Jun 26, 2008, 06:32 PM // 18:32
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#21
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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Two words: Touch Ranger
You can close the thread now.
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Jun 26, 2008, 06:32 PM // 18:32
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#22
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Krytan Explorer
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by mazza558
Paragon - Imbagons are, a cheat code.
Mesmer - Absolutely useless. Relies on PvE skills to be the center of their build to do anything useful to the team.
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Edited to make it look more funny since I cannot consider you're being serious.
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Jun 26, 2008, 06:32 PM // 18:32
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#23
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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Quote:
Originally Posted by Bryant Again
"Why don't some professions have any"? Because the game isn't properly balanced.
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[skill]ursan blessing[/skill] <<<every profession has an overpowered build
gimme a damn cookie
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Jun 26, 2008, 06:33 PM // 18:33
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#24
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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Quote:
Originally Posted by Sab
While you can argue specifics, some classes are more powerful than others because the devs are very bad at balancing.
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No single build can out damage what i have learned from you: Synergy
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Jun 26, 2008, 06:36 PM // 18:36
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#25
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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It's because many players don't have the incentive/ability to create extremely powerful builds, so they stick with the 4-5 that are out there that the few truly creative players decided to create.
Personally, my Rt/E is my most powerful character based on a build that I created from scratch (and alter to meet the current PvE challenge I'm facing), and she can accomplish what Perma SF's and 55 Monks can only dream of doing.
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Jun 26, 2008, 06:37 PM // 18:37
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#26
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/
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Quote:
Originally Posted by odly
Edited to make it look more funny since I cannot consider you're being serious.
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Do I use commas too much?
Thought so.
Quote:
Originally Posted by Jetdoc
Personally, my Rt/E is my most powerful character based on a build that I created from scratch, and alter to meet the current PvE challenge I'm facing, and can accomplish what Perma SF's and 55 Monks can only dream of doing.
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Ooh, mind sharing it, or would that go against your philosophy?
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Jun 26, 2008, 06:39 PM // 18:39
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#27
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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[Infuriating Heat]+["Save Yourselves!"]+[Volley]= Lol@ SY Warriors&Imbagons
Who said rangers were not OP?
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Jun 26, 2008, 06:54 PM // 18:54
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#28
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Perma SF? Don't make me laff! That build is only good for farming. Perma SF wouldn suck in every area that has signets/pbaoe/touch skills.
MS/DB on the other hand is pretty sexy ~~
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Jun 26, 2008, 06:56 PM // 18:56
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#29
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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[Healers Boon]?
1212121212121212
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Jun 26, 2008, 07:01 PM // 19:01
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#30
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Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
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Mesmers have [skill]Signet of illusion[/skill] [skill]cry of pain[/skill] [skill]Ether Nightmare[/skill]
Play with these 3 skills and any other spell and you have it all at maximum.
This thread is about one player that really havent played with all professions. So its a "fail"
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Jun 26, 2008, 07:07 PM // 19:07
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#31
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Mesmer are OK in pve , but compared to other classes they can't get the status of powerful. If SF got a nerf sins would be in the same boat as them.
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Jun 26, 2008, 07:17 PM // 19:17
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#32
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Gregslot
Mesmers have [skill]Signet of illusion[/skill] ...
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... and we prefer not to bring it up because it's bad.
AP nuking = good.
Anything else = good thing that PvE leaves room for error.
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Jun 26, 2008, 07:20 PM // 19:20
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#33
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Emo Goth Italics
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Quote:
Originally Posted by Gregslot
Mesmers have [skill]Signet of illusion[/skill] [skill]cry of pain[/skill] [skill]Ether Nightmare[/skill]
Play with these 3 skills and any other spell and you have it all at maximum.
This thread is about one player that really havent played with all professions. So its a "fail"
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You can use both Cry of Pain and Ether Nightmare on any profession without a downfall as it isn't linked to an attribute. As for Signet of Illusions, you wouldn't be needing that from 8-10 Sunspear rank, and it only adds miniscule damage.
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Jun 26, 2008, 07:23 PM // 19:23
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#34
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Frost Gate Guardian
Join Date: Jun 2008
Profession: Mo/
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I'm pretty sure there's a monk in every party. Monks>Everything else
Also, this thread is a joke
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Jun 26, 2008, 07:28 PM // 19:28
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#35
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Only two things count for effectiveness in pve:
1. The ability to easy lower the red bars of monsters
2. The ability to prevent lowering the red bars of fellow players
Some classes are not designed to do these two things by rolling your head over a keyboard , and require some skill to use , and while they should be more powerful since they are a bit more harder to use , they are screwed up.
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Jun 26, 2008, 07:43 PM // 19:43
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#36
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Emo Goth Italics
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^
And that's why some classes are deemed less effective in PvE e.g Mesmer.
The design of PvE is flawed in the case of the Mesmer. You can just say CoP, or whatever Mesmer skill deals damage, but the point is those skills are either nothing but a bandaid, or something that is additional but less effective compared to other methods of dealing damage that adds onto the original design of the Mesmer itself: Shutting things down, mainly single targets and skills like Diversion. Other professions can use their other benefits such as interrupting e.g Paragon because of it's energy management. Single target shutdown just deems less effective in PvE.
It isn't the players to blame. It's the design of both the Mesmer and the PvE side of the game to blame.
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Jun 26, 2008, 07:46 PM // 19:46
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#37
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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ALL professions have [Ursan Blessing]
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Jun 26, 2008, 07:55 PM // 19:55
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#38
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Ascalonian Squire
Join Date: Mar 2007
Profession: Me/E
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You ever tried the Vengeful Spirit Bonder? 330 Ritualist, VwK/smiting skills. Can farm many places including UW HM. And what about Ritual Lord? Kinda strong. And Mesmers rock, can do anything (maybe except healing).
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Jun 26, 2008, 07:59 PM // 19:59
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#39
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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This looks strikingly similar to the tier lists of fighting games made in early stages. The OP looks more like a list of "Easiest to play effectively to least easiest to play effectively" then a list of "most effective to least effective".
But the point is valid. Part of the problem with PVE is not so much class design as it is monster and level design. If it was a class problem the same thing would show in PVP, it does not. The only reason pve is about "lowering red bars and preventing the lowering of yours" is because the builds that the monsters have been given do the same thing...players can win against this by simply "outsmashing" the enemy with stronger builds.
If monsters were given more intuitive bars, like players bring on their mesmers to PVP, the problem would be much less. If monsters actually had decent skill bars and walked in more balanced packs it would be much more worth it to bring a "disruptor" type.
Last edited by Master Ketsu; Jun 26, 2008 at 08:13 PM // 20:13..
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Jun 26, 2008, 08:06 PM // 20:06
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#40
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Frost Gate Guardian
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And the necro have AP necro with Mark of Pain etc... It really owns and it's really powerful with a defensive anthem, minion bomber and n/rt healer.
NOT ONLY sabway is strong by necro, the hexes are also strong... SS, RH, PoF, SoF etc... Also EB is really strong in HM.
So before you start, such a tread like this one, you should have played alot with all chars.
Thank you.
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