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Old Jan 15, 2009, 04:50 PM // 16:50   #101
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Originally Posted by draxynnic View Post
Do you know how arrogant that sounds?

What you see is coloured by your own experiences and indoctrination. What others see is coloured by their experiences and indoctrination.

I'd go into more detail, but I don't want to hijack this thread any further or get you, me, or this site in trouble with any outside parties that may take offense.

Going back on topic... it seems that one thing that should have been introduced into the game along with shadowsteps is anti-shadowstep defenses - something like a ward that does not allow shadowstepping within that area. Heck, you could even just add this capability to Ward against Foes - seems reasonable that a ward designed to slow down enemies from getting to your throat could also be used to prevent teleportation.

Something like when the Paragon came out, when it appeared alongside a whole bunch of Necromancer skills that pretty much shut them down completely.
No buddy, I quite frankly do not see it arrogant at all. Is it arrogant/a crime to believe what I see? If it is, I think your country does not have much "so-called rights" as it claims to have.
Arrogant would apply to me if I said "ALL white Americans are racist" but I said "There are a lot out there that are" now if you imply to be one of those people, then I can see why you are so defensive and angry.
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Old Jan 15, 2009, 05:08 PM // 17:08   #102
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Originally Posted by wtfisgoingon View Post
I think you are the brain midget.
When the frontline goes for backline, the frontline's healer will have to also follow in, in order to heal the frontline who has now entered the enemy's backline. This is a form of blending in.
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Originally Posted by Me
Positioning does not become diluted throughout the GvG battle. It is continually reassigned as the match goes on, with the whole team unit moving either backwards or forwards in it's respected 'positioning lines'
Quote:
Originally Posted by wtfisgoingon
Now you say the Shadow Stepper will teleport straight to the backline and land a score? if the Shadowstepper goes in, he also dies, he will be overwhelmed by the enemy's entire team.
Why in god's name would he die? the enemy frontline would be busy doing what they are supposed to be doing: attacking players, target swapping to try and make protting harder. This means they aren't jerking off monks and waiting for a shadowstepper to come in so he can rape him for being a dumb RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO and choosing a target next to a melee character.
Considering that the enemy frontline is doing their job, the quickest way they can return to lineback the shadowstepper is to run to him. They may have a 25/33% speed boost so they may arrive into casting range faster than the defending monk, but the frontline has to be in swinging distance of the character, rather than the monk who only has to be in casting distance. Seeing a player run towards a player is an indication to preprot, a concept that you cannot grasp. The only way it would be difficult to preprot this is if the enemy frontline also had a shadowstep.

Quote:
Originally Posted by wtfisgoingon
BTW. Comparing football/shadowstepping = fail comparison.
GW PvP is not the same as football where you have to break in to land a touch down.
In GW you have to break through team defense to score a kill.
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Originally Posted by Me
spacing yourselves out is one of the fundemental keys to survival in guild wars, as it provides a partywide defense to your team.

I'm not gonna bother acknowledging any of your posts anymore because I've narrowed what you are down to 2 options

1) A troll
2) A complete moron who can't grasp basic concepts, even when made simpler still with the most basic comparisons

Last edited by LifesRestorer; Jan 15, 2009 at 05:27 PM // 17:27..
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Old Jan 15, 2009, 05:18 PM // 17:18   #103
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tbh, the update is somewhat a buff. It still allows you to get off your chain, and now it goes under spirit bond. cripple is longer/as long as the recharge still.
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Old Jan 15, 2009, 08:47 PM // 20:47   #104
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if the target was kiting when hit with palm, factoring in palm's aftercast, when the combo is over, cripple will wear off and the target can kite freely. it will need to stop, or you will need a speed boost, to palm it again.

it does less damage than its previous version, every time, except against ONE skill.

...

no, it's a nerf
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Old Jan 15, 2009, 11:35 PM // 23:35   #105
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Originally Posted by LifesRestorer View Post
Why in god's name would he die? the enemy frontline would be busy doing what they are supposed to be doing: attacking players, target swapping to try and make protting harder. This means they aren't jerking off monks and waiting for a shadowstepper to come in so he can rape him for being a dumb RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO and choosing a target next to a melee character.
Considering that the enemy frontline is doing their job, the quickest way they can return to lineback the shadowstepper is to run to him. They may have a 25/33% speed boost so they may arrive into casting range faster than the defending monk, but the frontline has to be in swinging distance of the character, rather than the monk who only has to be in casting distance. Seeing a player run towards a player is an indication to preprot, a concept that you cannot grasp. The only way it would be difficult to preprot this is if the enemy frontline also had a shadowstep.


