Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Nov 27, 2008, 10:37 PM // 22:37   #81
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Advertisement

Disable Ads
Default

Quote:
Originally Posted by snaek View Post
if u kno anything bout basketball
u would kno that it is quite a different game too
much has changed like allowing zone defense
and many other things

these may not be as big as some changes in gw
but they can still be comparable
Yes that is exactly my point. You can't compare the skill of players when the game has changed so much. When Wilt Chamberlain played they didn't even have a 3 point line. I'd say Guild Wars changed about that much as well.
DreamWind is offline   Reply With Quote
Old Nov 27, 2008, 10:58 PM // 22:58   #82
Age
Hall Hero
 
Age's Avatar
 
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
Default

Quote:
Originally Posted by Chocobo1 View Post
No he's right, it really is amazing how bad people are. It's not even the new players. I got a 38 month old warrior telling me that I should run healing breeze and defy pain. Been in RA all day today and people are still using mending warriors and hitting through empathy etc. If you try help them at all they just go nuts and tell you how much you suck and it was your fault they lost. I have come to a conclusion.


There is no new players, It is old players that just continue to suck.

They refuse to get better or take any advice. Garr I don't care if they directly copy paste of wiki, I'm so tired of just seeing the failure I see everyday.

/Rant ;_;
I disagree with your bolded statement as I would say it is the new players that do.I would say that players skill has dropped because of all the running of first timers to the game as for RA and HA nothing new there it has always been like that all those gimmick builds.I dont ever see it improving even for PvE.


To Avarre.What about [WM],[iq],[TE] and Karma I can say few others.

Last edited by Age; Nov 28, 2008 at 12:26 AM // 00:26..
Age is offline   Reply With Quote
Old Nov 28, 2008, 02:51 AM // 02:51   #83
Desert Nomad
 
Cale Roughstar's Avatar
 
Join Date: Jan 2007
Location: Canada
Guild: Guy In Real Life [GIRL]
Profession: W/E
Default

Quote:
Originally Posted by DreamWind View Post
I would agree with this except for the fact that unlike some other games or sports, Guild Wars has changed tremendously. Comparing todays game to the Prophecies or Factions game is not even comparing the same game. The way people see the game hasn't evolved...the game itself has evolved. This evolution caused a lot of problems, including many of the best players to leave the game thus causing a hoard of similar skill guilds to remain.
I have to disagree with you there. What exactly do you mean when you say the game is completely different? There are new maps, skills, classes and tactics to go with all of them, but at it's core, GW is still the same game. Just because it has a new face, does not mean that it is a different entity.

To continue with the sports metaphor, I would liken the evolution of Guild Wars much more to that of hockey. Over the years players have become faster, stronger and more skilled due to better training, equipment and teaching. This is perhaps most evident when observing goalies from 30 years ago to today's goalies. They are much more athletic, their equipment is bigger (and better) and their technique is 10x better than their goalie ancestors. The same is true for Guild Wars. The equipment (skills) is much bigger and the techniques (tactics) are more advanced, but it is still Guild Wars.

If Ken Dryden were to try and break into the NHL now with the level of skill he had when he played in his prime, he would probably not even make it past Junior A, because he was educated in hockey in a different era, a different mindset. It was still hockey, but it was a different, simpler hockey. As the sport has evolved, the game has changed, but it is still hockey. Guild Wars has evolved since the days of EvIL in it's prime, but it is still Guild Wars. It is in the nature of the sport/game for the new generations to surpass the older generations in skill, technique and just about everything else.
Cale Roughstar is offline   Reply With Quote
Old Nov 28, 2008, 04:16 AM // 04:16   #84
Frost Gate Guardian
 
Evil Neato's Avatar
 
Join Date: Oct 2008
Guild: nO, MS, YAY, vOR, EnS
Profession: W/A
Default

Quote:
Originally Posted by Skyy High View Post
Way OT, but: wow, you really fail at getting the joke mate. He's not making fun of homosexuals, he's playing on the "lol you have your hand up another man's arse all day" angle. He, and nearly every other successful comedian I've ever seen, makes fun of everyone; if you take a ribbing as "discrimination", you are too sensitive, period. It's not discrimination if everyone is a target. This is miles, miles away from immature asshats in GTOB yelling racist or homophobic slurs at each other.
I understand the point of it perfectly; in fact, I actually find it funny... But that doesn't make it right, and that's the entire point.

