Jul 02, 2008, 10:00 PM // 22:00
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#1
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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July 2 game update
Dragon Festival 2008
* Decorated Shing Jea Monastery and Kaineng Center in preparation for the Dragon Festival.
* Beginning at Noon Pacific (-7 GMT) on Thursday, July 3, 2008, the Shing Jea Boardwalk, Dragon Arena, and Rollerbeetle Racing will be opened for the duration of the weekend.
* Captain Rujiyo will be gathering adventurers in Shing Jea Monastery for special festival missions at various times throughout the day on Friday, Saturday, and Sunday.
* For the final events on Sunday July 6, Emperor Kisu will visit Shing Jea Monastery every two hours, with the first event starting at 2:00 AM Pacific (-7 GMT) and the last event starting at 11:59 PM Pacific (-7 GMT).
* Imperial Supply Master Kagno will appear in Shing Jea Monastery as the event comes to a close at 11:59 AM Pacific (-7 GMT) on Monday, July 7. He will remain there for one week to exchange 250 Victory Tokens for the new mask in case anyone misses the exchange with Emperor Kisu.
* For the full mission and event schedule, please see the Dragon Festival 2008 event page.
For discussion on the Shadow Form or Underworld changes please see this thread: http://www.guildwarsguru.com/forum/s...php?t=10304383
Bug Fixes
* Fixed a bug that caused the Elementalist skill Steam to deal fire damage instead of cold damage for its conditional damage.
* Fixed a bug that caused Sunspear Rebirth Signet to aggro mobs near the target.
* Fixed a bug that caused the Ranger skill Conflagration to affect spears.
Miscellaneous
* Added dialogue to the Xunai Tournament Agent to remind players to register their account.
* Changed Guardsman Zingpah’s dialogue in Kaineng Center to reduce confusion.
* Improved Hero AI to use skills such as Conjure Flame and Ebon Dust Aura based on their weapon’s current damage type when effects changing the damage (such as Winter or Staggering Force) are active.
* Improved Hero AI for the Assassin skill Shattering Assault. Heroes will now use this skill if the target is not enchanted.
* Improved Hero response to a player manually ordering them to use a skill. Heroes should now respond faster to orders.
* Improved Hero AI for the Dervish skill Pious Assault. Heroes will now use this skill even if they are not enchanted.
* Improved Hero AI for the Assassin skill Disrupting Dagger. Heroes will now use this skill to interrupt spellcasting enemies rather than use it frequently against non-casting targets.
* Improved Hero AI for the Dervish skill Conviction. Heroes will now use this skill even if they are not enchanted.
~
So the hero AI for Shattering Assault got fixed, but why is the skill still bugged? ._.
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Jul 02, 2008, 10:03 PM // 22:03
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#2
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Allriiiiiiight! I'm not updating. I'm staying logged in to farm more
Someone in my guild bought a full stack of ectos from the trader
Sad to see no HoM update to make this a little better.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Jul 02, 2008, 10:06 PM // 22:06
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#3
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Wilds Pathfinder
Join Date: Dec 2006
Location: That one place with the trees, mountains and snow
Guild: Ember Power Mercenaries [EMP]
Profession: Me/
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Well, all A/E will now probably go A/Me because degen isn't damage, and use some kind of cover enchantment against Signet of Disenchantment so UW farming still lives.
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Jul 02, 2008, 10:06 PM // 22:06
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#4
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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and erm, when is this happening? o.o
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Jul 02, 2008, 10:07 PM // 22:07
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#5
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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no reward points makes me sad
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Jul 02, 2008, 10:08 PM // 22:08
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#6
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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Quote:
Originally Posted by jiggles
and erm, when is this happening? o.o
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Check your calendar
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Jul 02, 2008, 10:09 PM // 22:09
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#7
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by Alexandra-Sweet
Well, all A/E will now probably go A/Me because degen isn't damage, and use some kind of cover enchantment against Signet of Disenchantment so UW farming still lives.
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I was GOING to say this doesn't affect me but i forgot that MoR is a hex spell....Looks like I need a new build. OR just go farm somewhere else....the latter sounds better to me.
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Jul 02, 2008, 10:10 PM // 22:10
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#8
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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Im not being told to restart teh game. And in an hour it'll be july the third. so erm when are these effects going to be taking place
unless its a live update, and i aint coming out of observe to find out >.>
disregard all that
Last edited by jiggles; Jul 02, 2008 at 10:14 PM // 22:14..