In GW you have to break through team defense to score a kill.



I'm not gonna bother acknowledging any of your posts anymore because I've narrowed what you are down to 2 options

1) A troll
2) A complete moron who can't grasp basic concepts, even when made simpler still with the most basic comparisons
Anger much?
Feel angry because you failed to make a point across through verbal communication? You are going on a rampage now?

BTW, what is a troll? I am not familiar with these internet slangs.
Someone clarify for me please, thanks.

You are telling me how an exact GvG goes on? How do you know each GvG will be played as the scenario you just described? Silly idiot...


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Originally Posted by LifesRestorer View Post
In GW you have to break through team defense to score a kill.
Wrong. You can also land a kill if you pressure enough and get one of the enemy's frontlines. You can also land a kill if a midline gets out of range of a healer or vice versa.
In football you MUST break through the defense to run across.
In GW GvG you do not need to break through any defense to land any kill.
Exactly, your silly comparison fails.


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Originally Posted by LifesRestorer View Post
Why in god's name would he die? the enemy frontline would be busy doing what they are supposed to be doing: attacking players, target swapping to try and make protting harder. This means they aren't jerking off monks and waiting for a shadowstepper to come in so he can rape him for being a dumb RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO and choosing a target next to a melee character.
Considering that the enemy frontline is doing their job, the quickest way they can return to lineback the shadowstepper is to run to him. They may have a 25/33% speed boost so they may arrive into casting range faster than the defending monk, but the frontline has to be in swinging distance of the character, rather than the monk who only has to be in casting distance. Seeing a player run towards a player is an indication to preprot, a concept that you cannot grasp. The only way it would be difficult to preprot this is if the enemy frontline also had a shadowstep.
The Stepper would either die or he would survive but fail at killing the enemy.
So given the above statement, Shadow Steps do not ruin position whats so ever.
If you need me to explain why, you need to go back to pre-school.




My point stands.
There is nothing wrong with Shadow Steps. Izzy nerfed it up because silly PvPers like you QQed WAY too much on this forum therefore it has gotten nerfed. The only thing I find wrong with Shadow Steps is that it is a universal skill that any profession can carry. It is unique and should only be an Assassin ONLY skill.

Last edited by wtfisgoingon; Jan 15, 2009 at 11:40 PM // 23:40..
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Old Jan 16, 2009, 12:15 AM // 00:15   #106
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Originally Posted by wtfisgoingon View Post
My point stands.
There is nothing wrong with Shadow Steps. Izzy nerfed it up because silly PvPers like you QQed WAY too much on this forum therefore it has gotten nerfed. The only thing I find wrong with Shadow Steps is that it is a universal skill that any profession can carry. It is unique and should only be an Assassin ONLY skill.
How can they make it a Sin only skill? Even if they move all the shadowstep skills into critical strikes people can still use them. Because unlike [wail of doom] and the like, where people carry the skill for its duration and effect. Most backliners carry shadowsteps simply as a faster way to kite from melee or catch others with Aoe surprise.

And don't give me that "the work is up to Anet" bs. You put up a opinion/thought/comment/whatever, now you gotta either back it up with viable ways of changing shadowstepping or else its another one of these "OMG, I don't like how every1 is using this skill, God do something about it, then report back to me while I sunbath myself on the beach" bs.
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Old Jan 16, 2009, 12:19 AM // 00:19   #107
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How can they make it a Sin only skill? Even if they move all the shadowstep skills into critical strikes people can still use them. Because unlike [wail of doom] and the like, where people carry the skill for its duration and effect. Most backliners carry shadowsteps simply as a faster way to kite from melee or catch others with Aoe surprise.

And don't give me that "the work is up to Anet" bs. You put up a opinion/thought/comment/whatever, now you gotta either back it up with viable ways of changing shadowstepping or else its another one of these "OMG, I don't like how every1 is using this skill, God do something about it, then report back to me while I sunbath myself on the beach" bs.
Move to Critical strikes, less than 3 critical attribute = 75% failure?
causes exhaustion if casted by a profession other than Assassin?
Way too many solutions....