It's like those little jokes that you're just like "welp, going to hell for that one..." Know what I mean?

Sure, it's funny. But some things just shouldn't be joked about.

I'm really not a prude... I laugh at the stuff myself, I just acknowledge that it's a problem with society, and it is. There's just some certain stuff that we really need to move past.

Anyways, this was way off topic.

Quote:
Originally Posted by Age View Post
To Avarre.What about [WM],[iq],[TE] and Karma I can say few others.
You remember [ZEN]?! Wow... Not many people now days remember it... I talked to Sama when he randomly logged on some time in factions, then after that never saw him again... The old site is some weird crap now too: http://www.guildkarma.com/

Just redirects to some weird red light thing...

I don't know that I'd exactly put K A R M A up there with WM, iQ & Te though... I mean, damn good at tombs; but do you really put it up there with those?

I'd put [nO] there before [ZEN] (especially considering several in ZEN went to nO after ZEN died)...

Last edited by Evil Neato; Nov 28, 2008 at 04:28 AM // 04:28..
Evil Neato is offline   Reply With Quote
Old Nov 28, 2008, 05:47 AM // 05:47   #85
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Default

Quote:
Originally Posted by Cale Roughstar View Post
I have to disagree with you there. What exactly do you mean when you say the game is completely different? There are new maps, skills, classes and tactics to go with all of them, but at it's core, GW is still the same game. Just because it has a new face, does not mean that it is a different entity.

As the sport has evolved, the game has changed, but it is still hockey. Guild Wars has evolved since the days of EvIL in it's prime, but it is still Guild Wars. It is in the nature of the sport/game for the new generations to surpass the older generations in skill, technique and just about everything else.
Hum...I think you are seriously underestimating how much Guild Wars has changed. When the game was in its prime, VoD was at 30 minutes and there was only 6 classes. Now years later there have been 4 classes added, several skills, multiple inbalances, and VoD has been tweaked with more times than I care to remember (and removed). And that isn't even getting started on the changes to Tombs/HA over the years, which has probably changed more than anything in the entire game. So I would definately liken it more to my basketball example. I find it impossible to compare player skill.
DreamWind is offline   Reply With Quote
Old Nov 28, 2008, 08:08 AM // 08:08   #86
Desert Nomad
 
Join Date: Jul 2005
Default

Quote:
HEY! Lets give that pvp thing a try! GG to all you QQers who berated the devs to change all the "overpowered" pve skills. Now the pugs are looking for a place to play and guess what? Its your precious PvP areas they are migrating to.
Now you've hit one nail on the head. The PVP players brought this on themselves lol and now they want everyone who doesn't play LIKE THEM to leave. Well guess what folks that ain't in the EULA and these exPUGGERS don't have to leave and they can do whatever they want in these PVP arenas. It's like I said before, you either accept it and get used to it or YOU are the one who will have to leave. lolololol. You can't stop them in these RANDOM arenas. All those players can join and you can't do anything about it except LEAVE. hahahah So, I say CMON FELLOW PVE'ers who are bored with the easy boring PVE game and come to all the PVP RANDOM/OPEN arenas and make ANY BUILD YOU CHOOSE...I will welcome it with open arms and I don't like dictators of any sort and believe in FREEDOM for ALL ina ROLEPLAYING environment including PVP.

