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Old Nov 07, 2008, 06:05 PM // 18:05   #101
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Originally Posted by faraaz View Post
NERF everything! Give everyone starter weapons! Make it impossible to change weapons or armor or skills in this game.

Make HM the default mode and make a new HM where everything does 4 times the regular damage, and you do half the damage.

Make it impossible to buy skills. Remove ALL skills from PvE because apparently PvE is gay and no one cares about PvE.

Are you elitist q.q'ers happy now?
yeah instead lets make it so that a monkey can roll its head across the keyboard and complete an elite area in hm in under half an hour without any communication between party members , gud idea
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Old Nov 07, 2008, 06:22 PM // 18:22   #102
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To the people who are all so excited about this: do you realise that every single thing that forces people to play together, for which GW was meant, is getting nerfed by Anet? Because of this, the rate at which people stop playing increases with every update. Of course, many things are too powerful but they created those things themselves... I'm not saying nothing should be done about it but they should do it in a different way, so that GW might actually become interesting again.
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Old Nov 07, 2008, 06:28 PM // 18:28   #103
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Originally Posted by Saint of Swords View Post
To the people who are all so excited about this: do you realise that every single thing that forces people to play together, for which GW was meant, is getting nerfed by Anet?
UW SC is about the worst example of "people playing together" you can find outside Hero Battles. You do know how UW SC's are done, right?
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Old Nov 07, 2008, 06:34 PM // 18:34   #104
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Originally Posted by Numa Pompilius View Post
UW SC is about the worst example of "people playing together" you can find outside Hero Battles. You do know how UW SC's are done, right?
UWSC, wait a minute... is that the thing where people cuss at eachother for stealing drops if they appear on eachother's radar?
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Old Nov 07, 2008, 06:37 PM // 18:37   #105
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Quote:
Originally Posted by Numa Pompilius View Post
UW SC is about the worst example of "people playing together" you can find outside Hero Battles. You do know how UW SC's are done, right?
I have never done one. From what I gather its basically 8 people who each all solo a specific area of UW, then get the end chest? With this of course comes the obligatory PuG BS with leavers, AFK'ers, Leecher's, people who are trying to start a fight and people who assume you are the resurrected ghost of hitler sent to torment them if you happen to take 30 seconds more to finish a run then they would. Is my prediction 100% correct?

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Originally Posted by Gli View Post
UWSC, wait a minute... is that the thing where people cuss at eachother for stealing drops if they appear on eachother's radar?
Oh yeah, this too. Shame on people taking the drops assigned to them. That thread was full of lulz.
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Old Nov 07, 2008, 06:41 PM // 18:41   #106
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ONOEZ!!! now we can't destroy an ELITE AREA in under 20 minutes.

but whatever, all you need is some candy corn or pumpkin pie and you can still have your speed clears. with all the tot bags around and the thanksgiving weekend almost here, speed clears will be going strong for a while. maybe you can use the old obsflesh build now. ;p
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Old Nov 07, 2008, 06:47 PM // 18:47   #107
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Originally Posted by joshuarodger View Post
ONOEZ!!! now we can't destroy an ELITE AREA in under 20 minutes.

but whatever, all you need is some candy corn or pumpkin pie and you can still have your speed clears. with all the tot bags around and the thanksgiving weekend almost here, speed clears will be going strong for a while. maybe you can use the old obsflesh build now. ;p
The old obflesh build rape stomped on these Perma shit, you couldn't die due to not having SF up all time, you couldn't die by traps, nor by charged, had a nice dps, and you couldn't fail at wastes (the easiest area) where 90% of the scrubs fail atm. But again, I just do fow with heroes, I like it more, and I don't have to spend my time with annoying puggers.
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Old Nov 07, 2008, 06:57 PM // 18:57   #108
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A form of loot scaling for end area chests... go go go!

Last edited by Grj; Nov 07, 2008 at 07:01 PM // 19:01..
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Old Nov 07, 2008, 06:59 PM // 18:59   #109
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Originally Posted by joshuarodger View Post
ONOEZ!!! now we can't destroy an ELITE AREA in under 20 minutes.

WTF you smoking? Since when is UW (or FoW) an "Elite" area? LMAO!!!
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Old Nov 07, 2008, 07:02 PM // 19:02   #110
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Originally Posted by Chushingura View Post
WTF you smoking? Since when is UW (or FoW) an "Elite" area? LMAO!!!
FoW, UW, The Deep, Urgoz, Slavers', Tombs, Sorrows and DoA are all "elite areas", or are at least supposed to be.

