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Old Jun 23, 2008, 08:52 PM // 20:52   #41
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on topic: Take Mesmer smiters, no need for extra heals, in 40+ runs Gwen never died (she did annoy me by running the other way than i pointed her tho.

off-topic: The only thing that really annoys me are human smiters.
Ive seen smiters go like: Smiter LF 600 golds 50/50.
At that point i feel like cursing the hell out of the guy, i dont need a human smiter, if he wants to get profit, learn the freaking run. Not like its hard.
Worst part it usually is a monk that requires healing from party members ><
Why on earth would i pay a guy just standing behind me doing nothing, requiring heals and making my customers annoyed?
Simple answer: I don't
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Old Jun 23, 2008, 09:05 PM // 21:05   #42
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Consider the heals as part of the cost of the run. E.G. instead of paying 3k or 2.5k, you're paying 2k+heal. Plus, it's not that hard maintaining Mending on the Smiter hero. -_-
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Old Jun 23, 2008, 09:17 PM // 21:17   #43
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YOU ARE MAKING A PROFIT. just remember that, even if you pay the runner, you still make money or else you wouldn't go on the run.

The run used to be 3k, then the nerf now everyone's doing it at around 2k - make sense?
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Old Jun 23, 2008, 09:24 PM // 21:24   #44
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Quote:
Originally Posted by Ultra Mega
They are providing a service, if you don't like the terms of that service then don't join their group.
NO! NO! NO! Get your facts straight. They are providing "part" of the service. Not all of it. Without anyone/thing healing "THEIR" Smiter there IS NO SERVICE. I'm the customer. I paid for their service. It's up to them to provide the service without my intervention. The moment I intervene it is no longer a service they are solely providing on their own. I don't go to a restaurant, pay for their food and wind up cooking a portion of it myself. Even if I get a profit (more food), it still does not justify having to cook my own food especially since I paid to have it done for me. The amount of loot and the rewards at the end do not justify anyone having to help the "runner" do his/her run.

It's really as simple as adding an extra hero dedicated to healing the smiter. But instead we have greedy runners who would rather use up that spot for another 2k. IF it's soooooooooooo easy to heal the smiter why can't the runner do it himself? (riddle me that)

Last edited by byteme!; Jun 23, 2008 at 09:34 PM // 21:34..
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Old Jun 23, 2008, 09:31 PM // 21:31   #45
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Quote:
Originally Posted by Ultra Mega
They are providing a service, if you don't like the terms of that service then don't join their group.
Ultra Mega, if a person that paid for the run is healing the smiter then they are ALSO providing a service. Should that not be recognised, and reflected in the price that person (healer) pays for the run?
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Old Jun 23, 2008, 09:51 PM // 21:51   #46
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Quote:
Originally Posted by byteme!
NO! NO! NO! Get your facts straight. They are providing "part" of the service. Not all of it.
You guys make me laugh so much, lets say all those runners who only run thanks to the help of kind and generous costumers like you stop doing that incomplete service, so, you will be a lot of people looking for run and only a couple of competent runners, would you pay, umm, 5k for the same run since all the other scum runners are not worthy of taking your gold? i dont think so, you not only want it fast, no deaths, a lot of good drops AND cheap. at the end you will find another excuse to whine about
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Old Jun 23, 2008, 09:55 PM // 21:55   #47
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Quote:
Originally Posted by Phineas
Ultra Mega, if a person that paid for the run is healing the smiter then they are ALSO providing a service. Should that not be recognised, and reflected in the price that person (healer) pays for the run?
It's a term of that service. As he said, if you don't like the fee he is charging with the conditions that he's imposing, simply find someone else to provide you that service without the condition.

The key fallacy in the OP's position is that there is a "standard fee" for a CoF run. Yes, some runners charge 2K and do not require heals, while some do. It's your choice whether or not you want to go through the extra condition or not...but it doesn't mean that the runner "owes" you anything in return.
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Old Jun 23, 2008, 09:57 PM // 21:57   #48
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Bringing a maintained enchant like Mending, or hitting a HP/LoD/Breath of the Great Dwarf on occasion is that big a deal that you insist on yelling at multiple runners? Really?

The runner the OP was talking to was right; if you want to go afk for 20 minutes, find a runner who isn't asking for people to contribute, otherwise, there's no reason for you not to help, other than to be contrarian. Skills don't cost money to use, mkay?
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Old Jun 23, 2008, 10:05 PM // 22:05   #49
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This thread makes me /facepalm. I am so glad I stopped running this for profit once I obtained my obsidian armor.

Don't forget people, monks aren't the only profession that run CoF!

http://www.pvxwiki.com/wiki/Build:Team_-_600_Rit/Smite

So while a Mo/ tank might be able to use a mesmer smiter, not everyone can.


