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Old Nov 13, 2008, 10:03 AM // 10:03   #81
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Originally Posted by Cab Tastic View Post
This is why we have forums isn't it? To discuss the merits/pitfalls of all things GW.
WTF!!! I QUIT

this is hardly a discussion no?

I hope for anything close to a new content even if it was just a one quest and few more changes to pvp skills.
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Old Nov 13, 2008, 10:36 AM // 10:36   #82
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-Vanquisher chests would be cool: gogo 2 minutes Shadow's Passage Vanquish! Or they would have to be restricted to be opened only once for each character after each vanquished region. They better be retroactive then!

-Bar: bring your character, give the barkeep a stack of alcohol, and watch him feed you one every 1 or 3 minutes. AFK title for the win.

-Firework master: craft your own firework. I have been sitting on stacks of dust/wood and parchment for over 6 months now. Do I really have to wait until Canthan New Year?

-Realm of Dwayna/Melandru/Lyssa....One can hope...
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Old Nov 13, 2008, 10:47 AM // 10:47   #83
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Quote:
Originally Posted by Cab Tastic View Post
This is why we have forums isn't it? To discuss the merits/pitfalls of all things GW.
I guess the sarcasm just went over your head didn't it??
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Old Nov 13, 2008, 11:02 AM // 11:02   #84
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Originally Posted by Shayne Hawke View Post
- Vanquisher Chests.

Discuss.
*tear* :')

One can only dream.
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Old Nov 13, 2008, 11:23 AM // 11:23   #85
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I am just hoping everyone will STFU about it. And then once it is finally here, we can let the QQ threads begin. WooT
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Old Nov 13, 2008, 11:36 AM // 11:36   #86
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Just hoping that titles that take a lot of time by playing the game the normal way are made account wide, even if that means increasing their cap a little.
I'm thinking mainly about treasure and wisdom title. I'm now mainly opening chests with one character and ID all gold's with that same character. From a gold-sink perspective it would be better if this was account wide, I would burn a lot more lockpicks for sure.

An alternative for HFFF that gives about the same hourly rate of faction as HFFF would be nice. Don't make it easier to get the title, just give some alternatives.
I'm not sure about party/drunk and sweet title, if they should be account based or character based. I would prefer account wide or somewhat easier to max outside events.

That's about it, there are some other things I'd like to see bit those are not title related.
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Old Nov 13, 2008, 12:25 PM // 12:25   #87
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Legendary Survivor obtainable by old charrs!
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Old Nov 13, 2008, 12:51 PM // 12:51   #88
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Originally Posted by Reflect View Post
Legendary Survivor obtainable by old charrs!
This.

But knowing Anet, it probably won't happen
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Old Nov 13, 2008, 12:58 PM // 12:58   #89
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Make all titles worth something, like unlocking new stuff or getting an advantage at something. For example Grandmaster cartography is a boring title to max, but gives the player no advantages at all once it is complete.
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Old Nov 13, 2008, 01:08 PM // 13:08   #90
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Originally Posted by zelgadissan View Post
Pretty much Shayne's list, plus making the completely bought titles (aka Drunkard, Sweet Tooth, Party Animal) account-wide.
Or make it possibile to transfer points to you main char if you drink/eat/party on your other chars.
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Old Nov 13, 2008, 01:28 PM // 13:28   #91
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Originally Posted by Šiljo View Post
Or make it possibile to transfer points to you main char if you drink/eat/party on your other chars.
Kind of like penguins transfer eaten shrimp to their young?
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Old Nov 13, 2008, 02:00 PM // 14:00   #92
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I'm hoping for a lot of free zaishen keys
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Old Nov 13, 2008, 03:11 PM // 15:11   #93
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The removal of the effect of any title on GW2. Not going to happen, but its what I wish for. Making unknown, intangible rewards dependent on hundreds of hours of grindy, pointless play was a terrible thing for the game imho. I enjoyed pursuing the ones I did, but eventually retired once, and then twice, because of them.

Last edited by Aera Lure; Nov 13, 2008 at 03:14 PM // 15:14..
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Old Nov 13, 2008, 04:31 PM // 16:31   #94
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I'd want less title grind, no more heroes, improved hench builds and the ability to pay a fee to customize their builds, a few new repeatable quest with dynamic variables like the area(s) in which it takes place and mob teams, have different skill sets for a mob class that changes on rezone.

And I freakin want my Jahai Fortress outpost/explorable area.
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Old Nov 13, 2008, 04:54 PM // 16:54   #95
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Originally Posted by cataphract View Post
Kind of like penguins transfer eaten shrimp to their young?
Please make it an emote!
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Old Nov 13, 2008, 05:21 PM // 17:21   #96
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I hope Anet actually releases the update today but we know that won't happen.

I also hope that it will have something decent in it, but I'm pretty sure I'll be let down there too. Anet has a chance to paddle a bit of life back into their game and I don't think that's the route they are taking.

So the only good thing coming from this update are any zkeys I get.
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Old Nov 13, 2008, 05:36 PM // 17:36   #97
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R7 KoaBD = Look at me everyone i'm a Gold f*cken statue
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Old Nov 13, 2008, 05:41 PM // 17:41   #98
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Probably a pipe dream, but the only thing I really care about is a quest title.
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Old Nov 13, 2008, 05:50 PM // 17:50   #99
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When the Mox quest came out, I saw gw become more active. Unfortunetly, I doubt this would happen but it would be nice to have some sort of monthly quest, much like Ziashen tonics calander.

The quests will be non-repeatable, has unique prizes and lasts only a month, then a new quest is replaced next month. So this will reduce grinding, new items will help sellers and players will have to work for the quest on their own -atleast until it's posted on wiki
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Old Nov 13, 2008, 05:54 PM // 17:54   #100
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Quote:
Originally Posted by pamelf View Post
Probably a pipe dream, but the only thing I really care about is a quest title.

They are not adding any new titles, nor are they changing values to titles, only changing the way you can get points for those titles.
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