mastery not a +3242342 dmg, but a small 1-2-3- depending on what is ur req on the weap and ur weap mastery
its ez to test, take dif weaps and test it on the island of pvp, on the dummy targets
i know that having req 8 sword, played either with 8 or 12 in sword mastery, will
1- make my crit chance be ENORMOUS
2- and the crit dmg will differ of roughly 3 dmg increase if playing on 12 rather than 8
just try it, you will see
Another ez way to see that, try any class with 9 in scythe mastery with a pvp scythe, do a crit hit, both with 12 and only 9 in scythe mastery, the crit wont be same and wont happend has often
That is the real reason y ppl buy req7-8 weapons, it aint to be fancy, its to maximize the crit hits
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Jun 04, 2008, 08:29 PM // 20:29
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#44
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Krytan Explorer
Join Date: Oct 2005
Location: Los Angeles
Guild: none
Profession: E/Mo
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Personally, I have always thought the req 9 thing a bit on the stupid side for all of the above reasons. But if someone wants to pay me a crapload of money for a req 9 weapon good for me their idiots. The only place they are useful is a spread build where you want more than 3 or more attributes high, and it's much cheaper to find a green then a gold skin.
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Jun 04, 2008, 08:42 PM // 20:42
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#45
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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Ok, edited.
this might help some people:
http://guildwars.wikia.com/wiki/Swordsmanship
http://guildwars.wikia.com/wiki/Dama...#Damage_Rating
Arg, another edit.
Quote:
For "weaponry" damage (martial weapons and pets - those that have an attribute line for it), the BaseDR depends on the attacker's rank in the respective attribute of the "weapon".
BaseDRnoncaster = 5 × Rank
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This from the article seems to show that rq9s are actually better if you have 12 swordsmanship than if you have 12 swordsmanship and a rq12. However given that a wiki can be edited by anyone this is not 100% proof.
Quote:
DRnoncaster = 5 × Rank; if Rank <= Threshold
DRnoncaster = 5 × Threshold + 2 × (Rank-Threshold); if Rank > Threshold
Threshold1 = Level /2 + 2
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This attribute threshold does seem to increase damage. Read it carefully, I'm sorry I skim read it .
Last edited by mazey vorstagg; Jun 04, 2008 at 08:57 PM // 20:57..
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Jun 04, 2008, 08:49 PM // 20:49
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#46
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by Magika Fish
wow 1st of all, you guys are totaly wrong
Saying that all the reqs on weapons deal the same dmg? wow u are TOTALY wrong jesus christ! I am NOT saying that the dmg is higher with more attrib mastery although, if u ppl truly knew what u were talking about
If u have a req13 axe, and ur war has 13 in axe mast Vs
a War with an req9 axe with a war with 13 in axe mast, its 100% sure the war with req9 axe will totaly outdeal dmg in terms of
1- critical hits
2- his max dmg
yes, the max is change depending on ur weap mastery not a +3242342 dmg, but a small 1-2-3- depending on what is ur req on the weap and ur weap mastery
its ez to test, take dif weaps and test it on the island of pvp, on the dummy targets
i know that having req 8 sword, played either with 8 or 12 in sword mastery, will
1- make my crit chance be ENORMOUS
2- and the crit dmg will differ of roughly 3 dmg increase if playing on 12 rather than 8
just try it, you will see
Another ez way to see that, try any class with 9 in scythe mastery with a pvp scythe, do a crit hit, both with 12 and only 9 in scythe mastery, the crit wont be same and wont happend has often
That is the real reason y ppl buy req7-8 weapons, it aint to be fancy, its to maximize the crit hits
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In that case, you might be interested in my req 3 sword. Yeah it has a little less base damage, but since the req is so low you should have 100% critical chance and do way more damage over time. 100k + 50e
Also I have a nice pair of req 2 daggers. Everyone knows base dagger damage sucks anyway, with these you would have tons more energy to use skills with. 100k + 100e
pm me ingame and we can set up a trade
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Jun 04, 2008, 08:50 PM // 20:50
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#47
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by Magika Fish
wow 1st of all, you guys are totaly wrong
Saying that all the reqs on weapons deal the same dmg? wow u are TOTALY wrong jesus christ! I am NOT saying that the dmg is higher with more attrib mastery although, if u ppl truly knew what u were talking about
If u have a req13 axe, and ur war has 13 in axe mast Vs
a War with an req9 axe with a war with 13 in axe mast, its 100% sure the war with req9 axe will totaly outdeal dmg in terms of
1- critical hits
2- his max dmg
yes, the max is change depending on ur weap mastery not a +3242342 dmg, but a small 1-2-3- depending on what is ur req on the weap and ur weap mastery
its ez to test, take dif weaps and test it on the island of pvp, on the dummy targets
i know that having req 8 sword, played either with 8 or 12 in sword mastery, will
1- make my crit chance be ENORMOUS
2- and the crit dmg will differ of roughly 3 dmg increase if playing on 12 rather than 8
just try it, you will see
Another ez way to see that, try any class with 9 in scythe mastery with a pvp scythe, do a crit hit, both with 12 and only 9 in scythe mastery, the crit wont be same and wont happend has often
That is the real reason y ppl buy req7-8 weapons, it aint to be fancy, its to maximize the crit hits
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Making things up FTW...