Between this and all the other profession discrimination shit that's been going on, it really makes me wonder if we're going to face the same idiotic shit in GW2.
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Old Jun 23, 2008, 10:05 PM // 22:05   #50
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You pay the runner about 2k for the run. You make about 6k in merch + other stuff. Just cast mending or healing breeze the odd time, enjoy the run and quit bitching.
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Old Jun 23, 2008, 10:07 PM // 22:07   #51
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I agree....its like "Running to Droks 2k!! Please bring Charge!"

its insane
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Old Jun 23, 2008, 10:10 PM // 22:10   #52
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guild wars is serious business.

I will say the thread title was definitely enticing.
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Old Jun 23, 2008, 10:12 PM // 22:12   #53
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oh lawdy the outrage, having to using a skill within the 40-60mins instead of just picking up loot, whining or agroing enemies
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Old Jun 23, 2008, 10:15 PM // 22:15   #54
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The problem is people can't figure out how to modify a build. The original build posted on PvX is what people are using. That build was posted before [reversal of damage] was fixed. Now that the smiter takes damage, it doesn't work. Carefully modifying the build allows me to run with myself and 1 hero. My smiter heals himself, AND I carry my own LoD for the hidden treasures. I can't stand people who want runs, so I just go by myself or with guildies/friends. I do laugh everytime I see a runner say the people being run have to bring heals and LoD.

You can't teach people who don't want to learn. If they think they do it best, and aren't willing to learn something new, there is nothing YOU can do. Either make yourself a Monk to do the run, or pay what they ask, and do what they ask. If you want the run, you do what the runner asks. If they ask something you won't, can't, or shouldn't do, then don't go with them.
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Old Jun 23, 2008, 10:48 PM // 22:48   #55
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All this time I thought I was doing the right thing. Guess I'm the sucker. Looks like it's time to ditch my dedicated healer and make room for another 2k. If customers bitch too bad, read this thread.

Last edited by byteme!; Jun 23, 2008 at 10:59 PM // 22:59..
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Old Jun 23, 2008, 11:00 PM // 23:00   #56
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I CoF run many times and I never have issues with healing, though my run-ee's are generally nice enough to bring a few. Im Mo/Me my heros are Mo/N and they do get hit with RoD, but they never get hurt fatally. I just paid the money to give them a Sup vigor, full survivor and the other health runes and they cast Vital Blessing on themselves, around 700+ HP, they never have issues. And I am known by my guild to give the quickest and most efficient CoF runs. The only requirement a person being run needs to have ever would be to bring LoD for your own rewards, my reward is the run payment itself and I wont ask for anything else
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Old Jun 23, 2008, 11:34 PM // 23:34   #57
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CoF is FTL anyways, i used to do it, give me crappy drops, its just useless in general, gives no good money you couldn't make in half the time....
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Old Jun 23, 2008, 11:52 PM // 23:52   #58
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Yeah, the ones that require heals are usually the ones that will just waste your time. I just find some good, fast, reliable runners that dont require healing, and add them to my friend list, or just watch for when they spam in Doomlore. Or I specifically watch for the ones that state "No heals required!!".
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Old Jun 24, 2008, 12:16 AM // 00:16   #59
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I, as I'm sure many others do, define a Guild Wars run as "another character(runner) getting you from point A to B. Requires no interaction with the game environment from you (runee)"

With dungeons, LoD is exempt as it benefits me as a person. Any type of paid run is a service, and if i'm not satisfied with said service, I have every right not pay. It is exactly the same with a RL service. If the plumber screws up and i'm forced to mop up, there is no incentive for me to offer the price that was agreed upon for a COMPLETE job. If i am satisfied with the service, i will gladly pay, and sometimes chuck in a little extra like a dye or item as an extra "thank you". Beer in the case of the plumber.

Healing i don't mind at all, but it should carry with it a discounted price as the moment you use a skill to benefit the runner, you are effectivly aiding him in his run (becoming a runner) and not being ran yourself (as a runee). I suppose it is a matter of personal feeling, if the runner is friendly i am more inclined to give him some leeway, and if he conducts business coldly and decidedly UNfriendly, I treat the run as only business and am not fazed at all to dock his pay for a shoddy work.

I deduct money from the run if the runner isnt doing his job properly (IE die). 200g per death after the first death ensures he'll be more carful in the future. I always make sure they know i want the chests so they dont ignore em too.

Last edited by Nick Of Troy; Jun 24, 2008 at 12:56 AM // 00:56..
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Old Jun 24, 2008, 12:50 AM // 00:50   #60
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I don't think it's really a big deal, hell if one other brings it you don't even have to bring healing. Also why would you afk and give up 1-2k in crap drops? I sure as hell wouldn't. So yeah don't see the big deal of having to bring a heal, when I do I only have to heal 3-5 times over the whole entire thing.
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