Quote:
Seriously. It's pathetic what it's like now. It was never like this before... It use to be that only the really horrible people were "bad" --- now everyone in the damn guild is "bad." "You're bad." "He's bad." I mean wtf? Whoever started this shit needs a punch in the face.
Oh I do agree with you on that statement. Those that have played awhile now THINK they are GOOD and have joined the ranks of THINK THEY ARE PART OF THE ELITIST crowd. But, I've seen these types within the game shouting how great their build is and how great they are and I invite them to a lil 1 v 1 in my guild and prove to them how crappy really are. There is NO BUILD that is PERFECT and there is NO BUILD that can't be countered. There is NO ONE that is a god in this game and really there is no such thing as BAD players, inexperienced maybe, but, BAD? By WHO's definition? Do GVG players determine who's good and who's bad? LOL They'd like to think so I think. Do NON-PUGGERS determine who are bad players or who will get in a group/any groups? They'd like to THINK so, but, they don't. I see people use words like MOST PEOPLE won't play with PUGS, but, yah know what? I play in PUGS all the time and there's plenty of people to PUG with, so, I really don't know where they get this MOST PEOPLE don't PUG anymore stuff from. lol Just because YOU don't PUG doesn't mean MOST people don't.

Last edited by Red Sonya; Nov 28, 2008 at 08:16 AM // 08:16..
Red Sonya is offline   Reply With Quote
Old Nov 28, 2008, 08:36 AM // 08:36   #87
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Default

Wow, Red Sonya just made a post I agree with ...

But thats because it isnt a PVE discussion. People are completely free to play whatever they like in RA, it gets highly annoying when I get a pro monk on my team who tells me that Ride The Lightning elly isnt any better then a mending wammo.

That monk phailed at trying to act like an almighty elite pro. People hate Ride The Lightning, but it makes for the most powerful air spike possible with its 1s cast and 5s recharge.
It was after that monk made that comment that I made a Ride The Lightning monk for roffles since I can be equally annoying and pathetic in RA if I want to be.

On a side note, with players being so care free these days, it would be nice to allow full H/H teams in HA again so that people can grind free fame with the Zaishen henchies.

Last edited by bhavv; Nov 28, 2008 at 08:41 AM // 08:41..
bhavv is offline   Reply With Quote
Old Nov 28, 2008, 08:36 AM // 08:36   #88
Hugs and Kisses
 
[DE]'s Avatar
 
Join Date: Oct 2005
Guild: Scars Meadows
Default

Quote:
Originally Posted by Red Sonya View Post
Now you've hit one nail on the head. The PVP players brought this on themselves lol and now they want everyone who doesn't play LIKE THEM to leave. Well guess what folks that ain't in the EULA and these exPUGGERS don't have to leave and they can do whatever they want in these PVP arenas. It's like I said before, you either accept it and get used to it or YOU are the one who will have to leave. lolololol. You can't stop them in these RANDOM arenas. All those players can join and you can't do anything about it except LEAVE. hahahah So, I say CMON FELLOW PVE'ers who are bored with the easy boring PVE game and come to all the PVP RANDOM/OPEN arenas and make ANY BUILD YOU CHOOSE...I will welcome it with open arms and I don't like dictators of any sort and believe in FREEDOM for ALL ina ROLEPLAYING environment including PVP.



Oh I do agree with you on that statement. Those that have played awhile now THINK they are GOOD and have joined the ranks of THINK THEY ARE PART OF THE ELITIST crowd. But, I've seen these types within the game shouting how great their build is and how great they are and I invite them to a lil 1 v 1 in my guild and prove to them how crappy really are. There is NO BUILD that is PERFECT and there is NO BUILD that can't be countered. There is NO ONE that is a god in this game and really there is no such thing as BAD players, inexperienced maybe, but, BAD? By WHO's definition? Do GVG players determine who's good and who's bad? LOL They'd like to think so I think. Do NON-PUGGERS determine who are bad players or who will get in a group/any groups? They'd like to THINK so, but, they don't. I see people use words like MOST PEOPLE won't play with PUGS, but, yah know what? I play in PUGS all the time and there's plenty of people to PUG with, so, I really don't know where they get this MOST PEOPLE don't PUG anymore stuff from. lol Just because YOU don't PUG doesn't mean MOST people don't.
Oh boy.... I'm not quite sure why you would think that PvE'rs would enjoy rolling bad builds in RA and getting roflstomped? As it would seem, most PvE'rs run gimmicks for a reason. They run them because they're fast, efficient, and get the job done. I don't understand why they wouldn't have the urge to do the same in PvP. Maybe they want to show the world how good their narutosin build is, or maybe they think that by killing other players with their 'innovative' build it will gain acceptance and they won't be called bad. But it seems to me like the mindset for what builds to bring in PvP goes down the drain when PvE'rs merge over.

