Oct 14, 2008, 12:59 PM // 12:59
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#61
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Academy Page
Join Date: Jul 2008
Location: Bat Country
Guild: Heavens Rebels [HR]
Profession: D/
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Quote:
Originally Posted by Red Sonya
Welp that's like an alcoholic refusing to accept he/she has a problem. Denial is the first form of the problem. GW is in fact losing it's customer base as things have become grindy, there are several new mmo's out there to play now and GW is just old by the standards of really a single player offline game like Diablo or Neverwinter Nights or Baldur's Gate. SOME people are diehards and still play those while most of the CROWD has moved on. That's why you see so many FPS/RTS games for sale at rock bottom prices on Amazon.com or Ebay, once you've played them through and maybe a few certain parts over again they are just boring and just repetitive and most people don't like playing repetitive rpg games cause they already know what is going to happen. PVP is the only thing really keeping this GW alive atm and even it is getting old and repetitive. But, you go ahead and keep playing in your denial we'll try to help you along with your addiction.
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I'm sorry but all that is just a load of bollocks!
I've probably spent no more than 20-30 hours playing Guild Wars, so it can't be repetitive and dead for me. I've not finished any of the campaigns, I still find most towns are packed, so you can't really tell me I am denial. Sure, to those of you playing since launch, it might be stale, but for me this game is just as fresh and exciting as it was for you when you started playing.
Also, I really do not appreciate your tone here. Please refrain from making prejudiced assumptions about me.
Quote:
Originally Posted by Red Sonya
But, you go ahead and keep playing in your denial we'll try to help you along with your addiction.
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Oct 14, 2008, 01:05 PM // 13:05
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#62
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Quote:
Originally Posted by DarkNecrid
Not completely true, it's persistence in some area with a multitude of instance areas as well. (Instancing will be used for storyline, me thinks.)
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^^ i was thinking this myself (the instancing used for storylines bit)
I wouldn't mind persistence myself but the thing I love about instancing is all the storyline stuff that can come from it. GW2 being instanced (for storyline stuff) and persistence would be win IMO
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Oct 14, 2008, 01:09 PM // 13:09
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#63
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Krytan Explorer
Join Date: Aug 2005
Location: My Chair
Profession: P/W
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Quote:
Originally Posted by dumimare
I'm coming from World of Warcraft (frustrated by the long, tedious, grind for everything, and the fact it's becoming a chore) and I've found peace in guild wars. a bit too much of it really.
The sense of a community is one of the two most important aspects of a mmo, imo (the other one being story, but here, guild wars excels). Being all alone while questing (henchies and heroes don't count), having a real hard time finding groups for missions (i'm stuck in Rilohn Refuge atm) and the multitude of loading screens and zones makes for a real disparate, fragmented, world without any cohesiveness to the otherwise, beautifully written story.
Do you not have an issue with this?
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you found peace in guild wars? nice joke think u need to try pvp everyone flames eachother etc..
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Oct 14, 2008, 01:11 PM // 13:11
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#64
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Quote:
Originally Posted by auch
you found peace in guild wars? nice joke think u need to try pvp everyone flames eachother etc..
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everyone?
lol, I think you mean the vocal people who go out of their way to make themselfs heard by everyone >_>
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Oct 14, 2008, 01:14 PM // 13:14
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#65
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Frost Gate Guardian
Join Date: Sep 2008
Location: Sephirot - Keter
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I don't know about dieing, but i will say there is a definate Lull in some areas. Certain aras more popular to stay out and help others cause its fun or challenging. I have noticed certain areas have a huge number of people doing farming for certain things like Umbral grotto in GWEN. I also think it may be that people are spread out through 4 campaigns as well. I admit GW might be in a slight decline (In denile there). But all games have their highs and lows in population and sales. I am looking forward to GW2. But GW will always be the MMO/COORPG the i have liked the best of the ones i have tried.
Last edited by Shemsu Anpw; Oct 14, 2008 at 01:32 PM // 13:32..
Reason: spelling
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Oct 14, 2008, 01:47 PM // 13:47
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#66
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by wilebill
Worst Mistake To Make: "Can someone please help me with a quest / mission?" gets ignored. People who might help would like to know what mission or quest they are getting into!
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Haha, that's a classic. I've responded to a couple of "help with a quest" calls, and it's ALWAYS the longest, most boring quests - Galrath, Black Moa, Red Cloaked Deserter...
