Aug 20, 2008, 09:28 PM // 21:28
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#342
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I haven't read this whole thread but this is a Dervish hero and you need to have all 3 campaigns to get it.Why do we need another Dervish hero?
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Aug 20, 2008, 09:31 PM // 21:31
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#343
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Wilds Pathfinder
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golem
Looks pritty cool, though i don't really like the color yellow on him, now flames that would would rock. I wish they would give a bit more information on the golem and how where going to get him and such.
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Aug 20, 2008, 10:12 PM // 22:12
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#344
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Hmmm he does look cool, without being overly ridiculous looking (ie, I doubt we will get all the "he looks TOO good, a.net wasted their time on this").
Also, yellow is my favorite color and Mox's color schyme is just like my main's armor.
....and if you don't like yellow... MAYBE there will be armor reminants for him too (doubt it, "new clothing" for a robot doesn't make much sense)
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Aug 20, 2008, 10:14 PM // 22:14
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#345
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Green and gold! Aussie colours. I'm pre-disposed to like him already.
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Aug 20, 2008, 10:17 PM // 22:17
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#346
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Wow. I was expecting a default Golem skin. Thats one interesting paint job hes got there!
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Aug 20, 2008, 10:26 PM // 22:26
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#347
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Mechanised party protection... robocop reference?
GG Anet, M.O.X. (acronym guess?) looks cool.
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Aug 20, 2008, 10:43 PM // 22:43
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#348
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Frost Gate Guardian
Join Date: Aug 2007
Location: The Great State of Denial
Profession: W/Mo
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Quote:
Originally Posted by Age
I haven't read this whole thread but this is a Dervish hero and you need to have all 3 campaigns to get it.Why do we need another Dervish hero?
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I don't care. MOX looks cool, and that's enough for me. Besides, if I have all three Dervishes, I can...experiment...with their attributes and skills...
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Aug 20, 2008, 11:29 PM // 23:29
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#349
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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wicked its nice to get a picture. Regina is watching ha
any new info you could possibly share?
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Aug 20, 2008, 11:36 PM // 23:36
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#350
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Nice, a Necron-inspired colour scheme. Black and gold, with green lighting. Looks good.
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Aug 20, 2008, 11:48 PM // 23:48
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#351
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Wilds Pathfinder
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ok ok after looking at him some more the color isn't bad and its starting to grow on me. Like i said before i don't think hes something new, hes something that been laying around in Anet data base that was going to be in utopia but they didn't add it becuase they had issues with him or something. Mabey Regina can give some hints about him.
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Aug 20, 2008, 11:49 PM // 23:49
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#352
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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There's not really much new Mox information that I can share at the moment. Mox is scheduled to be out with the build at the beginning of September. Note that the Mox release is a _separate_ update from the regularly scheduled game update for skill balance. The game update will fall the week after Mox arrives.
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Aug 21, 2008, 12:00 AM // 00:00
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#353
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Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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(delete please)
Last edited by GODh; Aug 21, 2008 at 12:04 AM // 00:04..
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Aug 21, 2008, 01:06 AM // 01:06
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#354
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by Regina Buenaobra
The game update will fall the week after Mox arrives.
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Like the Tormented Weapons in the HoM update was? oh wait...
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Aug 21, 2008, 01:15 AM // 01:15
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#355
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Site Contributor
Join Date: Apr 2007
Location: Phoenix, Arizona
Guild: Blinkie Ponie Armie [bpa]
Profession: N/Mo
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Quote:
Originally Posted by Yichi
Like the Tormented Weapons in the HoM update was? oh wait...
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Anet never said that update would be the 'monster' update we had this month; everyone just assumed it would be
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Aug 21, 2008, 01:33 AM // 01:33
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#356
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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The idea for Mox started in June of this year -- so it is a relatively new creation.
We also never stated a specific date for the Tormented Weapons being put into the Hall of Monuments, nor do we have a specific date for the Hall of Monuments changes that will make them account-based. The latter feature will be announced ahead of time to prepare everyone for the change.
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Aug 21, 2008, 01:56 AM // 01:56
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#357
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Frost Gate Guardian
Join Date: May 2007
Location: Bellevue Nebraska
Guild: The Mystic Tokers
Profession: R/D
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so pretty much expect MOX within the first week on september, awesome. i cant wait!
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Aug 21, 2008, 02:41 AM // 02:41
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#358
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Mox looks cool, but he's still a Dervish. The only true hope he may have on my teams would be as an Orders slave.
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Aug 21, 2008, 03:59 AM // 03:59
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#359
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Girl Power [GP]
Profession: Mo/Me
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Looks like something from tron or that one assassin armor... not that thats a bad thing
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Aug 21, 2008, 04:03 AM // 04:03
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#360
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Frost Gate Guardian
Join Date: Aug 2007
Location: The Great State of Denial
Profession: W/Mo
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It'll be interesting to see what I can do with him. I've got Mellonni set one way, and I'll be able to set MOX up with a different set of skills/attributes...
And there'll have to be a new quest/mission to acquire him. it's all good...
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