Jun 10, 2008, 05:40 PM // 17:40
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#41
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Rehnahvah Gahro
But yes, I remember, and I would love to see a retro weekend, or even a whole week. GW 1.0, just "for the lulz".
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lol that would be pretty awesome to see. the GW community wouldn't know how to act and would be in mass chaos.
~LeNa~
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Jun 10, 2008, 07:53 PM // 19:53
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#42
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Lion's Arch Merchant
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I remember when you couldn't flag your henchies... and they would become a quick snack when aggro'ing a group.
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Jun 10, 2008, 08:17 PM // 20:17
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#43
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Lion's Arch Merchant
Join Date: Jan 2008
Location: inside a tanning bed
Guild: It's Raining Fame Hallelujah 【傘回傘】
Profession: Me/
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I hate these threads, bring back memoires of when GW was good.
:<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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Jun 10, 2008, 08:20 PM // 20:20
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#44
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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GUILD WAREZ WAS BALANCED?
OK, it probably never was, but dual ranger pressure was about as balanced as it got.
Melandru's arrows and ether prodigy, how I miss you,
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Jun 10, 2008, 08:44 PM // 20:44
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#45
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Wilds Pathfinder
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Quote:
Originally Posted by DarkFlame
Such a time never existed.
Ontopic, when pugs were actually decent.
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no it was just a time when everyone was new and sucked and didn't know it LOL
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Jun 10, 2008, 08:56 PM // 20:56
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#46
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Wilds Pathfinder
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Quote:
Originally Posted by Riceboi
no it was just a time when everyone was new and sucked and didn't know it LOL
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Yeah, there was no elitism in the beginning, everyone was on an equal footing.
I remember...getting pwned by two mobs with Dolyak Riders over and over again...in Iron Horse Mines.
A retro GW weekend - that would totally rock, just for larfs. I know it probably won't happen because of all the work/reverse programming it would take.
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Jun 10, 2008, 09:27 PM // 21:27
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#47
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by quickmonty
Remember when you had a life?
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a what? .... does that word even exist? seriously dude, grow up. stop making words up just to get a free +1
lol j/k j/k.
but... yea... remember when sorrows furnace was first implemented and dragos sundering was 100k+?
sorrow's furnace is a joke now, easy place with easy enemies (due to heroes, flagging, and numerous other reasons) i miss being a noob, the game was so much funner when you couldn't steam roll right through everything as if it were a childs playground.
~LeNa~
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Jun 10, 2008, 10:07 PM // 22:07
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#48
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Jungle Guide
Join Date: Dec 2005
Guild: Rebel Rising [rawr]
Profession: A/W
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Remember when PvE was actually fun (prophecies only).
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Jun 10, 2008, 10:49 PM // 22:49
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#49
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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oh, oh! i forgot to mention-- remember when victos bulwark was worth 100k?
~LeNa~
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Jun 10, 2008, 10:56 PM // 22:56
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#50
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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Ugh, you had to play and gain experience to change attribute points. Wasn't it like 250xp per point or something like that? It's been awhile.
Superior Abs at 90k. Ha.
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Jun 10, 2008, 10:59 PM // 22:59
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#51
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Quote:
Originally Posted by Ekelon
Remember when PvE was actually fun (prophecies only).
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remember when you would always yell at your monk henchman for not healing and being epically bad?
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Jun 10, 2008, 11:33 PM // 23:33
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#52
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Frost Gate Guardian
Join Date: May 2007
Location: Nottofar Island
Guild: Sekai o Oni Moriageru Tame no Suzumiya Haruhi no Dan [SOS-dan]
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remember when 1st time playin this game... it was rly fun!
i played 18hours straight ><
somany text for a single quest, coz my english baed i need to read them all 2-3times to understand lol
huh y
remember when 1st time givin gwen a flower... this little bird was so easy to kidnap zomg xD
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Jun 10, 2008, 11:37 PM // 23:37
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#53
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by raven214
Remember when there were no heroes and you did quests with pugs and/or henchmen (for better or worse)?
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Remember when you sat in Abaddon's Mouth or Hell's Precipice for hours on end in vain attempts to get 2 Monks, and then failing the mission because of stupid PuG'ers not listening and screwing up?
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Jun 11, 2008, 02:03 AM // 02:03
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#54
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Shadowfox1125
Ugh, you had to play and gain experience to change attribute points. Wasn't it like 250xp per point or something like that? It's been awhile.
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hmm... how long ago was this? i've been playing for 28 months and i don't remember this part of it can you (or anyone for that matter) give me a rough estimate of how many months ago it was?
~LeNa~
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Jun 11, 2008, 02:43 AM // 02:43
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#55
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Krytan Explorer
Join Date: May 2005
Location: Somewhere
Guild: C A K E[YuM]
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I remember when there was no skill points. i think they were skill sigils, and they dropped of mobs. You then had to take them a NPC that collected them or something.
I dunno, that system wasn't around long... My memory is a little fuzzy and I didn't really get enough time to learn how that system worked.
BTW: This was beta testing
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Jun 11, 2008, 02:56 AM // 02:56
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#56
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Ascalonian Squire
Join Date: Jul 2005
Location: Fort Lauderdale
Guild: Order of the Scarlet Dragons [sD]
Profession: Mo/Me
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Quote:
Originally Posted by JonnieBoi05
hmm... how long ago was this? i've been playing for 28 months and i don't remember this part of it can you (or anyone for that matter) give me a rough estimate of how many months ago it was?
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They took the attribute refund points out when they added Sorrow's Furnace, Sept 7 2005. The refund points sucked, you couldn't switch from a farming build to a playing/mission/quest build without spending a considerable amount of time killing mobs.
http://guildwars.wikia.com/wiki/Game_updates/20050907
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Jun 11, 2008, 03:12 AM // 03:12
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#57
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Frost Gate Guardian
Join Date: Apr 2008
Location: Foster's Home for Imaginary Friends
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Quote:
Originally Posted by odly
Remember when the most valuable item in the game was a non-max sword from a crafter ?
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Don't forget that lovely axe with 2 fortitude mods!
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Jun 11, 2008, 05:11 AM // 05:11
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#58
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by O-Dawg
They took the attribute refund points out when they added Sorrow's Furnace, Sept 7 2005. The refund points sucked, you couldn't switch from a farming build to a playing/mission/quest build without spending a considerable amount of time killing mobs.
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lol... wow.... that sucks, ESPECIALLY the part i bolded. >.<
yea, i started playing 2/15/06, so, i missed it by 7 months (thank god xD)
~LeNa~
Last edited by jonnieboi05; Jun 11, 2008 at 05:15 AM // 05:15..
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Jun 11, 2008, 05:15 AM // 05:15
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#59
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Site Contributor
Join Date: Jan 2006
Profession: R/
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I remember black dye being 30k
Hmmmm what else from when i was a noob back in the good ol' days.
Oh right!
i remember when faction was implemented
Man just looking at this page gives me fond memories.
http://guildwars.com/support/gameupd...ve-2005-05.php
I started to play in late June of '05, but whatever.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Jun 11, 2008, 05:31 AM // 05:31
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#60
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Academy Page
Join Date: Apr 2007
Guild: War Torn [Torn] - Guild Leader
Profession: D/R
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Quote:
Originally Posted by O-Dawg
They took the attribute refund points out when they added Sorrow's Furnace, Sept 7 2005. The refund points sucked, you couldn't switch from a farming build to a playing/mission/quest build without spending a considerable amount of time killing mobs.
http://guildwars.wikia.com/wiki/Game_updates/20050907
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yep that did suck really really bad.. it was nice when they changed it in factions..
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