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Oct 14, 2008, 02:20 PM // 14:20
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#67
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Krytan Explorer
Join Date: Aug 2005
Location: My Chair
Profession: P/W
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Quote:
Originally Posted by Stuart444
everyone?
lol, I think you mean the vocal people who go out of their way to make themselfs heard by everyone >_>
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no i mean everyone.
go to heroes ascent id1 and say something bad u will see all the kids trying to start an argument immedietly
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Oct 14, 2008, 05:01 PM // 17:01
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#68
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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While persistence is the most beautiful thing in the world (don't listen to those people who have not played LOTRO's persistence and do not understand what I mean by beautiful, they are just blind for the moment), I think Guild Wars would be bad without an instanced story. It's kind of crap having everything instanced of course, in many ways. The cons of persistence can almost all be demolished in one way or another.
So yeah a good guild helps, but I find the even a good guild can't really satisfy the need to talk to random people who you don't have to actually see in real life, that's where persistence would help.
As for places to meet those random people. Shing Jea is a good place, so is Great Temple.
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Oct 14, 2008, 06:52 PM // 18:52
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#69
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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let me post a challenge, something i find to be interesting to do lately,
pick up someone, one single player, they can take any heros/hench they want, you may ask them to ping build, give them advise if you see the build really sucks, but if they insist, let them bring it, when the mission fail, ask again, they will surely change it. You can also bring your heros.
Now the challenge: take this group, and your "new friend" thru a couple of mission/quests and see if you can control the situation and not get wipe out.
Last edited by pumpkin pie; Oct 14, 2008 at 06:55 PM // 18:55..
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Oct 15, 2008, 06:32 AM // 06:32
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#70
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Lion's Arch Merchant
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I just recently started playing WoW and I so wish GW wasn't instanced. My dream GW world...
Missions and some specific quests stay instanced. Everything else, you have the option of an instanced map or non-instanced map. When you choose to go instanced, you get your own explorable map like you get now.
If you choose not to go instanced, than you will load into a place where other players are playing as well. Heck, it doesn't have to be completely like an MMO. It can just be sharing an explorable map with a handful of other players. The game may have to restrict the player's party size (like each player can only bring 3 h/h) and enemy party size to allow for several players in one explorable area. The enemeis would also have to respawn. I would love this.
And I agree, playing alone with h/h is just so mind numbingly boring. Anet really should allow full heroes so that playing alone isn't so boring. My solo time is kind of a "stand by" time until I hear a guildy/ally request help or want to play together. This "stand by" time has been getting longer and longer and now, I just moved on. Why should I play alone for several hours, not having fun, hoping that a guildy/ally needs help with something or wants to play together when I can just go play something else that's more fun?
Either allow full heroes to make solo play more bearable, or make some changes to the game to make it easier to find people to play with. Better yet, do both please.
Last edited by bj91x; Oct 15, 2008 at 06:39 AM // 06:39..
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Oct 15, 2008, 08:00 AM // 08:00
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#71
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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you can find ppl play with you in Pug section here, or try get some friends in game, or nice alliance
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Oct 15, 2008, 10:44 AM // 10:44
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#73
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Academy Page
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
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Quote:
Originally Posted by dumimare
i refuse to accept guild wars is dieing and i'm late for this party. i may be a bit late, but not terribly late.
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Well your kinda late but not to late to enjoy the game. Back when I joined up pretty much every mission had tons of people in it and it never took long to get a group(I miss pre-heroes gw ). Now only a handfull of areas have people in them. If you enjoy the game awesome, its a great game, but its still not as good as it used to be.
Also I noticed your location and just have to say, you can't stop there. 1k to the first person who knows wtf I'm refrencing lol
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Oct 15, 2008, 12:59 PM // 12:59
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#74
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Academy Page
Join Date: Jul 2008
Location: Bat Country
Guild: Heavens Rebels [HR]
Profession: D/
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Quote:
Originally Posted by Laughing Bat
Also I noticed your location and just have to say, you can't stop there. 1k to the first person who knows wtf I'm refrencing lol
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I edited out my reply as I obviously know what this is all about and it wouldn't be fair.
One more tip: "What the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO are we doing in the middle of the desert?!?!"
Last edited by dumimare; Oct 15, 2008 at 01:03 PM // 13:03..
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