Encouraging PvE'rs to move over to PvP is not a bad thing. Sure there will be a lot more scrubs in the arena, but they're trying to learn (or at least I hope so). Telling PvE'rs to run whatever build they want (and telling them to run bad builds nonetheless) is counter productive. Not only will they lose a lot and get called bad, but they won't learn anything. I'm all for new players coming into PvP, the community certainly needs it. However encouraging ignorance build-wise is certainly not the way to go.

As far as counters and such goes, every build has a counter. Calling people bad for not using 'counters' is dumb. Just because every build has a counter doesn't mean the counter is viable to bring on 'X' and 'Y' builds. Likewise, calling someones build bad because you countered it in a 1v1 is just as terrible. 1v1 has no meaning to it. It's nothing but being able to counter the other persons build. And considering you know the other persons build beforehand, it makes it much easier for you to create a build that's only purpose is to stomp the other one. Because of this using arguments such as '1v1 me noob' or 'i beat u 1v1 ur baed' is dumb.

Lastly, yes there are bad people at this game. I'm not sure of your definition of elitest but there will always be people who are good at something, and people who are bad at the same thing. It's just how the world is. But, saying that bad players cannot become good players is wrong.



Edit: I'm not saying the people in RA who call your build bad are right. For all I know they're the ones bad at the game. I'm also not saying you can't take some liberty in your builds. Run quivering blade once in a while. But don't be stupid. Every class has skills that are almost a must for their bars (pdrain, frenzy, guardian, dshot, etc) unless you're running a gimmick. Make sure you have the necessary utility and that your build can actually do what it was built for. People can't expect to jump right into PvP with their own builds and be good at them. Getting angry at people pointing them in the right direction is dumb. It's usually best to start with tried and true builds before taking on liberties as to what you should and shouldn't bring on your bars.

Last edited by [DE]; Nov 28, 2008 at 08:41 AM // 08:41..
[DE] is offline   Reply With Quote
Old Nov 28, 2008, 08:45 AM // 08:45   #89
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Default

Its not about getting roflstomped with a bad build, its all about winning with a bad build then laughing at the losing team. Playing silly builds every now and again regardless of whether you win or lose is still fun. My echo blackout mesmer says hi!
bhavv is offline   Reply With Quote
Old Nov 28, 2008, 08:51 AM // 08:51   #90
So Serious...
 
Fril Estelin's Avatar
 
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
Default

This thread makes me think of something related to what I teach, Maths. Compared to the utter mathematical brilliance of scientists 250 years ago, nowadays we're almost dumb like apes, in a relative way of speaking of course. We've learned so many things, we've got calculators, math software packages, many people learns arithmetic&algebra 101 at school, so much knowledge (yet so little understanding ). Learning how the the game works is different from simply learning how to play it. I guess GW "pionners" (for a lack of a better word) who discovered the game mechanics, developed the early strategies and pushed the enveloppe of what could be done are the ones that created the tools for us (less skilled, experienced or /aged, more casual/relaxed) to play the game with ease/support. But that's part of the nature of life, isn't it?

But then you can understand why someone who doesn't follow in this "path" (e.g., read fansites and wikis) can look dumb. I have students who did very little maths before uni, and I hate it when people look down on them (I'd rather do that if they don't do their work, but that's not something you have in GW...). I can even say that I'm much more impressed by one lady who's working very hard and achieving great success.

I guess I'm also trying to say that GW doesn't have a very good teaching approach, unless you're in a guild with people with the right mindset. Fansites and wiki are sources of information, you then have to process to get the knowledge and it can be quite difficult when you're on your own. (side-note: students are less scared of maths when working in groups...)

Of course, GW and maths differ fundamentally in that only the former is aimed at "fun"...

