Sep 05, 2008, 08:56 AM // 08:56
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#101
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Academy Page
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It's not like the lair is secret the moment i say the pic i knew it was in the Falls
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Sep 05, 2008, 09:01 AM // 09:01
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#102
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Krytan Explorer
Join Date: Jul 2006
Location: Ponie Hill, Lion's Arch International
Guild: Blinkie Kaulitz Armie
Profession: E/
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Quote:
Originally Posted by Wild Rituals
Has anyone used one of these summoning things in the solo dungeon like the brawling?
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Just tried it in Fronis Irontoe's Lair. Get the message "This item cannot be used during solo missions."
Oh well!
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Sep 05, 2008, 09:02 AM // 09:02
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#103
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Elite Guru
Join Date: Jan 2008
Location: UK
Guild: Angels of KaoS [KaoS]
Profession: R/
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Quote:
Originally Posted by Skyros
you don't need the fire imp ok... just cause you bought the campaigns doesnt make you entitled to every single bonus item that anet decides to give you.
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Hmm - so not everyone should have MOX then (if we extend your argument)?
I would like to add my thanks to ANet for taking the time to infuse some life and bring some variety to the game, it is appreciated - but being unable to use the Fire Imp on one of my accounts (despite having all three campaigns for over a year from retail boxes) does smart a little. If I thought buying an extra character slot would be enough, then I'd be more than happy to (and yes - I already have unlock packs) but like most of the elder players say - I can live without if that's the way it has to be.
Congrats on MOX anyway ANet - I'm looking forward to more fruits of Linsey's work!
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Sep 05, 2008, 09:18 AM // 09:18
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#104
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Academy Page
Join Date: Nov 2006
Location: Northern Ireland
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Answer me this:
Do you need EotN in order to take the quest?
I'm having problems starting the M.O.X. quest, and I'm guessing the reason is that it is trying to load me into an EotN map. This doesn't go against what Anet have announced; you can get M.O.X. with the three campaigns but as it appears, you just can't do the quest. Can anyone confirm?
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Sep 05, 2008, 09:27 AM // 09:27
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#105
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Jungle Guide
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I wouldn't doubt that they didn't think about it when they put the quest giver in the "Hero tutorial" area which happens to be in Boreal Station.
There will probably be an update later to fix this. Or they will change the requirements to all 4...
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Sep 05, 2008, 10:01 AM // 10:01
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#106
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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What a surprise I had this morning.
Firstly I got the golem which I didnt think I would since all my games were boxed versions bought over the years rather than an electronic purchase.
Which I thought was the requirement.
Secondly I have a fire imp usable only by my <20 level mule characters but still a good deal.
Thirdly I had a character Birthday and got a Bone Dragon.
If it wasnt raining the day would be near perfect.
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Sep 05, 2008, 10:06 AM // 10:06
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#107
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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The sinister tonic is very, very nice! I love the quest too! Thank you for that gift!
MOX looks really nice too, very, very well done on this one.
Last edited by Turbobusa; Sep 05, 2008 at 10:09 AM // 10:09..
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Sep 05, 2008, 10:27 AM // 10:27
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#109
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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GG anet, very nice new shiny hero, nice little quests and the Fire Imp may actually tempt me to try new profs!
Ty Regina.
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Sep 05, 2008, 10:53 AM // 10:53
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#110
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Frost Gate Guardian
Join Date: Apr 2007
Guild: The District Nudists
Profession: R/
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Quote:
Originally Posted by Lyndka
Hmm - so not everyone should have MOX then (if we extend your argument)?
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Correct. And guess what? Not everyone can get MOX!
zomglogicftw
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Sep 05, 2008, 11:03 AM // 11:03
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#111
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Croatia
Profession: A/P
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It's nice but the fun only lasts for an hour or two.
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Sep 05, 2008, 11:32 AM // 11:32
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#112
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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Yay Power- Leveling !!!
Anyways, at least teh golem is cool. And overpowered.
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Sep 05, 2008, 11:39 AM // 11:39
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#113
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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What's different with the Golem from any other D hero???
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Sep 05, 2008, 11:53 AM // 11:53
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#114
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Krytan Explorer
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Lyndka
Hmm - so not everyone should have MOX then (if we extend your argument)?
I would like to add my thanks to ANet for taking the time to infuse some life and bring some variety to the game, it is appreciated - but being unable to use the Fire Imp on one of my accounts (despite having all three campaigns for over a year from retail boxes) does smart a little. If I thought buying an extra character slot would be enough, then I'd be more than happy to (and yes - I already have unlock packs) but like most of the elder players say - I can live without if that's the way it has to be.
Congrats on MOX anyway ANet - I'm looking forward to more fruits of Linsey's work!
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Yea it does not seem right at all; we all purchased the campaigns and we are being punished for where we purchased them. If they wanted to promote their online store, what they should have done is made the Fire Imp exclusively purchasable at the online store for a few dollars or free with a character slot purchase.
Instead they are playing favorites, making "Online Store Purchasing Elitists" out of a segment of the player population.
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Sep 05, 2008, 11:54 AM // 11:54
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#115
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Us Are Not [leet]
Profession: W/
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Don't know if anyone has commented on this so far, but couldn't that IMP be used as an extremely helpful tool for getting LDoA? Unless it leeches exp, that would be stupid as hell, but what do people think of that?
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Sep 05, 2008, 12:00 PM // 12:00
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#116
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Sorn Xarann
Don't know if anyone has commented on this so far, but couldn't that IMP be used as an extremely helpful tool for getting LDoA? Unless it leeches exp, that would be stupid as hell, but what do people think of that?
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To be honest, it probably isn't that much of help, because you still need to death level from 16 to 19.
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Sep 05, 2008, 12:05 PM // 12:05
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#117
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Sorn Xarann
Don't know if anyone has commented on this so far, but couldn't that IMP be used as an extremely helpful tool for getting LDoA? Unless it leeches exp, that would be stupid as hell, but what do people think of that?
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It is extremely use full tool for getting survivor LDOA if were lucky.
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Sep 05, 2008, 12:14 PM // 12:14
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#118
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Wilds Pathfinder
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Quote:
Originally Posted by zwei2stein
It is extremely use full tool for getting survivor LDOA if were lucky.
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I still don't think that it is viable, considering the Imp can only be re-summoned every 60 minutes once dead. How would it be possible to death level the monsters that slowwwwwwwwwly?
Plus the Imp has enough firepower to blast most pre-monsters to bits, you can't stop him from attacking and he has a pretty good self heal (Glyph of Restoration).
Getting Survivor + LDoA seems still more trouble than it's worth, if possible at all.
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Sep 05, 2008, 12:32 PM // 12:32
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#119
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Academy Page
Join Date: Mar 2007
Profession: R/
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Guild Wars 2008 Upgrade ? Oo
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Sep 05, 2008, 01:31 PM // 13:31
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#120
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Quote:
Originally Posted by Moloch Vein
What's different with the Golem from any other D hero???
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Ummm... you can't see the weapon he wields.... and
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;
thats about it.
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