Last edited by wtfisgoingon; Jan 16, 2009 at 12:21 AM // 00:21..
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Old Jan 16, 2009, 01:38 AM // 01:38   #108
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Originally Posted by wtfisgoingon View Post
I feel sorry for you that you mis-interpreted my statement.
Of course I know that sort of positioning is important, who wouldnt know such basic PvP elements.
What I mean is Shadow Steps.
Whats wrong with Shadow Steps?
All you have explained to me are simple concepts that anyone PvPer would know.
Who made that crap about about Midliners, Backliners, and Frontliners? I am talking about that. Who made that crap about that it was SUPPOSE to be played that way? Each team's Backline,Midline, and Frontline do not stay at their positions 100% of the time, people have to kite, therefore the positions will get crumbled up. Understand silly? If Anet intended PvP to be played as the above three positions, then they would not have invented Shadow Steps.
You still fail to prove to me how Shadow Steps ruin positioning, when positioning becomes diluted throughout the GvG battle.
All I hear is the bullshit about "not be able to pre prot" "shadowsteping 30 feet in an instant is unbalanced" those are the only two crap I hear from QQers who complain about Shadow Steps ruining this "SO-CALLED positioning" concept that was meant to be played.
I guess I did misinterpret your statement, in my case - that's my mistake.

Also, shadowstepping ruins positioning because you basically jump from one place to another in an instance. Midliner, backliner and frontliner are all "titles" given to a certain role: frontliners deal damage, midliners support and backliners keep the party up and running. The positioning plays little part in this.

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Originally Posted by Dome
lol how so> Explain why assassins are bad? Maybe in the pve aspect which is all you know.
Why should I have to explain when all that needs to be said is in Reverends' post? All I'd be doing is rewording it.

I also lol'd at "pve aspect" (where the Assassin is pretty powerful). Excluding RA, AB and the other forms of PvP like that, you don't know my areas of play (in which case, I don't even play anymore anyway), and all I know you play is Hero Battles. I could simply say that that's all you play too.

Again, if you want answers, all of that shit's in Reverends' post. I'd be wasting my time rewording it.

Quote:
Originally Posted by wtfisgoingon
In football you MUST break through the defense to run across.
In GW GvG you do not need to break through any defense to land any kill.
Actually, you can still score a goal in football without penetrating defenses. It could be a shot far on the pitch, some incredible play or something incredibly unpredictable. The only thing is that without strong enough offense it's a lot harder which means you need to be, again, unpredictable.

In whatever case, I must say that it's quite similar in some respects.

Last edited by Tyla; Jan 16, 2009 at 01:40 AM // 01:40..
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Old Jan 16, 2009, 02:05 AM // 02:05   #109
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I guess I did misinterpret your statement, in my case - that's my mistake.

Also, shadowstepping ruins positioning because you basically jump from one place to another in an instance. Midliner, backliner and frontliner are all "titles" given to a certain role: frontliners deal damage, midliners support and backliners keep the party up and running. The positioning plays little part in this.

Sins are suppose to and meant to have superior mobility than other Melee....in trade off for the low weak armor... sigh*

And positions do not stay 100% solid. Positions become diluted in GvG, reassigning is possible but difficult to achieve, you have too many aspects in the GvG battle to worry about, you wont have time to think, oh I am out of line, let me get back to my position. Thats bullshit talk.
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Old Jan 16, 2009, 02:09 AM // 02:09   #110
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Sins are suppose to and meant to have superior mobility than other Melee....in trade off for the low weak armor... sigh*
Assassins have the same armor as dervishes, and you don't see them with mobility that makes positioning worthless.
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Old Jan 16, 2009, 03:03 AM // 03:03   #111
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Assassins have the same armor as dervishes, and you don't see them with mobility that makes positioning worthless.
Dervishes have 33% faster run stances, they also have superior heals and their primary attribute boosts their heals/energy gain.
There you go. Simple as that.
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Old Jan 16, 2009, 03:32 AM // 03:32   #112
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Originally Posted by wtfisgoingon View Post
Dervishes have 33% faster run stances, they also have superior heals and their primary attribute boosts their heals/energy gain.
There you go. Simple as that.
You're comparing unused speed boosts to instant teleports.