Last edited by Tyla; Nov 07, 2008 at 07:26 PM // 19:26.. Reason: Fine, forgot three. :(
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Old Nov 07, 2008, 07:08 PM // 19:08   #111
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Oh, my! 20% instead 25%, we are all gonna die!
We are not going to be able to accomplish anything in the game anymore!


Please... It's just a 5% less in an item that is just a BONUS to HELP making stuff. You DON'T need them to make anything.
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Old Nov 07, 2008, 07:14 PM // 19:14   #112
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Originally Posted by Chushingura View Post
WTF you smoking? Since when is UW (or FoW) an "Elite" area? LMAO!!!
While there isn't any formal definition of elite, UW is somewhere in the top 3 of hard areas (DoA,UW, and the Deep). FoW though is at best on the level of Master difficulty dungeons except with multiple quests.
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Old Nov 07, 2008, 07:21 PM // 19:21   #113
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Quote:
Originally Posted by Tyla View Post
FoW, UW, The Deep, Urgoz and DoA are all "elite areas", or are at least supposed to be.
Well there also tombs and SF, they are as elite are fow and uw. Presonally i think there are 3 tiers of elite missions
tier1 FoW, UW, SF, Slavers, and tombs
tier2 urgoz and deep
tier3 DoA
funny thing rewards gets worse further down the tiers.
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Old Nov 07, 2008, 08:19 PM // 20:19   #114
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Originally Posted by Numa Pompilius View Post
UW SC is about the worst example of "people playing together" you can find outside Hero Battles. You do know how UW SC's are done, right?
In a group of 8 real people. Sorry, but you fail. When everyone else is just solo farming or Heroway'ing the game, any form of cooperative play is nice. And preferably something that doesn't take 4 hours in a sitting.
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Old Nov 07, 2008, 08:29 PM // 20:29   #115
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Fair play id say.

Now all they gotta do is remove grails, armour of salvations and powerstones from the game and PvE might be fun again

The way it is now is a joke, HM now isn't even any harder than NM. Consets make the game too easy, and UWSC shouldn't exist imo, it was origionally designed as the hardest area in the game.

Good luck even clearing the first chamber back in 2006 in the time it takes to clear whole thing now.

/rant over

*looks forward to next weeks update*
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Old Nov 07, 2008, 09:35 PM // 21:35   #116
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It would have been a lot funier if they'd changed it to

Essence of celerity your skills recharge 50% faster 50% chance of it happening.
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Old Nov 07, 2008, 09:38 PM // 21:38   #117
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Originally Posted by IlikeGW View Post
In a group of 8 real people. Sorry, but you fail. When everyone else is just solo farming or Heroway'ing the game, any form of cooperative play is nice. And preferably something that doesn't take 4 hours in a sitting.
UWSC is hardly cooperative play.
It's entering an area together just to split up and do things solo.
That's not cooperative.

You know why players are willing to play things like UWSC in full-human groups? Because they can't do it with heroes. Else they would do that.
The average player just isn't skilled enough to do the 'hard' things and needs something gimmic like perma to actually finish something.
I've played enough high-end to know there are many so called 'good' players who are just not good enough to play without gimmic, consumables and PvE skills.

I'd rather play with a mixed team of humans and heroes who know what they are doing than with a bunch of twats who need to use consumables to compensate that they can't even play the game on a normal way.
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Old Nov 07, 2008, 09:44 PM // 21:44   #118
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underworld can still be completed under 15 minutes with 20% on cons
with candycorns, the only differences are:
1. 5% more recharge on 60% Sliver doesn't have recharge on its own with a 40/40 set.
2. With 20% recharge on EoC, you can no longer squeeze in a third archane echoed Cry of Pain.
3. Radiation Field has a 5% more recharge to slow down pools.
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Old Nov 07, 2008, 09:49 PM // 21:49   #119
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Originally Posted by The Meth View Post
While there isn't any formal definition of elite, UW is somewhere in the top 3 of hard areas (DoA,UW, and the Deep). FoW though is at best on the level of Master difficulty dungeons except with multiple quests.
Both FoW and UW are joke areas. A pug with the tiniest of brain cells could finish it. I know UW FOW DoA Deep Urgoz etc etc etc are all labeled Elite areas, but for UW FOW, it's a joke to me. Perhaps it's because I spend every day in those areas since I got my first Obsidian Shard and Glob of Ectoplasm (Thank you XELR).

If some didn't get it, I was being sarcastic with my original post.
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Old Nov 07, 2008, 10:17 PM // 22:17   #120
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Eh I guess a dying game is a dying game, A-net can't satisfy both sides of any argument, so I guess as the saying goes "closing a door and opening another?" IDK if that's right or not but I hope everyone gets the metaphor lol. And now there's gonna be a lot more A/E's in UW as it seems...
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