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Jul 02, 2008, 10:12 PM // 22:12
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#9
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Ascalonian Squire
Join Date: Jan 2007
Guild: Team Theorycraft [tC]
Profession: Mo/
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Good update, no HoM update is slightly sad. Also, no July Tonic?
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Jul 02, 2008, 10:12 PM // 22:12
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#10
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by Alexandra-Sweet
Well, all A/E will now probably go A/Me because degen isn't damage, and use some kind of cover enchantment against Signet of Disenchantment so UW farming still lives.
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That's not going to work so well if those guys spawn in 3s, 6s, and 9s.
You might try Ignorance or something, but the problem is you need them sufficiently balled first, typically you'll be dead by then.
Basically, it's going to depend on how well you can avoid killing the cursed phantoms in the first place. Probably doable, but this will yield less ectos/time.
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Jul 02, 2008, 10:15 PM // 22:15
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#11
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The Greatest
Join Date: Feb 2006
Profession: W/
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ANet fixed their mistake. This is a good sign.
Quote:
Originally Posted by Yichi
no reward points makes me sad
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ANet dunt care bout PvPers, dey only care about teh PvE!
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Jul 02, 2008, 10:15 PM // 22:15
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#12
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by FoxBat
That's not going to work so well if those guys spawn in 3s, 6s, and 9s.
You might try Ignorance or something, but the problem is you need them sufficiently balled first, typically you'll be dead by then.
Basically, it's going to depend on how well you can avoid killing the cursed phantoms in the first place. Probably doable, but this will yield less ectos/time.
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Meh just stick with Aatxes, Dead collector/threshers, Terrorwebs, and do any of the old mobs in chaos plains that you can if your build doesn't hex. If not there are still all the other ones I just mentioned. Not too bad really.
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Jul 02, 2008, 10:16 PM // 22:16
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#13
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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I love you Izzy <3
--grabs a cold pasta salad*, gets ready to watch the QQ--
* popcorn is boring =[
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Jul 02, 2008, 10:22 PM // 22:22
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#14
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
exchange 250 Victory Tokens for the new mask in case anyone misses the exchange with Emperor Kisu.
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That's all I had to read to know I'll be there this weekend.
Quote:
Improved Hero response to a player manually ordering them to use a skill. Heroes should now respond faster to orders.
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Only my Elementalist heroes seem to act as they normally would, but every other hero class have finally listened to me now.
Quote:
Improved Hero AI for the Dervish skill Conviction. Heroes will now use this skill even if they are not enchanted.
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Happy days are here again.
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Jul 02, 2008, 10:34 PM // 22:34
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#15
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Quote:
Originally Posted by Yichi
no reward points makes me sad
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According to Regina, the reward points,July Tonic and everything else usually featured in the thursday updates will be next week instead due to the Dragon Festival.
Quote:
That's all I had to read to know I'll be there this weekend.
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The Dragon Festival page has made it clear there would be a new mask (Grasp Mask) for a week.
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Jul 02, 2008, 11:05 PM // 23:05
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#16
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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yay dragon festival
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Jul 02, 2008, 11:12 PM // 23:12
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#18
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Ascalonian Squire
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Quote:
Originally Posted by Fistandantilus_12
Good update, no HoM update is slightly sad. Also, no July Tonic?
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See Regina's post here:
Quote:
Originally Posted by Regina Buenaobra
July is an unusual month due to the Dragon Festival special event. We're going to push the Dragon Festival live later today, but the regular, beginning-of-the-month update, which would normally have fallen today, will instead take place next week. This means that the tonic update, Xunlai points, etc. will take place next week. You will have four weeks of the July tonic (June's tonic was in the chest for five weeks).
http://guildwars.incgamers.com/showt...=479645&page=3
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Jul 03, 2008, 12:38 AM // 00:38
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#19
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Rhamia Darigaz
OMG, HOLY CRAP!!!!!
they fixed ss rebirth signet
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That only took about a year...
Anyway, about 3 1/2 hours till Rollerbeetle Racing. I'm definitely getting Uber Micro Skillz this weekend.
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Jul 03, 2008, 12:57 AM // 00:57
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#20
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Forge Runner
Join Date: Oct 2005
Profession: W/
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omg a mask????
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