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Jun 04, 2008, 09:44 PM // 21:44
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#48
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Frost Gate Guardian
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People still think requirement affects damage?
ANyway, on to part two:
Why is my purple r9 inscribable hammer worth less that my gold r9 inscribably hammer of the same skin?
As has been pointed out, the economy is based on made up crap and vanity.
I'm sure there are people who'll now tell me that gold weapons deal more damage than purple.
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Jun 04, 2008, 10:39 PM // 22:39
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#49
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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imho req is a really stupid way of comparing things, think about it, unless you use a specific build that indeed uses a lot of attrib splits your gonna pump up points to that attrib anyway, ex all my chars have at least 12 in the chosen weapon attributes. i think the req should not matter, but its just the way it is i guess and we cant change it in a moment. just my 2 cents
Last edited by dilan155; Jun 04, 2008 at 10:49 PM // 22:49..
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Jun 04, 2008, 11:15 PM // 23:15
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#50
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by mazey vorstagg
This from the article seems to show that rq9s are actually better if you have 12 swordsmanship than if you have 12 swordsmanship and a rq12. However given that a wiki can be edited by anyone this is not 100% proof.
This attribute threshold does seem to increase damage. Read it carefully, I'm sorry I skim read it .
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No, what the article says is that your damage increases as you increase your attribute alone, not the difference between the attribute and the req.
The attribute threshold is based on your character level. Most of the time, you're level 20.
__________________
People are stupid.
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Jun 04, 2008, 11:20 PM // 23:20
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#51
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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If memory serves me, and to be honest it rarely does these days, the thing about R9 and lower items had to do with how people used to split thier attributes.
With a R9 item you can split your attributes 4 ways and have a reasonable number in eacy, I think it was something like 10,10,10,10 using 3 minor runes and a +1 helm. Now people rarely split more than 3 ways and many only 2 so the req has far less impact on the builds you can run.
Personally I happen to like even numbers for my items, R8,10,12 but thats just me
Edit: As has been stated the Req of a weapon has little to do with the damage save for when its not met. Maximum damage for any and all weapons is based upon 15 attribute points.
Last edited by Crom The Pale; Jun 04, 2008 at 11:22 PM // 23:22..
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Jun 04, 2008, 11:31 PM // 23:31
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#52
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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because everybody know that the less req your weapon has, the more it makes up for the skill you don't have. srsly people
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Jun 04, 2008, 11:46 PM // 23:46
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#53
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Req9 weapons show you are amazing. The only time it would play a difference is if you had 9 pts in swords for example, and some necro slapped weakness on yo ass. Guess what biatch? 8 swords for you, have fun doing NOTHING. But besides that, yeh, r9 weapons are show boat weapons. Now if you excuse me, I have to get back to jamming dev tools so far up Vista's rear end, it won't walk straight for a month.
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Jun 04, 2008, 11:48 PM // 23:48
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#54
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Jungle Guide
Join Date: Jan 2008
Location: In your fridge, stealing your pickles. for mah subway
Profession: R/
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It's psychological (sp?). Watch prices at supermarket/stores, you'll see they're XX.99. So is the same with GW.
And for me is mostly just in case I get weakened. Although it doesn't makes much of a difference as I'll be dealing 66% less damage, now that I think about it.
