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Old Jun 29, 2008, 04:16 PM // 16:16   #341
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nerf glyph of swiftness, should only work with elementalist spells

and block path to chaos planes with behemoths everytime.

will stop the mass ecto farming and will force people to use a/me for permasin which takes longer than the a/e

Last edited by Lichtenberg; Jun 29, 2008 at 04:18 PM // 16:18..
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Old Jun 29, 2008, 04:32 PM // 16:32   #342
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Quote:
Originally Posted by sickkk
nerf glyph of swiftness, should only work with elementalist spells

and block path to chaos planes with behemoths everytime.

will stop the mass ecto farming and will force people to use a/me for permasin which takes longer than the a/e
Death's Charge will solve your nerf.

(Mentioned that several times now in this thread alone, don't people read what has been posted before?)
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Old Jun 29, 2008, 04:36 PM // 16:36   #343
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Quote:
Originally Posted by Ate of DK
Death's Charge will solve your nerf.

(Mentioned that several times now in this thread alone, don't people read what has been posted before?)
You would have to have a place to Death Charge. You can just solve this by making the first group of Behemoths block the passage, and make any monsters spawn far behind, so there is no chance a teleport will work. Wouldn't affect normal teams that would have to kill worms anyway.
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Old Jun 29, 2008, 04:50 PM // 16:50   #344
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Quote:
Originally Posted by Abedeus
You would have to have a place to Death Charge. You can just solve this by making the first group of Behemoths block the passage, and make any monsters spawn far behind, so there is no chance a teleport will work. Wouldn't affect normal teams that would have to kill worms anyway.
I'll teleport myself into that group. If you do it right than you'll survive. Just like you can teleport right now when they are blocking the way to run past.
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