EDIT: I also hate people who have fun at others' expense, because they know they'll ruin someone else's fun by playing dumb. But it's the world we live in nowadays, you're seen as cool doing so and very uncool saying it isn't.

Last edited by Fril Estelin; Nov 28, 2008 at 09:02 AM // 09:02..
Fril Estelin is offline   Reply With Quote
Old Nov 28, 2008, 08:54 AM // 08:54   #91
Hugs and Kisses
 
[DE]'s Avatar
 
Join Date: Oct 2005
Guild: Scars Meadows
Default

Quote:
Originally Posted by bhavv View Post
Its not about getting roflstomped with a bad build, its all about winning with a bad build then laughing at the losing team. Playing silly builds every now and again regardless of whether you win or lose is still fun. My echo blackout mesmer says hi!
Today I was in RA and I won with a warrior on my team who spammed flare and casted firestorm. He was a bad player, with a bad build.

Similarily, I played RA with Starcraft (r15 btw), he was running a terrible warrior build.

While starcraft was able to carry his weight better than the flarespam warrior, both were equally bad. But Starcrafts build had utility. It actually had damage. And he knew basic game mechanics. And Starcraft was running the build for the same reason you were. To laugh at opponents when he beat them with his terrible build.

But - there's a difference between playing a terrible build and playing an annoying build that can actually do something.

Flarespam warriors are BAD. They have no damage, no utility, and are overall shit.

Echo Blackout is not as bad. It can keep one player shutdown the entire match or multiple players shut down during intervals. It's a dumb build but it still does something.

As I mentioned before, there's a big difference between running 'bad' builds and running 'lulzy' builds. I'm friends with a guy that only runs old school korean builds from '05 and '06. Are the builds up to par with the ones today from the current meta? No. But are they still viable? Do they still carry somewhat of their own weight? Yes.

Now if you said that you ran flarespam warriors and mending dervishes for fun I would have to call you mentally handicapped.

Last edited by [DE]; Nov 28, 2008 at 09:00 AM // 09:00..
[DE] is offline   Reply With Quote
Old Nov 28, 2008, 12:00 PM // 12:00   #92
The Hotshot
 
lemming's Avatar
 
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
Default

Quote:
Originally Posted by DreamWind View Post
So we can't even compare the players on old to the players of today in terms of skill. If you know anything about basketball, it is like comparing Wilt Chamberlain to Shaq O'Neal. The game has changed tremendously, not because the players are necessarily better (many people would say Wilt is the greatest center ever), but because the game is completely different.
The incompatibility of those comparisons is based on physical fitness over time. If Wilt in his physical prime were playing in the NBA right now, a valid conclusion could be drawn regarding his greatness relative to today's centers.

The problem with the analogy is that EvIL isn't suffering from the effects of age. Admittedly, two years of military service would put you out of practice, but individual micro can be regained through practice as long as the physical elements (reaction time, awareness) are still there. Given the amount of play time they put in after their return to the game, one would expect them to be far better than they've shown.

There's a couple of potential explanations for that. Their set of skills might only have been suited to one playstyle, but seeing as how they had issues against even bad American pug split guilds, that's less likely than the explanation that people are, on average, better at the game now.

Chew on that a bit.

Quote:
Originally Posted by Red Sonya View Post
I am ENTITLED to suck.
Why should you expect tolerance for underperforming? Sure, you can claim that you're not taking it seriously, because 'it's just a game,' but why should you expect anyone else to be as nonchalant about it?
lemming is offline   Reply With Quote
Old Nov 28, 2008, 12:24 PM // 12:24   #93
Jungle Guide
 
Rothan Celt's Avatar
 
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
Default

Running Signet of judgement > S-strike > Dancing daggers>Entangling>Holystike>iorn palm>S-strike Sig of tox in that order on a monk toootaly rocks.
Rothan Celt is offline   Reply With Quote
Old Nov 28, 2008, 12:26 PM // 12:26   #94
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

At least in RA there is a sh!tload of new players, often people who've made a PvP avatar without ever having played a PvE avatar, and who have neither anything unlocked nor any clue how to use what little they've got.
Numa Pompilius is offline   Reply With Quote
Old Nov 28, 2008, 05:22 PM // 17:22   #95
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Quote:
Originally Posted by Fril Estelin View Post
I guess I'm also trying to say that GW doesn't have a very good teaching approach, unless you're in a guild with people with the right mindset. Fansites and wiki are sources of information, you then have to process to get the knowledge and it can be quite difficult when you're on your own. (side-note: students are less scared of maths when working in groups...)
GW Prophecies has a decent teaching approach, but not everyone looks at it that way.