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Jun 05, 2008, 02:42 AM // 02:42
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#55
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Academy Page
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Ok, for the folks saying im making things up, well its all good, i know what im saying, i test it AGAIN 2day just to make sure i wasnt crazy and yes im pretty right
For the purp vs gold, there is no diff its only for prestige . Well, thast what i tihnk, i havent tested. But have u guys ever read the description of a weap mastery : increases the dmg you do with the weapon. It increases both, dmg on crits and the crit chance. Just go take a req 9 weapon, put only 9 in maste and hit alittle, chek the max dmg on crits and then do it with 12 in mastery. On the other hand, for the folks that said u had req 2 weapons, u shouldnt make fun of this, i did try my self gettin req4-5-6 weapons, taht were not max dmg, to see the crit/max dmg output, sadly enough, the crit was amazing, BUT the max dmg on crits was much lower. So the crits where not worth it. The amouth of crit hits doesnt make out for the lack of max dmg. I know i might sound silly, but just try it! There is a major diff between req9 and 10 or 8 and 9. just try it! Btw, i was just trying to help!
fish
and btw, to ppl that dont know what theyre talking about, when i say the dmg is higher, i aint talking about +12 dmg a hit, its rougly 2-3, the crit dmg will be 2-3 points higher, no to forget, the lower dmg will be increases also
I tested a req 9 scythe 2day, a pvp 1 so every1 can do the same thing, req9 with 9 mastery, crit hit was 81 with a conjure doing +19.
Min dmg was about 36-40
Then i pumped scythe mastery to 12, crit dmg went to 99, and min dmg to 46
Scythe has a wider dmg increase du to large dmg diff between min and max (9-41), On axe and swords, 15-28, 6-28, the difference is not as important
Neways try things before calling ppl retards
Ty
Last edited by Magika Fish; Jun 05, 2008 at 02:46 AM // 02:46..
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Jun 05, 2008, 02:47 AM // 02:47
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#56
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by Magika Fish
Ok, for the folks saying im making things up, well its all good, i know what im saying, i test it AGAIN 2day just to make sure i wasnt crazy and yes im pretty right
For the purp vs gold, there is no diff its only for prestige . Well, thast what i tihnk, i havent tested. But have u guys ever read the description of a weap mastery : increases the dmg you do with the weapon. It increases both, dmg on crits and the crit chance. Just go take a req 9 weapon, put only 9 in maste and hit alittle, chek the max dmg on crits and then do it with 12 in mastery. On the other hand, for the folks that said u had req 2 weapons, u shouldnt make fun of this, i did try my self gettin req4-5-6 weapons, taht were not max dmg, to see the crit/max dmg output, sadly enough, the crit was amazing, BUT the max dmg on crits was much lower. So the crits where not worth it. The amouth of crit hits doesnt make out for the lack of max dmg. I know i might sound silly, but just try it! There is a major diff between req9 and 10 or 8 and 9. just try it! Btw, i was just trying to help!
fish
and btw, to ppl that dont know what theyre talking about, when i say the dmg is higher, i aint talking about +12 dmg a hit, its rougly 2-3, the crit dmg will be 2-3 points higher, no to forget, the lower dmg will be increases also
I tested a req 9 scythe 2day, a pvp 1 so every1 can do the same thing, req9 with 9 mastery, crit hit was 81 with a conjure doing +19.
Min dmg was about 36-40
Then i pumped scythe mastery to 12, crit dmg went to 99, and min dmg to 46
Scythe has a wider dmg increase du to large dmg diff between min and max (9-41), On axe and swords, 15-28, 6-28, the difference is not as important
Neways try things before calling ppl retards
Ty
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Show your data or it didn't happen.
FYI though, the req of the weapon doesnt affect the damage or the crit %. Only attribute points do.
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Jun 05, 2008, 02:53 AM // 02:53
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#57
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by Magika Fish
Ok, for the folks saying im making things up, well its all good, i know what im saying, i test it AGAIN 2day just to make sure i wasnt crazy and yes im pretty right
For the purp vs gold, there is no diff its only for prestige . Well, thast what i tihnk, i havent tested. But have u guys ever read the description of a weap mastery : increases the dmg you do with the weapon. It increases both, dmg on crits and the crit chance. Just go take a req 9 weapon, put only 9 in maste and hit alittle, chek the max dmg on crits and then do it with 12 in mastery. On the other hand, for the folks that said u had req 2 weapons, u shouldnt make fun of this, i did try my self gettin req4-5-6 weapons, taht were not max dmg, to see the crit/max dmg output, sadly enough, the crit was amazing, BUT the max dmg on crits was much lower. So the crits where not worth it. The amouth of crit hits doesnt make out for the lack of max dmg. I know i might sound silly, but just try it! There is a major diff between req9 and 10 or 8 and 9. just try it! Btw, i was just trying to help!