Sorry, but that's a really horrible argument.
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Old Jan 16, 2009, 05:08 AM // 05:08   #113
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Originally Posted by wtfisgoingon
No buddy, I quite frankly do not see it arrogant at all. Is it arrogant/a crime to believe what I see? If it is, I think your country does not have much "so-called rights" as it claims to have.
Arrogant would apply to me if I said "ALL white Americans are racist" but I said "There are a lot out there that are" now if you imply to be one of those people, then I can see why you are so defensive and angry.
It sounds arrogant to always believe that you're getting the full story and that those you're denigrating aren't. It sounds arrogant to think that your interpretation of events is always more accurate than others.

Me? I'd guess you're not getting the full story in a lot of things. I'm pretty darn sure I don't get the full story in most things. Certainly not from the media - pretty much every media in the world is either controlled by a government, a corporation, or the pursuit of sensationalism, each of which distorts the truth in different ways. I'm fully aware that my own opinions on certain events, whatever they happen to be, may be misinformed.

As for defensiveness... what you said (namely, going into a spiel about racism and events of the last year from a comment that some players simply don't like Assassins as a class) sounded a lot like you had a persecution complex. If my assumptions about you are more accurate than yours are about me, I can certainly understand how such a complex could form.

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Dervishes have 33% faster run stances, they also have superior heals and their primary attribute boosts their heals/energy gain.
There you go. Simple as that.
Don't forget extra health, higher base damage, more versatile attack routines, and, arguably, better skill-based defenses.

Last edited by draxynnic; Jan 16, 2009 at 05:17 AM // 05:17..
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Old Jan 16, 2009, 05:32 AM // 05:32   #114
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It sounds arrogant to always believe that you're getting the full story and that those you're denigrating aren't. It sounds arrogant to think that your interpretation of events is always more accurate than others.
Full story on what?
My interpretation on what?

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Me? I'd guess you're not getting the full story in a lot of things. I'm pretty darn sure I don't get the full story in most things. Certainly not from the media - pretty much every media in the world is either controlled by a government, a corporation, or the pursuit of sensationalism, each of which distorts the truth in different ways. I'm fully aware that my own opinions on certain events, whatever they happen to be, may be misinformed.
Again, full story on what?
What is your point?
That I am misinformed?
If so, misinformed on what?
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Old Jan 16, 2009, 01:30 PM // 13:30   #115
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Dervishes have 33% faster run stances, they also have superior heals and their primary attribute boosts their heals/energy gain.
There you go. Simple as that.

you sir, are totally clueless about this game


assassin skills have always been part of the most overused and / or imbalanced pvp meta : eurospike, sinsplit... and now mark of insecurity and palm strike


dervish running stances ? what about dash ?

dervish heals ? rofl, stick to pve please

energy ? have you ever heard of something called critical strikes ?
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Old Jan 16, 2009, 05:32 PM // 17:32   #116
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you sir, are totally clueless about this game


assassin skills have always been part of the most overused and / or imbalanced pvp meta : eurospike, sinsplit... and now mark of insecurity and palm strike


dervish running stances ? what about dash ?

dervish heals ? rofl, stick to pve please

energy ? have you ever heard of something called critical strikes ?
I've played for top 100 guilds before. And you sir? Alliance battles? pffft, I laugh at your reading skills.

Dervishes with sig mystic speed era? Faithful intervention were both used in GvG while back, and they have superior heals in general, along with base damamge, Dervishes were used more in GvG before the update to Palm Strike. They had Forms, Wounding Strike. and IMO Wounding Strike = Palm Strike. Instead of perma cripple, its perma deep wound.
I only replied to the Akrantos that Dervishes and Assassins are equal in their general capabilities they have their ups and downs.

You sir need to get better reading skills instead of jumping to conclusions, and mis-interpreting as if you got the point.
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Old Jan 18, 2009, 03:55 AM // 03:55   #117
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I guess no one bothered to actually read what I posted, either that or they just got distracted by Naruto.
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Old Jan 18, 2009, 06:11 AM // 06:11   #118
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I guess no one bothered to actually read what I
posted, either that or they just got distracted by Naruto.

Don't worry, we are just randomly flaming you
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