If you progress through the storyline you will have a number of situations that will help you.
For example, the Nolani mission offers both running with something in your hands as taking an alternative route to kill the final boss. Sounds like relic run and ganking to me. And you can do it again in Aurora Glade.
Run around with someone holding an item several other times.
Then you will face a number of foes charging at an npc you need to protect. And again you were running around with something in your hands.
After that mission you end up in some desert, where you get some tasks....
What do you learn? Protect and NPC while a group splits to kill some bosses. Running around with crystals while capping shrines. Speed kill foes before they ressurect.

Let me guess, most PvE players skipped those missions while getting Drok's runs. And find them hard to complete.

Now we switch to the next game. What did most PvE players complain about when they started playing Factions? Sure, city was boring. But they also complained about foes which hit insanely hard compared to Prophecies. Well, 8 players getting defeated by 4-6 computer controled foes... They must be overpowered.

Prophecies and Factions were designed to get (more) people into PvP. The storyline tries to make players ready for a more competitive area and teaches them basic skills and mechanics.

Sure, a guild helps because more experienced players can explain what happens. Or give usefull advice. But I've seen a lot of players fail because they keep trying the same thing over and over without changing anything.
And that doesn't work very well.

Several new players I've had in my guilds were annoyed when they, whenever they asked for help, got the reply: "what went wrong?"
And when they gave a reason only got a reply: "I think something else went wrong" or "what would you change to win next time".
For many help is getting the right build or helped past a certain point. Not by own competence, but by abusing mechanics or competence of others.
And that has nothing to do with the teaching mechanics and everything with the mindset of a lot of PvE players.
the_jos is offline   Reply With Quote
Old Nov 28, 2008, 09:44 PM // 21:44   #96
Hugs and Kisses
 
[DE]'s Avatar
 
Join Date: Oct 2005
Guild: Scars Meadows
Default

I agree with the above posters main points but imo it was the desert that taught the most. They were basically an intro to Tombs (or now HA). Thirsty River was the equivalent of priest maps. Dunes of Despair deals with capturing and holding an alter. And Elonas Reach is relic running. Unfortunately, like the above posters analysis, these missions were mostly 'skipped' by PvE'rs. People would hire runners in Elonas Reach and a soloist in Thirsty River. I do remember some people hired help for Dunes but that mission was pretty easy due to the amount of time were no waves come so that you can attempt bonus.

As far as factions and nightfall go, PvE was PvE. None of it taught any type of PvP with the exception of in Factions having the choice to do AB to get 10k faction to advance the storyline. In EoTN the only PvPish factors in PvE was the builds that they gave monsters. Charr with ranger spike, Other monsters with blood spike, etc.
[DE] is offline   Reply With Quote
Old Nov 28, 2008, 10:30 PM // 22:30   #97
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Default

I am mentally handicapped when I play a monk sometimes. I like stupid crap like air spike monk, firestorm monk, inverse wammo monk with hammer and frenzy heal sig. I play that if I dont any glad points for a while. Peoples reactions make it priceless. But it isnt funny with any other class. Reason why it works as a monk is how much people explode when they realise your not healing. I dont play sac monk anymore though, but the build was pure useless gold coloured lead. 105 HP, Infuse, spirit channeling, lively was naomei. 50% of people laugh their heads off when they see it, 50% hate it and you collect dishonour. It was a griefing build made ages ago after /report and dishonour were added to the game, just because of how much I hate these features.

Once I entered TA with it and got a team of 3 wammos who were griefing with frenzy healing hands. We ended up entering loads of times, losing, but having a blast the whole time, particularly if the wammos managed to kill someone.