fish
and btw, to ppl that dont know what theyre talking about, when i say the dmg is higher, i aint talking about +12 dmg a hit, its rougly 2-3, the crit dmg will be 2-3 points higher, no to forget, the lower dmg will be increases also
I tested a req 9 scythe 2day, a pvp 1 so every1 can do the same thing, req9 with 9 mastery, crit hit was 81 with a conjure doing +19.
Min dmg was about 36-40
Then i pumped scythe mastery to 12, crit dmg went to 99, and min dmg to 46
Scythe has a wider dmg increase du to large dmg diff between min and max (9-41), On axe and swords, 15-28, 6-28, the difference is not as important
Neways try things before calling ppl retards
Ty
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wat
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Jun 05, 2008, 03:01 AM // 03:01
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#58
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Quote:
Originally Posted by Magika Fish
Ok, for the folks saying im making things up, well its all good, i know what im saying, i test it AGAIN 2day just to make sure i wasnt crazy and yes im pretty right
For the purp vs gold, there is no diff its only for prestige . Well, thast what i tihnk, i havent tested. But have u guys ever read the description of a weap mastery : increases the dmg you do with the weapon. It increases both, dmg on crits and the crit chance. Just go take a req 9 weapon, put only 9 in maste and hit alittle, chek the max dmg on crits and then do it with 12 in mastery. On the other hand, for the folks that said u had req 2 weapons, u shouldnt make fun of this, i did try my self gettin req4-5-6 weapons, taht were not max dmg, to see the crit/max dmg output, sadly enough, the crit was amazing, BUT the max dmg on crits was much lower. So the crits where not worth it. The amouth of crit hits doesnt make out for the lack of max dmg. I know i might sound silly, but just try it! There is a major diff between req9 and 10 or 8 and 9. just try it! Btw, i was just trying to help!
fish
and btw, to ppl that dont know what theyre talking about, when i say the dmg is higher, i aint talking about +12 dmg a hit, its rougly 2-3, the crit dmg will be 2-3 points higher, no to forget, the lower dmg will be increases also
I tested a req 9 scythe 2day, a pvp 1 so every1 can do the same thing, req9 with 9 mastery, crit hit was 81 with a conjure doing +19.
Min dmg was about 36-40
Then i pumped scythe mastery to 12, crit dmg went to 99, and min dmg to 46
Scythe has a wider dmg increase du to large dmg diff between min and max (9-41), On axe and swords, 15-28, 6-28, the difference is not as important
Neways try things before calling ppl retards
Ty
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http://wiki.guildwars.com/wiki/Damage_calculation
wiki says hi. Normally I dont trust anyone who can't type a sentence when it comes to stuff like this.
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Jun 05, 2008, 03:56 AM // 03:56
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#59
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Frost Gate Guardian
Join Date: Mar 2007
Guild: CBE
Profession: Mo/
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Quote:
Originally Posted by Magika Fish
and btw, to ppl that dont know what theyre talking about, when i say the dmg is higher, i aint talking about +12 dmg a hit, its rougly 2-3, the crit dmg will be 2-3 points higher, no to forget, the lower dmg will be increases also
I tested a req 9 scythe 2day, a pvp 1 so every1 can do the same thing, req9 with 9 mastery, crit hit was 81 with a conjure doing +19.
Min dmg was about 36-40
Then i pumped scythe mastery to 12, crit dmg went to 99, and min dmg to 46
Ty
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Epic... and you know what thats called? Raising your attribute. When you raise your attribute you do more damage. Now, if you wanted to prove your point, you would use a req. 9 weapon and a req. 12 weapon, put 12 in your weapon's attribute, and test it again. When you do that you can share your result, and show how wrong you were
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Jun 05, 2008, 06:46 AM // 06:46
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#60
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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Here you go. In the most hideous photoshop style I could muster :P
The damage from the rq 12 and the rq 9 was only 1 different. This is most likely due to the random factor. I hope this evidence shows that having a greater difference between weapon skill and weapon requirement makes no difference and that what I posted earlier was incorrect.
Their crit damage was also exactly the same
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