Aug 01, 2008, 05:26 AM // 05:26
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#21
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Furnace Stoker
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It used to be in the game.
It isn't anymore.
Take a guess why.
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Aug 01, 2008, 05:31 AM // 05:31
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#22
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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If there were friendly fire it would be bad.
As others have mentioned, players grief enough as it is, can you imagine the "I won't heal you if you don't do as I say" situation taken further?
"I'll d'shot you..."
"I'll MS your butt..."
"I'll <insert threat here>..."
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Aug 01, 2008, 06:24 AM // 06:24
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#23
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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I think OP mentioned purely AOE effects.
It wouldn't change a thing. Barbs + Orders + Physicals would still rock PvE big time. They would rock harder as foes would do part of killing themselves.
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Aug 01, 2008, 06:45 AM // 06:45
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#24
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Academy Page
Join Date: Mar 2007
Profession: N/E
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In a way you already have friendly fire (i don't anybody said it):
Summit Giant Herder has the giant stomp skill which will also knock down his own allies...That in a way is a friendly fire skill...
(I love it when it hits an enemy necro just as he is trying to animate )
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Aug 01, 2008, 06:49 AM // 06:49
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#25
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Krytan Explorer
Join Date: Jan 2007
Guild: W/Mo-Smashing Beast; Mo-Monk Beast
Profession: E/Me
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simple. they start nuking you, you use [skill]Pain Inverter[/skill], you both die
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Aug 01, 2008, 07:11 AM // 07:11
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#26
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Lion's Arch Merchant
Join Date: Feb 2008
Location: AU
Guild: League Of The Fallen
Profession: Mo/
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Ok, general teamkill = bad. Agreed.
Last edited by Amnel Ithtirsol; Sep 02, 2008 at 10:56 AM // 10:56..
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Aug 01, 2008, 07:14 AM // 07:14
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#27
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Mesmer skill:
Textual Deviant-Elite Hex, 10e, 1/4 cast, 25rec. for 1..11 seconds, all spells that target a foe, now target 1 random nearby ally.
game over :P
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Aug 01, 2008, 07:34 AM // 07:34
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#28
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Would minions attack people of their own party when friendly fire is enabled?
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Aug 01, 2008, 07:43 AM // 07:43
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#29
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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One of the things i like most in GW is it's relative resistance to griefing. Exept for leeching, deliberately not rezzing to get a drop and the now removed forced zoning out of perma pre, it's all very nice.
If you give griefers an obvious tool, they will kill the public side of the game in a couple of days.
Just go back to Diablo2 and smell the ashes.
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Aug 01, 2008, 11:25 AM // 11:25
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#30
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Forge Runner
Join Date: Dec 2007
Profession: E/
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i think that Pve would somewhat be impossible to do
just imagine
any nuking has to be done very carefully or just not and ele's won't be used anymore
high end pve would be impossible
cuz with ursan you'll KD your teammates with the AoE and weaken them but with a tank and nukers the mission can't be done either cuz the nukers will nuke the tank to hell
same like lobbing a flash nade in a room in CSS
you'll pwn both sides
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Aug 01, 2008, 12:49 PM // 12:49
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#31
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Krytan Explorer
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It would have almost no effect on the game. Players rarely group up anymore except to PvP.
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Aug 01, 2008, 01:07 PM // 13:07
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#32
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Forge Runner
Join Date: Dec 2007
Profession: E/
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Quote:
Originally Posted by Toxage
It would have almost no effect on the game. Players rarely group up anymore except to PvP.
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hero AI is dumb
they'll just nuke you without noticing you're dying
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Aug 01, 2008, 01:49 PM // 13:49
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#33
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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If there was friendly fire I'd be mad. I hate when Charr and other monsters cast AOE on us enough, if a party member casts one and wipes us all out with his own spell that game would be horribly unbalanced. And I can't count the number of times I've tried to click an enemy and clicked an ally instead...Plus if someone got mad at someone else in a bad PUG they'd just try to kill them off. No way would it work and it shouldn't be implemented.
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Aug 01, 2008, 01:52 PM // 13:52
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#34
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Quote:
Originally Posted by Toxage
It would have almost no effect on the game. Players rarely group up anymore except to PvP.
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That part made me sad. Not that it isnt true.
Funny about heroes though. They would indeed merrily AoE you to death. Themselves as well. Pretty much conclusive that friendly fire = bad.
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Aug 01, 2008, 02:26 PM // 14:26
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#35
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Forge Runner
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Bad idea .
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Aug 01, 2008, 02:51 PM // 14:51
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#36
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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inferno ouch
or whirling defenses under rspike attack
rt spirits / minnions attacking our own team hahaha
lol it's a planty of choices how to autopwn ourselves.
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Aug 01, 2008, 02:53 PM // 14:53
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#37
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Wilds Pathfinder
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It would be very funny to see both the monster group and the person group kill eachother with some close range AOE skills.
it would be sooo funny for few mins.
I could kill vekk yippie!!
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Aug 01, 2008, 02:55 PM // 14:55
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#38
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Forge Runner
Join Date: Dec 2007
Profession: E/
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Quote:
Originally Posted by IslandHermet
It would be very funny to see both the monster group and the person group kill eachother with some close range AOE skills.
it would be sooo funny for few mins.
I could kill vekk yippie!!
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OR Gadd! =O
god i hate that little bastard with his [iron mist]
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Aug 01, 2008, 04:27 PM // 16:27
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#39
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Desert Nomad
Join Date: Apr 2006
Profession: W/
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In Oblivion, one good tactic is to keep a melee enemy positioned between you and a ranged/magic enemy because there IS friendly fire of all sorts: melee weapons, magic effects, arrows, etc. Either the ranged enemy will hang back, or they'll try to blow through their buddy anyway to get at you.
In fact, I was in the Arena last night and kept a melee enemy between me and her teammate who was firing arrows, and her teammate helped me kill her by trying to pick me off when I came clear, only to have the teammate run in front of the incoming arrow.
It's a very neat tactical effect and adds a lot to combat. As others have said, however, online gamers are mental midgets and it probably wouldn't work out very well...
Also, in before pics of Gwen butchering entire towns in beta.
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Aug 01, 2008, 04:35 PM // 16:35
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#40
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Friendly fire would be mayhem, there's many cases in which I would happily murder my entire team (think RA for example ), some people just got no manners . I would kill allies in AB for flashing their moose . Plz anet implement it for a week and then take it out again, I wouldn't wanna miss it for the world.
Quote:
Originally Posted by N1ghtstalker
OR Gadd! =O
god i hate that little bastard with his [iron mist]
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LOL yeah, in PvE there's some folks I would kill too, like alesia, or DANIKA lol.
Not to forget Rurik, no more leeroying for you.
Togo getting stuck? OFF WITH HIS HEAD!
Last edited by bungusmaximus; Aug 01, 2008 at 04:40 PM // 16:40..
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