When I used to play in a blood spike HA guild ages ago, we ran a team of 8 mending wammos for fun in GVG ...

And actually won 50% of our games =D.

I just absolutely love running crap builds and find it really funny, I even do crazy stuff with heroes in PVE too.
bhavv is offline   Reply With Quote
Old Nov 28, 2008, 11:10 PM // 23:10   #98
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Default

Quote:
Originally Posted by tehlemming View Post
The incompatibility of those comparisons is based on physical fitness over time. If Wilt in his physical prime were playing in the NBA right now, a valid conclusion could be drawn regarding his greatness relative to today's centers.

The problem with the analogy is that EvIL isn't suffering from the effects of age.

There's a couple of potential explanations for that. ...people are, on average, better at the game now.

Chew on that a bit.
Your post started off well, but then you completely ignored the original point from there. The game has changed. If I had played extensively in Prophecies, quit the game for 2 years, then came back, I would be shocked at how different the game is. It would be like having to learn an entirely new game (as opposed to relearning what I already knew). This isn't even close to what it used to be. Thus, the fact that we can't compare still remains.
DreamWind is offline   Reply With Quote
Old Nov 28, 2008, 11:38 PM // 23:38   #99
Age
Hall Hero
 
Age's Avatar
 
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
Default

Quote:
Originally Posted by Evil Neato View Post
I understand the point of it perfectly; in fact, I actually find it funny... But that doesn't make it right, and that's the entire point.

It's like those little jokes that you're just like "welp, going to hell for that one..." Know what I mean?

Sure, it's funny. But some things just shouldn't be joked about.

I'm really not a prude... I laugh at the stuff myself, I just acknowledge that it's a problem with society, and it is. There's just some certain stuff that we really need to move past.

Anyways, this was way off topic.



You remember [ZEN]?! Wow... Not many people now days remember it... I talked to Sama when he randomly logged on some time in factions, then after that never saw him again... The old site is some weird crap now too: http://www.guildkarma.com/

Just redirects to some weird red light thing...

I don't know that I'd exactly put K A R M A up there with WM, iQ & Te though... I mean, damn good at tombs; but do you really put it up there with those?

I'd put [nO] there before [ZEN] (especially considering several in ZEN went to nO after ZEN died)...
Yeah. I remember them as well as few other oldies Green Dragons I am not sure what [nO] tags stand for.The reason is is because a lot of them are on The Guild Hall the first board I registered on which wass back in beta.
Age is offline   Reply With Quote
Old Nov 29, 2008, 03:04 AM // 03:04   #100
Forge Runner
 
byteme!'s Avatar
 
Join Date: Jan 2006
Location: On Earth
Profession: W/P
Default

Quote:
Originally Posted by Evil Neato View Post
No, it's amazing how much people f'ing bitch and moan.

Just stfu and play the game. Who cares how bad other people are?

DON'T PLAY WITH THEM! Play with your friends that you think are "leetsauce" or wtf ever stupid as shit internet meme you kids are using now days.

Problem solved.

Seriously. It's pathetic what it's like now. It was never like this before... It use to be that only the really horrible people were "bad" --- now everyone in the damn guild is "bad." "You're bad." "He's bad." I mean wtf? Whoever started this shit needs a punch in the face.

Now days it doesn't even matter if someone is actually bad or not, they're just bad because some random guy says they are.

Then you have the fanboi nerd wagons where everyone wants to jump on some nerd's you know what cause they think they're "good" and honestly? They could be horrible. Someone just says they're good... Most these people never even played with them!

And whoever started the "whoru?" shit needs to get flogged.

You know what happened? THE GOOD PLAYERS LEFT. Now GW is left with the horrible kids that just sat around talking shit and saying people were bad. You know, those people you find in RA that are saying how bad the other people are, and you watch them and they are quite possibly the worst person you've ever seen play the game? Yeah, those are the ones that are the "good" players now.

Wow.

Well, I guess if you play GW 3 years and suck, eventually you're bound to not suck just because everyone that previously didn't suck ended up quitting and you're all that's left.

Don't go around blaming people, blame your damn selves. You're all a part of this, don't try to shift it to someone else.

I don't know what has happened, where now everyone became such snobs. A long time ago, it seemed like people were actually friendly... Now? It's mostly composed of internet memes and what all the little kids think makes them look cool to say in front of their friends, or a little ego boost for their epeen talking down to someone for no better reason than just to do it. All the "lolwut?"s and "whoru?"s and all the other useless crap people just spew out now days... It's sad watching it, because if you really think about it... These people would get the shit slapped out of them talking to someone in real life like that. But you know, I don't think the majority do. Somehow, there's become some barrier where people just go on the internet and act like some bizarre stranger to their real world self, then go back to their normal lives. What the hell is that? When did we stop being ourselves, and being everyone else?
Too lazy to type out what I want to say so I'll just quote you since I agree with most of your post. I got a few things I want to add but perhaps I'll wait til later. I'm tired. About the bolded part I quoted. Because everyone is sheltered behind their monitor I would tend to think that some of their actions and words would reflect how a person really is. There are very few boundaries. They are free to be themselves. Pretty scary stuff. During the day away from your PC most people conform to what society would consider the "norm". We all have deep dark secrets of all varieties that we would never share to anyone. It's only when you remove all boundaries and repercussions that a person can finally reveal their true selves. The internet provides this. Many people know that. That's why we have so many asshats who wouldn't dare to act like they do in real life. Not because they don't want to but because they can't. Now it goes without saying that alot of us are not like this but you can't escape the fact these people do exist.
Quote:
Originally Posted by persuadu View Post
The answer to me is obvious.

They Nerfed all the easy pve skills that all the pve's QQ'ed about so now the pve folks cant pug and became bored with it. So a lot less people are doing pve and districts are empty for pugs so what do they do?

HEY! Lets give that pvp thing a try! GG to all you QQers who berated the devs to change all the "overpowered" pve skills. Now the pugs are looking for a place to play and guess what? Its your precious PvP areas they are migrating to.

You forced them out of their fun zone so now they are looking for somewhere else to go suck, and yup, its RA! Dont need to LFG there do ya?

Maybe now you will cry for them to bring ursan back so they can go back to DOA and UW and leave PvP alone. Or if you want an influx of better players, have them nerf SF so they will stop doing Speed Clears of UW in 18 minutes. Then at least those good players will migrage to PvP.

You whined about all these pve skills and now they are nerfed and now those players you hated have moved into your back yard. Nice Work!
Also agree with this to some extent. Too sleepy to elaborate. However having more people PvP isn't such a bad thing. It's the reasons behind it that I'm concerned with. I find PvE has become somewhat boring now as well. Don't like alot of the changes that have happened over the last 3+ years. Some were necessary while others completely took the "fun" out of what I liked to do and completely uncalled for. It was a shame Anet split PvE and PvP too late. Every so often PvP and self proclaimed "good" players would demand changes to their gameplay which would ultimately effect PvE. It was said to be the right thing to do by many so-called "good" players whom seem to think they knew what's best for the game. Anet has made some poor decisions on their own too. Well here we are now. The damage was done. The genuinely good players left PvP and PvE hasn't been the same.

GJ EVERYONE!

Last edited by byteme!; Nov 29, 2008 at 04:55 AM // 04:55..
byteme! is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
PvP--Ranking Player Skill Alex The Noble Sardelac Sanitarium 13 Jul 08, 2007 02:25 AM // 02:25
Player Skill > Time Grinded (Ground?) Kai Nui Sardelac Sanitarium 28 Mar 14, 2007 07:29 PM // 19:29
Dropped Player Suggestion zaxxon1982 Sardelac Sanitarium 3 Dec 27, 2005 08:43 PM // 20:43
does anyone know what affects items dropped for each player? dunky_g Questions & Answers 3 Dec 18, 2005 03:21 AM // 03:21
Frost_ The Riverside Inn 20 Oct 16, 2005 09:41 PM // 21:41


All times are GMT. The time now is 05:55 AM // 05:55.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("